:root {
    --bg: #07101d;
    --safe-top: env(safe-area-inset-top, 0px);
    --safe-right: env(safe-area-inset-right, 0px);
    --safe-bottom: env(safe-area-inset-bottom, 0px);
    --safe-left: env(safe-area-inset-left, 0px);
    --bg-2: #0b1220;
    --panel: #10192d;
    --panel-2: #16223a;
    --panel-3: #0f1830;
    --line: rgba(255,255,255,0.10);
    --line-strong: rgba(255,255,255,0.16);
    --text: #f5f7fb;
    --muted: #a9b3c7;
    --accent: #78a9ff;
    --success: #2dd4bf;
    --warn: #fbbf24;
    --danger: #f87171;
    --shadow: 0 14px 28px rgba(0,0,0,0.35);
    --card-w: clamp(86px, 6.15vw, 124px);
    --card-h: calc(var(--card-w) * 1.4);
    --hand-w: var(--card-w);
    --hand-h: var(--card-h);
    --pile-w: var(--card-w);
    --left-sidebar-w: 320px;
    --right-sidebar-w: 320px;
    --side-col-w: max(180px, var(--pile-w));
    --menu-btn-w: 108px;
    --zone-label-space: 1.02rem;
    color-scheme: dark;
}

* {
    box-sizing: border-box;
}

html, body {
    margin: 0;
    padding: 0;
    height: 100%;
    overflow: visible;
}

body {
    font-family: Inter, system-ui, -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
    background-image: linear-gradient(180deg, rgba(7,16,29,.28), rgba(11,18,32,.44) 40%, rgba(13,23,40,.52)), url('/images/backgrounds/default.png');
    background-size: cover;
    background-position: center;
    background-repeat: no-repeat;
    background-attachment: fixed;
    color: var(--text);
    overscroll-behavior-y: contain;
}

button, input, select, textarea {
    font: inherit;
}

button {
    border: 1px solid var(--line);
    background: linear-gradient(180deg, #2b4d80, #1c355a);
    color: var(--text);
    padding: 0.65rem 0.95rem;
    min-height: 40px;
    border-radius: 999px;
    cursor: pointer;
    transition: transform .12s ease, border-color .15s ease, opacity .15s ease;
}

    button:hover {
        transform: translateY(-1px);
        border-color: rgba(255,255,255,0.2);
    }

    button:disabled {
        opacity: .55;
        cursor: not-allowed;
        transform: none;
    }

    button.ghost {
        background: rgba(255,255,255,.05);
    }

    button.danger {
        background: linear-gradient(180deg, #87261f, #6a1f19);
    }

    button.success {
        background: linear-gradient(180deg, #256f58, #174638);
    }

    button.start-ready {
        box-shadow: 0 0 0 2px rgba(74,222,128,.18), 0 0 18px rgba(74,222,128,.28);
        background: linear-gradient(180deg, #2c8d5e, #1d6241);
    }

input, select, textarea {
    width: 100%;
    border: 1px solid var(--line);
    background: rgba(255,255,255,.05);
    color: var(--text);
    padding: .72rem .85rem;
    border-radius: .95rem;
}

label {
    display: grid;
    gap: .35rem;
    color: var(--muted);
}

h1, h2, h3, h4, p {
    margin: 0;
}

h1 {
    font-size: 1.1rem;
}

h2 {
    font-size: 1.25rem;
}

h3 {
    font-size: 1rem;
}

h4 {
    font-size: .92rem;
}

.hidden {
    display: none !important;
}

.stack {
    display: grid;
    gap: .8rem;
}

.stack-lg {
    display: grid;
    gap: 1rem;
}

.muted {
    color: var(--muted);
}

.eyebrow {
    font-size: .72rem;
    text-transform: uppercase;
    letter-spacing: .18em;
    color: #93a9d3;
}

#app {
    height: 100%;
    display: grid;
    grid-template-rows: auto minmax(0,1fr);
}

.topbar {
    display: grid;
    grid-template-columns: auto 1fr auto;
    align-items: center;
    gap: 1rem;
    padding: .9rem 1rem;
    background: rgba(7,16,29,.46);
    border-bottom: 1px solid var(--line);
    backdrop-filter: blur(14px);
}

.brand-block {
    min-width: 0;
}

.topbar-actions {
    display: flex;
    gap: .6rem;
    justify-self: end;
    align-items: center;
}

.shell {
    min-height: 0;
    height: 100%;
    width: 100%;
    padding: .8rem;
    overflow: hidden;
}

.shell.game-active {
    overflow: auto;
    -webkit-overflow-scrolling: touch;
}

.panel {
    background: linear-gradient(180deg, rgba(18,27,46,.58), rgba(12,20,34,.62));
    border: 2px solid rgba(255,255,255,.16);
    border-radius: 1.2rem;
    box-shadow: var(--shadow);
    padding: .55rem;
}

.panel-tight {
    padding: .8rem;
}

.panel-header {
    display: flex;
    justify-content: space-between;
    align-items: center;
    gap: .75rem;
}

.notice {
    border: 1px solid rgba(120,169,255,.18);
    background: rgba(120,169,255,.12);
    border-radius: 1rem;
    padding: .75rem .9rem;
}

    .notice.error {
        border-color: rgba(248,113,113,.24);
        background: rgba(248,113,113,.08);
    }

    .notice.success {
        border-color: rgba(45,212,191,.24);
        background: rgba(45,212,191,.08);
    }

.pill {
    display: inline-flex;
    align-items: center;
    gap: .35rem;
    border-radius: 999px;
    padding: .35rem .7rem;
    font-size: .82rem;
    border: 1px solid var(--line);
    background: rgba(255,255,255,.05);
}

    .pill.subtle {
        color: var(--muted);
    }

.auth-panel {
    max-width: 1040px;
    margin: 0 auto;
}

.auth-grid {
    display: grid;
    gap: 1rem;
    grid-template-columns: 1.15fr .85fr;
    padding: 1rem;
}

.auth-card {
    border: 1px solid var(--line);
    border-radius: 1rem;
    padding: 1rem;
    background: rgba(255,255,255,.06);
}

.tabs {
    display: inline-flex;
    gap: .5rem;
    margin-bottom: 1rem;
}

.tab {
    background: rgba(255,255,255,.04);
}

    .tab.active {
        background: linear-gradient(180deg, #3f6ec0, #244a87);
    }

.deck-grid {
    display: grid;
    gap: 1rem;
    grid-template-columns: repeat(auto-fit, minmax(240px, 1fr));
}

.deck-card {
    border: 1px solid var(--line);
    border-radius: 1rem;
    padding: 1rem;
    display: grid;
    gap: .8rem;
    background: rgba(255,255,255,.06);
}

.deck-card-actions {
    display: flex;
    gap: .55rem;
}

.two-col {
    display: grid;
    gap: 1rem;
    grid-template-columns: repeat(2,minmax(0,1fr));
}

#game-view {
    height: 100%;
    min-height: 0;
}

.game-shell {
    height: 100%;
    min-height: 0;
    display: grid;
    grid-template-columns: var(--left-col, var(--left-sidebar-w)) minmax(0, 1fr) var(--right-col, var(--right-sidebar-w));
    gap: .75rem;
    position: relative;
}


.game-shell.overlay-drawers {
    height: auto;
    min-height: 100%;
    grid-template-columns: minmax(0, 1fr);
}

.drawer-scrim {
    position: fixed;
    inset: 0;
    z-index: 155;
    border: 0;
    border-radius: 0;
    padding: 0;
    background: rgba(2, 6, 12, .62);
    backdrop-filter: blur(6px);
    -webkit-backdrop-filter: blur(6px);
}

.mobile-sidebar-dock {
    display: none;
}

.mobile-drawer-header {
    display: none;
}

.mobile-sidebar-btn {
    position: relative;
    min-width: 0;
    display: inline-flex;
    align-items: center;
    justify-content: center;
    gap: .4rem;
}

.mobile-sidebar-btn.active {
    background: linear-gradient(180deg, #3f6ec0, #244a87);
}

.nav-badge {
    position: absolute;
    top: -.32rem;
    right: -.12rem;
    min-width: 1.2rem;
    height: 1.2rem;
    padding: 0 .28rem;
    border-radius: 999px;
    display: inline-flex;
    align-items: center;
    justify-content: center;
    background: #ef4444;
    border: 1px solid rgba(255,255,255,.24);
    color: #fff;
    font-size: .7rem;
    font-weight: 800;
    line-height: 1;
}

.sidebar {
    min-height: 0;
    display: grid;
    grid-template-rows: auto minmax(0,1fr);
    gap: .75rem;
    position: relative;
}

    .sidebar.collapsed .sidebar-content {
        display: none;
    }

.sidebar-toggle {
    width: 28px;
    min-width: 28px;
    height: 56px;
    padding: 0;
    border-radius: 999px;
    align-self: start;
    justify-self: center;
    display: none;
    margin-top: .5rem;
    z-index: 30;
}

.sidebar-content {
    min-width: 0;
    min-height: 0;
    height: 100%;
}

.left-sidebar .sidebar-content {
    display: grid;
    grid-template-rows: auto minmax(0, 1fr);
    gap: .75rem;
}

.right-sidebar .sidebar-content {
    display: grid;
    grid-template-rows: minmax(0,1fr);
    gap: .75rem;
    height: 100%;
    align-items: stretch;
    min-height: 0;
}


.game-shell.overlay-drawers .sidebar {
    display: block;
    min-height: 0;
}

.game-shell.overlay-drawers .sidebar-toggle {
    display: none !important;
}

.game-shell.overlay-drawers .sidebar.collapsed .sidebar-content,
.game-shell.overlay-drawers .sidebar.expanded .sidebar-content {
    display: grid;
}

.game-shell.overlay-drawers .sidebar-content {
    position: fixed;
    top: calc(var(--safe-top) + 72px);
    bottom: max(.7rem, var(--safe-bottom));
    width: min(92vw, 420px);
    max-width: 420px;
    padding: .75rem;
    background: linear-gradient(180deg, rgba(10,16,30,.96), rgba(8,12,22,.98));
    border: 1px solid rgba(255,255,255,.12);
    border-radius: 1.15rem;
    box-shadow: 0 22px 46px rgba(0,0,0,.44);
    overflow: auto;
    z-index: 170;
    transition: transform .2s ease, opacity .2s ease, visibility .2s ease;
}

.game-shell.overlay-drawers .left-sidebar .sidebar-content {
    left: max(.55rem, var(--safe-left));
    transform: translateX(-112%);
}

.game-shell.overlay-drawers .right-sidebar .sidebar-content {
    right: max(.55rem, var(--safe-right));
    transform: translateX(112%);
}

.game-shell.overlay-drawers .sidebar:not(.expanded) .sidebar-content {
    opacity: 0;
    visibility: hidden;
    pointer-events: none;
}

.game-shell.overlay-drawers .sidebar.expanded .sidebar-content {
    opacity: 1;
    visibility: visible;
    pointer-events: auto;
}

.game-shell.overlay-drawers .left-sidebar.expanded .sidebar-content,
.game-shell.overlay-drawers .right-sidebar.expanded .sidebar-content {
    transform: translateX(0);
}

.game-shell.overlay-drawers .mobile-drawer-header {
    display: flex;
    align-items: center;
    justify-content: space-between;
    gap: .75rem;
    padding: .1rem 0 .15rem;
}

.game-shell.overlay-drawers .mobile-drawer-header .ghost:hover {
    transform: none;
}

.right-sidebar .sidebar-panel, .left-sidebar .sidebar-panel {
    overflow: hidden;
}

.sidebar-panel {
    display: grid;
    gap: .75rem;
    min-height: 0;
    padding: .85rem;
}

.sidebar.collapsed .sidebar-toggle,
.sidebar.expanded .sidebar-toggle {
    display: block;
    position: absolute;
    top: 50%;
    transform: translateY(-50%);
}

.left-sidebar.collapsed .sidebar-toggle, .left-sidebar.expanded .sidebar-toggle {
    right: -14px;
}

.right-sidebar.collapsed .sidebar-toggle, .right-sidebar.expanded .sidebar-toggle {
    left: -14px;
}

.sidebar.expanded .sidebar-content {
    display: grid;
    position: absolute;
    top: 0;
    bottom: 0;
    width: min(86vw, 360px);
    z-index: 20;
}

.left-sidebar.expanded .sidebar-content {
    left: 0;
}

.right-sidebar.expanded .sidebar-content {
    right: 0;
}

.detail-panel {
    display: grid;
    min-height: 0;
}

    .detail-panel .sidebar-panel-body {
        min-height: 0;
        height: 100%;
    }

.detail-card {
    display: grid;
    gap: .7rem;
    height: 100%;
    grid-template-rows: auto minmax(0,1fr);
}

.detail-body {
    display: grid;
    gap: .65rem;
    height: 100%;
    min-height: 0;
    grid-template-rows: auto minmax(0,1fr);
    align-content: start;
}

.detail-art {
    width: 100%;
    aspect-ratio: 1 / 1;
    height: auto;
    min-height: 180px;
    max-height: min(42vh, 340px);
    border-radius: 1rem;
    overflow: hidden;
    border: 2px solid var(--line-strong);
    background: rgba(255,255,255,.04);
}

    .detail-art img {
        width: 100%;
        height: 100%;
        object-fit: cover;
        display: block;
    }

.detail-text {
    display: grid;
    gap: .4rem;
    text-align: left;
    overflow: hidden;
    padding-right: .2rem;
    align-content: start;
}

.detail-effect {
    overflow: hidden;
}

.detail-actions, .modal-actions, .phase-buttons {
    display: flex;
    flex-wrap: wrap;
    gap: .5rem;
}

.log-panel {
    display: grid;
    grid-template-rows: auto minmax(0,1fr);
    min-height: 0;
}

.chat-panel {
    display: grid;
    grid-template-rows: auto minmax(0,1fr) auto;
    min-height: 0;
    height: 100%;
    align-content: stretch;
}

.log-list, .chat-list {
    min-height: 0;
    overflow: auto;
    display: grid;
    gap: .6rem;
    padding: .2rem .15rem .2rem 0;
    align-content: start;
    grid-auto-rows: max-content;
}

.log-list, .chat-list {
    flex: 1 1 auto;
}

.log-item, .chat-item {
    border: 1px solid var(--line);
    background: rgba(255,255,255,.06);
    border-radius: .95rem;
    padding: .65rem .75rem;
}

.time {
    color: var(--muted);
    font-size: .72rem;
    margin-top: .25rem;
}

.chat-form {
    display: grid;
    grid-template-columns: minmax(0,1fr);
    gap: .55rem;
    align-self: end;
    margin-top: .25rem;
}

.chat-form-actions {
    display: grid;
    grid-template-columns: repeat(4, auto);
    gap: .55rem;
    justify-content: end;
    align-items: center;
}

.chat-form #chat-input {
    width: 100%;
}

.chat-panel.flash {
    animation: flashChat 1.15s ease 2;
}

@keyframes flashChat {
    0%, 100% {
        box-shadow: var(--shadow);
    }

    50% {
        box-shadow: 0 0 0 2px rgba(120,169,255,.28), 0 0 22px rgba(120,169,255,.22);
    }
}

.board-wrap {
    min-width: 0;
    min-height: 0;
    display: grid;
    grid-template-rows: minmax(0,1fr) auto minmax(0,1fr) auto;
    gap: .65rem;
    position: relative;
    overflow: visible;
}

.board-edge-toggle {
    position: absolute;
    top: 50%;
    transform: translateY(-50%);
    z-index: 5;
    width: 28px;
    height: 56px;
    padding: 0;
    border-radius: 999px;
}

    .board-edge-toggle.left {
        left: -6px;
    }

    .board-edge-toggle.right {
        right: -6px;
    }

.player-mat {
    min-height: 0;
    display: grid;
    grid-template-rows: auto minmax(0,1fr);
    gap: .5rem;
    padding: .7rem .8rem;
    background: linear-gradient(180deg, rgba(26,38,63,.54), rgba(16,25,45,.58));
    border: 1px solid rgba(255,255,255,.08);
    border-radius: 1.35rem;
    position: relative;
    overflow: visible;
}

    .player-mat.active-turn {
        border-color: rgba(120,169,255,.42);
        box-shadow: inset 0 0 0 1px rgba(120,169,255,.26), 0 0 0 2px rgba(120,169,255,.16), 0 0 32px rgba(120,169,255,.14);
        background: linear-gradient(180deg, rgba(37,57,95,.58), rgba(16,25,45,.62));
    }

.mat-header {
    display: grid;
    grid-template-columns: minmax(0,220px) 1fr auto;
    align-items: center;
    gap: .55rem;
}

.mat-header-center {
    display: flex;
    justify-content: center;
}

.player-ident {
    display: flex;
    align-items: center;
    gap: .65rem;
    min-width: 0;
}

.player-avatar {
    width: 30px;
    height: 30px;
    border-radius: 50%;
    display: inline-grid;
    place-items: center;
    background: rgba(255,255,255,.08);
    border: 1px solid var(--line);
    font-weight: 700;
}

.turn-bubble {
    justify-self: center;
    padding: .35rem .95rem;
    border-radius: 999px;
    border: 1px solid rgba(120,169,255,.28);
    background: linear-gradient(180deg, rgba(120,169,255,.26), rgba(120,169,255,.14));
    color: #dbe7ff;
    font-size: .82rem;
    letter-spacing: .08em;
    text-transform: uppercase;
}

.count-row {
    display: flex;
    gap: .4rem;
    flex-wrap: wrap;
    justify-content: end;
}

    .count-row .pill {
        font-size: .78rem;
        padding: .3rem .62rem;
    }

.zone-area {
    min-width: 0;
}

.zone-row-block {
    display: grid;
    grid-template-rows: var(--zone-label-space) var(--card-h);
    gap: 0;
    min-width: 0;
}

.zone-row-label {
    font-size: .58rem;
    text-transform: uppercase;
    letter-spacing: .18em;
    color: #93a9d3;
    text-align: center;
    height: var(--zone-label-space);
    display: flex;
    align-items: flex-end;
    justify-content: center;
}

.guardian-strip, .reserve-strip {
    display: flex;
    gap: .45rem;
    justify-content: center;
    align-items: start;
    min-width: 0;
    flex-wrap: nowrap;
}

.guardian-strip {
    min-height: var(--card-h);
    overflow: visible;
}

.reserve-strip {
    min-height: var(--card-h);
    overflow: visible;
    padding-bottom: 0;
}

.pile-area {
    width: var(--pile-w);
    justify-self: end;
    position: relative;
    overflow: visible;
}

.zone-stack {
    display: flex;
    justify-content: center;
    align-items: flex-start;
    position: relative;
}

    .zone-stack.has-card {
        min-height: var(--card-h);
        padding-top: 0;
    }

.attachment-stack {
    position: absolute;
    left: 50%;
    top: 0;
    transform: translateX(-50%);
    width: var(--card-w);
    pointer-events: none;
}

.attachment-stack-item {
    position: absolute;
    left: 0;
    top: var(--attach-offset);
    width: 100%;
}

.attachment-card {
    opacity: .95;
    box-shadow: 0 8px 18px rgba(0,0,0,.25);
}

    .attachment-card .card-action-menu {
        display: none;
    }

.hand-wrap {
    display: grid;
    grid-template-columns: var(--side-col-w) minmax(0,1fr) var(--side-col-w);
    gap: .6rem;
    min-height: 0;
    align-items: start;
}

.hand-row {
    display: flex;
    gap: .45rem;
    justify-content: center;
    align-items: start;
    overflow: visible;
    padding-bottom: 0;
}

.center-turn-bar {
    display: flex;
    flex-wrap: wrap;
    align-items: center;
    justify-content: center;
    gap: .55rem;
    padding: .7rem .85rem;
    border: 1px solid var(--line);
    border-radius: 1.25rem;
    background: linear-gradient(180deg, rgba(16,25,45,.94), rgba(11,18,32,.94));
}

    .center-turn-bar button {
        padding: .52rem .78rem;
    }

.warn-phase {
    background: linear-gradient(180deg, rgba(89,70,16,.95), rgba(60,49,16,.95));
    border-color: rgba(251,191,36,.45);
    color: #ffe6a3;
}

.turn-counter {
    font-weight: 800;
    letter-spacing: .08em;
}

.phase-row {
    display: flex;
    flex-wrap: wrap;
    align-items: center;
    justify-content: center;
    gap: .5rem;
}

.auto-draw {
    display: inline-flex;
    align-items: center;
    gap: .45rem;
    color: var(--muted);
}

    .auto-draw input {
        width: auto;
        accent-color: #74d884;
    }

.game-card, .zone-slot {
    width: var(--card-w);
    height: var(--card-h);
    border-radius: 1rem;
    position: relative;
}

.hand-row .game-card, .guardian-strip .game-card, .reserve-strip .game-card {
    width: var(--hand-w);
    height: var(--hand-h);
}

.zone-slot {
    width: var(--hand-w);
    height: var(--hand-h);
}

.guardian-strip {
    min-height: var(--hand-h);
}

.reserve-strip {
    min-height: var(--hand-h);
}

.pile-zone {
    width: var(--hand-w);
    height: var(--hand-h);
}

.pile-column {
    grid-template-rows: var(--hand-h) var(--hand-h);
}

.zone-slot {
    border: 1px dashed rgba(255,255,255,.12);
    background: rgba(255,255,255,.06);
}

.game-card {
    border: 4px solid var(--borderB, rgba(255,255,255,.16));
    background: linear-gradient(180deg, var(--borderA, rgba(255,255,255,.06)), rgba(6,10,20,.94));
    overflow: visible;
    box-shadow: var(--shadow);
}

    .game-card.hidden-card {
        border-color: rgba(74, 80, 92, .98);
        background: linear-gradient(180deg, rgba(46,52,66,.96), rgba(18,22,32,.99));
    }

    .game-card.guardian, .pile-zone.guardian {
        --borderA: #f5c9c7;
        --borderB: #9e3b3b;
    }

    .game-card.action, .pile-zone.action {
        --borderA: #cfd6ff;
        --borderB: #5562c6;
    }

    .game-card.support, .pile-zone.support {
        --borderA: #cfeecf;
        --borderB: #4f8c53;
    }

    .game-card.token, .pile-zone.token {
        --borderA: #f7deb3;
        --borderB: #c58a1c;
    }

.card-image-wrap {
    position: absolute;
    inset: 0 0 auto 0;
    height: 71.4286%;
    background: rgba(255,255,255,.04);
    border-radius: calc(1rem - 4px) calc(1rem - 4px) 0 0;
    overflow: hidden;
}

    .card-image-wrap img {
        width: 100%;
        height: 100%;
        object-fit: cover;
        display: block;
    }

.card-overlay {
    position: absolute;
    inset: auto 0 0 0;
    height: 28.5714%;
    padding: .26rem .4rem .32rem;
    background: linear-gradient(180deg, color-mix(in srgb, var(--borderA, rgba(255,255,255,.06)) 86%, black 14%), color-mix(in srgb, var(--borderA, rgba(255,255,255,.06)) 68%, black 32%));
    border-radius: 0 0 calc(1rem - 4px) calc(1rem - 4px);
    display: grid;
    align-content: center;
    gap: .12rem;
}

.card-name {
    font-size: clamp(.47rem, .72vw, .63rem);
    font-weight: 400;
    line-height: 1.02;
    display: -webkit-box;
    -webkit-line-clamp: 2;
    -webkit-box-orient: vertical;
    overflow: hidden;
    color: #0b0f18;
}

.hand-row .card-name {
    font-size: clamp(.5rem, .82vw, .68rem);
}

.card-sub {
    font-size: clamp(.41rem, .6vw, .52rem);
    color: #0b0f18;
    line-height: 1;
    white-space: nowrap;
    overflow: hidden;
    text-overflow: ellipsis;
}

.card-power,
.card-equip-badge {
    position: absolute;
    top: .26rem;
    width: 1.28rem;
    height: 1.28rem;
    border-radius: 50%;
    display: grid;
    place-items: center;
    background: rgba(6,10,20,.88);
    border: 1px solid rgba(255,255,255,.16);
    font-size: .7rem;
    font-weight: 800;
    z-index: 3;
}

.card-power {
    right: .26rem;
}

.card-equip-badge {
    left: .26rem;
    font-size: .68rem;
}

.card-counter {
    display: none !important;
}


.selected-card {
    box-shadow: 0 0 0 3px rgba(120,169,255,.36), 0 0 20px rgba(120,169,255,.24);
}

.pile-zone {
    width: var(--pile-w);
    z-index: 1;
    height: var(--card-h);
    border-radius: 1rem;
    border: 1px solid rgba(255,255,255,.12);
    background: rgba(255,255,255,.04);
    position: relative;
    overflow: visible;
}

    .pile-zone.empty {
        display: grid;
        place-items: center;
        color: var(--muted);
        font-size: .8rem;
        letter-spacing: .12em;
        text-transform: uppercase;
    }

    .pile-zone img {
        width: 100%;
        height: 100%;
        object-fit: cover;
        display: block;
    }

    .pile-zone.deck-pile {
        border: 4px solid rgba(74,80,92,.98);
        background: linear-gradient(180deg, rgba(46,52,66,.96), rgba(18,22,32,.99));
        overflow: visible;
    }

        .pile-zone.deck-pile img {
            border-radius: calc(1rem - 4px);
        }

    .pile-zone.faceup-pile {
        border: 4px solid var(--borderB, rgba(255,255,255,.16));
        background: linear-gradient(180deg, var(--borderA, rgba(255,255,255,.06)), rgba(6,10,20,.94));
    }

        .pile-zone.faceup-pile .card-image-wrap {
            position: absolute;
            inset: 0 0 auto 0;
            height: 71.4286%;
            background: rgba(255,255,255,.04);
            border-radius: calc(1rem - 4px) calc(1rem - 4px) 0 0;
            overflow: hidden;
        }

            .pile-zone.faceup-pile .card-image-wrap img {
                border-radius: 0;
            }

        .pile-zone.faceup-pile .pile-card-overlay {
            position: absolute;
            inset: auto 0 0 0;
            height: 28.5714%;
            display: flex;
            align-items: center;
            justify-content: center;
            text-align: center;
            padding: .26rem .4rem .32rem;
            background: linear-gradient(180deg, color-mix(in srgb, var(--borderA, rgba(255,255,255,.06)) 86%, black 14%), color-mix(in srgb, var(--borderA, rgba(255,255,255,.06)) 68%, black 32%));
            border-radius: 0 0 calc(1rem - 4px) calc(1rem - 4px);
        }

        .pile-zone.faceup-pile .pile-overlay-text {
            font-size: clamp(.47rem, .72vw, .63rem);
            font-weight: 600;
            line-height: 1.02;
            color: #0b0f18;
            letter-spacing: .08em;
            text-transform: uppercase;
        }

.pile-label {
    position: absolute;
    left: .3rem;
    top: .3rem;
    z-index: 2;
    font-size: .56rem;
    letter-spacing: .14em;
    text-transform: uppercase;
    padding: .18rem .3rem;
    border-radius: 999px;
    background: rgba(5,8,16,.78);
    border: 1px solid rgba(255,255,255,.12);
}

.target-mark {
    animation: pulseTarget .85s linear infinite;
}

@keyframes pulseTarget {
    0% {
        box-shadow: 0 0 0 2px rgba(251,191,36,.25), 0 0 0 0 rgba(251,191,36,.25);
    }

    50% {
        box-shadow: 0 0 0 3px rgba(251,191,36,.95), 0 0 16px rgba(251,191,36,.32);
    }

    100% {
        box-shadow: 0 0 0 2px rgba(251,191,36,.25), 0 0 0 0 rgba(251,191,36,.25);
    }
}

.modal-backdrop {
    position: fixed;
    inset: 0;
    background: rgba(3,6,12,.6);
    backdrop-filter: blur(4px);
    z-index: 40;
    display: grid;
    place-items: center;
    padding: 1rem;
}

    .modal-backdrop.inspect-backdrop {
        background: rgba(3,6,12,.42);
        backdrop-filter: blur(4px);
        pointer-events: auto;
    }

        .modal-backdrop.inspect-backdrop .modal-window {
            pointer-events: auto;
        }

.modal-window.inspector-window {
    width: min(1320px, calc(100vw - 140px));
    max-width: 1320px;
    overflow: visible;
}

.modal-window {
    width: min(1080px, 100%);
    max-height: min(84vh, 920px);
    border-radius: 1.25rem;
    border: 1px solid var(--line);
    background: linear-gradient(180deg, rgba(16,25,45,.98), rgba(10,16,28,.98));
    box-shadow: 0 28px 56px rgba(0,0,0,.45);
    display: grid;
    grid-template-rows: auto minmax(0,1fr) auto;
}

.modal-header, .modal-footer {
    padding: .9rem 1rem;
    border-bottom: 1px solid var(--line);
}

.modal-footer {
    border-bottom: 0;
    border-top: 1px solid var(--line);
}

.modal-body {
    min-height: 0;
    overflow: auto;
    padding: 1rem;
}

.pile-inspector-body {
    overflow: visible;
}

.deck-modal-layout {
    display: grid;
    gap: 1rem;
    grid-template-columns: minmax(0,1fr);
}

.deck-grid-modal {
    display: grid;
    grid-template-columns: repeat(auto-fill, minmax(var(--card-w), 1fr));
    gap: .7rem;
    overflow: visible;
}

.pile-grid-only {
    align-items: start;
}

.deck-grid-modal.menu-active .game-card:not(.menu-open):not(:hover) {
    opacity: .58;
    filter: saturate(.72);
}

.deck-grid-modal:has(.game-card:hover) .game-card:not(:hover):not(.menu-open) {
    opacity: .58;
    filter: saturate(.72);
}

.deck-grid-modal .game-card {
    width: 100%;
    height: auto;
    aspect-ratio: 1 / 1.4;
    overflow: visible;
}

.deck-grid-modal .card-overlay {
    padding: .32rem .36rem .34rem;
}

.deck-grid-modal .card-name {
    font-size: clamp(.5rem, .75vw, .68rem);
}

.modal-side {
    display: grid;
    gap: .75rem;
    align-content: start;
}

.table {
    width: 100%;
    border-collapse: collapse;
}

    .table th, .table td {
        padding: .55rem .7rem;
        border-bottom: 1px solid var(--line);
        text-align: left;
    }

.toast {
    position: fixed;
    left: 50%;
    bottom: 1rem;
    transform: translateX(-50%);
    z-index: 50;
    background: rgba(6,10,20,.95);
    border: 1px solid rgba(120,169,255,.24);
    border-radius: 999px;
    padding: .75rem 1rem;
    box-shadow: var(--shadow);
}


.card-action-menu, .pile-action-menu {
    position: absolute;
    z-index: 120;
    opacity: 0;
    pointer-events: none;
    display: grid;
    grid-template-columns: repeat(2, minmax(var(--menu-btn-w), 1fr));
    gap: .28rem;
    padding: .4rem;
    align-content: start;
    overflow: visible;
    transition: opacity .14s ease, transform .14s ease;
}

.card-action-menu {
    inset: 0;
    width: 100%;
    min-width: 0;
    max-width: none;
    transform: none;
    background: transparent;
    border: 0;
    border-radius: inherit;
    box-shadow: none;
    padding: .38rem;
    grid-template-columns: 1fr;
    grid-auto-rows: max-content;
    gap: .35rem;
    align-content: center;
    justify-content: center;
}

.card-action-grid {
    display: grid;
    gap: .28rem;
    align-content: center;
    min-height: 0;
}

    .card-action-grid.columns-1 {
        grid-template-columns: 1fr;
    }

    .card-action-grid.columns-2 {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }

    .card-action-grid.columns-3 {
        grid-template-columns: repeat(3, minmax(0, 1fr));
    }

    .card-action-grid.empty-grid {
        min-height: 0;
    }

.menu-top-action,
.menu-bottom-action {
    width: 100%;
}

.menu-bottom-action {
    align-self: end;
}

.pile-action-menu {
    inset: 50% auto auto 50%;
    width: max-content;
    min-width: calc(var(--menu-btn-w) * 2 + .6rem);
    transform: translate(-50%, -50%) scale(.98);
    border-radius: 1rem;
    grid-template-columns: repeat(2, minmax(var(--menu-btn-w), 1fr));
    align-content: center;
    justify-items: stretch;
    background: rgba(4,8,18,.96);
    border: 1px solid rgba(255,255,255,.12);
    box-shadow: 0 16px 30px rgba(0,0,0,.38);
}

    .pile-action-menu.menu-single, .pile-zone[data-pile="graveyard"] .pile-action-menu {
        min-width: var(--menu-btn-w);
        grid-template-columns: 1fr;
    }

.game-card:hover .card-action-menu,
.game-card.menu-open .card-action-menu,
.pile-zone:hover .pile-action-menu,
.pile-zone.menu-open .pile-action-menu {
    opacity: 1;
    pointer-events: auto;
}

.game-card:hover .card-action-menu,
.game-card.menu-open .card-action-menu,
.game-card.menu-wide:hover .card-action-menu,
.game-card.menu-wide.menu-open .card-action-menu,
.game-card.menu-single:hover .card-action-menu,
.game-card.menu-single.menu-open .card-action-menu {
    transform: none;
}

.pile-zone:hover .pile-action-menu,
.pile-zone.menu-open .pile-action-menu {
    transform: translate(-50%, -50%) scale(1);
}

.pile-zone:hover, .pile-zone.menu-open {
    z-index: 140;
}

.card-action-chip {
    font-size: clamp(.44rem, .62vw, .62rem);
    line-height: 1.08;
    padding: .32rem .62rem;
    border-radius: .65rem;
    background: rgba(255,255,255,.11);
    border: 1px solid rgba(255,255,255,.12);
    color: var(--text);
    white-space: normal;
    min-height: 1.7rem;
}

    .card-action-chip.attack-chip {
        background: linear-gradient(180deg, rgba(154, 25, 25, .96), rgba(110, 12, 12, .98));
        border-color: rgba(255, 120, 120, .34);
        color: #fff;
    }

    .card-action-chip:hover {
        border-color: rgba(255,255,255,.26);
    }

.small-modal {
    width: min(440px, 100%);
}

.prompt-modal {
    width: min(960px, calc(100vw - 2rem));
}

    .prompt-modal .modal-body {
        overflow: auto;
        max-height: min(78vh, calc(100vh - 10rem));
        padding-right: .15rem;
    }

.prompt-group-block {
    display: grid;
    gap: .55rem;
    align-content: start;
}

.prompt-group-label {
    font-size: .72rem;
    letter-spacing: .12em;
    text-transform: uppercase;
    color: #93a9d3;
    padding-top: .15rem;
    border-top: 1px solid rgba(255,255,255,.08);
}

.prompt-option-grid {
    display: grid;
    gap: .9rem;
    grid-template-columns: repeat(auto-fit, minmax(180px, 1fr));
    align-items: start;
}

.prompt-option-card, .prompt-option-plain {
    display: grid;
    gap: .55rem;
    align-content: start;
    padding: .55rem;
    border: 1px solid rgba(255,255,255,.08);
    border-radius: 1rem;
    background: rgba(255,255,255,.06);
}

    .prompt-option-card .game-card {
        margin: 0 auto;
    }

.prompt-option-description {
    text-align: center;
}

@media (max-width: 1640px) {
    :root {
        --left-sidebar-w: 292px;
        --right-sidebar-w: 292px;
        --card-w: clamp(88px, 6vw, 122px);
    }
}

@media (max-width: 1320px) {
    :root {
        --left-sidebar-w: 280px;
        --right-sidebar-w: 280px;
        --card-w: clamp(76px, 7vw, 108px);
    }

    .center-turn-bar {
        padding: .6rem .7rem;
        gap: .45rem;
    }

        .center-turn-bar button {
            padding: .48rem .7rem;
        }
}


@media (max-width: 1180px) {
    :root {
        --menu-btn-w: 96px;
    }

    .topbar {
        grid-template-columns: minmax(0, 1fr) auto;
        gap: .75rem;
    }

    .topbar-actions {
        flex-wrap: wrap;
        justify-content: flex-end;
    }
}

@media (max-width: 920px) {
    :root {
        --card-w: clamp(50px, 14vw, 72px);
        --pile-w: clamp(52px, 14vw, 72px);
        --side-col-w: clamp(68px, 18vw, 96px);
        --zone-label-space: .92rem;
    }

    .topbar {
        grid-template-columns: 1fr;
        align-items: start;
    }

    .topbar-actions {
        justify-self: stretch;
        justify-content: flex-start;
    }

    .board-wrap {
        gap: .5rem;
    }

    .player-mat {
        padding: .58rem;
        border-radius: 1.05rem;
    }

    .mat-layout,
    .opponent-layout {
        grid-template-columns: 1fr;
        gap: .55rem;
    }

    .mat-info,
    .opponent-layout .mat-info {
        justify-items: start;
        text-align: left;
        min-height: 0;
    }

    .opponent-layout .player-ident {
        flex-direction: row;
        justify-content: flex-start;
    }

    .opponent-layout .mat-turn-bubble,
    .opponent-layout .hand-count-inline {
        justify-self: start;
    }

    .mat-main {
        gap: .55rem;
    }

    .pile-column {
        width: 100%;
        grid-template-columns: repeat(2, var(--pile-w));
        grid-template-rows: none;
        justify-content: space-between;
        gap: .55rem;
        padding-top: 0;
    }

    .pile-area {
        width: var(--pile-w);
        justify-self: start;
    }

    .hand-wrap {
        grid-template-columns: 1fr;
        grid-template-areas:
            "meta"
            "row"
            "actions";
        gap: .5rem;
    }

    .hand-meta-left {
        grid-area: meta;
    }

    .hand-row-wrap {
        grid-area: row;
    }

    .hand-actions-right {
        grid-area: actions;
        justify-items: stretch;
    }

    .hand-actions-right > button {
        width: 100%;
    }

    .guardian-strip,
    .reserve-strip,
    .hand-row {
        gap: .24rem;
    }

    .zone-row-label {
        font-size: .48rem;
        letter-spacing: .14em;
    }

    .turn-bubble,
    .mat-turn-bubble {
        padding: .3rem .75rem;
    }

    .mobile-sidebar-dock {
        display: grid;
        grid-template-columns: repeat(2, minmax(0, 1fr));
        gap: .55rem;
        align-items: center;
    }

    .mobile-sidebar-dock > button {
        min-height: 46px;
        width: 100%;
    }
}

@media (max-width: 1024px) {
    .auth-grid, .two-col, .deck-modal-layout {
        grid-template-columns: 1fr;
    }

    :root {
        --card-w: clamp(66px, 8.5vw, 90px);
    }

    .topbar {
        padding: .75rem .8rem;
    }

    .shell {
        padding: .55rem;
    }

    .turn-counter {
        font-size: 1rem;
    }

    .phase-row {
        gap: .35rem;
    }
}

@media (max-width: 760px) {
    :root {
        --card-w: clamp(46px, 14.6vw, 60px);
        --pile-w: clamp(50px, 14vw, 62px);
        --side-col-w: clamp(62px, 17vw, 86px);
    }

    .center-turn-bar {
        flex-direction: column;
    }

    .phase-row {
        justify-content: center;
    }

    .mat-header {
        grid-template-columns: minmax(0,1fr);
        justify-items: start;
    }

    .mat-header-center, .count-row {
        justify-self: stretch;
        justify-content: flex-start;
    }

    .mat-row {
        grid-template-columns: minmax(0,1fr) var(--pile-w);
    }
}

.mat-layout {
    min-height: 0;
    display: grid;
    grid-template-columns: var(--side-col-w) minmax(0,1fr) var(--side-col-w);
    gap: .8rem;
    align-items: start;
}

.mat-info {
    display: grid;
    grid-template-rows: auto 1fr auto;
    gap: .45rem;
    align-content: start;
    padding-top: .05rem;
    min-height: 100%;
}

.mat-name {
    display: grid;
    gap: .12rem;
}

.hand-count-inline {
    color: #f5d36a;
    font-weight: 700;
    font-size: .88rem;
    display: inline-flex;
    gap: .28rem;
    align-items: center;
}

.mat-turn-bubble {
    align-self: end;
    justify-self: start;
    margin: .35rem 0 .1rem 0;
    padding: .38rem .9rem;
}

.mat-main {
    display: grid;
    grid-template-rows: auto auto;
    gap: 1rem;
    min-height: 0;
    align-content: start;
}

.guardian-strip, .reserve-strip {
    justify-content: center;
}

.pile-column {
    display: grid;
    width: var(--side-col-w);
    grid-template-rows: var(--card-h) var(--card-h);
    gap: calc(1rem + var(--zone-label-space));
    align-content: start;
    padding-top: var(--zone-label-space);
}

.pile-column {
    overflow: visible;
}

.player-mat-self .pile-column {
    justify-items: end;
}

.opponent-layout .pile-column {
    justify-items: start;
}

.player-mat {
    padding: .85rem 1rem;
}

.turn-bubble {
    justify-self: start;
    width: max-content;
}

.zone-stack.has-card {
    min-height: var(--card-h);
    padding-top: 0;
}

.attachment-stack {
    top: 12px;
}

.zone-row-label {
    margin-bottom: .25rem;
}

.game-card.hidden-card .card-image-wrap {
    height: 100%;
    inset: 0;
    border-radius: calc(1rem - 4px);
}

    .game-card.hidden-card .card-image-wrap img {
        border-radius: calc(1rem - 4px);
    }

.game-card.hidden-card .card-overlay {
    display: none;
}

.reserve-strip .card-name, .reserve-strip .card-sub {
    color: #0b0f18;
}

.game-card:hover, .game-card.menu-open, .pile-zone:hover, .pile-zone.menu-open, .zone-stack:has(.game-card.menu-open), .zone-stack:has(.game-card:hover) {
    z-index: 80;
}

.card-preview-button {
    display: none !important;
}

.card-attack-button {
    position: absolute;
    left: .18rem;
    right: .18rem;
    bottom: 12.25%;
    height: 10.5%;
    z-index: 115;
    display: flex;
    align-items: center;
    justify-content: center;
    gap: .28rem;
    background: rgba(5,8,16,.92);
    color: #fff;
    border: 1px solid rgba(255,255,255,.14);
    opacity: 0;
    pointer-events: none;
    transition: opacity .16s ease;
    font-size: clamp(.5rem,.75vw,.64rem);
    font-weight: 700;
    border-radius: .52rem;
}

.game-card:hover .card-attack-button, .game-card.menu-open .card-attack-button {
    opacity: 1;
    pointer-events: auto;
}

.center-turn-bar .phase-row button {
    font-size: clamp(.72rem, .9vw, .98rem);
    padding: clamp(.36rem,.7vw,.56rem) clamp(.54rem,.9vw,.82rem);
}

@media (max-width: 1100px) {
    :root {
        --side-col-w: 132px;
    }

    .mat-layout {
        grid-template-columns: var(--side-col-w) minmax(0,1fr) var(--side-col-w);
        gap: .45rem;
    }

    .player-mat {
        padding: .6rem;
    }

    .hand-wrap {
        grid-template-columns: var(--side-col-w) minmax(0,1fr) var(--side-col-w);
    }
}

@media (max-width: 760px) {
    :root {
        --side-col-w: 110px;
    }

    .mat-layout {
        grid-template-columns: var(--side-col-w) minmax(0,1fr) var(--side-col-w);
        gap: .35rem;
    }

    .zone-row-label {
        font-size: .5rem;
    }

    .hand-wrap {
        grid-template-columns: var(--side-col-w) minmax(0,1fr) var(--side-col-w);
    }
}

.guardian-strip:has(.game-card:hover) .game-card:not(:hover):not(.menu-open),
.guardian-strip:has(.game-card.menu-open) .game-card:not(.menu-open),
.reserve-strip:has(.game-card:hover) .game-card:not(:hover):not(.menu-open),
.reserve-strip:has(.game-card.menu-open) .game-card:not(.menu-open),
.hand-row:has(.game-card:hover) .game-card:not(:hover):not(.menu-open),
.hand-row:has(.game-card.menu-open) .game-card:not(.menu-open),
.deck-grid-modal:has(.game-card.menu-open) .game-card:not(.menu-open),
.deck-grid-modal:has(.game-card:hover) .game-card:not(:hover):not(.menu-open) {
    opacity: .58;
    filter: saturate(.72);
}

.card-image-wrap {
    overflow: hidden;
    border-radius: calc(1rem - 4px) calc(1rem - 4px) 0 0;
}

.card-overlay {
    border-radius: 0 0 calc(1rem - 4px) calc(1rem - 4px);
}

.opponent-layout {
    grid-template-columns: var(--side-col-w) minmax(0,1fr) var(--side-col-w);
}

    .opponent-layout .mat-info {
        justify-items: end;
        text-align: right;
    }

    .opponent-layout .player-ident {
        flex-direction: row-reverse;
        justify-content: flex-end;
    }

    .opponent-layout .mat-turn-bubble {
        justify-self: end;
    }

    .opponent-layout .hand-count-inline {
        justify-self: end;
    }

.right-sidebar .sidebar-panel.chat-panel {
    height: 100%;
}

.log-panel {
    height: 100%;
    align-self: stretch;
}

.hand-meta-left, .hand-actions-right {
    display: grid;
    gap: .2rem;
    align-content: start;
}


.hand-meta-left {
    min-width: 0;
}

.hand-row-wrap {
    min-width: 0;
}

.hand-count-highlight {
    color: #f5d36a;
    font-weight: 700;
    font-size: 1.02rem;
}

.hand-actions-right {
    justify-items: end;
}

.hand-row-wrap {
    min-width: 0;
}

.hand-shuffle-flash .hand-row {
    animation: handShufflePulse 1s ease 2;
}

@keyframes handShufflePulse {
    0%,100% {
        transform: translateX(0);
    }

    20% {
        transform: translateX(-6px);
    }

    40% {
        transform: translateX(6px);
    }

    60% {
        transform: translateX(-4px);
    }

    80% {
        transform: translateX(4px);
    }
}

.zone-add-token {
    position: absolute;
    transition: none;
    left: 50%;
    top: 50%;
    transform: translate(-50%, -50%);
    width: 1.6rem;
    height: 1.6rem;
    min-width: 1.6rem;
    padding: 0;
    border-radius: 999px;
    display: grid;
    place-items: center;
    line-height: 1;
    font-size: 1rem;
    font-weight: 700;
    background: rgba(5,8,16,.82);
    border: 1px solid rgba(255,255,255,.16);
    z-index: 4;
}

    .zone-add-token:hover {
        transform: translate(-50%, -50%);
    }

.game-card.hidden-card {
    --borderA: rgba(52,58,72,.92);
    --borderB: rgba(74,80,92,.98);
}


.match-result-overlay {
    position: fixed;
    inset: 0;
    z-index: 260;
    display: grid;
    place-items: center;
    padding: 1.25rem;
    background: radial-gradient(circle at top, rgba(120,169,255,.08), transparent 34%), rgba(4, 8, 14, .58);
    backdrop-filter: blur(12px) saturate(.86);
    -webkit-backdrop-filter: blur(12px) saturate(.86);
}

    .match-result-overlay.lost {
        background: rgba(3, 5, 9, .72);
        backdrop-filter: blur(10px) saturate(.48) brightness(.72);
        -webkit-backdrop-filter: blur(10px) saturate(.48) brightness(.72);
    }

.match-result-panel {
    position: relative;
    width: min(720px, calc(100vw - 2rem));
    padding: 1.35rem 1.35rem 1.1rem;
    border-radius: 1.25rem;
    background: linear-gradient(180deg, rgba(18, 26, 40, .92), rgba(10, 15, 24, .94));
    border: 1px solid rgba(166, 192, 226, .18);
    box-shadow: 0 24px 60px rgba(0,0,0,.4);
    display: grid;
    justify-items: center;
    gap: .75rem;
}

.match-result-overlay.won .match-result-panel {
    animation: matchWonPanel .34s cubic-bezier(.16,.84,.3,1) both;
    border-color: rgba(245, 196, 92, .5);
    box-shadow: 0 0 0 1px rgba(112, 216, 255, .18), 0 0 22px rgba(245, 196, 92, .14), 0 24px 60px rgba(0,0,0,.42);
}

.match-result-overlay.lost .match-result-panel {
    animation: matchLostPanel .42s cubic-bezier(.2,.82,.24,1) both;
    border-color: rgba(183, 28, 28, .58);
    box-shadow: 0 24px 60px rgba(0,0,0,.48);
}

.match-result-title {
    font-family: Inter, "Roboto Condensed", system-ui, sans-serif;
    font-weight: 800;
    font-size: clamp(1.6rem, 3vw, 2.7rem);
    letter-spacing: .12em;
    text-transform: uppercase;
    color: #fff;
    text-align: center;
}

.match-result-overlay.won .match-result-title {
    text-shadow: 0 0 10px rgba(244, 197, 95, .18), 0 0 18px rgba(244, 197, 95, .12);
}

.match-result-eyebrow {
    font-size: .72rem;
    letter-spacing: .22em;
    text-transform: uppercase;
    color: rgba(203, 216, 239, .78);
    margin-top: .1rem;
}

.match-result-subtitle {
    color: rgba(219, 231, 255, .8);
    font-size: .95rem;
    text-align: center;
    min-height: 1.15rem;
}

.match-result-actions {
    display: flex;
    flex-wrap: wrap;
    gap: .65rem;
    justify-content: center;
    align-items: center;
    margin-top: .2rem;
}

.match-result-close {
    position: absolute;
    top: .8rem;
    right: .8rem;
    width: 2.2rem;
    height: 2.2rem;
    min-width: 2.2rem;
    padding: 0;
    display: inline-grid;
    place-items: center;
    border-radius: 999px;
    font-size: 1rem;
    line-height: 1;
    background: rgba(255,255,255,.05);
}

    .match-result-close:hover {
        transform: none;
        background: rgba(255,255,255,.1);
    }

.match-result-button {
    opacity: 0;
    animation: matchResultButtonIn .28s ease-out .22s forwards;
    min-width: 11.5rem;
}

.match-result-actions .ghost {
    min-width: 7rem;
}

@keyframes matchWonPanel {
    from {
        opacity: 0;
        transform: scale(.9);
    }

    to {
        opacity: 1;
        transform: scale(1);
    }
}

@keyframes matchLostPanel {
    from {
        opacity: 0;
        transform: translateY(-20px);
    }

    to {
        opacity: 1;
        transform: translateY(0);
    }
}

@keyframes matchResultButtonIn {
    from {
        opacity: 0;
        transform: translateY(6px);
    }

    to {
        opacity: 1;
        transform: translateY(0);
    }
}

.sparkle-card {
    animation: sparklePulse 1.15s ease 1;
}

@keyframes sparklePulse {
    0% {
        box-shadow: 0 0 0 0 rgba(255,255,255,.1), 0 0 12px rgba(255,255,255,.08);
    }

    30% {
        box-shadow: 0 0 0 2px rgba(255,255,255,.25), 0 0 22px rgba(255,245,180,.42);
    }

    60% {
        box-shadow: 0 0 0 3px rgba(255,255,255,.2), 0 0 30px rgba(255,245,180,.28);
    }

    100% {
        box-shadow: var(--shadow);
    }
}


/* --- premium motion layer --- */

img {
    user-select: none;
    -webkit-user-drag: none;
}

#game-view {
    position: relative;
}

    #game-view::before {
        content: '';
        position: absolute;
        inset: 0;
        pointer-events: none;
        background: radial-gradient(circle at 50% 50%, rgba(88, 135, 255, .07), transparent 32%), radial-gradient(circle at 18% 24%, rgba(80, 188, 255, .05), transparent 22%), radial-gradient(circle at 82% 72%, rgba(123, 97, 255, .05), transparent 24%);
        opacity: .95;
    }

.guardian-strip,
.reserve-strip,
.hand-row {
    perspective: 1200px;
}

.game-card,
.pile-zone,
.zone-slot,
.hand-wrap,
.player-mat {
    transition: transform .28s cubic-bezier(.22,1,.36,1), box-shadow .28s ease, border-color .24s ease, background-color .24s ease, filter .22s ease, opacity .18s ease;
}

.game-card {
    will-change: transform, box-shadow, filter;
    transform-origin: center center;
    backface-visibility: hidden;
    isolation: isolate;
}

    .game-card::before,
    .pile-zone::before {
        content: '';
        position: absolute;
        inset: 0;
        border-radius: inherit;
        pointer-events: none;
    }

    .game-card::before {
        background: linear-gradient(180deg, rgba(255,255,255,.15), rgba(255,255,255,0) 28%), linear-gradient(140deg, rgba(255,255,255,.07), transparent 42%, transparent 58%, rgba(255,255,255,.05) 100%);
        opacity: .36;
        mix-blend-mode: screen;
    }

    .game-card::after {
        content: '';
        position: absolute;
        inset: 0;
        border-radius: inherit;
        pointer-events: none;
        background: linear-gradient(112deg, transparent 30%, rgba(255,255,255,.28) 46%, transparent 60%);
        opacity: 0;
        transform: translateX(-140%);
    }

@keyframes premiumCardSheen {
    0% {
        opacity: 0;
        transform: translateX(-140%);
    }

    22% {
        opacity: .34;
    }

    100% {
        opacity: 0;
        transform: translateX(145%);
    }
}

.game-card:not(.fx-animating):not(.drag-source-card):hover {
    transform: translateY(-7px) scale(1.022);
    box-shadow: 0 18px 34px rgba(0,0,0,.44), 0 0 0 1px rgba(255,255,255,.08), 0 0 18px rgba(120,169,255,.18);
    filter: saturate(1.04) brightness(1.03);
}

    .game-card:not(.fx-animating):not(.drag-source-card):hover::after {
        animation: premiumCardSheen 920ms cubic-bezier(.16,.84,.24,1);
    }

.pile-zone:hover,
.pile-zone.menu-open {
    transform: translateY(-4px) scale(1.012);
    box-shadow: 0 16px 28px rgba(0,0,0,.36), 0 0 0 1px rgba(255,255,255,.06), 0 0 16px rgba(120,169,255,.14);
}

.zone-slot {
    border-color: rgba(255,255,255,.14);
    background: linear-gradient(180deg, rgba(255,255,255,.04), rgba(255,255,255,.018)), rgba(255,255,255,.03);
}

    .zone-stack.drop-zone-hover .zone-slot,
    .zone-slot.drop-zone-hover,
    .pile-zone.drop-zone-hover,
    .reserve-strip.drop-zone-hover,
    .guardian-strip.drop-zone-hover,
    .hand-row.drop-zone-hover,
    [data-drop-zone].drop-zone-hover {
        border-color: rgba(120,169,255,.52) !important;
        box-shadow: 0 0 0 1px rgba(120,169,255,.26), 0 0 0 10px rgba(120,169,255,.08), 0 0 26px rgba(120,169,255,.16);
        background-color: rgba(120,169,255,.07);
    }

.hand-wrap.fx-zone-pulse-hand,
.pile-zone.fx-zone-pulse-grave,
.pile-zone.fx-zone-pulse-deck {
    animation: zonePulsePremium .72s cubic-bezier(.18,.88,.25,1);
}

@keyframes zonePulsePremium {
    0% {
        box-shadow: var(--shadow);
    }

    36% {
        box-shadow: 0 0 0 1px rgba(255,255,255,.08), 0 0 0 8px rgba(120,169,255,.12), 0 0 22px rgba(120,169,255,.24), var(--shadow);
    }

    100% {
        box-shadow: var(--shadow);
    }
}

.pile-zone.fx-zone-pulse-grave {
    animation-name: gravePulsePremium;
}

@keyframes gravePulsePremium {
    0% {
        box-shadow: var(--shadow);
    }

    40% {
        box-shadow: 0 0 0 1px rgba(255,255,255,.08), 0 0 0 8px rgba(248,113,113,.12), 0 0 26px rgba(248,113,113,.22), var(--shadow);
    }

    100% {
        box-shadow: var(--shadow);
    }
}

.pile-zone.fx-zone-pulse-deck {
    animation-name: deckPulsePremium;
}

@keyframes deckPulsePremium {
    0% {
        box-shadow: var(--shadow);
    }

    40% {
        box-shadow: 0 0 0 1px rgba(255,255,255,.08), 0 0 0 8px rgba(120,169,255,.12), 0 0 28px rgba(120,169,255,.24), var(--shadow);
    }

    100% {
        box-shadow: var(--shadow);
    }
}

.fx-layer {
    position: fixed;
    inset: 0;
    overflow: visible;
    pointer-events: none;
    z-index: 520;
}

.fx-floating-card {
    position: fixed;
    margin: 0;
    pointer-events: none;
    transform-origin: top left;
    will-change: transform, opacity;
    z-index: 530;
    overflow: visible;
}

.fx-drag-proxy {
    opacity: .985;
    filter: drop-shadow(0 18px 28px rgba(0,0,0,.42)) drop-shadow(0 0 18px rgba(120,169,255,.16));
}

.drag-source-card {
    opacity: .18;
    filter: saturate(.85);
}

.dragging-cards,
.dragging-cards * {
    cursor: grabbing !important;
}

.fx-animating {
    pointer-events: none;
}

.fx-shuffle-burst {
    position: fixed;
    pointer-events: none;
    z-index: 525;
}

.fx-shuffle-card,
.fx-hand-card {
    position: absolute;
    width: 100%;
    height: 100%;
    border-radius: 1rem;
    border: 4px solid rgba(74,80,92,.96);
    background: linear-gradient(180deg, rgba(68,76,92,.98), rgba(20,24,34,.98)), radial-gradient(circle at 30% 24%, rgba(255,255,255,.12), transparent 26%);
    box-shadow: 0 16px 28px rgba(0,0,0,.34);
}

.fx-shuffle-card {
    inset: 0;
    animation: hinduShuffleCard 520ms cubic-bezier(.2,.88,.28,1) forwards;
}

@keyframes hinduShuffleCard {
    0% {
        transform: translate(0, 0) rotate(0deg) scale(1);
        opacity: .84;
    }

    35% {
        transform: translate(var(--shuffle-x), var(--shuffle-y)) rotate(var(--shuffle-r)) scale(1.02);
        opacity: 1;
    }

    100% {
        transform: translate(0, 0) rotate(0deg) scale(1);
        opacity: 0;
    }
}

.fx-hand-card {
    width: clamp(90px, 6.4vw, 126px);
    height: calc(clamp(90px, 6.4vw, 126px) * 1.4);
    top: 0;
    animation: handShuffleCard 560ms cubic-bezier(.2,.88,.28,1) forwards;
}

.fx-attack-arrow {
    position: fixed;
    height: 22px;
    pointer-events: none;
    z-index: 540;
    transform-origin: left center;
    animation: fxAttackArrowFade 720ms ease forwards;
}

.fx-attack-arrow-line {
    position: absolute;
    left: 0;
    right: 12px;
    top: 50%;
    height: 4px;
    border-radius: 999px;
    transform: translateY(-50%);
    background: linear-gradient(90deg, rgba(255,255,255,.0), rgba(120, 191, 255, .88) 18%, rgba(255,230,164,.98) 72%, rgba(255,255,255,.98));
    box-shadow: 0 0 12px rgba(120,191,255,.35), 0 0 16px rgba(255,212,107,.22);
}

.fx-attack-arrow-head {
    position: absolute;
    right: 0;
    top: 50%;
    width: 0;
    height: 0;
    transform: translateY(-50%);
    border-top: 10px solid transparent;
    border-bottom: 10px solid transparent;
    border-left: 16px solid rgba(255,245,208,.98);
    filter: drop-shadow(0 0 10px rgba(255,212,107,.28));
}

@keyframes fxAttackArrowFade {
    0% { opacity: 0; }
    12% { opacity: 1; }
    78% { opacity: 1; }
    100% { opacity: 0; }
}

@keyframes handShuffleCard {
    0% {
        transform: translate(0, 0) rotate(0deg) scale(.96);
        opacity: 0;
    }

    18% {
        opacity: .84;
    }

    46% {
        transform: translate(calc((var(--index, 0) - 2) * 22px), -18px) rotate(calc((var(--index, 0) - 2) * 4deg)) scale(1.02);
        opacity: .96;
    }

    100% {
        transform: translate(0, 0) rotate(0deg) scale(.98);
        opacity: 0;
    }
}

.fx-hand-shuffle .fx-hand-card:nth-child(1) {
    --index: 0;
}

.fx-hand-shuffle .fx-hand-card:nth-child(2) {
    --index: 1;
}

.fx-hand-shuffle .fx-hand-card:nth-child(3) {
    --index: 2;
}

.fx-hand-shuffle .fx-hand-card:nth-child(4) {
    --index: 3;
}

.fx-hand-shuffle .fx-hand-card:nth-child(5) {
    --index: 4;
}

.fx-generated-card .card-preview-button,
.fx-generated-card .card-attack-button,
.fx-generated-card .card-action-menu {
    display: none !important;
}


@media (hover: none), (pointer: coarse) {
    button:hover,
    .deck-feature-link:hover,
    .deck-feature-link:focus-visible,
    .match-result-close:hover {
        transform: none;
    }

    .game-card:not(.fx-animating):not(.drag-source-card):hover,
    .pile-zone:hover,
    .pile-zone.menu-open {
        transform: none;
        filter: none;
    }

    .game-card:hover .card-action-menu,
    .pile-zone:hover .pile-action-menu {
        opacity: 0;
        pointer-events: none;
    }

    .game-card.menu-open .card-action-menu,
    .pile-zone.menu-open .pile-action-menu {
        opacity: 1;
        pointer-events: auto;
    }

    .guardian-strip:has(.game-card:hover) .game-card,
    .reserve-strip:has(.game-card:hover) .game-card,
    .hand-row:has(.game-card:hover) .game-card,
    .deck-grid-modal:has(.game-card:hover) .game-card {
        opacity: 1;
        filter: none;
    }

    .card-action-chip,
    .chat-emoji-btn,
    .sidebar-toggle,
    .mobile-sidebar-dock > button,
    .chat-form button {
        min-height: 44px;
    }

    .card-action-chip {
        font-size: .66rem;
        padding: .42rem .66rem;
    }
}

@media (prefers-reduced-motion: reduce) {
    .game-card,
    .pile-zone,
    .zone-slot,
    .player-mat,
    .hand-wrap {
        transition: none !important;
    }

        .game-card:hover,
        .pile-zone:hover {
            transform: none !important;
        }

    .fx-layer,
    .fx-floating-card,
    .fx-shuffle-burst {
        display: none !important;
    }
}


/* --- Attachment / detail window pass --- */

.detail-card[data-detail-card] {
    --detail-scale: 1;
    --detail-effect-base: .79rem;
    --detail-effect-line: 1.18;
    --detail-effect-extra: 1;
    --detail-text-gap: .38rem;
    --detail-art-min: 180px;
    --detail-art-max: min(42vh, 340px);
    --detail-border-a: rgba(255,255,255,.16);
    --detail-border-b: rgba(255,255,255,.08);
    padding: .15rem;
    border-radius: 1rem;
}

    .detail-card[data-detail-card].guardian {
        --detail-border-a: rgba(245, 201, 199, .95);
        --detail-border-b: rgba(158, 59, 59, .78);
    }

    .detail-card[data-detail-card].action {
        --detail-border-a: rgba(207, 214, 255, .96);
        --detail-border-b: rgba(85, 98, 198, .78);
    }

    .detail-card[data-detail-card].support {
        --detail-border-a: rgba(207, 238, 207, .96);
        --detail-border-b: rgba(79, 140, 83, .78);
    }

    .detail-card[data-detail-card].token {
        --detail-border-a: rgba(247, 222, 179, .96);
        --detail-border-b: rgba(197, 138, 28, .78);
    }

    .detail-card[data-detail-card] .detail-body {
        min-height: 0;
        height: 100%;
        display: grid;
        grid-template-rows: auto minmax(0, 1fr);
        align-items: start;
        gap: .55rem;
        border: 1px solid rgba(255,255,255,.08);
        border-radius: 1rem;
        padding: .5rem;
        background: linear-gradient(180deg, color-mix(in srgb, var(--detail-border-a) 12%, rgba(255,255,255,.02)), rgba(255,255,255,.02)), rgba(255,255,255,.02);
        box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--detail-border-b) 34%, transparent);
    }

    .detail-card[data-detail-card] .detail-art {
        width: 100%;
        min-height: var(--detail-art-min);
        max-height: var(--detail-art-max);
        aspect-ratio: 1 / 1;
        height: auto;
        align-self: start;
        border-color: color-mix(in srgb, var(--detail-border-a) 78%, rgba(255,255,255,.18));
        box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--detail-border-b) 42%, transparent), 0 10px 18px rgba(0,0,0,.24);
    }

    .detail-card[data-detail-card] .detail-text {
        min-height: 0;
        height: 100%;
        overflow: hidden;
        gap: var(--detail-text-gap);
        grid-template-rows: auto auto auto minmax(0,1fr);
    }

    .detail-card[data-detail-card] .detail-name {
        font-size: calc(1.08rem * var(--detail-scale));
        line-height: 1.14;
        letter-spacing: .01em;
        overflow-wrap: normal;
        word-break: normal;
    }

    .detail-card[data-detail-card] .detail-type-line {
        font-size: calc(.82rem * var(--detail-scale));
        line-height: 1.12;
    }

    .detail-card[data-detail-card] .detail-power-row {
        font-size: calc(.88rem * var(--detail-scale));
        line-height: 1.12;
    }

    .detail-card[data-detail-card] .detail-effect {
        font-size: calc(var(--detail-effect-base) * var(--detail-scale) * var(--detail-effect-extra, 1));
        line-height: var(--detail-effect-line);
        white-space: pre-wrap;
        word-break: break-word;
        overflow: auto;
        min-height: 0;
        padding-right: .18rem;
    }

.card-host-badge {
    position: absolute;
    left: .26rem;
    top: .26rem;
    width: 1.28rem;
    height: 1.28rem;
    border-radius: 50%;
    display: grid;
    place-items: center;
    background: rgba(72, 44, 7, .94);
    border: 1px solid rgba(247, 211, 103, .55);
    box-shadow: 0 0 12px rgba(247, 211, 103, .18);
    font-size: .64rem;
    z-index: 3;
}

.game-card.attached-host {
    --borderA: #f7deb3;
    --borderB: #d4a92e;
    border-color: rgba(245, 211, 106, .92);
    box-shadow: inset 0 0 0 1px rgba(245, 211, 106, .28), 0 10px 24px rgba(0,0,0,.28), 0 0 0 1px rgba(245, 211, 106, .14), 0 0 20px rgba(245, 211, 106, .16);
}

    .game-card.attached-host:hover,
    .game-card.attached-host.menu-open,
    .zone-stack:has(.game-card.attached-host:hover),
    .zone-stack:has(.game-card.attached-host.menu-open) {
        --borderA: #f7deb3;
        --borderB: #d4a92e;
        border-color: rgba(245, 211, 106, .96);
        box-shadow: inset 0 0 0 1px rgba(245, 211, 106, .34), 0 16px 28px rgba(0,0,0,.34), 0 0 0 1px rgba(245, 211, 106, .18), 0 0 24px rgba(245, 211, 106, .22);
    }

.card-action-chip.gold-chip {
    color: #f5d36a;
    border-color: rgba(245, 211, 106, .36);
    background: linear-gradient(180deg, rgba(99, 72, 17, .92), rgba(61, 42, 8, .94));
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.04);
}

.attachment-waiting-lane {
    position: absolute;
    z-index: 4;
    top: 50%;
    transform: translateY(-50%);
    width: max(124px, calc(var(--card-w) + 10px));
    min-height: calc(var(--card-h) + 36px);
    display: grid;
    gap: .45rem;
    align-content: center;
    pointer-events: auto;
}

    .player-mat-self .attachment-waiting-lane,
    .attachment-waiting-lane.self-lane {
        left: calc(var(--side-col-w) + 1rem);
    }

    .opponent-mat .attachment-waiting-lane,
    .attachment-waiting-lane.opponent-lane {
        right: calc(var(--side-col-w) + 1rem);
    }

.attachment-waiting-label {
    text-align: center;
    font-size: .68rem;
    letter-spacing: .12em;
    text-transform: uppercase;
    color: #f5d36a;
    text-shadow: 0 0 14px rgba(245, 211, 106, .12);
}

.attachment-waiting-stack {
    display: grid;
    gap: .45rem;
    justify-items: center;
    padding: .35rem;
    border-radius: 1rem;
    border: 1px solid rgba(245, 211, 106, .22);
    background: radial-gradient(circle at top, rgba(245, 211, 106, .08), transparent 55%), rgba(10,16,28,.72);
    backdrop-filter: blur(6px);
    box-shadow: 0 10px 18px rgba(0,0,0,.22);
}

    .attachment-waiting-stack .game-card {
        transform: none !important;
    }

.attachment-window {
    max-width: min(1080px, 92vw);
}

.attachment-picker-body {
    display: grid;
    gap: .9rem;
}

.attachment-picker-grid {
    display: grid;
    gap: .9rem;
    grid-template-columns: repeat(auto-fit, minmax(180px, 1fr));
}

.attachment-picker-entry {
    display: grid;
    gap: .55rem;
    align-content: start;
    padding: .55rem;
    border: 1px solid rgba(255,255,255,.08);
    border-radius: 1rem;
    background: rgba(255,255,255,.06);
}

    .attachment-picker-entry .game-card {
        margin: 0 auto;
    }

.attachment-picker-actions {
    justify-content: center;
}

.inspector-transfer-bar {
    display: grid;
    gap: .55rem;
    margin-top: .85rem;
    padding-top: .8rem;
    border-top: 1px solid rgba(255,255,255,.08);
}

.inspector-transfer-label {
    font-size: .72rem;
    letter-spacing: .12em;
    text-transform: uppercase;
    color: #93a9d3;
}

.inspector-transfer-row {
    display: grid;
    gap: .6rem;
    grid-template-columns: repeat(4, minmax(0, 1fr));
}

.inspector-transfer-drop {
    display: grid;
    place-items: center;
    min-height: 54px;
    padding: .65rem;
    border-radius: .95rem;
    border: 1px dashed rgba(255,255,255,.16);
    background: rgba(255,255,255,.06);
    color: var(--text);
    text-transform: uppercase;
    letter-spacing: .08em;
    font-size: .72rem;
}

    .inspector-transfer-drop.drop-zone-hover,
    .attachment-waiting-lane.drop-zone-hover {
        border-color: rgba(245, 211, 106, .5) !important;
        box-shadow: 0 0 0 1px rgba(245, 211, 106, .18), 0 0 0 8px rgba(245, 211, 106, .08), 0 0 24px rgba(245, 211, 106, .14);
    }

@media (max-width: 1100px) {
    .player-mat-self .attachment-waiting-lane,
    .attachment-waiting-lane.self-lane {
        left: calc(var(--side-col-w) + .65rem);
    }

    .opponent-mat .attachment-waiting-lane,
    .attachment-waiting-lane.opponent-lane {
        right: calc(var(--side-col-w) + .65rem);
    }

    .inspector-transfer-row {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }
}

@media (max-width: 760px) {
    .attachment-waiting-lane {
        position: static;
        transform: none;
        width: 100%;
        margin-top: .45rem;
    }

    .attachment-waiting-stack {
        grid-template-columns: repeat(auto-fit, minmax(90px, 1fr));
    }
}


@media (max-width: 1180px) {
    .detail-card[data-detail-card] .detail-body {
        grid-template-columns: 1fr;
    }

    .detail-card[data-detail-card] .detail-art {
        justify-self: stretch;
    }
}

.game-card.attached-host::before {
    content: '';
    position: absolute;
    inset: 0;
    border-radius: inherit;
    background: linear-gradient(180deg, rgba(247, 222, 179, .98), rgba(212, 169, 46, .92));
    z-index: 0;
    pointer-events: none;
}

.game-card.attached-host > .card-image-wrap,
.game-card.attached-host > .card-overlay,
.game-card.attached-host > .card-host-badge,
.game-card.attached-host > .card-equip-badge,
.game-card.attached-host > .card-power,
.game-card.attached-host > .card-preview-button,
.game-card.attached-host > .card-attack-button,
.game-card.attached-host > .card-action-menu {
    z-index: 1;
}

.game-card.attached-host > .card-preview-button,
.game-card.attached-host > .card-attack-button,
.game-card.attached-host > .card-action-menu {
    z-index: 4;
}

.game-card.attached-host .card-overlay {
    background: linear-gradient(180deg, rgba(247, 222, 179, .96), rgba(212, 169, 46, .92));
}

/* targeted automation/UI pass */
.center-turn-bar {
    display: grid;
    grid-template-columns: minmax(220px,1fr) auto minmax(220px,1fr);
    align-items: center;
    gap: .8rem;
    width: 100%;
}

.turn-bar-side {
    display: flex;
    align-items: center;
    gap: .65rem;
    width: 100%;
    min-width: 0;
}

.turn-bar-left {
    justify-content: flex-start;
}

.turn-bar-right {
    justify-content: flex-end;
}

.turn-clock {
    display: inline-flex;
    align-items: center;
    gap: .35rem;
    padding: .42rem .78rem;
    border-radius: 999px;
    border: 1px solid rgba(255,255,255,.12);
    background: rgba(255,255,255,.05);
    color: var(--text);
    font-weight: 700;
    letter-spacing: .03em;
}

    .turn-clock.paused {
        color: var(--warn);
        border-color: rgba(251,191,36,.3);
    }

.phase-row-wrap {
    justify-self: center;
    display: flex;
    justify-content: center;
    min-width: 0;
}

.phase-row {
    justify-self: center;
    display: flex;
    flex-wrap: nowrap;
    align-items: center;
}

.clock-pause-toggle,
.sound-toggle,
.auto-toggle,
.chat-emoji-btn {
    min-width: 0;
}

    .sound-toggle.muted .sound-icon {
        filter: grayscale(1);
    }

    .auto-toggle.active {
        border-color: rgba(45,212,191,.45);
        background: linear-gradient(180deg, rgba(45,212,191,.28), rgba(20,85,72,.42));
        box-shadow: 0 0 0 1px rgba(45,212,191,.18), 0 0 18px rgba(45,212,191,.18);
    }



    .sound-toggle.active {
        border-color: rgba(45,212,191,.45);
        background: linear-gradient(180deg, rgba(45,212,191,.28), rgba(20,85,72,.42));
        box-shadow: 0 0 0 1px rgba(45,212,191,.18), 0 0 18px rgba(45,212,191,.18);
    }

    .auto-control-group {
        display: inline-flex;
        align-items: center;
        gap: .45rem;
    }

    .auto-speed-bubble {
        min-width: 3.35rem;
        padding-inline: .8rem;
        border-radius: 999px;
        opacity: 1;
        transform: none;
        pointer-events: auto;
    }

    .auto-control-group.is-enabled .auto-speed-bubble {
        pointer-events: auto;
    }

    .auto-speed-bubble.cycling {
        animation: autoSpeedPulse .22s ease;
    }

    .auto-toggle .auto-icon {
        display: inline-flex;
        align-items: center;
        justify-content: center;
        min-width: 1.15rem;
    }

    .auto-speed-bubble.active {
        border-color: rgba(45,212,191,.45);
        background: linear-gradient(180deg, rgba(45,212,191,.28), rgba(20,85,72,.42));
        box-shadow: 0 0 0 1px rgba(45,212,191,.18), 0 0 18px rgba(45,212,191,.18);
    }


@keyframes autoSpeedReveal {
    from {
        opacity: 0;
        transform: translateX(-10px) scale(.92);
    }

    to {
        opacity: 1;
        transform: translateX(0) scale(1);
    }
}

@keyframes autoSpeedPulse {
    0% {
        transform: scale(.94);
    }

    60% {
        transform: scale(1.08);
    }

    100% {
        transform: scale(1);
    }
}

.player-mat.start-player-highlight {
    animation: startPlayerBlink 1.1s ease 2;
}

@keyframes startPlayerBlink {
    0%, 100% {
        box-shadow: 0 0 0 rgba(120,169,255,0);
    }

    50% {
        box-shadow: 0 0 0 2px rgba(120,169,255,.28), 0 0 24px rgba(120,169,255,.45);
    }
}

.chat-form {
    grid-template-columns: minmax(0,1fr);
}

.modal-backdrop.response-backdrop {
    background: transparent;
    backdrop-filter: none;
    align-items: start;
    justify-items: center;
    padding-top: 1.25rem;
    pointer-events: none;
}

    .modal-backdrop.response-backdrop .modal-window {
        pointer-events: auto;
    }

.response-prompt-window {
    width: min(760px, calc(100vw - 2rem));
    max-height: min(66vh, 720px);
}

.response-context {
    border-color: rgba(251,191,36,.22);
    background: rgba(251,191,36,.08);
}


.fx-game-start-banner {
    inset: 0;
    left: 0;
    top: 0;
    transform: none;
    display: grid;
    place-items: center;
    width: 100vw;
    height: 100vh;
    padding: 0;
    background: transparent;
    border: 0;
    box-shadow: none;
    animation: none !important;
    pointer-events: none;
}

.fx-game-start-banner .fx-banner-title {
    max-width: min(86vw, 920px);
    padding: .35rem 1rem;
    font-size: clamp(42px, 6vw, 78px);
    line-height: .98;
    font-weight: 900;
    letter-spacing: .14em;
    text-transform: uppercase;
    text-align: center;
    white-space: nowrap;
    color: #eef4ff;
    text-shadow: 0 8px 22px rgba(0,0,0,.42), 0 0 20px rgba(120,169,255,.24);
    animation: gameStartBannerPulse 1.35s ease forwards;
    will-change: transform, opacity, filter;
}

@keyframes gameStartBannerPulse {
    0% {
        opacity: 0;
        transform: scale(.82);
        filter: blur(10px);
    }

    18% {
        opacity: 1;
        transform: scale(1.05);
        filter: blur(0);
    }

    72% {
        opacity: 1;
        transform: scale(1);
        filter: blur(0);
    }

    100% {
        opacity: 0;
        transform: scale(1.08);
        filter: blur(2px);
    }
}

.fx-center-banner,
.fx-center-emoji {
    position: fixed;
    left: 50%;
    top: 50%;
    transform: translate(-50%, -50%);
    z-index: 560;
}

.fx-center-banner,
.fx-center-emoji,
.fx-reveal-popup {
    border-radius: 1rem;
    padding: .7rem;
    background: radial-gradient(circle at top, rgba(120,169,255,.18), transparent 34%), linear-gradient(180deg, rgba(16,25,45,.72), rgba(10,16,28,.78));
    border: 1px solid rgba(255,255,255,.16);
    box-shadow: 0 28px 56px rgba(0,0,0,.45);
    animation: revealPulse .2s ease;
}

.fx-reveal-popup-single,
.fx-reveal-popup-row {
    width: 100%;
    height: 100%;
}

.fx-reveal-popup-single {
    display: grid;
}

.fx-reveal-popup-row {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(240px, 1fr));
    gap: .8rem;
    align-items: stretch;
}

.fx-reveal-popup .fx-reveal-card-expanded {
    width: 100%;
    height: 100%;
    min-height: 0;
    display: grid;
    grid-template-rows: minmax(0, 58%) minmax(0, 42%);
    gap: 0;
    overflow: hidden;
}

.fx-reveal-art {
    min-height: 0;
    background: rgba(255,255,255,.04);
    border-radius: calc(1rem - 4px) calc(1rem - 4px) 0 0;
    overflow: hidden;
}

    .fx-reveal-art img {
        width: 100%;
        height: 100%;
        object-fit: cover;
        display: block;
    }

.fx-reveal-body {
    display: grid;
    grid-template-rows: auto auto minmax(0, 1fr);
    gap: .35rem;
    padding: .55rem .6rem .6rem;
    background: linear-gradient(180deg, color-mix(in srgb, var(--borderA, rgba(255,255,255,.06)) 84%, black 16%), color-mix(in srgb, var(--borderA, rgba(255,255,255,.06)) 66%, black 34%));
    border-radius: 0 0 calc(1rem - 4px) calc(1rem - 4px);
    min-height: 0;
}

.fx-reveal-title-row {
    display: flex;
    align-items: start;
    justify-content: space-between;
    gap: .55rem;
}

.fx-reveal-title {
    font-size: .98rem;
    font-weight: 700;
    line-height: 1.08;
    color: #0b0f18;
}

.fx-reveal-power {
    min-width: 1.8rem;
    height: 1.8rem;
    border-radius: 999px;
    display: grid;
    place-items: center;
    background: rgba(6,10,20,.88);
    color: #f5f7fb;
    border: 1px solid rgba(255,255,255,.16);
    font-size: .9rem;
    font-weight: 800;
}

.fx-reveal-meta {
    font-size: .82rem;
    color: #d9e6ff;
    letter-spacing: .03em;
}

.fx-reveal-effect {
    font-size: .84rem;
    line-height: 1.28;
    color: rgba(245,247,251,.94);
    background: rgba(255,255,255,.08);
    border: 1px solid rgba(255,255,255,.12);
    border-radius: .8rem;
    padding: .65rem .75rem;
    min-height: 0;
    overflow: auto;
    white-space: pre-wrap;
}

@keyframes revealPulse {
    from {
        opacity: 0;
        transform: scale(.92);
    }

    to {
        opacity: 1;
        transform: scale(1);
    }
}

@media (max-width: 1200px) {
    .center-turn-bar {
        grid-template-columns: 1fr;
    }

    .turn-bar-left,
    .turn-bar-right {
        justify-self: center;
    }
}

.match-result-button.requested {
    box-shadow: 0 0 0 2px rgba(120,169,255,.35), 0 0 18px rgba(120,169,255,.22);
    background: linear-gradient(180deg, rgba(52,82,144,.95), rgba(28,44,78,.98));
}

.fx-emoji-inner {
    animation: emojiBounce 1.85s ease forwards;
}

@keyframes emojiBounce {
    0% {
        transform: scale(.72);
        opacity: 0;
    }

    14% {
        transform: scale(1.06);
        opacity: 1;
    }

    28% {
        transform: scale(.96);
        opacity: 1;
    }

    82% {
        transform: scale(1.02);
        opacity: 1;
    }

    100% {
        transform: scale(1.12);
        opacity: 0;
    }
}


.advanced-chat-panel {
    border: 1px solid var(--line);
    border-radius: .9rem;
    background: rgba(255,255,255,.06);
    padding: .35rem .6rem;
}

    .advanced-chat-panel summary {
        cursor: pointer;
        color: var(--muted);
        user-select: none;
    }

.advanced-chat-help {
    display: grid;
    gap: .22rem;
    margin-top: .45rem;
    font-size: .82rem;
    color: var(--muted);
}

    .advanced-chat-help code {
        background: rgba(255,255,255,.06);
        border: 1px solid var(--line);
        border-radius: .4rem;
        padding: .05rem .3rem;
    }

.developer-mode-toggle {
    display: inline-flex;
    align-items: center;
    gap: .45rem;
    font-size: .82rem;
    color: var(--muted);
}

    .developer-mode-toggle input {
        width: auto;
        margin: 0;
    }

.developer-log-item {
    display: grid;
    gap: .45rem;
}

.developer-log-pre {
    margin: 0;
    padding: .55rem .65rem;
    border-radius: .8rem;
    border: 1px solid var(--line);
    background: rgba(0,0,0,.18);
    color: #d9e2f4;
    font: 12px/1.35 ui-monospace, SFMono-Regular, Menlo, Consolas, monospace;
    white-space: pre-wrap;
    overflow-wrap: anywhere;
}

.deck-card-actions {
    display: flex;
    flex-wrap: wrap;
    gap: .55rem;
    align-items: center;
}

    .deck-card-actions > button {
        width: auto;
    }

.catalog-deck-window {
    max-width: min(1280px, 96vw);
}

.catalog-deck-body {
    min-height: min(74vh, 820px);
    overflow: auto;
}

.catalog-deck-layout {
    display: grid;
    grid-template-columns: minmax(260px, 340px) minmax(0, 1fr);
    gap: 1rem;
    min-height: min(72vh, 780px);
    align-items: start;
}

.catalog-deck-detail {
    min-height: 0;
    display: grid;
    align-self: start;
    position: sticky;
    top: 0;
    max-height: min(72vh, 780px);
}

    .catalog-deck-detail .detail-card {
        height: min(72vh, 780px);
    }

.catalog-deck-grid-wrap {
    min-height: 0;
    overflow: auto;
    overflow-x: hidden;
    padding: .38rem .2rem .2rem 0;
}

.catalog-deck-grid {
    display: grid;
    grid-template-columns: repeat(auto-fill, minmax(120px, 1fr));
    gap: .8rem;
    align-content: start;
    padding: .08rem .08rem .18rem;
}

.catalog-card {
    position: relative;
    cursor: pointer;
}

    .catalog-card:hover {
        transform: none;
    }

.catalog-card-count {
    position: absolute;
    left: 50%;
    top: calc(71.4286% - 1px);
    transform: translate(-50%, -50%);
    z-index: 3;
    min-width: 2.15rem;
    padding: .12rem .52rem;
    border-radius: 999px;
    background: rgba(15,24,48,.9);
    border: 1px solid rgba(242,210,123,.34);
    box-shadow: 0 6px 14px rgba(0,0,0,.28);
    color: #f2d27b;
    font-size: .75rem;
    font-weight: 700;
    text-align: center;
}

@media (max-width: 920px) {
    .modal-window.inspector-window {
        width: min(96vw, 720px);
        max-height: min(92vh, 960px);
    }

    .catalog-deck-layout {
        grid-template-columns: 1fr;
        min-height: 0;
    }

    .catalog-deck-detail {
        position: static;
        max-height: none;
    }

        .catalog-deck-detail .detail-card {
            height: auto;
        }

    .catalog-deck-grid-wrap {
        overflow: visible;
        padding-right: 0;
    }

    .catalog-deck-grid {
        grid-template-columns: repeat(auto-fill, minmax(92px, 1fr));
        gap: .65rem;
    }
}

.card-action-menu > .menu-top-action,
.card-action-menu > .card-action-grid {
    align-self: center;
}

.card-action-chip {
    display: flex;
    align-items: center;
    justify-content: center;
    text-align: center;
    background: rgba(4,8,18,.92);
    box-shadow: 0 8px 18px rgba(0,0,0,.28);
}

.card-action-grid {
    padding: .28rem;
    border-radius: .9rem;
    background: rgba(4,8,18,.76);
    border: 1px solid rgba(255,255,255,.10);
    box-shadow: 0 12px 24px rgba(0,0,0,.26);
}

    .card-action-grid.empty-grid {
        display: none;
    }



/* Revision pass32 CSS: add site navigation and marketing/rules page styling.
   Changelog:
   - Introduced a reusable site shell for Home / Decks / Leaderboard / Rules / Store.
   - Added polished layouts for the new Home marketing page and an in-site Rules page adapted from the uploaded rulebook.
*/
.site-shell-panel {
    height: 100%;
    min-height: 0;
    display: grid;
    grid-template-rows: auto auto minmax(0, 1fr);
    gap: 1rem;
}

.site-shell-header {
    display: flex;
    align-items: center;
    justify-content: space-between;
    gap: 1rem;
}

.site-nav {
    display: flex;
    flex-wrap: wrap;
    gap: .65rem;
}

.site-nav-tab {
    min-width: 0;
    padding: .65rem 1rem;
    border-radius: 999px;
    background: rgba(255,255,255,.05);
}

.site-nav-tab.active {
    background: linear-gradient(180deg, #3f6ec0, #244a87);
    box-shadow: 0 10px 22px rgba(17,34,62,.28);
}

.site-page-content {
    min-height: 0;
    overflow: auto;
    padding-right: .12rem;
}

.site-page {
    max-width: 1440px;
    margin: 0 auto;
}

.site-hero-panel,
.site-section-panel,
.site-placeholder-panel,
.rules-hero-panel,
.rules-card,
.site-home-footer {
    background: linear-gradient(180deg, rgba(18,27,46,.68), rgba(12,20,34,.78));
}

.site-hero-grid,
.site-two-col-grid,
.site-feature-grid,
.rules-turn-grid,
.rules-quick-grid {
    display: grid;
    gap: 1rem;
}

.site-hero-grid {
    grid-template-columns: minmax(0, 1.45fr) minmax(280px, .8fr);
    align-items: stretch;
}

.site-hero-title {
    font-size: clamp(1.8rem, 2.1vw, 2.8rem);
    line-height: 1.04;
}

.site-hero-copy {
    max-width: 68ch;
    color: #d7e3f8;
    line-height: 1.6;
}

.site-hero-callouts {
    display: flex;
    flex-wrap: wrap;
    gap: .55rem;
}

.site-callout-pill {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    padding: .5rem .82rem;
    border-radius: 999px;
    border: 1px solid rgba(120,169,255,.24);
    background: rgba(120,169,255,.1);
    color: #d9e7ff;
    font-size: .86rem;
}

.site-hero-side {
    display: grid;
    align-content: start;
    gap: .75rem;
    border: 1px solid rgba(255,255,255,.1);
    border-radius: 1rem;
    background: radial-gradient(circle at top, rgba(120,169,255,.14), transparent 60%), rgba(255,255,255,.04);
}

.site-bullet-list {
    margin: 0;
    padding-left: 1.15rem;
    display: grid;
    gap: .55rem;
}

.site-feature-grid {
    grid-template-columns: repeat(4, minmax(0, 1fr));
}

.site-feature-card,
.rules-mini-card {
    display: grid;
    gap: .55rem;
    border: 1px solid rgba(255,255,255,.1);
    border-radius: 1rem;
    background: rgba(255,255,255,.04);
}

.site-two-col-grid,
.rules-two-col {
    grid-template-columns: repeat(2, minmax(0, 1fr));
}

.rules-quick-grid,
.rules-turn-grid {
    grid-template-columns: repeat(2, minmax(0, 1fr));
}

.rules-reference-table-wrap {
    overflow: auto;
}

.rules-reference-table {
    width: 100%;
    border-collapse: collapse;
}

.rules-reference-table th,
.rules-reference-table td {
    padding: .75rem .85rem;
    border-bottom: 1px solid rgba(255,255,255,.1);
    text-align: left;
}

.rules-reference-table th {
    color: #dce7fb;
    font-size: .82rem;
    letter-spacing: .08em;
    text-transform: uppercase;
}

.rules-numbered-list {
    padding-left: 1.2rem;
}

.site-home-footer {
    display: grid;
    gap: .6rem;
}


/* --- Lobby bookshelf --- */
#lobby-view {
    height: 100%;
    min-height: 0;
}

#lobby-view > .panel:first-child {
    height: 100%;
    min-height: 0;
    display: grid;
    grid-template-rows: auto minmax(0, 1fr);
}

#deck-list {
    margin-top: 1.15rem;
    min-height: 0;
    overflow: auto;
    padding: .35rem .35rem 1.2rem;
}

.deck-grid.deck-bookshelf-grid {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(min(100%, 720px), 1fr));
    gap: 1.15rem;
    align-items: stretch;
    max-width: 1760px;
    margin: 0 auto;
}

.deck-card {
    position: relative;
    display: grid;
    grid-template-columns: clamp(176px, 16vw, 224px) minmax(0, 1fr);
    grid-template-areas:
        "media content"
        "media actions";
    grid-template-rows: auto auto;
    column-gap: 1.3rem;
    row-gap: .3rem;
    min-height: 316px;
    height: 100%;
    padding: 1rem;
    border: 1px solid rgba(255,255,255,.12);
    border-radius: 1rem;
    background:
        linear-gradient(180deg, rgba(255,255,255,.08), rgba(255,255,255,.04)),
        radial-gradient(circle at top, rgba(120,169,255,.10), transparent 48%);
    box-shadow: 0 16px 28px rgba(0,0,0,.18), inset 0 0 0 1px rgba(255,255,255,.03);
    overflow: hidden;
    align-items: start;
}

.deck-card::after {
    content: '';
    position: absolute;
    left: .6rem;
    right: .6rem;
    bottom: -.22rem;
    height: .45rem;
    border-radius: 999px;
    background: linear-gradient(180deg, rgba(22,32,58,.94), rgba(10,16,30,.98));
    box-shadow: 0 8px 16px rgba(0,0,0,.28);
    z-index: 0;
}

.deck-card-media-column,
.deck-feature-link,
.deck-book-cover,
.deck-card-actions {
    position: relative;
    z-index: 1;
}

.deck-card-media-column {
    grid-area: media;
    display: grid;
    grid-template-rows: auto auto;
    gap: .22rem;
    align-content: start;
    justify-items: center;
    min-width: 0;
}

.deck-feature-link {
    appearance: none;
    border: 1px solid rgba(255,255,255,.14);
    padding: 0;
    margin: 0;
    background: rgba(255,255,255,.05);
    border-radius: 1rem;
    overflow: hidden;
    cursor: pointer;
    aspect-ratio: 1 / 1;
    align-self: start;
    width: 100%;
    transition: transform .16s ease, box-shadow .16s ease, border-color .16s ease;
}

.deck-feature-link:hover,
.deck-feature-link:focus-visible {
    transform: translateY(-2px);
    border-color: rgba(120,169,255,.35);
    box-shadow: 0 10px 22px rgba(0,0,0,.25);
}

.deck-feature-link img {
    width: 100%;
    height: 100%;
    object-fit: cover;
    display: block;
}

.deck-source-tag,
.deck-status-badge {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    border-radius: 999px;
    padding: .3rem .7rem;
    font-size: .77rem;
    line-height: 1;
    border: 1px solid var(--line);
    white-space: nowrap;
    max-width: 100%;
}

.deck-source-tag {
    background: rgba(120,169,255,.12);
    color: #cfe0ff;
    justify-self: center;
    text-align: center;
}

.deck-book-cover {
    grid-area: content;
    display: grid;
    grid-template-rows: auto auto;
    gap: .78rem;
    min-width: 0;
    align-content: start;
}

.deck-card-header-row {
    display: grid;
    grid-template-columns: minmax(0, 1fr) auto;
    gap: .8rem;
    align-items: center;
}

.deck-card-title-row {
    display: flex;
    flex-wrap: wrap;
    align-items: center;
    gap: .42rem .7rem;
    min-width: 0;
}

.deck-status-badge.is-available {
    background: rgba(45,212,191,.14);
    border-color: rgba(45,212,191,.32);
    color: #99f6e4;
}

.deck-status-badge.is-coming-soon {
    background: rgba(251,191,36,.12);
    border-color: rgba(251,191,36,.28);
    color: #fde68a;
}

.deck-score-badge {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    gap: .32rem;
    min-width: 62px;
    height: 38px;
    border-radius: 999px;
    padding: 0 .8rem;
    background: rgba(251,191,36,.14);
    border: 1px solid rgba(251,191,36,.38);
    color: #fde68a;
    font-weight: 700;
    font-size: .95rem;
    text-align: center;
    justify-self: end;
    align-self: center;
}

.deck-title-link {
    appearance: none;
    background: none;
    border: 0;
    padding: 0;
    margin: 0;
    color: var(--text);
    font: inherit;
    font-size: clamp(1.08rem, .42vw + 1rem, 1.28rem);
    font-weight: 700;
    line-height: 1.08;
    cursor: pointer;
    text-align: left;
}

.deck-title-link:hover,
.deck-title-link:focus-visible {
    color: #dce8ff;
    text-decoration: underline;
}

.deck-summary {
    margin: 0;
    line-height: 1.42;
    max-width: min(92ch, 100%);
    min-height: 0;
    align-self: start;
}

.deck-card-actions {
    grid-area: actions;
    display: grid;
    grid-template-columns: repeat(3, minmax(124px, 1fr));
    gap: .56rem;
    align-items: stretch;
    align-self: start;
    min-width: 0;
    margin-top: -1.28rem;
}

.deck-card-actions.has-leave {
    grid-template-columns: repeat(4, minmax(124px, 1fr));
}

.deck-card-actions > button {
    min-width: 0;
    width: 100%;
    min-height: 42px;
    padding: .56rem .72rem;
    font-size: clamp(.82rem, .16vw + .8rem, .92rem);
    line-height: 1.08;
    text-align: center;
    display: inline-flex;
    align-items: center;
    justify-content: center;
    white-space: nowrap;
    overflow: hidden;
    text-overflow: ellipsis;
}

.deck-card-actions > button.preview-disabled {
    opacity: .5;
}

.deck-card-actions > .view-deck-btn {
    background: linear-gradient(180deg, #2b4d80, #1c355a);
}

.deck-card-actions > .deck-queue-leave {
    background: rgba(255,255,255,.05);
}

@media (min-width: 761px) {
    .deck-card-actions {
        align-self: start;
        margin-top: -1.28rem;
    }

    .deck-source-tag {
        margin-top: 0;
    }

    .deck-status-badge,
    .deck-score-badge {
        align-self: center;
    }
}

@media (max-width: 1480px) {
    .deck-grid.deck-bookshelf-grid {
        grid-template-columns: repeat(auto-fit, minmax(min(100%, 680px), 1fr));
    }
}

@media (max-width: 1360px) {
    .deck-grid.deck-bookshelf-grid {
        grid-template-columns: repeat(auto-fit, minmax(min(100%, 620px), 1fr));
    }

    .deck-card {
        grid-template-columns: clamp(166px, 22vw, 210px) minmax(0, 1fr);
    }

    .deck-card-actions {
        grid-template-columns: repeat(3, minmax(112px, 1fr));
    }

    .deck-card-actions.has-leave {
        grid-template-columns: repeat(4, minmax(112px, 1fr));
    }

    .deck-card-actions > button {
        font-size: .8rem;
        padding-inline: .56rem;
    }
}

@media (max-width: 1080px) {
    .deck-card {
        grid-template-columns: clamp(154px, 24vw, 198px) minmax(0, 1fr);
        column-gap: 1rem;
    }

    .deck-card-actions {
        grid-template-columns: repeat(3, minmax(0, 1fr));
    }

    .deck-card-actions.has-leave {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }

    .deck-card-actions.has-leave > .view-deck-btn,
    .deck-card-actions.has-leave > .deck-queue-leave {
        grid-column: span 1;
    }
}

@media (max-width: 980px) {
    .deck-grid.deck-bookshelf-grid {
        grid-template-columns: 1fr;
        max-width: 760px;
    }
}

@media (max-width: 760px) {
    .deck-card {
        grid-template-columns: 1fr;
        grid-template-areas:
            "media"
            "content"
            "actions";
        row-gap: .8rem;
        min-height: 0;
    }

    .deck-card-media-column {
        gap: .45rem;
    }

    .deck-feature-link {
        width: min(100%, 220px);
    }

    .deck-card-header-row {
        grid-template-columns: 1fr;
        gap: .55rem;
    }

    .deck-score-badge {
        justify-self: start;
    }

    .deck-card-actions {
        grid-template-columns: repeat(2, minmax(0, 1fr));
        margin-top: 0;
        align-self: start;
    }

    .deck-card-actions.has-leave {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }

    .deck-card-actions > button {
        font-size: .88rem;
        white-space: normal;
    }

    .deck-card-actions > .view-deck-btn,
    .deck-card-actions > .deck-queue-leave {
        grid-column: 1 / -1;
    }
}


@media (max-width: 560px) {
    .shell {
        padding: .5rem;
    }

    .center-turn-bar {
        padding: .55rem .6rem;
        gap: .45rem;
        border-radius: 1rem;
    }

    .phase-row {
        gap: .32rem;
    }

    .game-card,
    .zone-slot,
    .pile-zone {
        border-radius: .78rem;
    }

    .card-image-wrap {
        border-radius: calc(.78rem - 4px) calc(.78rem - 4px) 0 0;
    }

    .card-overlay {
        padding: .18rem .24rem .22rem;
        border-radius: 0 0 calc(.78rem - 4px) calc(.78rem - 4px);
    }

    .card-name {
        font-size: clamp(.4rem, 2vw, .54rem);
    }

    .card-sub {
        font-size: clamp(.36rem, 1.6vw, .46rem);
    }

    .card-power,
    .card-equip-badge {
        width: 1rem;
        height: 1rem;
        font-size: .55rem;
        top: .16rem;
    }

    .card-power {
        right: .16rem;
    }

    .card-equip-badge {
        left: .16rem;
    }

    .match-result-panel {
        width: min(92vw, 720px);
        padding-inline: 1rem;
    }
}

@media (max-width: 420px) {
    :root {
        --card-w: clamp(42px, 15vw, 54px);
        --pile-w: 54px;
    }

    .deck-card-actions > button {
        font-size: .82rem;
    }
}

.catalog-card.selected-card {
    box-shadow: 0 0 0 2px rgba(120,169,255,.42), 0 0 18px rgba(120,169,255,.18);
}

.fx-layer {
    overflow: hidden;
}

.fx-center-emoji {
    position: fixed;
    left: 50%;
    top: 50%;
    transform: translate(-50%, -50%);
    padding: 0;
    background: transparent;
    border: 0;
    border-radius: 0;
    box-shadow: none;
    animation: none !important;
}

.fx-emoji-inner {
    display: block;
    font-size: clamp(72px, 12vw, 152px);
    line-height: 1;
    filter: drop-shadow(0 18px 32px rgba(0,0,0,.48));
    animation: emojiCenterPop 1.85s ease forwards;
    will-change: transform, opacity;
}

@keyframes emojiCenterPop {
    0% {
        transform: translate3d(0, 0, 0) scale(.72);
        opacity: 0;
    }

    14% {
        transform: translate3d(0, 0, 0) scale(1.06);
        opacity: 1;
    }

    28% {
        transform: translate3d(0, 0, 0) scale(.96);
        opacity: 1;
    }

    82% {
        transform: translate3d(0, 0, 0) scale(1.02);
        opacity: 1;
    }

    100% {
        transform: translate3d(0, 0, 0) scale(1.12);
        opacity: 0;
    }
}

@media (max-width: 1080px) {
    .deck-card {
        grid-template-columns: clamp(154px, 24vw, 198px) minmax(0, 1fr);
    }

    .deck-card-actions {
        grid-template-columns: repeat(3, minmax(0, 1fr));
        display: grid;
    }

    .deck-card-actions.has-leave {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }

    .deck-card-actions.has-leave > .view-deck-btn,
    .deck-card-actions.has-leave > .deck-queue-leave {
        grid-column: span 1;
    }

    .deck-card-actions > button {
        min-width: 0;
    }
}

@media (max-width: 760px) {
    .deck-card {
        grid-template-columns: 1fr;
        gap: .8rem;
    }

    .deck-card-media-column {
        gap: .6rem;
    }

    .deck-feature-link {
        width: min(100%, 220px);
    }

    .deck-card-header-row {
        grid-template-columns: 1fr;
        gap: .55rem;
    }

    .deck-score-badge {
        justify-self: start;
    }

    .deck-card-actions {
        grid-template-columns: repeat(2, minmax(0, 1fr));
        margin-top: 0;
        align-self: start;
    }

    .deck-card-actions.has-leave {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }

    .deck-card-actions > button {
        font-size: .9rem;
    }

    .deck-card-actions > .view-deck-btn,
    .deck-card-actions > .deck-queue-leave {
        grid-column: 1 / -1;
    }
}


/* --- deeper mobile simulator pass --- */
:root {
    --topbar-h: 72px;
    --app-vh: 1vh;
}

@media (max-width: 920px), (hover: none) and (pointer: coarse) {
    .shell {
        overflow: auto;
        -webkit-overflow-scrolling: touch;
    }
}

.game-shell.overlay-drawers {
    min-height: 0;
}

.game-shell.overlay-drawers .board-wrap {
    grid-template-rows: auto auto auto auto;
    align-content: start;
    gap: .55rem;
    padding-bottom: calc(var(--safe-bottom) + 5.35rem);
}

.game-shell.overlay-drawers .sidebar-content {
    top: calc(var(--safe-top) + var(--topbar-h) + .45rem);
    bottom: calc(var(--safe-bottom) + 5.25rem);
    width: min(96vw, 430px);
    max-width: 430px;
}

.game-shell.overlay-drawers .mobile-sidebar-dock {
    position: fixed;
    left: max(.55rem, var(--safe-left));
    right: max(.55rem, var(--safe-right));
    bottom: max(.55rem, var(--safe-bottom));
    z-index: 145;
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: .55rem;
    padding: .55rem;
    background: linear-gradient(180deg, rgba(12,20,34,.96), rgba(9,15,28,.98));
    backdrop-filter: blur(14px);
    -webkit-backdrop-filter: blur(14px);
    box-shadow: 0 14px 28px rgba(0,0,0,.35), 0 0 0 1px rgba(255,255,255,.05) inset;
}

.game-shell.overlay-drawers .mobile-sidebar-btn {
    min-height: 46px;
    font-weight: 700;
}

.game-shell.overlay-drawers .player-mat,
.game-shell.overlay-drawers .hand-wrap,
.game-shell.overlay-drawers .center-turn-bar {
    width: 100%;
}

.game-shell.overlay-drawers .player-mat {
    padding: .6rem;
    border-radius: 1.05rem;
}

.game-shell.overlay-drawers .mat-layout,
.game-shell.overlay-drawers .opponent-layout {
    grid-template-columns: 1fr;
    gap: .5rem;
}

.game-shell.overlay-drawers .mat-info,
.game-shell.overlay-drawers .opponent-layout .mat-info {
    grid-template-rows: auto auto;
    gap: .3rem;
    justify-items: start;
    text-align: left;
    min-height: 0;
    padding-top: 0;
}

.game-shell.overlay-drawers .player-ident,
.game-shell.overlay-drawers .opponent-layout .player-ident {
    flex-direction: row;
    justify-content: flex-start;
    flex-wrap: wrap;
    row-gap: .3rem;
}

.game-shell.overlay-drawers .mat-turn-bubble,
.game-shell.overlay-drawers .opponent-layout .mat-turn-bubble,
.game-shell.overlay-drawers .opponent-layout .hand-count-inline {
    justify-self: start;
    align-self: start;
    margin: .1rem 0 0;
}

.game-shell.overlay-drawers .mat-main {
    gap: .55rem;
}

.game-shell.overlay-drawers .pile-column {
    width: 100%;
    grid-template-columns: repeat(2, minmax(var(--pile-w), max-content));
    grid-template-rows: none;
    justify-content: space-between;
    justify-items: start;
    gap: .45rem;
    padding-top: 0;
}

.game-shell.overlay-drawers .player-mat-self .pile-column,
.game-shell.overlay-drawers .opponent-layout .pile-column {
    justify-items: start;
}

.game-shell.overlay-drawers .pile-area {
    width: var(--pile-w);
}

.game-shell.overlay-drawers .zone-row-block {
    width: 100%;
}

.game-shell.overlay-drawers .zone-row-label {
    margin-bottom: .14rem;
}

.game-shell.overlay-drawers .guardian-strip,
.game-shell.overlay-drawers .reserve-strip {
    gap: clamp(.14rem, 1vw, .28rem);
    justify-content: space-between;
}

.game-shell.overlay-drawers .center-turn-bar {
    grid-template-columns: 1fr;
    gap: .45rem;
    padding: .58rem .62rem;
    border-radius: 1rem;
}

.game-shell.overlay-drawers .turn-bar-left,
.game-shell.overlay-drawers .turn-bar-right,
.game-shell.overlay-drawers .phase-row-wrap {
    width: 100%;
    min-width: 0;
}

.game-shell.overlay-drawers .turn-bar-left {
    justify-content: flex-start;
    flex-wrap: wrap;
    row-gap: .35rem;
}

.game-shell.overlay-drawers .phase-row,
.game-shell.overlay-drawers .turn-bar-right {
    justify-content: flex-start;
    flex-wrap: nowrap;
    overflow-x: auto;
    overflow-y: hidden;
    scrollbar-width: none;
    -webkit-overflow-scrolling: touch;
    padding-bottom: 2px;
}

.game-shell.overlay-drawers .phase-row::-webkit-scrollbar,
.game-shell.overlay-drawers .turn-bar-right::-webkit-scrollbar,
.game-shell.overlay-drawers .hand-row-wrap::-webkit-scrollbar {
    display: none;
}

.game-shell.overlay-drawers .phase-row > *,
.game-shell.overlay-drawers .turn-bar-right > * {
    flex: 0 0 auto;
}

.game-shell.overlay-drawers .auto-draw {
    white-space: nowrap;
}

.game-shell.overlay-drawers .turn-counter {
    font-size: .98rem;
}

.game-shell.overlay-drawers .hand-wrap {
    grid-template-columns: 1fr;
    grid-template-areas:
        "meta"
        "row"
        "actions";
    gap: .48rem;
    align-items: start;
}

.game-shell.overlay-drawers .hand-meta-left,
.game-shell.overlay-drawers .hand-actions-right {
    display: flex;
    align-items: center;
    justify-content: space-between;
    gap: .65rem;
}

.game-shell.overlay-drawers .hand-actions-right {
    justify-content: flex-end;
}

.game-shell.overlay-drawers .hand-actions-right > button {
    width: auto;
    min-height: 42px;
}

.game-shell.overlay-drawers .hand-row-wrap {
    overflow-x: auto;
    overflow-y: hidden;
    padding: 0 .1rem .22rem;
    -webkit-overflow-scrolling: touch;
    scroll-snap-type: x proximity;
}

.game-shell.overlay-drawers .hand-row {
    width: max-content;
    min-width: 100%;
    justify-content: flex-start;
    gap: .3rem;
}

.game-shell.overlay-drawers .hand-row .game-card {
    flex: 0 0 auto;
    scroll-snap-align: start;
}

@media (max-width: 760px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(44px, calc((100vw - var(--safe-left) - var(--safe-right) - 2rem) / 5.45), 62px);
        --hand-w: var(--card-w);
        --hand-h: calc(var(--card-w) * 1.4);
        --pile-w: clamp(50px, 13vw, 62px);
        --side-col-w: auto;
        --zone-label-space: .84rem;
    }

    .topbar {
        gap: .7rem;
        padding: .75rem;
    }

    .topbar-actions {
        flex-wrap: wrap;
        row-gap: .5rem;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .hand-wrap {
        padding: .55rem;
    }

    .game-shell.overlay-drawers .turn-clock,
    .game-shell.overlay-drawers .sound-toggle,
    .game-shell.overlay-drawers .auto-toggle,
    .game-shell.overlay-drawers .auto-speed-bubble,
    .game-shell.overlay-drawers .phase-row button {
        font-size: .88rem;
    }

    .game-shell.overlay-drawers .phase-row button,
    .game-shell.overlay-drawers .sound-toggle,
    .game-shell.overlay-drawers .auto-toggle,
    .game-shell.overlay-drawers .auto-speed-bubble {
        padding: .48rem .72rem;
    }

    .game-shell.overlay-drawers .zone-row-label {
        font-size: .46rem;
        letter-spacing: .14em;
    }

    .game-shell.overlay-drawers .pile-column {
        gap: .35rem;
    }
}

@media (max-width: 460px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(41px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.6rem) / 5.35), 56px);
        --pile-w: 54px;
    }

    .game-shell.overlay-drawers .board-wrap {
        gap: .48rem;
    }

    .game-shell.overlay-drawers .player-avatar {
        width: 26px;
        height: 26px;
        font-size: .82rem;
    }

    .game-shell.overlay-drawers .hand-count-inline,
    .game-shell.overlay-drawers .hand-count-highlight {
        font-size: .84rem;
    }

    .game-shell.overlay-drawers .mobile-sidebar-dock {
        gap: .45rem;
        padding: .5rem;
    }

    .game-shell.overlay-drawers .mobile-sidebar-btn {
        min-height: 44px;
        padding-inline: .7rem;
    }
}

@media (max-width: 920px) and (orientation: landscape), (max-height: 520px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(40px, 9vh, 56px);
        --hand-w: var(--card-w);
        --hand-h: calc(var(--card-w) * 1.4);
        --pile-w: clamp(46px, 8vh, 58px);
    }

    .game-shell.overlay-drawers .sidebar-content {
        top: calc(var(--safe-top) + var(--topbar-h) + .3rem);
        bottom: calc(var(--safe-bottom) + 4.9rem);
        width: min(88vw, 420px);
    }

    .game-shell.overlay-drawers .board-wrap {
        gap: .42rem;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .hand-wrap,
    .game-shell.overlay-drawers .center-turn-bar {
        padding-top: .48rem;
        padding-bottom: .48rem;
    }
}

/* responsive refinement pass - desktop separation and true mobile overlay sheets */
.game-shell:not(.overlay-drawers) {
    gap: 1rem;
    align-items: stretch;
}

.game-shell:not(.overlay-drawers) .sidebar {
    z-index: 2;
    overflow: hidden;
}

.game-shell:not(.overlay-drawers) .board-wrap {
    z-index: 1;
}

.game-shell:not(.overlay-drawers) .sidebar-panel {
    background: linear-gradient(180deg, rgba(10,16,30,.86), rgba(9,15,27,.9));
}

.game-shell.overlay-drawers > .sidebar {
    display: none !important;
}

.game-shell.overlay-drawers .board-wrap {
    grid-template-rows: auto auto auto auto;
    align-content: start;
    gap: .42rem;
    padding-bottom: calc(var(--safe-bottom) + 5.15rem);
}

.game-shell.overlay-drawers .player-mat,
.game-shell.overlay-drawers .hand-wrap,
.game-shell.overlay-drawers .mobile-turn-bar {
    width: 100%;
    padding: .52rem;
    border-radius: 1rem;
}

.game-shell.overlay-drawers .player-mat {
    background: linear-gradient(180deg, rgba(22,33,57,.62), rgba(12,20,36,.64));
}

.game-shell.overlay-drawers .mat-layout,
.game-shell.overlay-drawers .opponent-layout,
.game-shell.overlay-drawers .mobile-mat-layout {
    grid-template-columns: 1fr;
    gap: .38rem;
}

.game-shell.overlay-drawers .mat-info,
.game-shell.overlay-drawers .opponent-layout .mat-info {
    display: flex;
    align-items: center;
    justify-content: space-between;
    gap: .55rem;
    min-height: 0;
    text-align: left;
    padding-top: 0;
}

.game-shell.overlay-drawers .player-ident,
.game-shell.overlay-drawers .opponent-layout .player-ident {
    flex-direction: row;
    justify-content: flex-start;
    min-width: 0;
    flex: 1 1 auto;
}

.game-shell.overlay-drawers .mat-name {
    min-width: 0;
}

.game-shell.overlay-drawers .mat-name strong {
    display: block;
    white-space: nowrap;
    overflow: hidden;
    text-overflow: ellipsis;
}

.game-shell.overlay-drawers .mat-turn-bubble,
.game-shell.overlay-drawers .opponent-layout .mat-turn-bubble,
.game-shell.overlay-drawers .opponent-layout .hand-count-inline {
    justify-self: auto;
    align-self: auto;
    margin: 0;
    flex: 0 0 auto;
}

.game-shell.overlay-drawers .mat-main {
    gap: .4rem;
}

.game-shell.overlay-drawers .zone-row-block {
    width: 100%;
}

.game-shell.overlay-drawers .zone-row-label {
    margin-bottom: .08rem;
}

.game-shell.overlay-drawers .guardian-strip,
.game-shell.overlay-drawers .reserve-strip {
    gap: clamp(.08rem, .55vw, .18rem);
    justify-content: space-between;
}

.game-shell.overlay-drawers .reserve-band {
    display: grid;
    align-items: start;
    gap: .2rem;
    width: 100%;
}

.game-shell.overlay-drawers .opponent-reserve-band {
    grid-template-columns: var(--pile-w) var(--pile-w) minmax(0, 1fr);
}

.game-shell.overlay-drawers .self-reserve-band {
    grid-template-columns: minmax(0, 1fr) var(--pile-w) var(--pile-w);
}

.game-shell.overlay-drawers .reserve-band .reserve-strip {
    min-width: 0;
}

.game-shell.overlay-drawers .reserve-band .reserve-strip > * {
    flex: 0 0 auto;
}

.game-shell.overlay-drawers .pile-inline,
.game-shell.overlay-drawers .pile-inline .pile-zone {
    width: var(--pile-w);
}

.game-shell.overlay-drawers .pile-inline .pile-zone {
    height: var(--hand-h);
}

.game-shell.overlay-drawers .pile-inline .pile-label {
    left: .16rem;
    top: .16rem;
    font-size: .42rem;
    letter-spacing: .1em;
    padding: .14rem .22rem;
}

.game-shell.overlay-drawers .mobile-turn-bar {
    display: grid;
    grid-template-columns: 1fr;
    gap: .42rem;
    padding: .58rem .6rem;
    background: linear-gradient(180deg, rgba(14,22,38,.96), rgba(10,16,28,.97));
}

.game-shell.overlay-drawers .mobile-turn-top,
.game-shell.overlay-drawers .mobile-phase-row {
    display: flex;
    align-items: center;
    gap: .38rem;
    min-width: 0;
    overflow-x: auto;
    overflow-y: hidden;
    scrollbar-width: none;
    -webkit-overflow-scrolling: touch;
}

.game-shell.overlay-drawers .mobile-turn-top::-webkit-scrollbar,
.game-shell.overlay-drawers .mobile-phase-row::-webkit-scrollbar,
.game-shell.overlay-drawers .mobile-overlay-panel .log-list::-webkit-scrollbar,
.game-shell.overlay-drawers .mobile-overlay-panel .chat-list::-webkit-scrollbar {
    display: none;
}

.game-shell.overlay-drawers .mobile-turn-meta,
.game-shell.overlay-drawers .mobile-turn-utils {
    display: inline-flex;
    align-items: center;
    gap: .38rem;
    flex: 0 0 auto;
}

.game-shell.overlay-drawers .mobile-turn-utils {
    margin-left: auto;
}

.game-shell.overlay-drawers .mobile-phase-row > * {
    flex: 0 0 auto;
}

.game-shell.overlay-drawers .mobile-phase-row button,
.game-shell.overlay-drawers .mobile-turn-top button,
.game-shell.overlay-drawers .mobile-turn-top .auto-draw {
    min-height: 44px;
}

.game-shell.overlay-drawers .mobile-sidebar-dock {
    position: fixed;
    left: max(.55rem, var(--safe-left));
    right: max(.55rem, var(--safe-right));
    bottom: max(.55rem, var(--safe-bottom));
    z-index: 145;
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: .5rem;
    padding: .5rem;
    background: linear-gradient(180deg, rgba(12,20,34,.96), rgba(9,15,28,.98));
    backdrop-filter: blur(14px);
    -webkit-backdrop-filter: blur(14px);
    box-shadow: 0 14px 28px rgba(0,0,0,.35), 0 0 0 1px rgba(255,255,255,.05) inset;
}

.game-shell.overlay-drawers .mobile-sidebar-btn {
    min-height: 46px;
    font-weight: 700;
}

.game-shell.overlay-drawers .mobile-overlay-panel {
    position: fixed;
    left: max(.55rem, var(--safe-left));
    right: max(.55rem, var(--safe-right));
    top: calc(var(--safe-top) + var(--topbar-h) + .45rem);
    bottom: calc(var(--safe-bottom) + 5.2rem);
    z-index: 170;
    display: grid;
    overflow: hidden;
    padding: 0;
    background: linear-gradient(180deg, rgba(10,16,30,.98), rgba(7,12,22,.985));
    border: 1px solid rgba(255,255,255,.12);
    box-shadow: 0 24px 48px rgba(0,0,0,.44);
}

.game-shell.overlay-drawers .mobile-overlay-left {
    grid-template-rows: auto minmax(220px, auto) minmax(0, 1fr);
}

.game-shell.overlay-drawers .mobile-overlay-right {
    grid-template-rows: auto minmax(0, 1fr) auto;
}

.game-shell.overlay-drawers .mobile-overlay-header {
    display: flex;
    align-items: center;
    justify-content: space-between;
    gap: .6rem;
    padding: .75rem .85rem .25rem;
}

.game-shell.overlay-drawers .mobile-overlay-header-actions {
    display: inline-flex;
    align-items: center;
    justify-content: flex-end;
    gap: .45rem;
    flex-wrap: wrap;
}

.game-shell.overlay-drawers .mobile-overlay-detail,
.game-shell.overlay-drawers .mobile-overlay-log {
    min-height: 0;
    overflow: auto;
    padding: 0 .75rem .75rem;
}

.game-shell.overlay-drawers .mobile-overlay-log {
    display: grid;
    grid-template-rows: auto minmax(0, 1fr);
    gap: .55rem;
}

.game-shell.overlay-drawers .mobile-overlay-chat-list {
    min-height: 0;
    overflow: auto;
    padding: 0 .75rem;
}

.game-shell.overlay-drawers .mobile-overlay-panel .chat-form {
    padding: .65rem .75rem .75rem;
    border-top: 1px solid rgba(255,255,255,.08);
    background: rgba(255,255,255,.03);
}

.game-shell.overlay-drawers .hand-wrap {
    grid-template-columns: 1fr;
    grid-template-areas:
        "meta"
        "row"
        "actions";
    gap: .42rem;
    align-items: start;
}

.game-shell.overlay-drawers .hand-meta-left,
.game-shell.overlay-drawers .hand-actions-right {
    display: flex;
    align-items: center;
    justify-content: space-between;
    gap: .6rem;
}

.game-shell.overlay-drawers .hand-row-wrap {
    overflow-x: auto;
    overflow-y: hidden;
    padding: 0 .06rem .14rem;
    -webkit-overflow-scrolling: touch;
    scrollbar-width: none;
}

.game-shell.overlay-drawers .hand-row {
    width: max-content;
    min-width: 100%;
    justify-content: flex-start;
    gap: .22rem;
}

.game-shell.overlay-drawers .hand-row .game-card {
    flex: 0 0 auto;
}

.game-shell.overlay-drawers .game-card,
.game-shell.overlay-drawers .zone-slot {
    border-radius: .88rem;
}

.game-shell.overlay-drawers .game-card {
    border-width: 3px;
}

@media (max-width: 760px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(40px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.2rem) / 7.1), 56px);
        --hand-w: var(--card-w);
        --hand-h: calc(var(--card-w) * 1.4);
        --pile-w: clamp(42px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.2rem) / 7.8), 52px);
        --side-col-w: auto;
        --zone-label-space: .76rem;
    }

    .game-shell.overlay-drawers .topbar,
    .topbar {
        gap: .65rem;
    }

    .game-shell.overlay-drawers .mobile-turn-top,
    .game-shell.overlay-drawers .mobile-phase-row {
        gap: .3rem;
    }

    .game-shell.overlay-drawers .mobile-turn-top button,
    .game-shell.overlay-drawers .mobile-phase-row button,
    .game-shell.overlay-drawers .mobile-turn-top .auto-draw {
        font-size: .84rem;
        padding: .45rem .62rem;
    }

    .game-shell.overlay-drawers .turn-clock,
    .game-shell.overlay-drawers .turn-counter {
        font-size: .9rem;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .pile-inline .pile-label {
        font-size: .4rem;
        letter-spacing: .1em;
    }

    .game-shell.overlay-drawers .mobile-overlay-left {
        grid-template-rows: auto minmax(180px, auto) minmax(0, 1fr);
    }
}

@media (max-width: 460px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(37px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem) / 7.2), 50px);
        --hand-w: var(--card-w);
        --hand-h: calc(var(--card-w) * 1.4);
        --pile-w: clamp(40px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem) / 8.2), 48px);
    }

    .game-shell.overlay-drawers .player-avatar {
        width: 24px;
        height: 24px;
        font-size: .8rem;
    }

    .game-shell.overlay-drawers .mat-turn-bubble,
    .game-shell.overlay-drawers .hand-count-inline,
    .game-shell.overlay-drawers .hand-count-highlight {
        font-size: .78rem;
    }

    .game-shell.overlay-drawers .mobile-overlay-header {
        padding-inline: .72rem;
    }

    .game-shell.overlay-drawers .mobile-overlay-detail,
    .game-shell.overlay-drawers .mobile-overlay-log,
    .game-shell.overlay-drawers .mobile-overlay-chat-list,
    .game-shell.overlay-drawers .mobile-overlay-panel .chat-form {
        padding-inline: .65rem;
    }
}

@media (max-width: 920px) and (orientation: landscape), (max-height: 520px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(38px, 8.2vh, 50px);
        --hand-w: var(--card-w);
        --hand-h: calc(var(--card-w) * 1.4);
        --pile-w: clamp(40px, 7.2vh, 48px);
    }

    .game-shell.overlay-drawers .mobile-overlay-panel {
        top: calc(var(--safe-top) + var(--topbar-h) + .28rem);
        bottom: calc(var(--safe-bottom) + 4.95rem);
    }

    .game-shell.overlay-drawers .board-wrap {
        gap: .34rem;
    }
}

/* --- targeted responsive repair pass (desktop columns, mobile zone order, compact header) --- */
.game-shell:not(.overlay-drawers) {
    display: grid !important;
    grid-template-columns: var(--left-col, var(--left-sidebar-w)) minmax(0, 1fr) var(--right-col, var(--right-sidebar-w)) !important;
    gap: .75rem !important;
    align-items: stretch;
}

.game-shell:not(.overlay-drawers) > .left-sidebar {
    grid-column: 1;
}

.game-shell:not(.overlay-drawers) > .board-wrap {
    grid-column: 2;
    min-width: 0;
}

.game-shell:not(.overlay-drawers) > .right-sidebar {
    grid-column: 3;
}

.game-shell:not(.overlay-drawers) .sidebar.expanded .sidebar-content,
.game-shell:not(.overlay-drawers) .sidebar-content {
    position: relative;
    inset: auto;
    width: auto;
    max-width: none;
    z-index: auto;
}

.game-shell:not(.overlay-drawers) .sidebar.collapsed .sidebar-content {
    display: none;
}

.game-shell:not(.overlay-drawers) .sidebar.expanded .sidebar-content {
    display: grid;
}

.game-shell.overlay-drawers .zone-inline-band {
    display: grid;
    align-items: start;
    gap: .45rem;
    min-width: 0;
}

.game-shell.overlay-drawers .guardian-band {
    grid-template-columns: auto minmax(0, 1fr);
}

.game-shell.overlay-drawers .self-guardian-band {
    grid-template-columns: minmax(0, 1fr) auto;
}

.game-shell.overlay-drawers .reserve-band {
    grid-template-columns: auto minmax(0, 1fr);
}

.game-shell.overlay-drawers .self-reserve-band {
    grid-template-columns: minmax(0, 1fr) auto;
}

.game-shell.overlay-drawers .zone-inline-band .guardian-strip,
.game-shell.overlay-drawers .zone-inline-band .reserve-strip {
    justify-content: flex-start;
}

.game-shell.overlay-drawers .pile-inline {
    align-self: start;
}

.game-shell.overlay-drawers .pile-inline .pile-zone {
    width: var(--card-w);
}

.game-shell.overlay-drawers .mat-layout.mobile-mat-layout {
    grid-template-columns: 1fr;
    gap: .4rem;
}

.game-shell.overlay-drawers .mat-info {
    display: flex;
    align-items: flex-start;
    justify-content: space-between;
    gap: .7rem;
}

.game-shell.overlay-drawers .mat-name {
    display: grid;
    gap: .08rem;
}

.game-shell.overlay-drawers .opponent-layout .mat-info {
    justify-content: flex-end;
}

.game-shell.overlay-drawers .opponent-layout .player-ident {
    margin-left: auto;
    flex-direction: row-reverse;
    text-align: right;
}

.game-shell.overlay-drawers .opponent-layout .mat-name {
    justify-items: end;
    text-align: right;
}

.game-shell.overlay-drawers .opponent-layout .mat-turn-bubble {
    margin-left: auto;
}

.game-shell.overlay-drawers .mobile-turn-top {
    display: grid;
    grid-template-columns: 1fr;
    justify-items: center;
    gap: .55rem;
}

.game-shell.overlay-drawers .mobile-turn-meta,
.game-shell.overlay-drawers .mobile-turn-utils,
.game-shell.overlay-drawers .mobile-phase-row {
    width: 100%;
    justify-content: center;
}

.game-shell.overlay-drawers .mobile-phase-row {
    justify-items: center;
}

.game-shell.overlay-drawers .mobile-overlay-left {
    grid-template-rows: auto minmax(128px, auto) minmax(0, 1fr);
}

.game-shell.overlay-drawers .mobile-overlay-detail {
    padding-bottom: .35rem;
}

.game-shell.overlay-drawers .mobile-overlay-detail .detail-card {
    gap: .45rem;
}

.game-shell.overlay-drawers .mobile-overlay-detail .detail-body {
    grid-template-columns: 96px minmax(0, 1fr);
    grid-template-rows: 1fr;
    gap: .65rem;
    align-items: start;
}

.game-shell.overlay-drawers .mobile-overlay-detail .detail-art,
.game-shell.overlay-drawers .mobile-overlay-detail .detail-card[data-detail-card] .detail-art {
    width: 96px;
    min-width: 96px;
    min-height: 134px;
    max-height: 134px;
    aspect-ratio: 0.72 / 1;
    justify-self: start;
}

.game-shell.overlay-drawers .mobile-overlay-detail .detail-text {
    gap: .28rem;
    min-height: 0;
    overflow: auto;
    padding-right: 0;
}

.game-shell.overlay-drawers .mobile-overlay-log .log-list {
    min-height: 0;
}

.mobile-topbar-menu {
    display: none;
}

.mobile-topbar-toggle {
    padding: 0;
}

.mobile-topbar-menu summary {
    list-style: none;
}

.mobile-topbar-menu summary::-webkit-details-marker {
    display: none;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        grid-template-columns: minmax(0, 1fr) auto;
        gap: .55rem;
        padding: .5rem .75rem;
        align-items: center;
    }

    .topbar-actions {
        display: none;
    }

    .brand-block .eyebrow {
        font-size: .62rem;
        letter-spacing: .16em;
    }

    .brand-block h1 {
        margin: .04rem 0 0;
        font-size: clamp(1.05rem, 5vw, 1.45rem);
        line-height: 1.06;
    }

    .mobile-topbar-menu {
        display: block;
        position: relative;
        justify-self: end;
        z-index: 220;
    }

    .mobile-topbar-toggle {
        width: 42px;
        height: 42px;
        min-width: 42px;
        border-radius: 999px;
        display: grid;
        place-items: center;
        font-size: 1.1rem;
    }

    .mobile-topbar-sheet {
        position: absolute;
        top: calc(100% + .4rem);
        right: 0;
        min-width: min(78vw, 240px);
        display: grid;
        gap: .55rem;
        padding: .7rem;
    }

    .mobile-topbar-sheet .pill {
        justify-content: flex-start;
        text-align: left;
        white-space: normal;
    }
}

@media (max-width: 640px) {
    .game-shell.overlay-drawers .mobile-overlay-detail .detail-body {
        grid-template-columns: 84px minmax(0, 1fr);
        gap: .55rem;
    }

    .game-shell.overlay-drawers .mobile-overlay-detail .detail-art,
    .game-shell.overlay-drawers .mobile-overlay-detail .detail-card[data-detail-card] .detail-art {
        width: 84px;
        min-width: 84px;
        min-height: 118px;
        max-height: 118px;
    }
}

/* --- responsive repair pass 3 --- */
.topbar {
    position: sticky;
    top: 0;
    z-index: 260;
    overflow: visible;
}

.mobile-topbar-menu {
    z-index: 320;
}

.mobile-topbar-sheet {
    z-index: 330;
    background: linear-gradient(180deg, rgba(18,27,46,.96), rgba(12,20,34,.98));
    border: 1px solid rgba(255,255,255,.14);
    box-shadow: 0 18px 36px rgba(0,0,0,.34);
}

.game-shell:not(.overlay-drawers) {
    overflow: hidden;
}

.game-shell:not(.overlay-drawers) > * {
    min-width: 0;
}

.game-shell:not(.overlay-drawers) .board-wrap {
    min-width: 0;
    overflow: hidden;
    isolation: isolate;
}

.game-shell:not(.overlay-drawers) .sidebar-panel {
    background: linear-gradient(180deg, rgba(18,27,46,.58), rgba(12,20,34,.62));
}

.hand-count-button {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    gap: .35rem;
}

.touch-card-preview {
    pointer-events: none;
    position: fixed;
    left: max(.55rem, var(--safe-left));
    right: max(.55rem, var(--safe-right));
    bottom: calc(var(--safe-bottom) + 8.35rem);
    z-index: 168;
    padding: .5rem;
    background: linear-gradient(180deg, rgba(12,20,34,.97), rgba(8,14,26,.98));
    border: 1px solid rgba(255,255,255,.12);
    box-shadow: 0 16px 32px rgba(0,0,0,.34);
}

.touch-card-preview-inner {
    display: grid;
    grid-template-columns: 72px minmax(0, 1fr);
    gap: .6rem;
    align-items: center;
}

.touch-card-preview-art .game-card {
    width: 72px;
    height: 101px;
    margin: 0;
}

.touch-card-preview-copy {
    min-width: 0;
    display: grid;
    gap: .18rem;
}

.touch-card-preview-copy strong {
    white-space: nowrap;
    overflow: hidden;
    text-overflow: ellipsis;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        padding: .38rem .65rem;
        gap: .45rem;
        background: rgba(7,16,29,.82);
    }

    .brand-block .eyebrow {
        display: none;
    }

    .brand-block h1 {
        font-size: clamp(1rem, 5vw, 1.3rem);
        line-height: 1.02;
        margin: 0;
    }

    .shell.game-active {
        padding: .35rem;
        overflow: hidden;
    }

    #game-view,
    .game-shell.overlay-drawers {
        height: 100%;
        min-height: 0;
    }

    .game-shell.overlay-drawers {
        --card-w: clamp(34px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem) / 8.2), 48px);
        --hand-w: var(--card-w);
        --hand-h: calc(var(--card-w) * 1.4);
        --pile-w: var(--card-w);
        height: calc(100dvh - var(--topbar-h) - .7rem);
        max-height: calc(100dvh - var(--topbar-h) - .7rem);
    }

    .game-shell.overlay-drawers .board-wrap {
        height: 100%;
        min-height: 0;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) auto auto;
        gap: .32rem;
        padding-bottom: calc(var(--safe-bottom) + 4.7rem);
        overflow: hidden;
        align-content: stretch;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .hand-wrap,
    .game-shell.overlay-drawers .mobile-turn-bar {
        padding: .45rem .5rem;
        border-radius: 1rem;
    }

    .game-shell.overlay-drawers .player-mat {
        overflow: hidden;
    }

    .game-shell.overlay-drawers .mat-info {
        gap: .3rem;
        padding-top: 0;
        align-items: flex-start;
    }

    .game-shell.overlay-drawers .mat-main {
        gap: .24rem;
    }

    .game-shell.overlay-drawers .zone-row-block {
        grid-template-rows: var(--zone-label-space) var(--card-h);
    }

    .game-shell.overlay-drawers .zone-inline-band {
        gap: .25rem;
    }

    .game-shell.overlay-drawers .zone-inline-band .guardian-strip,
    .game-shell.overlay-drawers .zone-inline-band .reserve-strip {
        justify-content: center;
    }

    .game-shell.overlay-drawers .pile-inline,
    .game-shell.overlay-drawers .pile-inline .pile-zone {
        width: var(--pile-w);
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        display: grid;
        grid-template-rows: auto auto;
        gap: .4rem;
        order: 4;
    }

    .game-shell.overlay-drawers .mobile-turn-top {
        display: flex;
        align-items: center;
        justify-content: space-between;
        gap: .45rem;
        width: 100%;
        overflow: hidden;
    }

    .game-shell.overlay-drawers .mobile-turn-meta,
    .game-shell.overlay-drawers .mobile-turn-utils {
        display: inline-flex;
        align-items: center;
        gap: .3rem;
        min-width: 0;
        flex-wrap: nowrap;
        width: auto;
    }

    .game-shell.overlay-drawers .mobile-turn-meta {
        justify-content: flex-start;
    }

    .game-shell.overlay-drawers .mobile-turn-utils {
        justify-content: flex-end;
        margin-left: auto;
    }

    .game-shell.overlay-drawers .mobile-phase-row {
        display: flex;
        align-items: center;
        justify-content: center;
        gap: .28rem;
        width: 100%;
        overflow-x: auto;
        overflow-y: hidden;
        scrollbar-width: none;
        -webkit-overflow-scrolling: touch;
        scroll-snap-type: x proximity;
    }

    .game-shell.overlay-drawers .mobile-phase-row > * {
        flex: 0 0 auto;
        scroll-snap-align: center;
    }

    .game-shell.overlay-drawers .mobile-phase-row .auto-draw {
        min-height: 42px;
        padding: .42rem .64rem;
        border-radius: 999px;
        border: 1px solid rgba(255,255,255,.12);
        background: rgba(255,255,255,.05);
        color: #dbe7ff;
        white-space: nowrap;
    }

    .game-shell.overlay-drawers .hand-wrap {
        order: 3;
        gap: .3rem;
    }

    .game-shell.overlay-drawers .hand-meta-left,
    .game-shell.overlay-drawers .hand-actions-right {
        align-items: center;
        justify-content: space-between;
    }

    .game-shell.overlay-drawers .hand-row-wrap {
        overflow-x: auto;
        overflow-y: hidden;
        padding: 0 .04rem .18rem;
        touch-action: pan-x;
        scrollbar-width: none;
        -webkit-overflow-scrolling: touch;
        scroll-snap-type: x proximity;
    }

    .game-shell.overlay-drawers .hand-row-wrap::-webkit-scrollbar,
    .game-shell.overlay-drawers .mobile-phase-row::-webkit-scrollbar {
        display: none;
    }

    .game-shell.overlay-drawers .hand-row {
        width: max-content;
        min-width: 100%;
        justify-content: flex-start;
    }

    .game-shell.overlay-drawers .hand-row .game-card {
        flex: 0 0 auto;
        scroll-snap-align: start;
    }

    .game-shell.overlay-drawers .mobile-sidebar-dock {
        padding: .38rem;
        gap: .38rem;
        bottom: max(.4rem, var(--safe-bottom));
    }

    .game-shell.overlay-drawers .mobile-sidebar-btn {
        min-height: 42px;
        font-size: .98rem;
    }

    .game-shell.overlay-drawers .mobile-overlay-panel {
        top: calc(var(--safe-top) + var(--topbar-h) + .18rem);
        bottom: calc(var(--safe-bottom) + 4.55rem);
    }

    .game-shell.overlay-drawers .mobile-overlay-left {
        grid-template-rows: auto minmax(96px, auto) minmax(0, 1fr);
    }

    .game-shell.overlay-drawers .mobile-overlay-detail .detail-body {
        grid-template-columns: 72px minmax(0, 1fr);
        gap: .5rem;
    }

    .game-shell.overlay-drawers .mobile-overlay-detail .detail-art,
    .game-shell.overlay-drawers .mobile-overlay-detail .detail-card[data-detail-card] .detail-art {
        width: 72px;
        min-width: 72px;
        min-height: 100px;
        max-height: 100px;
    }

    .modal-backdrop {
        padding: .5rem;
    }

    .modal-window,
    .prompt-modal,
    .response-prompt-window,
    .small-modal,
    .modal-window.inspector-window {
        width: calc(100vw - max(1rem, var(--safe-left) + var(--safe-right)));
        max-width: calc(100vw - max(1rem, var(--safe-left) + var(--safe-right)));
        max-height: calc(100dvh - 1rem);
        border-radius: 1rem;
    }

    .modal-header,
    .modal-footer,
    .modal-body {
        padding: .68rem .75rem;
    }

    .prompt-modal .modal-body,
    .response-prompt-window .modal-body {
        max-height: calc(100dvh - 8rem);
    }

    .prompt-option-grid {
        grid-template-columns: repeat(2, minmax(0, 1fr));
        gap: .55rem;
    }

    .prompt-option-card,
    .prompt-option-plain {
        gap: .38rem;
        padding: .42rem;
    }

    .prompt-option-card .game-card {
        width: min(82px, 100%);
        height: auto;
    }

    .touch-card-preview {
        bottom: calc(var(--safe-bottom) + 4.9rem);
    }
}

@media (max-width: 520px) {
    .game-shell.overlay-drawers .mobile-turn-top button,
    .game-shell.overlay-drawers .mobile-turn-top .turn-clock,
    .game-shell.overlay-drawers .mobile-turn-top .turn-counter,
    .game-shell.overlay-drawers .mobile-phase-row button,
    .game-shell.overlay-drawers .mobile-phase-row .auto-draw {
        font-size: .84rem;
    }

    .game-shell.overlay-drawers .touch-card-preview {
        bottom: calc(var(--safe-bottom) + 4.7rem);
    }
}


/* final responsive refinement */
.topbar .mobile-title {
    display: none;
}

.game-shell:not(.overlay-drawers) .sidebar-panel {
    background: linear-gradient(180deg, rgba(24,36,62,.72), rgba(14,24,42,.78));
}

.game-shell:not(.overlay-drawers) .board-wrap {
    grid-template-rows: minmax(calc(var(--card-h) * 2 + 3.2rem), 1fr) minmax(calc(var(--card-h) * 2 + 3.2rem), 1fr) auto auto;
    align-content: stretch;
}

.game-shell.overlay-drawers .mobile-overlay-left {
    grid-template-rows: auto minmax(0, 1fr);
}

.game-shell.overlay-drawers .mobile-overlay-log.mobile-overlay-log-only {
    padding-top: 0;
}

.game-shell.overlay-drawers .mobile-field-layout {
    grid-template-columns: 1fr;
}

.game-shell.overlay-drawers .mobile-field-main {
    display: grid;
    gap: .28rem;
}

.game-shell.overlay-drawers .mobile-zone-row {
    display: grid;
    grid-template-columns: var(--pile-w) minmax(0, 1fr) var(--pile-w);
    align-items: start;
    gap: .26rem;
    min-width: 0;
}

.game-shell.overlay-drawers .mobile-side-slot {
    min-width: 0;
    min-height: var(--card-h);
    display: flex;
    align-items: flex-start;
}

.game-shell.overlay-drawers .mobile-side-slot.pile-slot {
    justify-content: center;
}

.game-shell.overlay-drawers .mobile-side-slot.meta-slot {
    align-items: center;
}

.game-shell.overlay-drawers .mobile-center-slot {
    min-width: 0;
}

.game-shell.overlay-drawers .zone-row-block {
    width: 100%;
}

.game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
.game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    grid-template-rows: .9rem calc(var(--card-h) + .2rem);
}

.game-shell.overlay-drawers .guardian-strip,
.game-shell.overlay-drawers .reserve-strip {
    justify-content: center;
    gap: clamp(.12rem, .8vw, .28rem);
}

.game-shell.overlay-drawers .mobile-ident-chip {
    min-height: var(--card-h);
    display: flex;
    align-items: center;
    width: 100%;
}

.game-shell.overlay-drawers .mobile-ident-chip .player-ident {
    gap: .42rem;
    align-items: center;
}

.game-shell.overlay-drawers .mobile-ident-chip .mat-name {
    display: grid;
    gap: .08rem;
}

.game-shell.overlay-drawers .mobile-ident-chip .mat-name strong {
    font-size: .92rem;
    line-height: 1.02;
}

.game-shell.overlay-drawers .mobile-ident-chip .hand-count-inline {
    display: block;
    font-size: .72rem;
    color: #f4d15e;
}

.game-shell.overlay-drawers .opponent-chip,
.game-shell.overlay-drawers .opponent-chip .player-ident {
    justify-content: flex-end;
    text-align: right;
}

.game-shell.overlay-drawers .opponent-chip .player-ident {
    flex-direction: row-reverse;
}

.game-shell.overlay-drawers .self-chip,
.game-shell.overlay-drawers .self-chip .player-ident {
    justify-content: flex-start;
    text-align: left;
}

.game-shell.overlay-drawers .mobile-side-spacer {
    width: 100%;
    min-height: 1px;
}

.game-shell.overlay-drawers .mat-turn-bubble {
    white-space: nowrap;
    font-size: .72rem;
    padding: .3rem .62rem;
}

.game-shell.overlay-drawers .pile-inline,
.game-shell.overlay-drawers .pile-inline .pile-zone {
    width: var(--pile-w);
}

.game-shell.overlay-drawers .pile-inline .pile-zone {
    height: calc(var(--card-h) + .12rem);
}

.game-shell.overlay-drawers .pile-inline .pile-label {
    font-size: .34rem;
    letter-spacing: .08em;
    padding: .1rem .18rem;
    left: .12rem;
    top: .12rem;
}

.game-shell.overlay-drawers .pile-zone.empty {
    font-size: .54rem;
    letter-spacing: .08em;
}

.game-shell.overlay-drawers .mobile-turn-bar {
    padding-top: .45rem;
    padding-bottom: .45rem;
}

.game-shell.overlay-drawers .hand-wrap {
    gap: .24rem;
}

.game-shell.overlay-drawers .hand-meta-left {
    align-items: center;
}

.game-shell.overlay-drawers .hand-meta-left .eyebrow {
    font-size: .6rem;
    letter-spacing: .16em;
}

.game-shell.overlay-drawers .hand-count-highlight {
    font-size: .84rem;
}

.touch-card-preview {
    max-width: 220px;
    border-radius: 1rem;
}

.touch-card-preview-inner {
    grid-template-columns: 64px minmax(0, 1fr);
    gap: .48rem;
    align-items: start;
}

.touch-card-preview-art .game-card {
    width: 64px;
    height: calc(64px * 1.4);
}

.touch-card-preview-copy {
    font-size: .82rem;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        padding: .34rem .55rem;
    }

    .brand-block .desktop-title {
        display: none;
    }

    .topbar .mobile-title {
        display: inline;
        font-size: .6rem;
        letter-spacing: .16em;
        text-transform: uppercase;
        color: #93a9d3;
        line-height: 1.2;
        font-weight: 700;
    }

    .brand-block h1 {
        font-size: .6rem;
        line-height: 1.2;
        letter-spacing: .16em;
        text-transform: uppercase;
        color: #93a9d3;
        margin: 0;
    }

    .game-shell.overlay-drawers {
        --card-w: clamp(38px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem - 2 * 48px) / 5.2), 56px);
        --hand-w: clamp(54px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem) / 6.4), 74px);
        --hand-h: calc(var(--hand-w) * 1.4);
        --pile-w: clamp(44px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem) / 8.5), 52px);
        --zone-label-space: .9rem;
        height: calc(100dvh - var(--topbar-h) - .45rem);
        max-height: calc(100dvh - var(--topbar-h) - .45rem);
    }

    .game-shell.overlay-drawers .board-wrap {
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) auto auto;
        gap: .26rem;
        padding-bottom: calc(var(--safe-bottom) + 4.5rem);
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .hand-wrap,
    .game-shell.overlay-drawers .mobile-turn-bar {
        padding: .42rem .44rem;
    }

    .game-shell.overlay-drawers .player-avatar {
        width: 26px;
        height: 26px;
        font-size: .8rem;
    }

    .game-shell.overlay-drawers .mobile-turn-top {
        justify-content: space-between;
    }

    .game-shell.overlay-drawers .mobile-turn-meta {
        justify-content: flex-start;
    }

    .game-shell.overlay-drawers .mobile-turn-utils {
        justify-content: flex-end;
    }

    .game-shell.overlay-drawers .mobile-phase-row {
        justify-content: center;
    }

    .game-shell.overlay-drawers .phase-row button,
    .game-shell.overlay-drawers .mobile-phase-row button,
    .game-shell.overlay-drawers .mobile-phase-row .auto-draw {
        min-height: 40px;
        padding: .4rem .58rem;
    }

    .game-shell.overlay-drawers .hand-row-wrap {
        touch-action: pan-x;
        cursor: grab;
    }

    .game-shell.overlay-drawers .hand-row-wrap:active {
        cursor: grabbing;
    }

    .game-shell.overlay-drawers .hand-row {
        min-width: max-content;
        padding-right: .24rem;
        gap: .24rem;
    }

    .game-shell.overlay-drawers .hand-row .game-card {
        width: var(--hand-w);
        height: var(--hand-h);
    }

    .game-shell.overlay-drawers .mobile-sidebar-dock {
        padding: .34rem;
        gap: .34rem;
    }
}

@media (max-width: 560px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(36px, calc((100vw - var(--safe-left) - var(--safe-right) - .9rem - 2 * 44px) / 5.15), 52px);
        --hand-w: clamp(50px, calc((100vw - var(--safe-left) - var(--safe-right) - .9rem) / 5.9), 70px);
        --pile-w: clamp(42px, calc((100vw - var(--safe-left) - var(--safe-right) - .9rem) / 9), 48px);
    }

    .game-shell.overlay-drawers .mobile-ident-chip .mat-name strong {
        font-size: .86rem;
    }

    .game-shell.overlay-drawers .pile-inline .pile-label {
        font-size: .32rem;
    }
}

/* --- targeted mobile compaction pass 4 --- */
.mobile-game-nav {
    display: none;
    align-items: center;
    gap: .4rem;
    justify-self: end;
    z-index: 335;
}

.mobile-nav-icon {
    position: relative;
    width: 40px;
    height: 40px;
    min-width: 40px;
    padding: 0;
    display: grid;
    place-items: center;
    font-size: 1rem;
}

.mobile-nav-icon .nav-badge {
    top: -.18rem;
    right: -.12rem;
}

.game-shell:not(.overlay-drawers) {
    align-items: stretch;
}

.game-shell:not(.overlay-drawers) > .left-sidebar,
.game-shell:not(.overlay-drawers) > .board-wrap,
.game-shell:not(.overlay-drawers) > .right-sidebar {
    min-height: 0;
    height: 100%;
}

.game-shell:not(.overlay-drawers) .sidebar-content,
.game-shell:not(.overlay-drawers) .log-panel,
.game-shell:not(.overlay-drawers) .chat-panel,
.game-shell:not(.overlay-drawers) .detail-panel {
    min-height: 0;
    height: 100%;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        grid-template-columns: minmax(0, 1fr) auto auto;
        padding: calc(var(--safe-top) + .18rem) .5rem .24rem;
        gap: .35rem;
        background: rgba(7,16,29,.94);
    }

    .brand-block h1,
    .topbar .mobile-title {
        display: inline;
        margin: 0;
        font-size: .62rem;
        line-height: 1.08;
        letter-spacing: .16em;
        text-transform: uppercase;
        color: #93a9d3;
        font-weight: 700;
        white-space: nowrap;
        overflow: hidden;
        text-overflow: ellipsis;
    }

    .brand-block .desktop-title,
    .brand-block .eyebrow {
        display: none !important;
    }

    .mobile-game-nav {
        display: inline-flex;
    }

    .mobile-topbar-menu {
        display: block;
        z-index: 360;
    }

    .mobile-topbar-toggle {
        width: 38px;
        height: 38px;
        min-width: 38px;
        font-size: 1rem;
    }

    .mobile-topbar-menu[open] .mobile-topbar-sheet {
        position: fixed;
        top: calc(var(--safe-top) + var(--topbar-h) - .05rem);
        right: max(.45rem, var(--safe-right));
        z-index: 390;
        min-width: min(72vw, 220px);
    }

    .shell.game-active {
        padding: .28rem;
        overflow: hidden;
    }

    #game-view,
    .game-shell.overlay-drawers {
        height: calc(100svh - var(--topbar-h) - .2rem);
        min-height: calc(100svh - var(--topbar-h) - .2rem);
        max-height: calc(100svh - var(--topbar-h) - .2rem);
    }

    .game-shell.overlay-drawers {
        --card-w: clamp(42px, calc((100vw - var(--safe-left) - var(--safe-right) - .8rem - 2 * 46px) / 5.2), 58px);
        --hand-w: clamp(58px, calc((100vw - var(--safe-left) - var(--safe-right) - .8rem) / 5.7), 82px);
        --hand-h: calc(var(--hand-w) * 1.34);
        --pile-w: clamp(46px, calc((100vw - var(--safe-left) - var(--safe-right) - .8rem) / 8.6), 54px);
        --zone-label-space: .76rem;
    }

    .game-shell.overlay-drawers .board-wrap {
        grid-template-rows: auto auto auto auto;
        gap: .24rem;
        padding-bottom: 0;
        overflow: hidden;
        align-content: start;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .hand-wrap,
    .game-shell.overlay-drawers .mobile-turn-bar {
        padding: .34rem .38rem;
        border-radius: .95rem;
    }

    .game-shell.overlay-drawers .mobile-sidebar-dock {
        display: none !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        display: flex;
        align-items: center;
        justify-content: center;
        min-height: 1.35rem;
        margin-bottom: .08rem;
    }

    .game-shell.overlay-drawers .mobile-player-line {
        display: inline-flex;
        align-items: center;
        justify-content: center;
        gap: .38rem;
        min-width: 0;
        max-width: 100%;
        white-space: nowrap;
    }

    .game-shell.overlay-drawers .mobile-player-line strong {
        font-size: .88rem;
        overflow: hidden;
        text-overflow: ellipsis;
        max-width: 46vw;
    }

    .game-shell.overlay-drawers .mobile-hand-stat {
        min-height: 30px;
        padding: .18rem .5rem;
        font-size: .82rem;
        color: #f4d15e;
        background: rgba(255,255,255,.04);
    }

    .game-shell.overlay-drawers .mobile-hand-stat[disabled] {
        opacity: 1;
        cursor: default;
    }

    .game-shell.overlay-drawers .mobile-zone-row {
        grid-template-columns: var(--pile-w) minmax(0, 1fr) var(--pile-w);
        gap: .18rem;
    }

    .game-shell.overlay-drawers .mobile-center-slot {
        width: 100%;
    }

    .game-shell.overlay-drawers .mobile-side-placeholder {
        width: var(--pile-w);
        height: calc(var(--card-h) + var(--zone-label-space));
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        grid-template-rows: .72rem var(--card-h);
    }

    .game-shell.overlay-drawers .zone-row-label {
        font-size: .47rem;
        letter-spacing: .15em;
        align-items: center;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        gap: .16rem;
    }

    .game-shell.overlay-drawers .pile-inline .pile-zone {
        height: var(--card-h);
    }

    .game-shell.overlay-drawers .pile-inline .pile-label {
        font-size: .3rem;
        letter-spacing: .06em;
        padding: .08rem .14rem;
        left: .1rem;
        top: .08rem;
        max-width: calc(100% - .2rem);
        overflow: hidden;
        text-overflow: ellipsis;
        white-space: nowrap;
    }

    .game-shell.overlay-drawers .pile-zone.empty {
        font-size: .42rem;
        letter-spacing: .06em;
        line-height: 1.05;
    }

    .game-shell.overlay-drawers .mat-turn-bubble,
    .game-shell.overlay-drawers .hand-count-inline,
    .game-shell.overlay-drawers .turn-bubble {
        display: none !important;
    }

    .game-shell.overlay-drawers .player-mat.active-turn {
        animation: mobileMatBreath 1.9s ease-in-out infinite;
    }

    .game-shell.overlay-drawers .hand-wrap {
        gap: .14rem;
        grid-template-areas:
            "meta"
            "row";
        grid-template-columns: 1fr;
    }

    .game-shell.overlay-drawers .mobile-hand-shell .hand-actions-right {
        display: none;
    }

    .game-shell.overlay-drawers .hand-meta-left {
        justify-content: flex-start;
        min-height: 1rem;
    }

    .game-shell.overlay-drawers .hand-meta-left .eyebrow {
        font-size: .52rem;
        letter-spacing: .18em;
    }

    .game-shell.overlay-drawers .hand-row-wrap {
        padding: 0 .02rem .06rem;
        overflow-x: auto;
        overflow-y: hidden;
        -webkit-overflow-scrolling: touch;
        overscroll-behavior-x: contain;
        scroll-snap-type: x proximity;
        touch-action: pan-x;
        cursor: grab;
    }

    .game-shell.overlay-drawers .hand-row {
        width: max-content;
        min-width: 100%;
        justify-content: flex-start;
        gap: .22rem;
        padding-right: .5rem;
    }

    .game-shell.overlay-drawers .hand-row .game-card {
        width: var(--hand-w);
        height: var(--hand-h);
        scroll-snap-align: start;
        flex: 0 0 auto;
    }

    .game-shell.overlay-drawers .hand-row .card-overlay {
        display: none;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        order: 4;
        gap: .28rem;
        padding-top: .34rem;
        padding-bottom: .34rem;
    }

    .game-shell.overlay-drawers .mobile-turn-top {
        display: flex;
        align-items: center;
        justify-content: space-between;
        gap: .3rem;
        width: 100%;
        overflow: hidden;
    }

    .game-shell.overlay-drawers .mobile-turn-meta,
    .game-shell.overlay-drawers .mobile-turn-utils {
        display: inline-flex;
        align-items: center;
        gap: .24rem;
        min-width: 0;
        flex-wrap: nowrap;
    }

    .game-shell.overlay-drawers .mobile-turn-meta {
        flex: 1 1 auto;
        justify-content: flex-start;
    }

    .game-shell.overlay-drawers .mobile-turn-utils {
        justify-content: flex-end;
        margin-left: auto;
    }

    .game-shell.overlay-drawers .mobile-turn-top button,
    .game-shell.overlay-drawers .mobile-turn-top .turn-clock,
    .game-shell.overlay-drawers .mobile-turn-top .turn-counter {
        font-size: .76rem;
    }

    .game-shell.overlay-drawers .mobile-turn-top button {
        min-height: 34px;
        padding: .28rem .48rem;
    }

    .game-shell.overlay-drawers .mobile-phase-grid {
        display: grid;
        grid-template-columns: repeat(7, minmax(0, 1fr));
        gap: .2rem;
        align-items: stretch;
        overflow: visible;
    }

    .game-shell.overlay-drawers .mobile-phase-grid > * {
        min-width: 0;
    }

    .game-shell.overlay-drawers .mobile-phase-grid button,
    .game-shell.overlay-drawers .mobile-phase-grid .auto-draw {
        width: 100%;
        min-height: 38px;
        padding: .26rem .2rem;
        font-size: .74rem;
        line-height: 1.05;
        white-space: nowrap;
        overflow: hidden;
        text-overflow: ellipsis;
        justify-content: center;
        border-radius: 999px;
    }

    .game-shell.overlay-drawers .mobile-phase-grid .compact-auto-draw {
        display: inline-flex;
        align-items: center;
        justify-content: center;
        gap: .22rem;
    }

    .game-shell.overlay-drawers .mobile-phase-grid .compact-auto-draw input {
        width: 12px;
        height: 12px;
        flex: 0 0 auto;
    }

    .game-shell.overlay-drawers .mobile-overlay-panel {
        top: calc(var(--safe-top) + var(--topbar-h) + .18rem);
        bottom: max(.5rem, var(--safe-bottom));
    }

    .touch-card-preview.top-preview {
        position: fixed;
        top: calc(var(--safe-top) + var(--topbar-h) + .12rem);
        left: max(.35rem, var(--safe-left));
        right: max(.35rem, var(--safe-right));
        bottom: auto;
        max-height: min(38svh, 248px);
        padding: .45rem;
        pointer-events: none;
        z-index: 365;
        animation: previewRollDown .36s cubic-bezier(.22, 1.12, .36, 1);
    }

    .touch-card-preview.top-preview .rich-preview {
        display: grid;
        grid-template-columns: 68px minmax(0, 1fr);
        gap: .52rem;
        align-items: start;
    }

    .touch-card-preview-art-rich {
        width: 68px;
        height: 95px;
        border-radius: .7rem;
        overflow: hidden;
        border: 2px solid rgba(255,255,255,.14);
        background: rgba(255,255,255,.04);
    }

    .touch-card-preview-art-rich img {
        width: 100%;
        height: 100%;
        object-fit: cover;
        display: block;
    }

    .touch-card-preview-copy-rich {
        display: grid;
        gap: .18rem;
        min-width: 0;
    }

    .touch-card-preview-copy-rich strong {
        font-size: .9rem;
        line-height: 1.05;
    }

    .touch-card-preview-effect {
        font-size: .72rem;
        line-height: 1.18;
        color: #dfe7fb;
        max-height: 7.1em;
        overflow: hidden;
    }
}

@media (max-width: 560px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(40px, calc((100vw - var(--safe-left) - var(--safe-right) - .7rem - 2 * 44px) / 5.15), 54px);
        --hand-w: clamp(56px, calc((100vw - var(--safe-left) - var(--safe-right) - .7rem) / 5.5), 78px);
        --pile-w: clamp(44px, calc((100vw - var(--safe-left) - var(--safe-right) - .7rem) / 8.9), 50px);
    }

    .game-shell.overlay-drawers .mobile-player-line strong {
        max-width: 42vw;
        font-size: .84rem;
    }

    .game-shell.overlay-drawers .mobile-phase-grid button,
    .game-shell.overlay-drawers .mobile-phase-grid .auto-draw {
        font-size: .7rem;
        min-height: 36px;
        padding-inline: .14rem;
    }

    .touch-card-preview.top-preview .rich-preview {
        grid-template-columns: 60px minmax(0, 1fr);
    }

    .touch-card-preview-art-rich {
        width: 60px;
        height: 84px;
    }
}

@keyframes previewRollDown {
    0% {
        opacity: 0;
        transform: translateY(-18px) scale(.98);
    }
    60% {
        opacity: 1;
        transform: translateY(4px) scale(1.01);
    }
    100% {
        opacity: 1;
        transform: translateY(0) scale(1);
    }
}

@keyframes mobileMatBreath {
    0%, 100% {
        box-shadow: inset 0 0 0 1px rgba(120,169,255,.22), 0 0 0 1px rgba(120,169,255,.08), 0 0 14px rgba(120,169,255,.08);
    }
    50% {
        box-shadow: inset 0 0 0 1px rgba(120,169,255,.32), 0 0 0 2px rgba(120,169,255,.12), 0 0 24px rgba(120,169,255,.14);
    }
}

/* --- mobile pass 5: square-field layout and tighter control bar --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        grid-template-columns: minmax(0, 1fr) auto auto;
        padding: calc(var(--safe-top) + .16rem) .48rem .2rem;
        gap: .32rem;
        background: rgba(7,16,29,.96);
    }

    .brand-block h1,
    .topbar .mobile-title {
        display: inline;
        margin: 0;
        font-size: .88rem;
        line-height: 1;
        letter-spacing: .18em;
        text-transform: uppercase;
        font-weight: 800;
        color: #dce7ff;
        text-shadow: 0 0 12px rgba(120,169,255,.18), 0 1px 0 rgba(255,255,255,.08);
        white-space: nowrap;
        overflow: hidden;
        text-overflow: ellipsis;
    }

    .mobile-nav-icon,
    .mobile-topbar-toggle {
        width: 42px;
        height: 42px;
        min-width: 42px;
        padding: 0;
        border-radius: 999px;
        background: rgba(255,255,255,.06);
        border-color: rgba(255,255,255,.12);
        display: grid;
        place-items: center;
    }

    .mobile-topbar-sheet {
        z-index: 395;
        min-width: min(76vw, 240px);
    }

    .mobile-topbar-utility-controls {
        display: grid;
        gap: .38rem;
        margin-bottom: .44rem;
    }

    .mobile-topbar-utility-controls > button {
        width: 100%;
        min-height: 36px;
        justify-content: center;
    }

    .game-shell.overlay-drawers {
        --card-w: clamp(52px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.1rem) / 6.35), 62px);
        --card-h: var(--card-w);
        --pile-w: var(--card-w);
        --hand-w: clamp(60px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.1rem) / 5.2), 76px);
        --hand-h: var(--hand-w);
        --zone-label-space: .86rem;
    }

    .game-shell.overlay-drawers .board-wrap {
        gap: .18rem;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .hand-wrap,
    .game-shell.overlay-drawers .mobile-turn-bar {
        padding: .3rem .34rem;
        border-radius: 1rem;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        min-height: 1rem;
        margin-bottom: .02rem;
    }

    .game-shell.overlay-drawers .mobile-player-line {
        gap: .34rem;
    }

    .game-shell.overlay-drawers .mobile-player-line strong {
        font-size: .84rem;
        max-width: 34vw;
    }

    .game-shell.overlay-drawers .mobile-hand-stat {
        min-height: 28px;
        padding: .12rem .42rem;
        font-size: .78rem;
    }

    .game-shell.overlay-drawers .mobile-zone-row {
        grid-template-columns: var(--card-w) minmax(0, 1fr) var(--card-w);
        gap: .28rem;
        align-items: start;
    }

    .game-shell.overlay-drawers .mobile-side-slot,
    .game-shell.overlay-drawers .mobile-side-placeholder {
        width: var(--card-w);
        min-width: var(--card-w);
    }

    .game-shell.overlay-drawers .mobile-side-placeholder {
        height: calc(var(--card-w) + var(--zone-label-space));
    }

    .game-shell.overlay-drawers .mobile-zone-row.side-left > .mobile-side-slot:first-child {
        padding-right: .2rem;
        border-right: 1px solid rgba(255,255,255,.11);
    }

    .game-shell.overlay-drawers .mobile-zone-row.side-right > .mobile-side-slot:last-child {
        padding-left: .2rem;
        border-left: 1px solid rgba(255,255,255,.11);
    }

    .game-shell.overlay-drawers .mobile-pile-cell {
        display: grid;
        grid-template-rows: .82rem var(--card-w);
        gap: .06rem;
        width: var(--card-w);
    }

    .game-shell.overlay-drawers .mobile-pile-heading {
        font-size: .42rem;
        letter-spacing: .13em;
        justify-content: center;
        text-align: center;
        white-space: nowrap;
        overflow: hidden;
        text-overflow: ellipsis;
    }

    .game-shell.overlay-drawers .pile-inline,
    .game-shell.overlay-drawers .pile-inline .pile-zone,
    .game-shell.overlay-drawers .pile-inline .faceup-pile {
        width: var(--card-w);
        height: var(--card-w);
    }

    .game-shell.overlay-drawers .pile-inline .pile-label,
    .game-shell.overlay-drawers .pile-inline .pile-card-overlay {
        display: none !important;
    }

    .game-shell.overlay-drawers .pile-zone.empty {
        font-size: .32rem;
        letter-spacing: .03em;
        line-height: 1.05;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        grid-template-rows: .82rem var(--card-w);
        gap: .06rem;
    }

    .game-shell.overlay-drawers .zone-row-label {
        font-size: .54rem;
        letter-spacing: .14em;
        justify-content: center;
        text-align: center;
        line-height: 1;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        gap: .18rem;
        justify-content: center;
    }

    .game-shell.overlay-drawers .reserve-strip {
        overflow-x: auto;
        overflow-y: hidden;
        -webkit-overflow-scrolling: touch;
        overscroll-behavior-x: contain;
        scroll-snap-type: x proximity;
        touch-action: pan-x;
        padding-bottom: .04rem;
    }

    .game-shell.overlay-drawers .reserve-strip > * {
        flex: 0 0 auto;
        scroll-snap-align: center;
    }

    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .guardian-strip .zone-slot {
        width: var(--card-w);
        height: var(--card-w);
    }

    .game-shell.overlay-drawers .reserve-strip .card-image-wrap img,
    .game-shell.overlay-drawers .guardian-strip .card-image-wrap img,
    .game-shell.overlay-drawers .hand-row .card-image-wrap img {
        object-fit: cover;
    }

    .game-shell.overlay-drawers .hand-meta-left .eyebrow {
        font-size: .54rem;
        letter-spacing: .18em;
    }

    .game-shell.overlay-drawers .hand-row .game-card {
        width: var(--hand-w);
        height: var(--hand-w);
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        gap: .16rem;
        padding-top: .24rem;
        padding-bottom: .24rem;
    }

    .game-shell.overlay-drawers .mobile-turn-top {
        justify-content: center;
    }

    .game-shell.overlay-drawers .mobile-turn-center {
        display: inline-flex;
        align-items: center;
        justify-content: center;
        gap: .34rem;
        width: 100%;
    }

    .game-shell.overlay-drawers .mobile-turn-center .turn-counter {
        font-size: .82rem;
        font-weight: 800;
    }

    .game-shell.overlay-drawers .mobile-turn-center .turn-clock {
        font-size: .8rem;
    }

    .game-shell.overlay-drawers .mobile-phase-grid.mobile-phase-grid-compact {
        grid-template-columns: repeat(3, minmax(0, 1fr));
        gap: .2rem;
    }

    .game-shell.overlay-drawers .mobile-phase-grid.mobile-phase-grid-compact button {
        min-height: 36px;
        padding: .18rem .22rem;
        font-size: .8rem;
        line-height: 1.05;
        white-space: nowrap;
        overflow: hidden;
        text-overflow: ellipsis;
    }

    .game-shell.overlay-drawers .mobile-phase-grid.mobile-phase-grid-compact .phase-indicator {
        font-size: .74rem;
        color: #d8e4ff;
    }

    .game-shell.overlay-drawers .touch-card-preview.top-preview {
        max-height: min(30svh, 214px);
    }

    .game-shell.overlay-drawers .touch-card-preview.top-preview .rich-preview {
        grid-template-columns: 72px minmax(0, 1fr);
    }

    .game-shell.overlay-drawers .touch-card-preview-art-rich {
        width: 72px;
        height: 72px;
        border-radius: .82rem;
    }

    .game-shell.overlay-drawers .touch-card-preview-copy-rich strong {
        font-size: .86rem;
    }

    .game-shell.overlay-drawers .touch-card-preview-effect {
        font-size: .68rem;
        line-height: 1.14;
    }
}

@media (max-width: 420px) {
    .topbar .mobile-title {
        font-size: .8rem;
        letter-spacing: .14em;
    }

    .mobile-nav-icon,
    .mobile-topbar-toggle {
        width: 40px;
        height: 40px;
        min-width: 40px;
    }

    .game-shell.overlay-drawers {
        --card-w: clamp(48px, calc((100vw - var(--safe-left) - var(--safe-right) - .95rem) / 6.45), 58px);
        --hand-w: clamp(56px, calc((100vw - var(--safe-left) - var(--safe-right) - .95rem) / 5.15), 70px);
    }

    .game-shell.overlay-drawers .mobile-player-line strong {
        max-width: 30vw;
    }

    .game-shell.overlay-drawers .mobile-pile-heading,
    .game-shell.overlay-drawers .zone-row-label {
        font-size: .48rem;
    }

    .game-shell.overlay-drawers .mobile-phase-grid.mobile-phase-grid-compact button {
        font-size: .74rem;
    }
}


/* --- mobile pass 6 refinements --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers {
        --card-h: var(--card-w);
        --hand-h: var(--hand-w);
    }

    .game-shell.overlay-drawers .board-wrap {
        grid-template-rows: auto auto auto auto;
    }

    .game-shell.overlay-drawers .mobile-field-layout {
        display: grid;
        grid-template-columns: 1fr;
        gap: .32rem;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        display: flex;
        align-items: center;
        justify-content: flex-start;
        gap: .45rem;
    }

    .game-shell.overlay-drawers .mobile-player-line-left {
        display: flex;
        align-items: center;
        justify-content: flex-start;
        gap: .45rem;
        width: 100%;
        text-align: left;
    }

    .game-shell.overlay-drawers .mobile-player-line-left strong {
        font-size: .98rem;
    }

    .game-shell.overlay-drawers .mobile-mat-body {
        display: grid;
        grid-template-columns: minmax(0, 1fr) auto;
        gap: .36rem;
        align-items: start;
        min-width: 0;
    }

    .game-shell.overlay-drawers .mobile-left-field {
        display: grid;
        gap: .36rem;
        min-width: 0;
    }

    .game-shell.overlay-drawers .mobile-right-rail {
        display: grid;
        grid-template-rows: auto auto auto;
        gap: .32rem;
        align-content: start;
        width: var(--pile-w);
    }

    .game-shell.overlay-drawers .mobile-right-rail .mobile-side-slot,
    .game-shell.overlay-drawers .mobile-right-rail .pile-inline,
    .game-shell.overlay-drawers .mobile-right-rail .pile-inline .pile-zone,
    .game-shell.overlay-drawers .mobile-right-rail .mobile-pile-cell,
    .game-shell.overlay-drawers .mobile-right-rail .pile-zone {
        width: var(--pile-w);
        min-width: var(--pile-w);
    }

    .game-shell.overlay-drawers .mobile-hand-stat-rail {
        display: grid;
        place-items: center;
        width: var(--pile-w);
        min-height: 2rem;
        padding: .28rem .2rem;
        border-radius: .9rem;
        background: rgba(255,255,255,.08);
        border: 1px solid rgba(255,255,255,.12);
        color: #f4d15e;
        font-size: .68rem;
        line-height: 1.05;
        text-align: center;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        grid-template-rows: .92rem auto;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        justify-content: flex-start;
        min-width: 0;
        overflow-x: auto;
        overflow-y: hidden;
        padding-bottom: .08rem;
        padding-right: .08rem;
        gap: .18rem;
    }

    .game-shell.overlay-drawers .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .hand-row .game-card,
    .game-shell.overlay-drawers .pile-zone,
    .game-shell.overlay-drawers .pile-inline .pile-zone {
        border-radius: .85rem;
    }

    .game-shell.overlay-drawers .card-image-wrap {
        inset: 0;
        height: 100%;
        border-radius: calc(.85rem - 4px);
    }

    .game-shell.overlay-drawers .card-overlay,
    .game-shell.overlay-drawers .pile-card-overlay,
    .game-shell.overlay-drawers .pile-overlay-text,
    .game-shell.overlay-drawers .game-card .card-name,
    .game-shell.overlay-drawers .game-card .card-sub,
    .game-shell.overlay-drawers .card-action-menu,
    .game-shell.overlay-drawers .card-preview-button,
    .game-shell.overlay-drawers .card-attack-button {
        display: none !important;
    }

    .game-shell.overlay-drawers .card-power {
        top: .14rem;
        right: .14rem;
    }

    .game-shell.overlay-drawers .mobile-turn-top {
        justify-content: center;
    }

    .game-shell.overlay-drawers .mobile-turn-center {
        width: 100%;
        display: flex;
        align-items: center;
        justify-content: center;
        gap: .7rem;
    }

    .game-shell.overlay-drawers .hand-wrap {
        position: relative;
        overflow: hidden;
        min-height: calc(var(--hand-h) + 3.8rem);
    }

    .game-shell.overlay-drawers .hand-row-wrap {
        min-height: var(--hand-h);
    }

    .game-shell.overlay-drawers .hand-touch-preview {
        position: absolute;
        inset: 0;
        z-index: 15;
        margin: 0;
        border-radius: inherit;
        background: linear-gradient(180deg, rgba(8,15,28,.97), rgba(6,10,20,.98));
        display: grid;
        grid-template-rows: minmax(0, 1fr) auto;
        gap: .5rem;
        padding: .58rem;
    }

    .game-shell.overlay-drawers .touch-card-preview-sheet {
        display: grid;
        grid-template-columns: clamp(88px, 24vw, 128px) minmax(0, 1fr);
        gap: .6rem;
        align-items: start;
        min-height: 0;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-art {
        width: 100%;
        aspect-ratio: 1 / 1;
        align-self: start;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-art img {
        width: 100%;
        aspect-ratio: 1 / 1;
        object-fit: cover;
        border-radius: .95rem;
        display: block;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy {
        min-height: 0;
        overflow: auto;
        font-size: .92rem;
        line-height: 1.28;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions {
        display: flex;
        flex-wrap: wrap;
        justify-content: center;
        gap: .42rem;
        padding-top: .1rem;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions > button {
        min-height: 34px;
        padding: .34rem .64rem;
        font-size: .74rem;
    }

    .game-shell.overlay-drawers .prompt-option-grid {
        grid-template-columns: 1fr;
        gap: .45rem;
    }

    .game-shell.overlay-drawers .prompt-option-card,
    .game-shell.overlay-drawers .prompt-option-plain {
        padding: .38rem;
        gap: .3rem;
    }

    .game-shell.overlay-drawers .prompt-option-card .game-card {
        width: 72px;
        height: 72px;
    }

    .game-shell.overlay-drawers .prompt-option-card .modal-actions button,
    .game-shell.overlay-drawers .prompt-option-plain button,
    .game-shell.overlay-drawers .modal-footer button {
        min-height: 34px;
        padding: .3rem .55rem;
        font-size: .74rem;
    }
}

@media (max-width: 560px) {
    .game-shell.overlay-drawers {
        --card-w: clamp(40px, calc((100vw - var(--safe-left) - var(--safe-right) - .9rem - 56px) / 5.15), 56px);
        --hand-w: clamp(56px, calc((100vw - var(--safe-left) - var(--safe-right) - .9rem) / 5.55), 74px);
        --pile-w: clamp(44px, calc((100vw - var(--safe-left) - var(--safe-right) - .9rem) / 8.8), 52px);
    }

    .game-shell.overlay-drawers .mobile-player-line-left strong {
        font-size: .92rem;
    }

    .game-shell.overlay-drawers .mobile-hand-stat-rail {
        font-size: .64rem;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy {
        font-size: .86rem;
    }
}


/* --- mobile pass 7 refinements --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers {
        --card-w: clamp(38px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem - 50px) / 5.35), 54px);
        --hand-w: clamp(56px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem) / 5.55), 74px);
        --pile-w: clamp(44px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem) / 8.8), 52px);
    }

    .game-shell.overlay-drawers img[data-fallbacks],
    .game-shell.overlay-drawers .card-image-wrap img,
    .game-shell.overlay-drawers .detail-art img {
        backface-visibility: hidden;
        -webkit-backface-visibility: hidden;
        transform: translateZ(0);
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        order: 0 !important;
        margin: .08rem 0;
    }

    .game-shell.overlay-drawers .hand-wrap {
        order: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        display: grid;
        grid-template-columns: minmax(0, 1fr) auto;
        align-items: center;
        gap: .45rem;
        margin-bottom: .08rem;
    }

    .game-shell.overlay-drawers .mobile-player-line-left {
        min-width: 0;
    }

    .game-shell.overlay-drawers .mobile-player-line-left strong {
        display: block;
        min-width: 0;
        overflow: hidden;
        text-overflow: ellipsis;
        white-space: nowrap;
        color: #eef4ff;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        display: inline-flex;
        align-items: center;
        justify-content: center;
        min-width: 48px;
        min-height: 32px;
        padding: .25rem .55rem;
        border-radius: 999px;
        border: 1px solid rgba(255,255,255,.12);
        background: rgba(255,255,255,.06);
        color: #f4d15e;
        font-size: .92rem;
        font-weight: 800;
        line-height: 1;
        white-space: nowrap;
    }

    .game-shell.overlay-drawers .mobile-mat-body {
        align-items: stretch;
        gap: .42rem;
    }

    .game-shell.overlay-drawers .mobile-left-field {
        gap: .42rem;
        min-width: 0;
    }

    .game-shell.overlay-drawers .zone-row-label {
        text-transform: uppercase;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        min-height: calc(var(--card-h) + 1.3rem);
        align-content: start;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        min-height: calc(var(--card-h) + .1rem);
        align-items: center;
        padding-bottom: .12rem;
    }

    .game-shell.overlay-drawers .mobile-right-rail {
        grid-template-rows: repeat(2, minmax(0, 1fr));
        gap: .58rem;
        align-self: stretch;
        justify-items: stretch;
        align-items: start;
        padding-top: .02rem;
        width: var(--pile-w);
    }

    .game-shell.overlay-drawers .mobile-right-rail .mobile-side-slot {
        display: flex;
        align-items: center;
        justify-content: center;
    }

    .game-shell.overlay-drawers .mobile-right-rail.opponent-rail {
        align-content: start;
    }

    .game-shell.overlay-drawers .mobile-right-rail.self-rail {
        align-content: start;
    }

    .game-shell.overlay-drawers .mobile-turn-top,
    .game-shell.overlay-drawers .mobile-turn-center,
    .game-shell.overlay-drawers .mobile-phase-row {
        justify-content: center !important;
    }

    .game-shell.overlay-drawers .mobile-phase-grid.mobile-phase-grid-compact {
        grid-template-columns: repeat(3, minmax(0, 1fr));
    }

    .game-shell.overlay-drawers .player-mat.active-turn {
        animation: none !important;
        border-color: rgba(245, 198, 92, .56) !important;
        box-shadow: inset 0 0 0 1px rgba(245,198,92,.28), 0 0 0 2px rgba(245,198,92,.14), 0 0 24px rgba(245,198,92,.12) !important;
        background: linear-gradient(180deg, rgba(53,42,14,.36), rgba(18,24,37,.72)) !important;
    }

    .game-shell.overlay-drawers .player-mat.active-turn .mobile-player-line-left strong,
    .game-shell.overlay-drawers .player-mat.active-turn .player-avatar {
        color: #f6d57a;
        border-color: rgba(245,198,92,.34);
        box-shadow: 0 0 14px rgba(245,198,92,.18);
    }

    .game-shell.overlay-drawers .mobile-drag-target-valid,
    .game-shell.overlay-drawers .mobile-drag-target-valid .zone-slot,
    .game-shell.overlay-drawers .mobile-drag-target-valid .game-card {
        position: relative;
        border-color: rgba(245,198,92,.58) !important;
        box-shadow: 0 0 0 1px rgba(245,198,92,.26), 0 0 0 10px rgba(245,198,92,.08), 0 0 22px rgba(245,198,92,.16) !important;
        background-color: rgba(245,198,92,.08) !important;
    }

    .game-shell.overlay-drawers .mobile-drag-target-valid[data-drag-hint]::after {
        content: attr(data-drag-hint);
        position: absolute;
        left: 50%;
        bottom: calc(100% + .18rem);
        transform: translateX(-50%);
        padding: .12rem .35rem;
        border-radius: 999px;
        background: rgba(245,198,92,.96);
        color: #2a1f05;
        font-size: .54rem;
        font-weight: 900;
        letter-spacing: .08em;
        text-transform: uppercase;
        pointer-events: none;
        white-space: nowrap;
        z-index: 3;
    }

    .game-shell.overlay-drawers .drop-zone-hover,
    .game-shell.overlay-drawers [data-drop-zone].drop-zone-hover {
        border-color: rgba(120,169,255,.62) !important;
        box-shadow: 0 0 0 1px rgba(120,169,255,.34), 0 0 0 12px rgba(120,169,255,.10), 0 0 28px rgba(120,169,255,.20) !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-backdrop {
        position: fixed;
        inset: 0;
        z-index: 960;
        background: rgba(5,10,20,.34);
    }

    .game-shell.overlay-drawers .hand-touch-preview {
        position: fixed;
        left: max(.45rem, calc(var(--safe-left) + .3rem));
        right: max(.45rem, calc(var(--safe-right) + .3rem));
        bottom: max(.35rem, calc(var(--safe-bottom) + .2rem));
        height: min(52dvh, 410px);
        min-height: 260px;
        max-height: 52dvh;
        z-index: 965;
        margin: 0;
        border-radius: 1.15rem;
        overflow: hidden;
        display: grid;
        grid-template-rows: minmax(0, 1fr) auto;
        padding: .72rem .72rem .65rem;
    }

    .game-shell.overlay-drawers .touch-preview-close {
        position: absolute;
        top: .45rem;
        right: .45rem;
        width: 34px;
        height: 34px;
        min-height: 34px;
        padding: 0;
        border-radius: 999px;
        border: 1px solid rgba(255,255,255,.14);
        background: rgba(255,255,255,.06);
        color: #eef4ff;
        font-size: 1rem;
        line-height: 1;
        z-index: 2;
    }

    .game-shell.overlay-drawers .touch-card-preview-sheet {
        grid-template-columns: clamp(96px, 28vw, 136px) minmax(0, 1fr);
        gap: .7rem;
        padding-right: 2.15rem;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy {
        overflow: auto;
        font-size: .88rem;
        line-height: 1.24;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy strong {
        display: block;
        margin-bottom: .18rem;
        font-size: 1.08rem;
        line-height: 1.05;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-effect {
        margin-top: .36rem;
        font-size: .82rem;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions {
        justify-content: center;
        align-items: center;
        gap: .42rem;
        padding-top: .45rem;
    }

    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions > button {
        min-height: 34px;
        padding: .34rem .72rem;
        font-size: .76rem;
    }

    .game-shell.overlay-drawers .response-backdrop {
        align-items: center !important;
        justify-items: center !important;
        padding: .6rem !important;
        padding-top: max(.6rem, calc(var(--safe-top) + .25rem)) !important;
        padding-bottom: max(.6rem, calc(var(--safe-bottom) + .25rem)) !important;
        background: rgba(5,10,20,.42) !important;
        backdrop-filter: blur(6px) !important;
        pointer-events: auto !important;
    }

    .game-shell.overlay-drawers .response-prompt-window {
        width: min(440px, calc(100vw - max(1rem, var(--safe-left) + var(--safe-right))));
        max-width: calc(100vw - max(1rem, var(--safe-left) + var(--safe-right)));
        max-height: min(68dvh, 520px);
        border-radius: 1rem;
        margin: auto;
    }

    .game-shell.overlay-drawers .response-prompt-window .modal-header,
    .game-shell.overlay-drawers .response-prompt-window .modal-body,
    .game-shell.overlay-drawers .response-prompt-window .modal-footer {
        padding: .6rem .68rem;
    }

    .game-shell.overlay-drawers .response-prompt-window .modal-title,
    .game-shell.overlay-drawers .response-prompt-window h3,
    .game-shell.overlay-drawers .response-prompt-window .modal-body,
    .game-shell.overlay-drawers .response-prompt-window .prompt-text {
        font-size: .94rem;
        line-height: 1.24;
    }

    .game-shell.overlay-drawers .response-prompt-window .prompt-option-grid {
        grid-template-columns: repeat(2, minmax(0, 1fr));
        gap: .5rem;
    }

    .game-shell.overlay-drawers .response-prompt-window .prompt-option-card,
    .game-shell.overlay-drawers .response-prompt-window .prompt-option-plain {
        padding: .4rem;
        gap: .32rem;
    }

    .game-shell.overlay-drawers .response-prompt-window .prompt-option-card .game-card {
        width: 68px;
        height: 68px;
        aspect-ratio: 1 / 1;
    }

    .game-shell.overlay-drawers .response-prompt-window .prompt-option-card button,
    .game-shell.overlay-drawers .response-prompt-window .prompt-option-plain button,
    .game-shell.overlay-drawers .response-prompt-window .modal-footer button {
        min-height: 34px;
        padding: .34rem .7rem;
        font-size: .76rem;
    }
}

@media (max-width: 560px) {
    .game-shell.overlay-drawers .hand-touch-preview {
        height: min(56dvh, 420px);
        min-height: 280px;
        padding: .62rem .62rem .58rem;
    }

    .game-shell.overlay-drawers .touch-card-preview-sheet {
        grid-template-columns: 92px minmax(0, 1fr);
        gap: .58rem;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        min-width: 44px;
        min-height: 30px;
        font-size: .86rem;
    }

    .game-shell.overlay-drawers .mobile-right-rail {
        gap: .42rem;
    }

    .game-shell.overlay-drawers .response-prompt-window .prompt-option-grid {
        grid-template-columns: 1fr 1fr;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers .touch-card-preview-layer {
        position: fixed;
        inset: 0;
        z-index: 960;
    }
}


/* --- mobile pass 8 refinements --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .brand-block { display: none !important; }
    .topbar {
        grid-template-columns: minmax(0,1fr) auto auto;
        align-items: center;
        padding: calc(var(--safe-top) + .16rem) .45rem .18rem;
        gap: .32rem;
    }
    .topbar-actions { display: none !important; }
    .mobile-turn-status {
        display: block;
        min-width: 0;
        justify-self: start;
    }
    .mobile-turn-status.hidden { display: none !important; }
    .mobile-turn-status-inner {
        display: flex;
        align-items: center;
        gap: .34rem;
        min-width: 0;
        white-space: nowrap;
    }
    .mobile-turn-status-text {
        font-size: 1rem;
        font-weight: 900;
        color: #eef4ff;
        letter-spacing: .02em;
    }
    .mobile-topbar-pause {
        width: 32px;
        height: 32px;
        min-width: 32px;
        min-height: 32px;
        padding: 0;
        border-radius: 999px;
    }

    .game-shell.overlay-drawers {
        --pile-w: var(--card-w);
    }
    .game-shell.overlay-drawers .board-wrap {
        gap: .24rem;
        padding-bottom: calc(var(--safe-bottom) + 3.55rem);
    }
    .game-shell.overlay-drawers .player-mat {
        padding: .28rem .34rem;
    }
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        min-height: calc(var(--card-h) + 1rem);
        grid-template-rows: .8rem auto;
    }
    .game-shell.overlay-drawers .mobile-mat-header {
        margin-bottom: .02rem;
    }
    .game-shell.overlay-drawers .mobile-right-rail {
        width: var(--card-w);
        gap: .28rem;
        padding-top: .62rem;
    }
    .game-shell.overlay-drawers .mobile-right-rail .mobile-side-slot,
    .game-shell.overlay-drawers .mobile-right-rail .pile-inline,
    .game-shell.overlay-drawers .mobile-right-rail .pile-inline .pile-zone,
    .game-shell.overlay-drawers .mobile-right-rail .mobile-pile-cell,
    .game-shell.overlay-drawers .mobile-right-rail .pile-zone {
        width: var(--card-w);
        min-width: var(--card-w);
    }
    .game-shell.overlay-drawers .mobile-pile-cell { overflow: visible; }
    .game-shell.overlay-drawers .mobile-pile-heading,
    .game-shell.overlay-drawers .zone-row-label.mobile-pile-heading {
        font-size: .42rem;
        letter-spacing: .12em;
        text-align: center;
        white-space: nowrap;
        width: max-content;
        max-width: none;
        margin: 0 auto .08rem;
    }
    .game-shell.overlay-drawers .pile-zone,
    .game-shell.overlay-drawers .pile-inline .pile-zone,
    .game-shell.overlay-drawers .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card {
        width: var(--card-w);
        height: var(--card-w);
    }
    .game-shell.overlay-drawers .hand-wrap {
        padding: .18rem .3rem .22rem;
        gap: .12rem;
        min-height: calc(var(--hand-w) + 1.6rem);
    }
    .game-shell.overlay-drawers .hand-meta-left .eyebrow {
        font-size: .56rem;
        letter-spacing: .18em;
    }
    .game-shell.overlay-drawers .mobile-turn-bar {
        padding: .18rem .3rem .22rem;
        margin-top: .06rem;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline {
        display: grid;
        grid-template-columns: auto 1fr auto;
        align-items: center;
        gap: .5rem;
        width: 100%;
    }
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase {
        min-width: 42px;
        min-height: 38px;
        padding: .2rem .4rem;
        font-size: 1.1rem;
        border-radius: 999px;
    }
    .game-shell.overlay-drawers .mobile-phase-readout {
        text-align: center;
        font-size: 1rem;
        font-weight: 900;
        color: #eef4ff;
        white-space: nowrap;
        overflow: hidden;
        text-overflow: ellipsis;
    }
    .game-shell.overlay-drawers .player-mat.active-turn {
        border-color: rgba(255,255,255,.08) !important;
        box-shadow: none !important;
        background: linear-gradient(180deg, rgba(22,33,57,.62), rgba(12,20,36,.64)) !important;
    }
    .game-shell.overlay-drawers .player-mat.active-turn .mobile-player-line-left strong {
        color: #f4d15e !important;
    }

    .game-shell.overlay-drawers .touch-card-preview,
    .game-shell.overlay-drawers .hand-touch-preview {
        max-width: none !important;
        width: auto !important;
    }
    .game-shell.overlay-drawers .touch-card-preview-layer {
        position: fixed;
        inset: 0;
        z-index: 960;
    }
    .game-shell.overlay-drawers .touch-card-preview-backdrop {
        position: absolute;
        inset: 0;
        background: rgba(6,10,20,.44);
    }
    .game-shell.overlay-drawers .hand-touch-preview {
        left: max(.4rem, calc(var(--safe-left) + .25rem)) !important;
        right: max(.4rem, calc(var(--safe-right) + .25rem)) !important;
        top: 50% !important;
        bottom: auto !important;
        transform: translateY(-50%);
        height: min(50dvh, 420px) !important;
        max-height: 50dvh !important;
        min-height: 280px;
        padding: .62rem .62rem .56rem !important;
    }
    .game-shell.overlay-drawers .touch-card-preview-sheet {
        height: 100%;
        align-items: start;
        grid-template-columns: 96px minmax(0,1fr);
        gap: .62rem;
        padding-right: 2.3rem;
    }
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy {
        font-size: .86rem;
        line-height: 1.2;
    }
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-effect {
        font-size: .8rem;
        line-height: 1.18;
    }
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions {
        position: absolute;
        left: .62rem;
        right: .62rem;
        bottom: .52rem;
        display: flex;
        flex-wrap: wrap;
        justify-content: center;
        gap: .34rem;
    }
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions > button {
        min-height: 32px;
        padding: .28rem .62rem;
        font-size: .72rem;
    }

    .modal-backdrop.response-backdrop {
        align-items: center !important;
        justify-items: center !important;
        padding: max(.5rem, var(--safe-top)) .5rem max(.5rem, var(--safe-bottom)) !important;
        background: rgba(5,10,20,.44) !important;
        backdrop-filter: blur(6px) !important;
        pointer-events: auto !important;
    }
    .modal-backdrop.response-backdrop .modal-window,
    .response-prompt-window {
        width: min(420px, calc(100vw - 1rem)) !important;
        max-width: calc(100vw - 1rem) !important;
        max-height: min(58dvh, 500px) !important;
        margin: auto !important;
        border-radius: 1rem !important;
    }
    .response-prompt-window .modal-header,
    .response-prompt-window .modal-body,
    .response-prompt-window .modal-footer {
        padding: .56rem .64rem !important;
    }
    .response-prompt-window .notice,
    .response-prompt-window .muted,
    .response-prompt-window .modal-body,
    .response-prompt-window .modal-header {
        font-size: .9rem !important;
        line-height: 1.22 !important;
    }
    .response-prompt-window .prompt-option-grid {
        grid-template-columns: repeat(2, minmax(0, 1fr)) !important;
        gap: .46rem !important;
    }
    .response-prompt-window .prompt-option-card,
    .response-prompt-window .prompt-option-plain {
        gap: .28rem !important;
        padding: .36rem !important;
    }
    .response-prompt-window .prompt-option-card .game-card {
        width: 66px !important;
        height: 66px !important;
    }
    .response-prompt-window .prompt-option-card .card-image-wrap,
    .response-prompt-window .prompt-option-plain .card-image-wrap,
    .response-prompt-window .game-card .card-image-wrap {
        inset: 0 !important;
        height: 100% !important;
        border-radius: calc(.85rem - 4px) !important;
    }
    .response-prompt-window .game-card .card-overlay,
    .response-prompt-window .game-card .card-name,
    .response-prompt-window .game-card .card-sub,
    .response-prompt-window .game-card .card-action-menu {
        display: none !important;
    }
    .response-prompt-window .prompt-option-card button,
    .response-prompt-window .prompt-option-plain button,
    .response-prompt-window .modal-footer button {
        min-height: 34px !important;
        padding: .28rem .58rem !important;
        font-size: .74rem !important;
    }
}


/* --- drag/drop comprehensive target pass --- */
.mat-main[data-drop-zone="player-area"] {
    position: relative;
}

.mat-main[data-drop-zone="player-area"].drop-zone-hover,
.player-mat .mat-main[data-drop-zone="player-area"].drop-zone-hover {
    border-radius: 1rem;
}

.player-mat .mat-main[data-drop-zone="player-area"].drop-zone-hover::after {
    content: "";
    position: absolute;
    inset: .18rem;
    border-radius: inherit;
    box-shadow: inset 0 0 0 1px rgba(120,169,255,.32), 0 0 0 8px rgba(120,169,255,.06);
    pointer-events: none;
}

.mobile-drag-target-valid.mat-main[data-drop-zone="player-area"]::after,
.game-shell.overlay-drawers .mobile-drag-target-valid.mat-main[data-drop-zone="player-area"]::after {
    content: attr(data-drag-hint);
    position: absolute;
    inset: .24rem;
    border-radius: inherit;
    border: 1px dashed rgba(245,198,92,.38);
    box-shadow: inset 0 0 0 1px rgba(245,198,92,.12), 0 0 0 10px rgba(245,198,92,.05);
    display: grid;
    place-items: center;
    color: rgba(245,198,92,.92);
    font-size: .8rem;
    font-weight: 800;
    letter-spacing: .08em;
    text-transform: uppercase;
    text-shadow: 0 1px 2px rgba(0,0,0,.35);
    pointer-events: none;
}

.game-shell.overlay-drawers .touch-preview-action,
.game-shell.overlay-drawers .touch-preview-close,
.game-shell.overlay-drawers .touch-card-preview-actions button {
    pointer-events: auto;
    touch-action: manipulation;
}


/* --- mobile pass 11 stability + drop fixes --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers {
    min-height: calc(100dvh - var(--topbar-h));
  }

  .game-shell.overlay-drawers .board-wrap {
    min-height: calc(100dvh - var(--topbar-h) - .2rem);
    height: calc(100dvh - var(--topbar-h) - .2rem);
    align-content: start;
    padding-bottom: max(.12rem, var(--safe-bottom));
    gap: .24rem;
  }

  .game-shell.overlay-drawers .player-mat {
    padding: .28rem .34rem .46rem !important;
    overflow: visible;
  }

  .game-shell.overlay-drawers .hand-wrap {
    padding: .24rem .34rem .3rem !important;
    margin-bottom: .06rem;
  }

  .game-shell.overlay-drawers .mobile-turn-bar {
    margin-top: auto !important;
    margin-bottom: 0 !important;
    background: linear-gradient(180deg, rgba(18,32,58,.86), rgba(10,19,35,.9)) !important;
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.08), 0 10px 24px rgba(0,0,0,.22);
  }

  .game-shell.overlay-drawers .mobile-next-phase {
    background: linear-gradient(180deg, rgba(86,120,211,.98), rgba(62,92,176,.98)) !important;
    border-color: rgba(170,196,255,.34) !important;
    color: #f4f8ff !important;
    box-shadow: 0 0 0 1px rgba(255,255,255,.06), 0 8px 18px rgba(46,86,184,.22);
    animation: mobileNextPhasePulse 1.45s ease-in-out infinite;
  }

  .game-shell.overlay-drawers .mobile-undo-phase {
    background: rgba(255,255,255,.06) !important;
    border-color: rgba(255,255,255,.12) !important;
    color: #eaf1ff !important;
  }

  .game-shell.overlay-drawers .mobile-phase-readout {
    color: #f3f7ff !important;
    font-weight: 900 !important;
    letter-spacing: .01em;
    background: transparent !important;
    box-shadow: none !important;
  }

  .game-shell.overlay-drawers .player-mat.active-turn {
    border-color: rgba(245,198,92,.56) !important;
    box-shadow: inset 0 0 0 1px rgba(245,198,92,.24), 0 0 0 2px rgba(245,198,92,.12), 0 0 26px rgba(245,198,92,.12) !important;
    background: linear-gradient(180deg, rgba(22,33,57,.62), rgba(12,20,36,.64)) !important;
  }

  .game-shell.overlay-drawers .player-mat.active-turn .mobile-player-line-left strong {
    color: #f4d15e !important;
    background: transparent !important;
    box-shadow: none !important;
    text-shadow: none !important;
  }

  .game-shell.overlay-drawers .mobile-player-line-left strong {
    background: transparent !important;
    box-shadow: none !important;
    text-shadow: none !important;
  }

  .game-shell.overlay-drawers .mobile-mat-body {
    grid-template-columns: minmax(0, 1fr) calc(var(--card-w) + .92rem);
    align-items: stretch;
    gap: .34rem;
  }

  .game-shell.overlay-drawers .mobile-left-field {
    min-height: calc(var(--card-w) * 2 + 2.1rem);
    padding-bottom: .14rem;
  }

  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    min-height: calc(var(--card-w) + 1.16rem);
    padding-bottom: .06rem;
  }

  .game-shell.overlay-drawers .mobile-right-rail {
    grid-template-rows: calc(var(--card-w) + .98rem) calc(var(--card-w) + .98rem);
    gap: .24rem;
    align-content: start;
    justify-items: center;
    padding-top: 0;
    width: calc(var(--card-w) + .92rem);
  }

  .game-shell.overlay-drawers .mobile-right-rail .mobile-side-slot,
  .game-shell.overlay-drawers .mobile-right-rail .mobile-pile-cell,
  .game-shell.overlay-drawers .mobile-right-rail .pile-zone,
  .game-shell.overlay-drawers .mobile-right-rail .pile-inline,
  .game-shell.overlay-drawers .mobile-right-rail .pile-inline .pile-zone {
    width: calc(var(--card-w) + .12rem) !important;
    min-width: calc(var(--card-w) + .12rem) !important;
  }

  .game-shell.overlay-drawers .mobile-pile-cell {
    grid-template-rows: .8rem var(--card-w);
    justify-items: center;
    align-items: start;
    overflow: visible;
  }

  .game-shell.overlay-drawers .mobile-pile-heading,
  .game-shell.overlay-drawers .zone-row-label.mobile-pile-heading {
    width: 100%;
    max-width: 100%;
    font-size: .46rem !important;
    letter-spacing: .11em;
    margin: 0 0 .04rem 0;
    text-align: center;
    white-space: nowrap;
    overflow: visible;
    text-overflow: clip;
  }

  .game-shell.overlay-drawers .touch-card-preview-layer {
    z-index: 980;
  }

  .game-shell.overlay-drawers .hand-touch-preview {
    height: auto !important;
    min-height: 0 !important;
    max-height: min(54dvh, 420px) !important;
    top: 50% !important;
    bottom: auto !important;
    transform: translateY(-50%);
    padding: .62rem .62rem .6rem !important;
  }

  .game-shell.overlay-drawers .touch-card-preview-sheet {
    height: auto !important;
    min-height: 0;
    grid-template-columns: 96px minmax(0,1fr);
    align-items: start;
  }

  .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-art,
  .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-art img {
    aspect-ratio: 1 / 1 !important;
    height: 96px !important;
    width: 96px !important;
    object-fit: cover;
  }

  .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions {
    position: static !important;
    left: auto !important;
    right: auto !important;
    bottom: auto !important;
    margin-top: .5rem;
    justify-content: center;
    gap: .38rem;
  }

  .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-actions > button,
  .game-shell.overlay-drawers .touch-card-preview-actions .card-action-chip {
    min-height: 34px !important;
    padding: .32rem .68rem !important;
    font-size: .74rem !important;
    background: linear-gradient(180deg, rgba(86,120,211,.98), rgba(62,92,176,.98)) !important;
    border: 1px solid rgba(170,196,255,.34) !important;
    color: #f3f7ff !important;
    box-shadow: 0 8px 18px rgba(46,86,184,.2);
  }

  .game-shell.overlay-drawers .touch-preview-close {
    background: rgba(255,255,255,.08) !important;
    border-color: rgba(255,255,255,.14) !important;
  }

  .game-shell.overlay-drawers .deck-grid-modal .game-card,
  .game-shell.overlay-drawers .prompt-option-card .game-card,
  .game-shell.overlay-drawers .response-prompt-window .prompt-option-card .game-card,
  .game-shell.overlay-drawers .attachment-picker-entry .game-card {
    width: 68px !important;
    height: 68px !important;
    aspect-ratio: 1 / 1 !important;
  }

  .game-shell.overlay-drawers .deck-grid-modal .card-image-wrap,
  .game-shell.overlay-drawers .prompt-option-card .card-image-wrap,
  .game-shell.overlay-drawers .response-prompt-window .prompt-option-card .card-image-wrap,
  .game-shell.overlay-drawers .attachment-picker-entry .card-image-wrap {
    inset: 0 !important;
    height: 100% !important;
    border-radius: calc(.85rem - 4px) !important;
  }

  .game-shell.overlay-drawers .deck-grid-modal .card-overlay,
  .game-shell.overlay-drawers .deck-grid-modal .card-name,
  .game-shell.overlay-drawers .deck-grid-modal .card-sub,
  .game-shell.overlay-drawers .deck-grid-modal .card-action-menu,
  .game-shell.overlay-drawers .prompt-option-card .card-overlay,
  .game-shell.overlay-drawers .prompt-option-card .card-name,
  .game-shell.overlay-drawers .prompt-option-card .card-sub,
  .game-shell.overlay-drawers .response-prompt-window .prompt-option-card .card-overlay,
  .game-shell.overlay-drawers .response-prompt-window .prompt-option-card .card-name,
  .game-shell.overlay-drawers .response-prompt-window .prompt-option-card .card-sub,
  .game-shell.overlay-drawers .attachment-picker-entry .card-overlay,
  .game-shell.overlay-drawers .attachment-picker-entry .card-name,
  .game-shell.overlay-drawers .attachment-picker-entry .card-sub {
    display: none !important;
  }

  .modal-backdrop:not(.response-backdrop) {
    padding-top: calc(var(--topbar-h) + .22rem) !important;
  }

  .response-prompt-window {
    width: min(400px, calc(100vw - 1rem)) !important;
    max-height: min(54dvh, 440px) !important;
  }

  .response-prompt-window .modal-header,
  .response-prompt-window .modal-body,
  .response-prompt-window .modal-footer {
    padding: .46rem .56rem !important;
  }

  .response-prompt-window .notice,
  .response-prompt-window .muted,
  .response-prompt-window .modal-body,
  .response-prompt-window .modal-header {
    font-size: .82rem !important;
    line-height: 1.18 !important;
  }

  .response-prompt-window .prompt-option-grid {
    gap: .36rem !important;
  }

  .response-prompt-window .prompt-option-card,
  .response-prompt-window .prompt-option-plain {
    padding: .28rem !important;
    gap: .22rem !important;
  }

  .response-prompt-window .prompt-option-card button,
  .response-prompt-window .prompt-option-plain button,
  .response-prompt-window .modal-footer button {
    min-height: 30px !important;
    padding: .24rem .46rem !important;
    font-size: .68rem !important;
  }
}

@keyframes mobileNextPhasePulse {
  0%, 100% { box-shadow: 0 0 0 1px rgba(255,255,255,.06), 0 8px 18px rgba(46,86,184,.18); transform: scale(1); }
  50% { box-shadow: 0 0 0 1px rgba(255,255,255,.08), 0 0 0 10px rgba(86,120,211,.10), 0 14px 28px rgba(46,86,184,.28); transform: scale(1.03); }
}


/* --- mobile pass 12 prompt/modal refinements --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .prompt-modal-header {
    display: flex;
    align-items: center;
    justify-content: space-between;
    gap: .6rem;
  }

  .prompt-modal-controls {
    display: flex;
    align-items: center;
    gap: .4rem;
    flex: 0 0 auto;
  }

  .prompt-hide-toggle,
  .prompt-minimized-chip {
    min-height: 32px;
    padding: .34rem .72rem;
    border-radius: 999px;
    border: 1px solid rgba(255,255,255,.12);
    background: linear-gradient(180deg, rgba(50,87,168,.95), rgba(47,72,128,.98));
    color: #eef4ff;
    font-weight: 700;
    letter-spacing: .02em;
    box-shadow: 0 8px 20px rgba(0,0,0,.24), inset 0 0 0 1px rgba(255,255,255,.06);
  }

  .prompt-minimized-chip-wrap {
    position: fixed;
    top: calc(var(--safe-top) + 64px);
    right: max(.6rem, calc(var(--safe-right) + .35rem));
    z-index: 980;
  }

  .modal-backdrop,
  .modal-backdrop.response-backdrop,
  .modal-backdrop.inspect-backdrop {
    padding: .55rem !important;
    padding-top: calc(var(--safe-top) + 68px) !important;
    padding-bottom: calc(var(--safe-bottom) + .55rem) !important;
    align-items: start !important;
    justify-items: center !important;
  }

  .prompt-modal,
  .response-prompt-window,
  .small-modal,
  .modal-window.inspector-window,
  .pile-inspector-window {
    width: calc(100vw - max(1rem, var(--safe-left) + var(--safe-right))) !important;
    max-width: calc(100vw - max(1rem, var(--safe-left) + var(--safe-right))) !important;
    max-height: calc(100dvh - var(--safe-top) - 86px - var(--safe-bottom)) !important;
    border-radius: 1rem !important;
    overflow: hidden;
  }

  .prompt-modal .modal-body,
  .response-prompt-window .modal-body,
  .pile-inspector-body,
  .catalog-deck-body {
    overflow-y: auto !important;
    overflow-x: hidden !important;
    -webkit-overflow-scrolling: touch;
    max-height: calc(100dvh - var(--safe-top) - 160px - var(--safe-bottom)) !important;
    padding: .48rem .56rem !important;
  }

  .prompt-modal .notice,
  .response-prompt-window .notice,
  .prompt-modal .response-context,
  .response-prompt-window .response-context {
    font-size: .82rem !important;
    line-height: 1.18 !important;
    padding: .58rem .7rem !important;
    border-radius: .9rem !important;
  }

  .prompt-group-block {
    gap: .42rem !important;
  }

  .prompt-group-label {
    font-size: .62rem !important;
    letter-spacing: .14em !important;
    padding-top: .08rem !important;
  }

  .prompt-option-grid,
  .response-prompt-window .prompt-option-grid {
    grid-template-columns: repeat(2, minmax(0, 1fr)) !important;
    gap: .42rem !important;
    align-items: start !important;
  }

  .prompt-option-card,
  .prompt-option-plain,
  .response-prompt-window .prompt-option-card,
  .response-prompt-window .prompt-option-plain {
    padding: .32rem !important;
    gap: .28rem !important;
    border-radius: .95rem !important;
    background: rgba(255,255,255,.055) !important;
  }

  .responsive-prompt-card {
    display: grid !important;
    justify-items: center;
    align-content: start;
  }

  .prompt-option-card-art {
    display: grid;
    place-items: center;
    width: 100%;
  }

  .prompt-option-card .game-card,
  .response-prompt-window .prompt-option-card .game-card,
  .deck-grid-modal.mobile-square-grid .game-card {
    width: min(100%, 86px) !important;
    height: auto !important;
    aspect-ratio: 1 / 1 !important;
    border-radius: .9rem !important;
    margin: 0 auto !important;
  }

  .prompt-option-card .card-image-wrap,
  .response-prompt-window .prompt-option-card .card-image-wrap,
  .deck-grid-modal.mobile-square-grid .card-image-wrap {
    inset: 0 !important;
    height: 100% !important;
    border-radius: calc(.9rem - 4px) !important;
  }

  .prompt-option-card .card-overlay,
  .prompt-option-card .card-name,
  .prompt-option-card .card-sub,
  .response-prompt-window .prompt-option-card .card-overlay,
  .response-prompt-window .prompt-option-card .card-name,
  .response-prompt-window .prompt-option-card .card-sub,
  .deck-grid-modal.mobile-square-grid .card-overlay,
  .deck-grid-modal.mobile-square-grid .card-name,
  .deck-grid-modal.mobile-square-grid .card-sub {
    display: none !important;
  }

  .prompt-option-card .card-power,
  .response-prompt-window .prompt-option-card .card-power,
  .deck-grid-modal.mobile-square-grid .card-power {
    top: .14rem !important;
    right: .14rem !important;
  }

  .prompt-option-actions-row,
  .attachment-picker-actions.prompt-option-actions-row {
    width: 100%;
    display: flex;
    justify-content: center;
    align-items: center;
  }

  .prompt-option-card button,
  .prompt-option-plain button,
  .response-prompt-window .prompt-option-card button,
  .response-prompt-window .prompt-option-plain button,
  .modal-footer button {
    min-height: 32px !important;
    padding: .28rem .56rem !important;
    border-radius: 999px !important;
    font-size: .74rem !important;
    line-height: 1.05 !important;
    font-weight: 700 !important;
  }

  .prompt-option-description,
  .prompt-option-plain .muted {
    font-size: .66rem !important;
    line-height: 1.14 !important;
    text-align: center;
  }

  .responsive-prompt-plain {
    align-content: center;
    min-height: 84px;
  }

  .deck-grid-modal.mobile-square-grid {
    display: grid !important;
    grid-template-columns: repeat(auto-fill, minmax(66px, 1fr)) !important;
    gap: .45rem !important;
    align-content: start !important;
  }

  .pile-inspector-window .modal-header {
    padding: .5rem .62rem !important;
  }

  .pile-inspector-window .modal-header strong {
    font-size: .92rem !important;
  }

  .catalog-deck-window .modal-header,
  .pile-inspector-window .modal-header {
    position: sticky;
    top: 0;
    z-index: 2;
    background: linear-gradient(180deg, rgba(9,17,32,.98), rgba(8,14,26,.96));
  }
}


/* --- pass 13 adjustments --- */
.modal-backdrop.inspect-backdrop {
  backdrop-filter: none !important;
  -webkit-backdrop-filter: none !important;
  background: rgba(3,6,12,.22) !important;
}

.pile-inspector-body-with-preview {
  display: grid;
  grid-template-rows: auto 1fr auto;
  gap: .55rem;
}

.pile-inspector-preview {
  display: grid;
  grid-template-columns: 72px minmax(0, 1fr);
  align-items: center;
  gap: .65rem;
  min-height: 72px;
  padding: .4rem .48rem;
  border-radius: 1rem;
  background: rgba(255,255,255,.055);
  border: 1px solid rgba(255,255,255,.08);
  overflow: hidden;
}
.pile-inspector-preview.empty { grid-template-columns: 1fr; min-height: 72px; }
.pile-inspector-preview-art { width:72px; height:72px; border-radius:.9rem; overflow:hidden; }
.pile-inspector-preview-art img { width:100%; height:100%; object-fit:cover; display:block; }
.pile-inspector-preview-copy { min-width:0; display:grid; gap:.14rem; align-content:center; }
.pile-inspector-preview-copy strong { white-space:nowrap; overflow:hidden; text-overflow:ellipsis; }
.pile-inspector-preview-effect { font-size:.72rem; line-height:1.12; display:-webkit-box; -webkit-line-clamp:2; -webkit-box-orient:vertical; overflow:hidden; }

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers { --card-w: clamp(37px, calc((100vw - var(--safe-left) - var(--safe-right) - 1rem - 54px) / 5.45), 52px); }
  .game-shell.overlay-drawers .mobile-mat-body {
    grid-template-columns: minmax(0, 1fr) calc(var(--card-w) + 1.08rem) !important;
    gap: .28rem !important;
  }
  .game-shell.overlay-drawers .mobile-left-field {
    min-height: calc(var(--card-w) * 2 + 2.35rem) !important;
    padding-bottom: .2rem !important;
  }
  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    min-height: calc(var(--card-w) + 1.22rem) !important;
    padding-bottom: .14rem !important;
  }
  .game-shell.overlay-drawers .mobile-right-rail {
    grid-template-rows: calc(var(--card-w) + 1.02rem) calc(var(--card-w) + 1.02rem) !important;
    gap: .28rem !important;
    width: calc(var(--card-w) + 1.08rem) !important;
    align-content: start !important;
  }
  .game-shell.overlay-drawers .mobile-right-rail .mobile-side-slot,
  .game-shell.overlay-drawers .mobile-right-rail .mobile-pile-cell,
  .game-shell.overlay-drawers .mobile-right-rail .pile-zone,
  .game-shell.overlay-drawers .mobile-right-rail .pile-inline,
  .game-shell.overlay-drawers .mobile-right-rail .pile-inline .pile-zone {
    width: calc(var(--card-w) + .28rem) !important;
    min-width: calc(var(--card-w) + .28rem) !important;
  }
  .game-shell.overlay-drawers .mobile-pile-cell {
    grid-template-rows: .9rem var(--card-w) !important;
  }
  .game-shell.overlay-drawers .mobile-pile-heading,
  .game-shell.overlay-drawers .zone-row-label.mobile-pile-heading {
    font-size: .5rem !important;
    line-height: 1 !important;
  }
  .game-shell.overlay-drawers .pile-zone,
  .game-shell.overlay-drawers .pile-inline .pile-zone {
    height: var(--card-w) !important;
  }
  .game-shell.overlay-drawers .mobile-turn-bar {
    position: sticky;
    bottom: calc(var(--safe-bottom) + .22rem);
    z-index: 22;
    margin-top: .18rem !important;
    background: linear-gradient(180deg, rgba(16,25,45,.92), rgba(10,16,28,.96)) !important;
  }
  .game-shell.overlay-drawers .board-wrap {
    padding-bottom: calc(var(--safe-bottom) + 3.9rem) !important;
    gap: .28rem !important;
  }
  .game-shell.overlay-drawers .player-mat.active-turn {
    border-color: rgba(245,198,92,.58) !important;
    box-shadow: inset 0 0 0 1px rgba(245,198,92,.26), 0 0 0 2px rgba(245,198,92,.12), 0 0 22px rgba(245,198,92,.12) !important;
    background: linear-gradient(180deg, rgba(22,33,57,.62), rgba(12,20,36,.64)) !important;
  }
  .game-shell.overlay-drawers .player-mat.active-turn .mobile-player-line-left strong,
  .game-shell.overlay-drawers .player-mat.active-turn .player-avatar {
    color: #f6d57a !important;
    background: transparent !important;
    box-shadow: none !important;
  }
  .game-shell.overlay-drawers .mobile-phase-row [data-action="next-phase"] {
    animation: mobileNextPulse 1.45s ease-in-out infinite;
  }
  .pile-inspector-window .modal-header { position: sticky; top: 0; z-index: 3; }
  .pile-inspector-body-with-preview .pile-inspector-preview { position: sticky; top: 0; z-index: 2; }
  .prompt-option-grid, .response-prompt-window .prompt-option-grid {
    grid-template-columns: repeat(2, minmax(0, 1fr)) !important;
    gap: .34rem !important;
  }
  .prompt-option-card,
  .response-prompt-window .prompt-option-card {
    grid-template-rows: auto auto auto;
    align-content: start;
    justify-items: center;
    min-height: 120px;
    padding: .28rem !important;
  }
  .prompt-option-card .game-card,
  .response-prompt-window .prompt-option-card .game-card,
  .deck-grid-modal.mobile-square-grid .game-card {
    width: 72px !important;
    height: 72px !important;
    aspect-ratio: 1/1 !important;
  }
  .prompt-option-card .card-image-wrap,
  .response-prompt-window .prompt-option-card .card-image-wrap,
  .deck-grid-modal.mobile-square-grid .card-image-wrap {
    inset: 0 !important;
    height: 100% !important;
  }
  .prompt-option-card .card-overlay,
  .prompt-option-card .card-name,
  .prompt-option-card .card-sub,
  .response-prompt-window .prompt-option-card .card-overlay,
  .response-prompt-window .prompt-option-card .card-name,
  .response-prompt-window .prompt-option-card .card-sub,
  .deck-grid-modal.mobile-square-grid .card-overlay,
  .deck-grid-modal.mobile-square-grid .card-name,
  .deck-grid-modal.mobile-square-grid .card-sub { display:none !important; }
  .prompt-option-card button,
  .prompt-option-plain button,
  .response-prompt-window .prompt-option-card button,
  .response-prompt-window .prompt-option-plain button,
  .modal-footer button {
    min-height: 30px !important;
    padding: .26rem .54rem !important;
    font-size: .72rem !important;
  }
  .prompt-option-description, .prompt-option-plain .muted { font-size: .62rem !important; }
}

@keyframes mobileNextPulse {
  0%,100% { box-shadow: 0 0 0 0 rgba(88,134,255,.22), inset 0 0 0 1px rgba(255,255,255,.06); transform: scale(1); }
  50% { box-shadow: 0 0 0 10px rgba(88,134,255,.08), inset 0 0 0 1px rgba(255,255,255,.12); transform: scale(1.02); }
}


/* --- pass 13b adjustments --- */
.modal-backdrop.response-backdrop {
  padding-top: 72px !important;
}
.prompt-minimized-chip-wrap {
  top: 72px;
}


/* --- pass 14 corrective overrides --- */
.square-option-card {
  aspect-ratio: 1 / 1;
  height: auto !important;
  min-height: 0;
}
.square-option-card .card-image-wrap,
.square-option-card.faceup-pile .card-image-wrap {
  inset: 0 !important;
  height: 100% !important;
  border-radius: calc(1rem - 4px) !important;
}
.square-option-card .card-overlay,
.square-option-card .card-name,
.square-option-card .card-sub,
.square-option-card .card-equip-badge,
.square-option-card .pile-card-overlay { display:none !important; }

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers .board-wrap {
    display: flex !important;
    flex-direction: column !important;
    gap: .28rem !important;
    min-height: calc(100dvh - var(--topbar-h) - .15rem) !important;
    height: calc(100dvh - var(--topbar-h) - .15rem) !important;
    padding-bottom: calc(var(--safe-bottom) + .42rem) !important;
    overflow: hidden !important;
  }
  .game-shell.overlay-drawers .player-mat,
  .game-shell.overlay-drawers .hand-wrap,
  .game-shell.overlay-drawers .mobile-turn-bar { flex: 0 0 auto; }
  .game-shell.overlay-drawers .player-mat {
    overflow: hidden !important;
    padding: .34rem .38rem .48rem !important;
    min-height: 0 !important;
  }
  .game-shell.overlay-drawers .mobile-turn-bar {
    margin-top: auto !important;
    position: sticky;
    bottom: var(--safe-bottom);
    z-index: 22;
    background: linear-gradient(180deg, rgba(18,30,54,.94), rgba(10,18,34,.97)) !important;
  }
  .game-shell.overlay-drawers .hand-wrap {
    padding-top: .28rem !important;
    padding-bottom: .18rem !important;
    min-height: calc(var(--hand-w) + 2.35rem) !important;
  }
  .game-shell.overlay-drawers .mobile-mat-body {
    display: grid !important;
    grid-template-columns: 1fr !important;
    gap: .24rem !important;
    align-items: start !important;
  }
  .game-shell.overlay-drawers .mobile-field-row {
    display: grid !important;
    grid-template-columns: minmax(0, 1fr) auto !important;
    gap: .3rem !important;
    align-items: start !important;
    min-width: 0;
  }
  .game-shell.overlay-drawers .mobile-field-row-main {
    min-width: 0;
    overflow: hidden;
  }
  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    width: calc(var(--card-w) + .42rem) !important;
    min-width: calc(var(--card-w) + .42rem) !important;
  }
  .game-shell.overlay-drawers .mobile-pile-cell {
    display:grid !important;
    grid-template-rows: .9rem var(--card-w) !important;
    align-items:start !important;
  }
  .game-shell.overlay-drawers .mobile-pile-heading {
    font-size: .52rem !important;
    line-height: .95 !important;
    white-space: nowrap !important;
    text-align: center;
  }
  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    min-height: calc(var(--card-w) + 1.36rem) !important;
    grid-template-rows: .96rem auto !important;
    padding-bottom: .12rem !important;
  }
  .game-shell.overlay-drawers .guardian-strip,
  .game-shell.overlay-drawers .reserve-strip {
    min-height: var(--card-w) !important;
    padding-right: calc(var(--card-w) * .08) !important;
    gap: calc(var(--card-w) * .06) !important;
    overflow-x: hidden !important;
  }
  .game-shell.overlay-drawers .reserve-strip .zone-stack,
  .game-shell.overlay-drawers .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .reserve-strip .game-card,
  .game-shell.overlay-drawers .guardian-strip .game-card,
  .game-shell.overlay-drawers .reserve-strip .zone-slot,
  .game-shell.overlay-drawers .guardian-strip .zone-slot {
    width: var(--card-w) !important;
    min-width: var(--card-w) !important;
    height: var(--card-w) !important;
    flex: 0 0 var(--card-w) !important;
  }
  .game-shell.overlay-drawers .player-mat.active-turn {
    border-color: rgba(245,198,92,.7) !important;
    box-shadow: inset 0 0 0 1px rgba(245,198,92,.28), 0 0 0 2px rgba(245,198,92,.18), 0 0 24px rgba(245,198,92,.14) !important;
  }
  .game-shell.overlay-drawers .player-mat.active-turn .mobile-player-line-left strong { background: transparent !important; }
  .game-shell.overlay-drawers .pile-inspector-window {
    margin-top: calc(var(--topbar-h) + .12rem) !important;
    max-height: calc(100dvh - var(--topbar-h) - .5rem) !important;
  }
  .game-shell.overlay-drawers .pile-inspector-body-with-preview {
    display: grid;
    grid-template-rows: auto minmax(0,1fr);
    gap: .36rem;
    min-height: 0;
  }
  .game-shell.overlay-drawers .pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview {
    display: none !important;
  }
  .game-shell.overlay-drawers .pile-inspector-preview {
    position: sticky;
    top: 0;
    z-index: 3;
    min-height: var(--card-w) !important;
    grid-template-columns: var(--card-w) minmax(0,1fr) !important;
    align-items: stretch;
  }
  .game-shell.overlay-drawers .pile-inspector-preview-art {
    width: var(--card-w) !important;
    height: var(--card-w) !important;
  }
  .game-shell.overlay-drawers .deck-grid-modal {
    min-height: 0;
    overflow: auto !important;
    padding-right: .1rem;
  }
  .game-shell.overlay-drawers .deck-grid-modal.mobile-square-grid {
    display: grid !important;
    grid-template-columns: repeat(5, minmax(0, 1fr)) !important;
    gap: .34rem !important;
    align-content: start;
  }
  .game-shell.overlay-drawers .deck-grid-modal.mobile-square-grid .square-option-card {
    width: 100% !important;
    aspect-ratio: 1 / 1 !important;
    height: auto !important;
    min-width: 0 !important;
  }
  .game-shell.overlay-drawers .prompt-option-grid,
  .game-shell.overlay-drawers .response-prompt-window .prompt-option-grid {
    display: grid !important;
    grid-template-columns: repeat(2, minmax(0,1fr)) !important;
    gap: .34rem !important;
    max-height: min(52dvh, 430px);
    overflow: auto;
    padding-right: .08rem;
  }
  .game-shell.overlay-drawers .prompt-option-card.responsive-prompt-card,
  .game-shell.overlay-drawers .prompt-option-plain.responsive-prompt-plain {
    min-width: 0;
    padding: .34rem !important;
    gap: .26rem !important;
  }
  .game-shell.overlay-drawers .prompt-option-card .prompt-option-card-art .square-option-card {
    width: 100% !important;
    max-width: 88px;
    margin: 0 auto;
  }
  .game-shell.overlay-drawers .prompt-option-actions-row,
  .game-shell.overlay-drawers .prompt-option-card .modal-actions {
    justify-content: center;
  }
  .game-shell.overlay-drawers .prompt-option-actions-row > button,
  .game-shell.overlay-drawers .prompt-option-card .modal-actions > button,
  .game-shell.overlay-drawers .prompt-option-plain > button {
    width: auto !important;
    min-width: 0 !important;
    min-height: 34px !important;
    padding: .34rem .76rem !important;
  }
}

.game-shell:not(.overlay-drawers) .mat-turn-bubble,
.game-shell:not(.overlay-drawers) .turn-bubble { display:none !important; }
.game-shell:not(.overlay-drawers) .player-mat.active-turn {
  border-color: rgba(245,198,92,.62) !important;
  box-shadow: inset 0 0 0 1px rgba(245,198,92,.22), 0 0 0 2px rgba(245,198,92,.1), 0 0 28px rgba(245,198,92,.1) !important;
}
.game-shell:not(.overlay-drawers) .player-mat.active-turn .player-ident strong { color:#f6d57a !important; }
.pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview { display:none !important; }
.modal-backdrop.inspect-backdrop { backdrop-filter: none !important; background: rgba(6,10,20,.18) !important; }
.modal-backdrop.response-backdrop { padding-top: max(1rem, calc(var(--topbar-h) + .45rem)) !important; align-items: start !important; }
.response-prompt-window { margin-top: max(.35rem, calc(var(--topbar-h) + .15rem)) !important; }


/* --- pass15 alignment and inspector fixes --- */
.pile-grid-only .square-option-card,
.deck-grid-modal .square-option-card {
  aspect-ratio: 1 / 1 !important;
  height: auto !important;
}
.pile-grid-only .square-option-card .card-image-wrap,
.deck-grid-modal .square-option-card .card-image-wrap {
  inset: 0 !important;
  height: 100% !important;
  border-radius: calc(1rem - 4px) !important;
}
.pile-grid-only .square-option-card .card-name,
.pile-grid-only .square-option-card .card-sub,
.pile-grid-only .square-option-card .card-overlay,
.deck-grid-modal .square-option-card .card-name,
.deck-grid-modal .square-option-card .card-sub,
.deck-grid-modal .square-option-card .card-overlay,
.deck-grid-modal .square-option-card .pile-card-overlay {
  display: none !important;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers .board-wrap {
    display: flex !important;
    flex-direction: column !important;
    gap: .26rem !important;
    min-height: calc(100dvh - var(--topbar-h) - .1rem) !important;
    height: calc(100dvh - var(--topbar-h) - .1rem) !important;
    overflow-y: auto !important;
    overflow-x: hidden !important;
    padding-bottom: max(.18rem, var(--safe-bottom)) !important;
  }
  .game-shell.overlay-drawers .player-mat,
  .game-shell.overlay-drawers .hand-wrap,
  .game-shell.overlay-drawers .mobile-turn-bar { flex: 0 0 auto !important; }
  .game-shell.overlay-drawers .player-mat {
    min-height: calc(var(--card-w) * 2 + 2.65rem) !important;
    padding: .32rem .36rem .34rem !important;
    overflow: hidden !important;
  }
  .game-shell.overlay-drawers .hand-wrap {
    min-height: calc(var(--hand-w) + 1.75rem) !important;
    padding-top: .22rem !important;
    padding-bottom: .12rem !important;
    margin-bottom: 0 !important;
  }
  .game-shell.overlay-drawers .mobile-turn-bar {
    margin-top: auto !important;
    margin-bottom: 0 !important;
    position: sticky !important;
    bottom: 0 !important;
    z-index: 22 !important;
    background: linear-gradient(180deg, rgba(18,30,54,.94), rgba(10,18,34,.97)) !important;
  }
  .game-shell.overlay-drawers .mobile-mat-body {
    display: grid !important;
    grid-template-columns: 1fr !important;
    gap: .18rem !important;
    align-items: start !important;
  }
  .game-shell.overlay-drawers .mobile-field-row {
    display: grid !important;
    grid-template-columns: minmax(0,1fr) calc(var(--card-w) + .86rem) !important;
    gap: .22rem !important;
    align-items: start !important;
    min-height: calc(var(--card-w) + 1.12rem) !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-main {
    min-width: 0 !important;
    overflow: hidden !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip {
    gap: .16rem !important;
    min-height: var(--card-w) !important;
    padding-right: 0 !important;
    overflow-x: auto !important;
    overflow-y: hidden !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip > * {
    width: calc((100% - .64rem) / 5) !important;
    min-width: calc((100% - .64rem) / 5) !important;
    height: calc((100% - .64rem) / 5) !important;
    flex: 0 0 calc((100% - .64rem) / 5) !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack {
    width: 100% !important;
    min-width: 100% !important;
    height: 100% !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    width: calc(var(--card-w) + .86rem) !important;
    min-width: calc(var(--card-w) + .86rem) !important;
    align-self: start !important;
    height: calc(var(--card-w) + 1.12rem) !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    display: grid !important;
    grid-template-rows: .9rem var(--card-w) !important;
    align-content: start !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-heading {
    font-size: .54rem !important;
    line-height: .9 !important;
    text-align: center !important;
    white-space: nowrap !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    width: var(--card-w) !important;
    min-width: var(--card-w) !important;
    height: var(--card-w) !important;
  }
  .game-shell.overlay-drawers .mobile-field-row-side .pile-label {
    display: none !important;
  }
  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    min-height: calc(var(--card-w) + 1.12rem) !important;
    grid-template-rows: .88rem auto !important;
    padding-bottom: 0 !important;
  }
  .game-shell.overlay-drawers .pile-inspector-window {
    max-height: calc(100dvh - var(--topbar-h) - .35rem) !important;
  }
  .game-shell.overlay-drawers .pile-inspector-body-with-preview {
    grid-template-rows: auto minmax(0,1fr) !important;
  }
  .game-shell.overlay-drawers .pile-inspector-preview {
    min-height: var(--card-w) !important;
    grid-template-columns: var(--card-w) minmax(0,1fr) !important;
    position: sticky !important;
    top: 0 !important;
    z-index: 2 !important;
  }
  .game-shell.overlay-drawers .pile-inspector-preview.empty,
  .game-shell.overlay-drawers .pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview {
    display: none !important;
  }
}


/* --- pass16 targeted mobile field sizing / preview / prompt fixes --- */
.prompt-minimized-chip-wrap {
  left: 50% !important;
  right: auto !important;
  transform: translateX(-50%);
  z-index: 2400 !important;
}

.pile-inspector-body-with-preview {
  display: grid;
  grid-template-rows: auto minmax(0,1fr);
  gap: .36rem;
  min-height: 0;
}

.pile-inspector-preview {
  display: grid !important;
  grid-template-columns: minmax(72px, var(--card-w)) minmax(0, 1fr);
  gap: .55rem;
  align-items: stretch;
  overflow: hidden;
  max-height: 0;
  opacity: 0;
  padding: 0;
  margin: 0;
  border-radius: 1rem;
  border: 0 solid rgba(255,255,255,.12);
  background: linear-gradient(180deg, rgba(17,27,46,.94), rgba(10,17,30,.97));
  transform: translateY(-8px);
  transition: max-height .22s ease, opacity .18s ease, padding .22s ease, margin .22s ease, border-width .22s ease, transform .22s ease;
}

.pile-inspector-body-with-preview.has-selected-card .pile-inspector-preview {
  max-height: min(34vh, 260px);
  opacity: 1;
  padding: .6rem;
  margin: 0 0 .12rem;
  border-width: 1px;
  transform: translateY(0);
}

.pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview,
.game-shell.overlay-drawers .pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview {
  display: grid !important;
  max-height: 0 !important;
  opacity: 0 !important;
  padding: 0 !important;
  margin: 0 !important;
  border-width: 0 !important;
  transform: translateY(-8px) !important;
  pointer-events: none;
}

.pile-inspector-preview.empty {
  pointer-events: none;
}

.pile-inspector-preview-art {
  width: min(96px, var(--card-w));
  height: min(96px, var(--card-w));
  overflow: hidden;
  border-radius: .9rem;
}

.pile-inspector-preview-art img {
  width: 100%;
  height: 100%;
  object-fit: cover;
  display: block;
}

.pile-inspector-preview-copy {
  min-width: 0;
  display: grid;
  align-content: start;
  gap: .22rem;
}

.pile-inspector-preview-copy strong {
  font-size: 1rem;
  line-height: 1.1;
}

.pile-inspector-preview-effect {
  max-height: min(18vh, 120px);
  overflow: auto;
  padding-right: .1rem;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers .board-wrap {
    padding-bottom: calc(var(--safe-bottom) + 4.35rem) !important;
  }

  .game-shell.overlay-drawers .mobile-turn-bar {
    display: block !important;
    order: 99;
    flex-shrink: 0;
    position: sticky !important;
    bottom: 0 !important;
    z-index: 28 !important;
    margin-top: .22rem !important;
  }

  .game-shell.overlay-drawers .mobile-field-row {
    --mobile-row-gap: .22rem;
    --mobile-zone-gap: .16rem;
    --mobile-side-extra: .86rem;
    --mobile-zone-size-raw: calc((100% - var(--mobile-row-gap) - var(--mobile-side-extra) - (4 * var(--mobile-zone-gap))) / 6);
    --mobile-zone-size: clamp(46px, calc(var(--mobile-zone-size-raw) - .5px), 72px);
    --mobile-side-rail: calc(var(--mobile-zone-size) + var(--mobile-side-extra));
    grid-template-columns: minmax(0, 1fr) var(--mobile-side-rail) !important;
    gap: var(--mobile-row-gap) !important;
    min-height: calc(var(--mobile-zone-size) + 1.12rem) !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main {
    min-width: 0 !important;
    overflow: hidden !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip {
    display: flex !important;
    flex-wrap: nowrap !important;
    justify-content: flex-start !important;
    gap: var(--mobile-zone-gap) !important;
    min-height: var(--mobile-zone-size) !important;
    padding-right: 0 !important;
    overflow-x: auto !important;
    overflow-y: hidden !important;
    scroll-snap-type: x proximity;
    scrollbar-width: none;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip::-webkit-scrollbar,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip::-webkit-scrollbar {
    display: none;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip > * {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    flex: 0 0 var(--mobile-zone-size) !important;
    scroll-snap-align: start;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    width: var(--mobile-side-rail) !important;
    min-width: var(--mobile-side-rail) !important;
    height: calc(var(--mobile-zone-size) + 1.12rem) !important;
    align-self: start !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    grid-template-rows: .9rem var(--mobile-zone-size) !important;
  }

  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    min-height: calc(var(--mobile-zone-size) + 1.12rem) !important;
    grid-template-rows: .88rem auto !important;
    padding-bottom: 0 !important;
  }

  .game-shell.overlay-drawers .pile-inspector-preview {
    position: sticky !important;
    top: 0 !important;
    z-index: 4 !important;
    grid-template-columns: var(--mobile-zone-size) minmax(0, 1fr) !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview.has-selected-card .pile-inspector-preview {
    max-height: min(32dvh, 240px) !important;
  }

  .game-shell.overlay-drawers .pile-inspector-preview-art {
    width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
  }
}

/* --- pass17 mobile bottom alignment / field spacing refinement --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers {
    --mobile-bottom-bar-h: clamp(48px, 7.2dvh, 62px);
    --mobile-bottom-gap: .34rem;
    --mobile-field-gap: clamp(.24rem, 1.1vw, .34rem);
    --mobile-row-gap: clamp(.24rem, 1.05vw, .38rem);
    --mobile-zone-gap: clamp(.18rem, .9vw, .3rem);
    --mobile-side-extra: .92rem;
    --mobile-zone-size-raw: calc((100% - var(--mobile-row-gap) - var(--mobile-side-extra) - (4 * var(--mobile-zone-gap))) / 6);
    --mobile-zone-size: clamp(46px, calc(var(--mobile-zone-size-raw) - 1px), 74px);
    --mobile-side-rail: calc(var(--mobile-zone-size) + var(--mobile-side-extra));
  }

  .game-shell.overlay-drawers .board-wrap {
    display: flex !important;
    flex-direction: column !important;
    gap: var(--mobile-field-gap) !important;
    min-height: calc(100dvh - var(--topbar-h) - var(--safe-top) - var(--safe-bottom) - .9rem) !important;
    padding-bottom: 0 !important;
  }

  .game-shell.overlay-drawers .player-mat,
  .game-shell.overlay-drawers .mobile-mat-layout,
  .game-shell.overlay-drawers .mobile-mat-body,
  .game-shell.overlay-drawers .mobile-field-row,
  .game-shell.overlay-drawers .mobile-field-row-main,
  .game-shell.overlay-drawers .zone-row-block {
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .player-mat {
    flex: 0 0 auto;
  }

  .game-shell.overlay-drawers .hand-wrap {
    order: 99 !important;
    flex: 0 0 auto !important;
    margin-bottom: var(--mobile-bottom-gap) !important;
  }

  .game-shell.overlay-drawers .mobile-turn-bar {
    order: 100 !important;
    flex: 0 0 auto !important;
    margin-top: auto !important;
    margin-bottom: 0 !important;
    min-height: var(--mobile-bottom-bar-h) !important;
    position: sticky !important;
    bottom: calc(var(--safe-bottom) + .18rem) !important;
    z-index: 32 !important;
  }

  .game-shell.overlay-drawers .mobile-mat-header {
    grid-template-columns: minmax(0, 1fr) var(--mobile-side-rail) !important;
    align-items: center !important;
    gap: var(--mobile-row-gap) !important;
  }

  .game-shell.overlay-drawers .mobile-player-hand-meta {
    justify-self: center !important;
    align-self: center !important;
    text-align: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row {
    grid-template-columns: minmax(0, 1fr) var(--mobile-side-rail) !important;
    gap: var(--mobile-row-gap) !important;
    align-items: start !important;
    min-height: calc(var(--mobile-zone-size) + 1.52rem) !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main {
    min-width: 0 !important;
  }

  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    grid-template-rows: .94rem minmax(calc(var(--mobile-zone-size) + .62rem), auto) !important;
    min-height: calc(var(--mobile-zone-size) + 1.56rem) !important;
    padding-bottom: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .zone-row-label {
    width: 100% !important;
    margin: 0 0 .18rem !important;
    display: flex !important;
    align-items: center !important;
    justify-content: center !important;
    text-align: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip {
    display: flex !important;
    flex-wrap: nowrap !important;
    justify-content: flex-start !important;
    gap: var(--mobile-zone-gap) !important;
    min-height: calc(var(--mobile-zone-size) + .62rem) !important;
    padding: .2rem 0 .42rem !important;
    overflow-x: auto !important;
    overflow-y: hidden !important;
    scrollbar-width: none !important;
    scroll-snap-type: x proximity;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip::-webkit-scrollbar,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip::-webkit-scrollbar {
    display: none !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip > * {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    flex: 0 0 var(--mobile-zone-size) !important;
    scroll-snap-align: start;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    width: var(--mobile-side-rail) !important;
    min-width: var(--mobile-side-rail) !important;
    height: calc(var(--mobile-zone-size) + 1.2rem) !important;
    align-self: start !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    display: grid !important;
    grid-template-rows: .96rem var(--mobile-zone-size) !important;
    justify-items: center !important;
    align-content: start !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-heading {
    width: 100% !important;
    text-align: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    margin-inline: auto !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .zone-slot {
    transform-origin: center center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .game-card:not(.fx-animating):not(.drag-source-card):hover {
    transform: scale(1.08) !important;
  }
}

/* --- pass18 mobile viewport-locked hand/phase and proportional field sizing --- */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers {
    --mobile-shell-x: max(.5rem, var(--safe-left));
    --mobile-shell-right: max(.5rem, var(--safe-right));
    --mobile-mat-x: .38rem;
    --mobile-panel-border: 2px;
    --mobile-screen-usable-w: calc(100vw - var(--mobile-shell-x) - var(--mobile-shell-right) - (2 * var(--mobile-mat-x)) - (2 * var(--mobile-panel-border)));

    /* Field equation: 5.75 cards for guardian/reserve carousel + 1 spacing-card + 1 deck/grave card = 7.75W. */
    --mobile-zone-size: clamp(42px, calc(var(--mobile-screen-usable-w) / 7.75), 58px);
    --mobile-zone-gap: calc(var(--mobile-zone-size) * .1875);
    --mobile-left-zone-w: calc(var(--mobile-zone-size) * 5.75);
    --mobile-field-col-gap: var(--mobile-zone-size);
    --mobile-side-rail: var(--mobile-zone-size);

    /* Hand equation: after shell/panel padding and normal inter-card gaps, divide remaining row by 5.75. */
    --mobile-hand-gap: clamp(.28rem, 1.5vw, .42rem);
    --mobile-hand-size: clamp(50px, calc((100vw - var(--mobile-shell-x) - var(--mobile-shell-right) - 1.05rem - (4 * var(--mobile-hand-gap))) / 5.75), 70px);
    --hand-w: var(--mobile-hand-size);
    --hand-h: var(--mobile-hand-size);
    --card-w: var(--mobile-zone-size);
    --card-h: var(--mobile-zone-size);
    --pile-w: var(--mobile-zone-size);

    --mobile-bottom-bar-h: clamp(58px, 8.25dvh, 72px);
    --mobile-bottom-gap: .28rem;
    --mobile-hand-window-h: calc(var(--mobile-hand-size) + 2.22rem);
    --mobile-board-top-gap: .42rem;
    --mobile-board-h: calc(100dvh - var(--topbar-h) - var(--safe-top) - var(--safe-bottom) - var(--mobile-bottom-bar-h) - var(--mobile-hand-window-h) - var(--mobile-bottom-gap) - var(--mobile-board-top-gap));
  }

  .shell.game-active,
  .shell.game-active .game-shell.overlay-drawers {
    overflow: hidden !important;
  }

  .game-shell.overlay-drawers .board-wrap {
    position: relative !important;
    display: grid !important;
    grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
    align-content: stretch !important;
    gap: .32rem !important;
    width: 100% !important;
    height: max(0px, var(--mobile-board-h)) !important;
    min-height: max(0px, var(--mobile-board-h)) !important;
    padding: 0 !important;
    margin: var(--mobile-board-top-gap) 0 0 !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .player-mat {
    min-height: 0 !important;
    height: 100% !important;
    padding: .34rem var(--mobile-mat-x) .28rem !important;
    overflow: visible !important;
    display: grid !important;
  }

  .game-shell.overlay-drawers .mobile-mat-layout {
    min-height: 0 !important;
    height: 100% !important;
    display: grid !important;
    grid-template-rows: auto minmax(0, 1fr) !important;
    gap: .16rem !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .mobile-mat-body {
    min-height: 0 !important;
    height: 100% !important;
    display: grid !important;
    grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
    gap: .12rem !important;
    align-items: stretch !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .mobile-mat-header {
    display: grid !important;
    grid-template-columns: var(--mobile-left-zone-w) var(--mobile-side-rail) !important;
    column-gap: var(--mobile-field-col-gap) !important;
    align-items: center !important;
    margin: 0 !important;
    min-width: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-player-line-left {
    min-width: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-player-hand-meta {
    justify-self: center !important;
    align-self: center !important;
    width: max-content !important;
    min-width: calc(var(--mobile-zone-size) * .88) !important;
    text-align: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row {
    display: grid !important;
    grid-template-columns: var(--mobile-left-zone-w) var(--mobile-side-rail) !important;
    column-gap: var(--mobile-field-col-gap) !important;
    align-items: center !important;
    min-width: 0 !important;
    min-height: 0 !important;
    height: 100% !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main,
  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    width: var(--mobile-left-zone-w) !important;
    min-width: 0 !important;
    height: 100% !important;
    min-height: 0 !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    display: grid !important;
    grid-template-rows: .86rem minmax(0, 1fr) !important;
    align-content: stretch !important;
    padding: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .zone-row-label {
    width: var(--mobile-left-zone-w) !important;
    height: .86rem !important;
    margin: 0 !important;
    display: flex !important;
    align-items: end !important;
    justify-content: center !important;
    text-align: center !important;
    font-size: clamp(.42rem, 1.65vw, .54rem) !important;
    letter-spacing: .18em !important;
    line-height: 1 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip {
    width: var(--mobile-left-zone-w) !important;
    min-width: 0 !important;
    min-height: 0 !important;
    height: 100% !important;
    display: flex !important;
    flex-wrap: nowrap !important;
    justify-content: flex-start !important;
    align-items: center !important;
    gap: var(--mobile-zone-gap) !important;
    padding: calc(var(--mobile-zone-size) * .13) 0 !important;
    overflow-x: auto !important;
    overflow-y: hidden !important;
    scrollbar-width: none !important;
    scroll-snap-type: x proximity !important;
    -webkit-overflow-scrolling: touch !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip::-webkit-scrollbar,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip::-webkit-scrollbar {
    display: none !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-slot {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    min-height: var(--mobile-zone-size) !important;
    flex: 0 0 var(--mobile-zone-size) !important;
    scroll-snap-align: start !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .zone-slot {
    transform-origin: center center !important;
    transition: transform .14s ease, filter .14s ease, box-shadow .14s ease !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .game-card:not(.fx-animating):not(.drag-source-card):hover,
  .game-shell.overlay-drawers .mobile-field-row-main .game-card.menu-open {
    transform: scale(1.25) !important;
    z-index: 20 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    width: var(--mobile-side-rail) !important;
    min-width: var(--mobile-side-rail) !important;
    height: 100% !important;
    min-height: 0 !important;
    align-self: stretch !important;
    justify-self: center !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    display: grid !important;
    grid-template-rows: .86rem var(--mobile-zone-size) !important;
    align-content: center !important;
    justify-items: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-heading {
    width: var(--mobile-side-rail) !important;
    height: .86rem !important;
    display: flex !important;
    align-items: end !important;
    justify-content: center !important;
    margin: 0 !important;
    text-align: center !important;
    font-size: clamp(.42rem, 1.65vw, .54rem) !important;
    letter-spacing: .18em !important;
    line-height: 1 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    min-height: var(--mobile-zone-size) !important;
    margin-inline: auto !important;
  }

  .game-shell.overlay-drawers .hand-wrap {
    position: fixed !important;
    left: var(--mobile-shell-x) !important;
    right: var(--mobile-shell-right) !important;
    bottom: calc(var(--safe-bottom) + var(--mobile-bottom-bar-h) + var(--mobile-bottom-gap)) !important;
    z-index: 35 !important;
    width: auto !important;
    min-height: var(--mobile-hand-window-h) !important;
    max-height: var(--mobile-hand-window-h) !important;
    margin: 0 !important;
    padding: .42rem .52rem .38rem !important;
    display: grid !important;
    grid-template-rows: auto minmax(0, 1fr) !important;
    grid-template-areas: "meta" "row" !important;
    gap: .28rem !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .hand-actions-right {
    display: none !important;
  }

  .game-shell.overlay-drawers .hand-meta-left {
    grid-area: meta !important;
    min-height: .7rem !important;
  }

  .game-shell.overlay-drawers .hand-row-wrap {
    grid-area: row !important;
    min-width: 0 !important;
    min-height: calc(var(--mobile-hand-size) * 1.25) !important;
    height: calc(var(--mobile-hand-size) * 1.25) !important;
    overflow-x: auto !important;
    overflow-y: hidden !important;
    padding: calc(var(--mobile-hand-size) * .125) 0 !important;
    scrollbar-width: none !important;
    -webkit-overflow-scrolling: touch !important;
    touch-action: pan-x !important;
    overscroll-behavior-x: contain !important;
  }

  .game-shell.overlay-drawers .hand-row-wrap::-webkit-scrollbar {
    display: none !important;
  }

  .game-shell.overlay-drawers .hand-row {
    width: max-content !important;
    min-width: 100% !important;
    height: var(--mobile-hand-size) !important;
    display: flex !important;
    align-items: center !important;
    justify-content: flex-start !important;
    gap: var(--mobile-hand-gap) !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .hand-row .game-card,
  .game-shell.overlay-drawers .hand-row .zone-slot {
    width: var(--mobile-hand-size) !important;
    min-width: var(--mobile-hand-size) !important;
    height: var(--mobile-hand-size) !important;
    min-height: var(--mobile-hand-size) !important;
    flex: 0 0 var(--mobile-hand-size) !important;
    transform-origin: center center !important;
  }

  .game-shell.overlay-drawers .mobile-turn-bar {
    position: fixed !important;
    left: var(--mobile-shell-x) !important;
    right: var(--mobile-shell-right) !important;
    bottom: var(--safe-bottom) !important;
    z-index: 36 !important;
    width: auto !important;
    min-height: var(--mobile-bottom-bar-h) !important;
    max-height: var(--mobile-bottom-bar-h) !important;
    margin: 0 !important;
    padding: .42rem .5rem !important;
  }
}

@media (max-width: 380px), ((hover: none) and (pointer: coarse) and (max-width: 380px)) {
  .game-shell.overlay-drawers {
    --mobile-zone-size: clamp(39px, calc(var(--mobile-screen-usable-w) / 7.75), 54px);
    --mobile-hand-size: clamp(48px, calc((100vw - var(--mobile-shell-x) - var(--mobile-shell-right) - .95rem - (4 * var(--mobile-hand-gap))) / 5.75), 64px);
    --mobile-bottom-bar-h: clamp(54px, 7.8dvh, 66px);
  }
}

/* === Revision pass27: targeted mobile rail/zone spacing + bottom bar alignment ===
   Changelog:
   - Mobile only: rebuilt the field row width math to leave real horizontal breathing room for
     reserve/guardian strips and their 1.25x growth state so cards no longer run into the right edge.
   - Mobile only: matched deck/grave vertical alignment to the reserve/guardian card bands.
   - Mobile only: converted the bottom phase bar into an edge-to-edge footer that mirrors the top bar.
*/
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers {
    /* pass27: reserve a little more horizontal budget for outer padding, slot borders, and growth. */
    --mobile-zone-size: clamp(41px, calc(var(--mobile-screen-usable-w) / 8.15), 58px);
    --mobile-zone-gap: calc(var(--mobile-zone-size) * .18);
    --mobile-zone-edge-pad: calc(var(--mobile-zone-size) * .12);
    --mobile-field-col-gap: calc(var(--mobile-zone-size) * .72);
    --mobile-left-zone-w: calc((var(--mobile-zone-size) * 5.75) + (2 * var(--mobile-zone-edge-pad)));
    --mobile-side-rail: calc(var(--mobile-zone-size) + (var(--mobile-zone-size) * .08));

    /* pass27: use one shared row band so the side piles and field rows center on the same vertical axis. */
    --mobile-row-label-h: .94rem;
    --mobile-zone-band-pad-y: calc(var(--mobile-zone-size) * .14);
    --mobile-row-card-band-h: calc((var(--mobile-zone-size) * 1.25) + (2 * var(--mobile-zone-band-pad-y)));

    /* pass27: footer sits flush to the viewport edge, so the hand should key off the true bar height. */
    --mobile-bottom-gap: 0px;
    --mobile-bottom-bar-h: clamp(56px, 8dvh, 70px);
    --mobile-hand-window-h: calc(var(--mobile-hand-size) + 2.1rem);
    --mobile-board-top-gap: .32rem;
    --mobile-board-h: calc(100dvh - var(--topbar-h) - var(--safe-top) - var(--safe-bottom) - var(--mobile-bottom-bar-h) - var(--mobile-hand-window-h) - var(--mobile-board-top-gap));
  }

  .game-shell.overlay-drawers .board-wrap {
    /* pass27: keep the board strictly between the fixed top bar and fixed bottom UI. */
    gap: .32rem !important;
    margin-top: var(--mobile-board-top-gap) !important;
    height: max(0px, var(--mobile-board-h)) !important;
    min-height: max(0px, var(--mobile-board-h)) !important;
  }

  .game-shell.overlay-drawers .player-mat {
    /* pass27: trim excess bottom padding without crowding the rows. */
    padding: .34rem var(--mobile-mat-x) .18rem !important;
  }

  .game-shell.overlay-drawers .mobile-mat-header,
  .game-shell.overlay-drawers .mobile-field-row {
    /* pass27: center the whole field geometry so left zones move right a touch and side rails move left. */
    grid-template-columns: var(--mobile-left-zone-w) var(--mobile-side-rail) !important;
    column-gap: var(--mobile-field-col-gap) !important;
    justify-content: center !important;
  }

  .game-shell.overlay-drawers .mobile-player-hand-meta {
    /* pass27: keep the hand bubble centered over the deck/grave column after the rail shift. */
    justify-self: center !important;
    width: var(--mobile-side-rail) !important;
    min-width: var(--mobile-side-rail) !important;
    display: inline-flex !important;
    justify-content: center !important;
  }

  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    /* pass27: share the same label + card-band math as the side piles. */
    grid-template-rows: var(--mobile-row-label-h) var(--mobile-row-card-band-h) !important;
    min-height: calc(var(--mobile-row-label-h) + var(--mobile-row-card-band-h)) !important;
    padding: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .zone-row-label,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-heading {
    /* pass27: keep headings centered over their respective columns. */
    height: var(--mobile-row-label-h) !important;
    align-items: end !important;
    justify-content: center !important;
    margin: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip {
    /* pass27: add true inner edge padding and a taller band so borders/selection growth do not clip. */
    width: var(--mobile-left-zone-w) !important;
    min-height: var(--mobile-row-card-band-h) !important;
    height: var(--mobile-row-card-band-h) !important;
    align-items: center !important;
    gap: var(--mobile-zone-gap) !important;
    padding: var(--mobile-zone-band-pad-y) var(--mobile-zone-edge-pad) !important;
    overflow-x: auto !important;
    overflow-y: visible !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-slot {
    /* pass27: preserve square slot sizing while leaving room around each slot. */
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    min-height: var(--mobile-zone-size) !important;
    flex: 0 0 var(--mobile-zone-size) !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .zone-stack {
    /* pass27: center expansion within the enlarged card band. */
    transform-origin: center center !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    /* pass27: match the field-row band height so deck/grave centers line up with reserve/guardian centers. */
    width: var(--mobile-side-rail) !important;
    min-width: var(--mobile-side-rail) !important;
    min-height: calc(var(--mobile-row-label-h) + var(--mobile-row-card-band-h)) !important;
    height: calc(var(--mobile-row-label-h) + var(--mobile-row-card-band-h)) !important;
    justify-self: center !important;
    align-self: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    grid-template-rows: var(--mobile-row-label-h) var(--mobile-row-card-band-h) !important;
    align-items: stretch !important;
    justify-items: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    /* pass27: keep deck/grave square and centered in the same band as their matching row. */
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    min-height: var(--mobile-zone-size) !important;
    align-self: center !important;
    margin-inline: auto !important;
  }

  .game-shell.overlay-drawers .hand-wrap {
    /* pass27: hand floats just above the fixed footer without extra dead gap. */
    bottom: calc(var(--safe-bottom) + var(--mobile-bottom-bar-h)) !important;
  }

  .game-shell.overlay-drawers .mobile-turn-bar {
    /* pass27: make the bottom phase bar read like a mirrored top bar and sit flush on the viewport edge. */
    left: 0 !important;
    right: 0 !important;
    bottom: 0 !important;
    min-height: calc(var(--mobile-bottom-bar-h) + var(--safe-bottom)) !important;
    max-height: calc(var(--mobile-bottom-bar-h) + var(--safe-bottom)) !important;
    padding: .34rem .5rem calc(var(--safe-bottom) + .34rem) !important;
    border-radius: 0 !important;
    border-left: 0 !important;
    border-right: 0 !important;
    border-bottom: 0 !important;
    border-top: 1px solid rgba(255,255,255,.12) !important;
    background: rgba(7,16,29,.82) !important;
    backdrop-filter: blur(14px) !important;
    -webkit-backdrop-filter: blur(14px) !important;
    box-shadow: 0 -10px 24px rgba(0,0,0,.24) !important;
  }
}


/* === Revision pass28: mobile window separation, field breathing room, footer parity, and interaction polish ===
   Changelog:
   - Mobile only: normalized the spacing between the top bar, opponent field, player field, hand window, and bottom phase bar so the player field no longer runs under the hand.
   - Mobile only: matched the bottom phase bar height and button sizing to the mobile top bar, and kept the footer pinned edge-to-edge at the bottom of the viewport.
   - Mobile only: widened reserve/guardian breathing room, added slot-band padding for 1.25x selection growth, and aligned the deck/grave rail with the reserve/guardian rows plus the hand bubble.
   - Mobile only: converted hand selection from a "lift" effect into an in-place 1.25x scale effect with enough wrap padding to avoid overlap.
   - Mobile only: added smoother press, scroll, and selection polish so taps feel more expressive and closer to a premium mobile UI.
*/
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers {
    /* pass28: shared mobile layout geometry */
    --mobile-window-gap: .36rem;
    --mobile-nav-button-size: 42px;
    --mobile-field-edge-pad-y: .34rem;
    --mobile-row-label-h: .92rem;
    --mobile-zone-slot-gap: clamp(8px, 2vw, 11px);
    --mobile-zone-edge-pad: clamp(8px, 2vw, 12px);
    --mobile-field-col-gap: clamp(12px, 3vw, 18px);
    --mobile-side-rail: clamp(58px, 15vw, 68px);
    --mobile-bottom-bar-h: var(--topbar-h);
    --mobile-screen-usable-w: calc(100vw - var(--mobile-shell-x) - var(--mobile-shell-right) - (2 * var(--mobile-mat-x)) - (2 * var(--mobile-panel-border)));
    --mobile-left-zone-w: calc(var(--mobile-screen-usable-w) - var(--mobile-side-rail) - var(--mobile-field-col-gap));
    --mobile-zone-size: clamp(44px, calc((var(--mobile-left-zone-w) - (2 * var(--mobile-zone-edge-pad)) - (4 * var(--mobile-zone-slot-gap))) / 5.55), 62px);
    --mobile-zone-gap: var(--mobile-zone-slot-gap);
    --mobile-zone-band-pad-y: max(8px, calc(var(--mobile-zone-size) * .14));
    --mobile-row-card-band-h: calc((var(--mobile-zone-size) * 1.25) + (2 * var(--mobile-zone-band-pad-y)));
    --mobile-hand-gap: clamp(.34rem, 2.1vw, .52rem);
    --mobile-hand-scale-pad: max(8px, calc(var(--mobile-hand-size) * .16));
    --mobile-hand-window-h: calc(var(--mobile-hand-size) + (2 * var(--mobile-hand-scale-pad)) + 1.52rem);
    --mobile-board-top-gap: var(--mobile-window-gap);
    --mobile-bottom-gap: var(--mobile-window-gap);
    --mobile-board-h: calc(100dvh - var(--topbar-h) - var(--safe-top) - var(--safe-bottom) - var(--mobile-hand-window-h) - var(--mobile-bottom-bar-h) - (3 * var(--mobile-window-gap)));
  }

  .shell.game-active {
    /* pass28: let the mobile board geometry own the full viewport beneath the top bar. */
    padding: 0 !important;
  }

  .game-shell.overlay-drawers .board-wrap {
    /* pass28: keep the two field windows in the exact slice between the top bar and fixed hand/footer. */
    gap: var(--mobile-window-gap) !important;
    margin-top: var(--mobile-window-gap) !important;
    height: max(0px, var(--mobile-board-h)) !important;
    min-height: max(0px, var(--mobile-board-h)) !important;
    padding: 0 var(--mobile-shell-right) 0 var(--mobile-shell-x) !important;
  }

  .game-shell.overlay-drawers .player-mat {
    /* pass28: match the bottom field padding to the top field padding so the last row never feels buried. */
    padding: var(--mobile-field-edge-pad-y) var(--mobile-mat-x) var(--mobile-field-edge-pad-y) !important;
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .mobile-mat-layout {
    gap: .22rem !important;
  }

  .game-shell.overlay-drawers .mobile-mat-body {
    gap: .08rem !important;
  }

  .game-shell.overlay-drawers .mobile-mat-header,
  .game-shell.overlay-drawers .mobile-field-row {
    /* pass28: share one centered two-column track so the left field shifts right and the side rail shifts left. */
    grid-template-columns: minmax(0, var(--mobile-left-zone-w)) var(--mobile-side-rail) !important;
    column-gap: var(--mobile-field-col-gap) !important;
    justify-content: center !important;
  }

  .game-shell.overlay-drawers .mobile-player-hand-meta {
    /* pass28: hard-center the hand bubble on the deck/grave column. */
    width: var(--mobile-side-rail) !important;
    min-width: var(--mobile-side-rail) !important;
    justify-self: center !important;
    display: inline-flex !important;
    align-items: center !important;
    justify-content: center !important;
  }

  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
    /* pass28: use a shared label band + card band so row bottoms align cleanly with mat padding. */
    grid-template-rows: var(--mobile-row-label-h) var(--mobile-row-card-band-h) !important;
    min-height: calc(var(--mobile-row-label-h) + var(--mobile-row-card-band-h)) !important;
    padding: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main,
  .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
  .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    overflow: visible !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .zone-row-label,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-heading {
    /* pass28: keep reserve/guardian titles and pile titles centered over their true columns. */
    height: var(--mobile-row-label-h) !important;
    align-items: end !important;
    justify-content: center !important;
    margin: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip {
    /* pass28: add real card spacing and enough band height for 1.25x growth without clipping neighbors or row chrome. */
    min-height: var(--mobile-row-card-band-h) !important;
    height: var(--mobile-row-card-band-h) !important;
    gap: var(--mobile-zone-gap) !important;
    padding: var(--mobile-zone-band-pad-y) var(--mobile-zone-edge-pad) !important;
    align-items: center !important;
    justify-content: flex-start !important;
    overflow-x: auto !important;
    overflow-y: visible !important;
    scroll-padding-inline: var(--mobile-zone-edge-pad) !important;
    scroll-behavior: smooth;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip > *,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-slot {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    min-height: var(--mobile-zone-size) !important;
    flex: 0 0 var(--mobile-zone-size) !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .zone-slot,
  .game-shell.overlay-drawers .mobile-field-row-main .zone-stack {
    transform-origin: center center !important;
    overflow: visible !important;
    transition: transform .22s cubic-bezier(.22,.88,.24,1), box-shadow .18s ease, filter .18s ease !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-main .game-card.selected-card,
  .game-shell.overlay-drawers .mobile-field-row-main .game-card.menu-open,
  .game-shell.overlay-drawers .mobile-field-row-main .game-card:active {
    /* pass28: scale in place instead of "lifting" the card. */
    transform: scale(1.25) !important;
    z-index: 26 !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side,
  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    /* pass28: vertically center the deck with reserves and the grave with guardians. */
    min-height: calc(var(--mobile-row-label-h) + var(--mobile-row-card-band-h)) !important;
    height: calc(var(--mobile-row-label-h) + var(--mobile-row-card-band-h)) !important;
    justify-self: center !important;
    align-self: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
    grid-template-rows: var(--mobile-row-label-h) var(--mobile-row-card-band-h) !important;
    align-items: stretch !important;
    justify-items: center !important;
  }

  .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
  .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
    width: var(--mobile-zone-size) !important;
    min-width: var(--mobile-zone-size) !important;
    height: var(--mobile-zone-size) !important;
    min-height: var(--mobile-zone-size) !important;
    align-self: center !important;
    margin-inline: auto !important;
  }

  .game-shell.overlay-drawers .hand-wrap {
    /* pass28: keep the hand window above the footer with the same shared window gap used everywhere else. */
    bottom: calc(var(--safe-bottom) + var(--mobile-bottom-bar-h) + var(--mobile-bottom-gap)) !important;
    min-height: var(--mobile-hand-window-h) !important;
    max-height: var(--mobile-hand-window-h) !important;
    padding: .36rem .52rem calc(.36rem + var(--mobile-hand-scale-pad)) !important;
    gap: .32rem !important;
  }

  .game-shell.overlay-drawers .hand-row-wrap {
    /* pass28: reserve vertical headroom so a selected hand card can scale to 1.25x without colliding. */
    min-height: calc(var(--mobile-hand-size) + (2 * var(--mobile-hand-scale-pad))) !important;
    height: calc(var(--mobile-hand-size) + (2 * var(--mobile-hand-scale-pad))) !important;
    padding: var(--mobile-hand-scale-pad) 0 !important;
    overflow-x: auto !important;
    overflow-y: visible !important;
    scroll-padding-inline: .02rem;
    scroll-behavior: smooth;
  }

  .game-shell.overlay-drawers .hand-row {
    gap: var(--mobile-hand-gap) !important;
    height: var(--mobile-hand-size) !important;
    overflow: visible !important;
    align-items: center !important;
  }

  .game-shell.overlay-drawers .hand-row .game-card,
  .game-shell.overlay-drawers .hand-row .zone-slot {
    transition: transform .22s cubic-bezier(.22,.88,.24,1), box-shadow .18s ease, filter .18s ease !important;
  }

  .game-shell.overlay-drawers .hand-row .game-card:hover,
  .game-shell.overlay-drawers .hand-row .game-card.selected-card,
  .game-shell.overlay-drawers .hand-row .game-card.menu-open,
  .game-shell.overlay-drawers .hand-row .game-card:active {
    /* pass28: hand cards scale in place; they do not rise vertically anymore. */
    transform: scale(1.25) !important;
    z-index: 40 !important;
  }

  .game-shell.overlay-drawers .mobile-turn-bar {
    /* pass28: mirror the top bar's visual weight and sit directly on the bottom edge of the viewport. */
    left: 0 !important;
    right: 0 !important;
    bottom: 0 !important;
    min-height: calc(var(--topbar-h) + var(--safe-bottom)) !important;
    max-height: calc(var(--topbar-h) + var(--safe-bottom)) !important;
    padding: .25rem .5rem calc(var(--safe-bottom) + .25rem) !important;
    border-radius: 0 !important;
    border-left: 0 !important;
    border-right: 0 !important;
    border-bottom: 0 !important;
    border-top: 1px solid rgba(255,255,255,.12) !important;
    background: rgba(7,16,29,.94) !important;
    backdrop-filter: blur(14px) !important;
    -webkit-backdrop-filter: blur(14px) !important;
    box-shadow: 0 -10px 24px rgba(0,0,0,.24) !important;
  }

  .game-shell.overlay-drawers .mobile-phase-row,
  .game-shell.overlay-drawers .mobile-phase-row-inline {
    /* pass28: footer content uses the same control geometry as the top-bar utility cluster. */
    width: 100% !important;
    display: grid !important;
    grid-template-columns: var(--mobile-nav-button-size) minmax(0, 1fr) var(--mobile-nav-button-size) !important;
    align-items: center !important;
    gap: .5rem !important;
  }

  .game-shell.overlay-drawers .mobile-undo-phase,
  .game-shell.overlay-drawers .mobile-next-phase {
    width: var(--mobile-nav-button-size) !important;
    height: var(--mobile-nav-button-size) !important;
    min-width: var(--mobile-nav-button-size) !important;
    min-height: var(--mobile-nav-button-size) !important;
    padding: 0 !important;
    border-radius: 999px !important;
  }

  .game-shell.overlay-drawers .mobile-phase-readout {
    min-height: var(--mobile-nav-button-size) !important;
    display: grid !important;
    place-items: center !important;
  }

  .game-shell.overlay-drawers button,
  .game-shell.overlay-drawers .mobile-nav-icon,
  .game-shell.overlay-drawers .mobile-topbar-toggle,
  .game-shell.overlay-drawers .mobile-player-hand-meta,
  .game-shell.overlay-drawers .pile-zone,
  .game-shell.overlay-drawers .game-card {
    /* pass28: a little more tactile, premium-feeling motion for the main interactive surfaces. */
    transition: transform .16s cubic-bezier(.22,.88,.24,1), box-shadow .16s ease, filter .16s ease !important;
  }

  .game-shell.overlay-drawers button:active,
  .game-shell.overlay-drawers .mobile-nav-icon:active,
  .game-shell.overlay-drawers .mobile-topbar-toggle:active,
  .game-shell.overlay-drawers .mobile-player-hand-meta:active,
  .game-shell.overlay-drawers .pile-zone:active {
    transform: scale(.97) !important;
    filter: brightness(1.04) !important;
  }
}

/* === Revision pass29: timer pause UX, themed action menus, pile preview collapse, and icon/button polish ===
   Changelog:
   - Reworked the timer into a plain icon + text treatment, added the 0:15 warning pulse state, and introduced shared sprite-based button icons for timer/pause/play/log/chat/settings/undo/next-phase.
   - Restyled desktop single-card action menus so they match the rest of the app instead of reading as flat black overlays.
   - Updated deck/grave inspectors so the preview row fully collapses by default and only rolls open when a card is selected.
   - Mobile only: removed reserve/guardian row card shadows, nudged the hand bubble back onto the deck/grave axis, and resized footer controls/icons to stop clipping.
*/
.ui-sprite-icon {
  display: inline-block;
  width: 1.08rem;
  height: 1.08rem;
  min-width: 1.08rem;
  min-height: 1.08rem;
  background-position: center;
  background-repeat: no-repeat;
  background-size: contain;
  flex: 0 0 auto;
}

.ui-icon-pause { background-image: url('/images/buttons/pause.png'); }
.ui-icon-play { background-image: url('/images/buttons/play.png'); }
.ui-icon-history-log { background-image: url('/images/buttons/history_log.png'); }
.ui-icon-chat-log { background-image: url('/images/buttons/chat_log.png'); }
.ui-icon-settings-menu { background-image: url('/images/buttons/settings_menu.png'); }
.ui-icon-undo { background-image: url('/images/buttons/undo.png'); }
.ui-icon-next-phase { background-image: url('/images/buttons/next_phase.png'); }

.ui-icon-button {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  gap: .4rem;
}

.ui-icon-button .button-only-icon {
  width: 1.14rem;
  height: 1.14rem;
  min-width: 1.14rem;
  min-height: 1.14rem;
}

.turn-clock {
  display: inline-flex;
  align-items: center;
  gap: .42rem;
  padding: 0 !important;
  border: 0 !important;
  border-radius: 0 !important;
  background: transparent !important;
  box-shadow: none !important;
  color: rgba(236, 244, 255, .94);
  font-weight: 800;
  letter-spacing: .035em;
}

.turn-clock .turn-clock-icon {
  width: 1rem;
  height: 1rem;
  min-width: 1rem;
  min-height: 1rem;
  opacity: .95;
}

.turn-clock [data-live-clock] {
  display: inline-block;
  min-width: 3.4ch;
  text-align: left;
}

.turn-clock.paused {
  color: var(--warn);
}

.turn-clock.warning {
  color: #ff6b6b;
}

.turn-clock.warning [data-live-clock] {
  animation: turnClockWarningPulse .72s ease-in-out infinite alternate;
  transform-origin: center center;
}

.turn-clock.paused [data-live-clock] {
  animation: none;
}

@keyframes turnClockWarningPulse {
  from { transform: scale(1); text-shadow: 0 0 0 rgba(255,107,107,0); }
  to { transform: scale(1.13); text-shadow: 0 0 14px rgba(255,107,107,.38); }
}

.clock-pause-toggle,
.mobile-topbar-pause {
  min-width: 36px;
  min-height: 36px;
  padding: 0 !important;
}

.mobile-nav-icon,
.mobile-topbar-toggle {
  font-size: 0 !important;
  color: transparent !important;
}

.mobile-nav-icon[data-action="open-left-drawer"]::before,
.mobile-nav-icon[data-action="open-right-drawer"]::before,
.mobile-topbar-toggle::before {
  content: '';
  display: block;
  width: 1.16rem;
  height: 1.16rem;
  background-position: center;
  background-repeat: no-repeat;
  background-size: contain;
}

.mobile-nav-icon[data-action="open-left-drawer"]::before { background-image: url('/images/buttons/history_log.png'); }
.mobile-nav-icon[data-action="open-right-drawer"]::before { background-image: url('/images/buttons/chat_log.png'); }
.mobile-topbar-toggle::before { background-image: url('/images/buttons/settings_menu.png'); }

.card-action-menu {
  inset: auto .45rem .45rem .45rem;
  width: auto;
  transform: translateY(10px) scale(.97);
  padding: .5rem;
  gap: .4rem;
  border-radius: 1rem;
  border: 1px solid rgba(162, 203, 255, .18);
  background: linear-gradient(180deg, rgba(18, 30, 52, .95), rgba(8, 16, 30, .98));
  box-shadow: 0 18px 34px rgba(0,0,0,.42), inset 0 1px 0 rgba(255,255,255,.08);
  backdrop-filter: blur(14px);
  -webkit-backdrop-filter: blur(14px);
}

.game-card:hover .card-action-menu,
.game-card.menu-open .card-action-menu,
.game-card.menu-wide:hover .card-action-menu,
.game-card.menu-wide.menu-open .card-action-menu,
.game-card.menu-single:hover .card-action-menu,
.game-card.menu-single.menu-open .card-action-menu {
  transform: translateY(0) scale(1);
}

.card-action-chip {
  background: linear-gradient(180deg, rgba(247, 251, 255, .16), rgba(120, 160, 220, .14));
  border: 1px solid rgba(190, 220, 255, .24);
  box-shadow: inset 0 1px 0 rgba(255,255,255,.08), 0 10px 18px rgba(0,0,0,.18);
}

.card-action-chip:hover {
  border-color: rgba(216, 234, 255, .42);
  filter: brightness(1.04);
}

.card-action-chip.gold-chip {
  background: linear-gradient(180deg, rgba(255, 214, 102, .24), rgba(164, 111, 17, .24));
  border-color: rgba(255, 214, 102, .34);
}

.pile-inspector-body-with-preview {
  gap: 0;
  transition: gap .26s cubic-bezier(.22,.9,.28,1);
}

.pile-inspector-body-with-preview.has-selected-card {
  gap: .42rem;
}

.pile-inspector-preview {
  transform-origin: top center;
  clip-path: inset(0 0 100% 0 round 1rem);
  transition: max-height .28s cubic-bezier(.2,.86,.24,1), opacity .22s ease, padding .28s cubic-bezier(.2,.86,.24,1), margin .28s cubic-bezier(.2,.86,.24,1), border-width .28s cubic-bezier(.2,.86,.24,1), transform .28s cubic-bezier(.2,.86,.24,1), clip-path .3s cubic-bezier(.2,.86,.24,1);
}

.pile-inspector-body-with-preview.has-selected-card .pile-inspector-preview {
  clip-path: inset(0 0 0 0 round 1rem);
}

.pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview,
.game-shell.overlay-drawers .pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview {
  clip-path: inset(0 0 100% 0 round 1rem) !important;
}

.pause-request-window {
  max-width: min(440px, calc(100vw - 1.4rem));
}

.pause-request-actions {
  display: flex;
  gap: .6rem;
  justify-content: center;
  flex-wrap: wrap;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack {
    box-shadow: none !important;
    filter: none !important;
  }

  .game-shell.overlay-drawers .mobile-undo-phase,
  .game-shell.overlay-drawers .mobile-next-phase {
    width: 38px !important;
    height: 38px !important;
    min-width: 38px !important;
    min-height: 38px !important;
  }

  .game-shell.overlay-drawers .mobile-undo-phase .ui-sprite-icon,
  .game-shell.overlay-drawers .mobile-next-phase .ui-sprite-icon,
  .game-shell.overlay-drawers .mobile-topbar-pause .ui-sprite-icon {
    width: 1.02rem;
    height: 1.02rem;
    min-width: 1.02rem;
    min-height: 1.02rem;
  }

  .game-shell.overlay-drawers .mobile-player-hand-meta {
    transform: translateX(calc(var(--mobile-field-col-gap) * -.08)) !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview {
    gap: 0 !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview.has-selected-card {
    gap: .34rem !important;
  }
}

/* Revision pass30 CSS: mobile icon fill, pile-inspector behavior split, and mobile field-card cleanup.
   Changelog:
   - Made the supplied mobile button art fill the full button footprint instead of floating inside padded emoji-sized boxes.
   - Scoped the deck/graveyard preview-row collapse behavior to mobile-only so desktop keeps a stable preview region while mobile gets the animated scroll-style expansion.
   - Removed lingering mobile Guardian/Reserve card shadows from both the card shell and image wrapper.
*/
.ui-sprite-icon {
  background-size: 100% 100%;
}

.ui-icon-button .button-only-icon,
.mobile-undo-phase .ui-sprite-icon,
.mobile-next-phase .ui-sprite-icon,
.mobile-topbar-pause .ui-sprite-icon,
.clock-pause-toggle .ui-sprite-icon {
  width: 100% !important;
  height: 100% !important;
  min-width: 0 !important;
  min-height: 0 !important;
}

.mobile-nav-icon[data-action="open-left-drawer"]::before,
.mobile-nav-icon[data-action="open-right-drawer"]::before,
.mobile-topbar-toggle::before {
  width: 100% !important;
  height: 100% !important;
  background-size: 100% 100% !important;
}

.pile-inspector-body-with-preview:not(.mobile-collapsible-preview) {
  gap: .55rem !important;
}

.pile-inspector-body-with-preview:not(.mobile-collapsible-preview) .pile-inspector-preview {
  display: grid !important;
  max-height: min(34vh, 260px) !important;
  opacity: 1 !important;
  padding: .6rem !important;
  margin: 0 0 .12rem !important;
  border-width: 1px !important;
  transform: translateY(0) !important;
  clip-path: inset(0 0 0 0 round 1rem) !important;
  pointer-events: auto !important;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .game-card,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .zone-stack,
  .game-shell.overlay-drawers .mobile-field-row-main .guardian-strip .card-image-wrap,
  .game-shell.overlay-drawers .mobile-field-row-main .reserve-strip .card-image-wrap {
    box-shadow: none !important;
    filter: none !important;
  }

  .game-shell.overlay-drawers .mobile-topbar-toggle,
  .game-shell.overlay-drawers .mobile-nav-icon,
  .game-shell.overlay-drawers .mobile-undo-phase,
  .game-shell.overlay-drawers .mobile-next-phase,
  .game-shell.overlay-drawers .mobile-topbar-pause {
    padding: 0 !important;
  }

  .game-shell.overlay-drawers .mobile-topbar-toggle::before,
  .game-shell.overlay-drawers .mobile-nav-icon::before {
    width: 100% !important;
    height: 100% !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview.mobile-collapsible-preview {
    gap: 0 !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview.mobile-collapsible-preview.has-selected-card {
    gap: .34rem !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview.mobile-collapsible-preview .pile-inspector-preview {
    transition: max-height .32s cubic-bezier(.2,.86,.24,1), opacity .24s ease, padding .32s cubic-bezier(.2,.86,.24,1), margin .32s cubic-bezier(.2,.86,.24,1), border-width .32s cubic-bezier(.2,.86,.24,1), transform .32s cubic-bezier(.2,.86,.24,1), clip-path .34s cubic-bezier(.2,.86,.24,1) !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview.mobile-collapsible-preview:not(.has-selected-card) .pile-inspector-preview {
    display: grid !important;
    max-height: 0 !important;
    opacity: 0 !important;
    padding: 0 !important;
    margin: 0 !important;
    border-width: 0 !important;
    transform: translateY(-10px) !important;
    clip-path: inset(0 0 100% 0 round 1rem) !important;
    pointer-events: none !important;
  }

  .game-shell.overlay-drawers .pile-inspector-body-with-preview.mobile-collapsible-preview.has-selected-card .pile-inspector-preview {
    max-height: min(32dvh, 240px) !important;
    opacity: 1 !important;
    padding: .6rem !important;
    margin: 0 0 .12rem !important;
    border-width: 1px !important;
    transform: translateY(0) !important;
    clip-path: inset(0 0 0 0 round 1rem) !important;
  }
}


/* Revision pass31 CSS: make the mobile button art fill cleanly and feel pressable.
   Changelog:
   - Removed the residual button chrome behind the supplied sprite art so the mobile controls render edge-to-edge with transparent corners.
   - Added a compact press animation for the top-right controls, pause button, undo button, and next-phase button.
*/
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
  .game-shell.overlay-drawers .mobile-nav-icon,
  .game-shell.overlay-drawers .mobile-topbar-toggle,
  .game-shell.overlay-drawers .mobile-topbar-pause,
  .game-shell.overlay-drawers .mobile-undo-phase,
  .game-shell.overlay-drawers .mobile-next-phase,
  .game-shell.overlay-drawers .clock-pause-toggle {
    background: transparent !important;
    background-image: none !important;
    border: 0 !important;
    box-shadow: none !important;
    outline: 0 !important;
    padding: 0 !important;
    overflow: hidden !important;
    isolation: isolate;
    transition: transform .12s ease, filter .12s ease, opacity .12s ease;
  }

  .game-shell.overlay-drawers .mobile-nav-icon,
  .game-shell.overlay-drawers .mobile-topbar-toggle,
  .game-shell.overlay-drawers .mobile-topbar-pause {
    width: 52px !important;
    height: 52px !important;
    min-width: 52px !important;
    min-height: 52px !important;
  }

  .game-shell.overlay-drawers .mobile-nav-icon::before,
  .game-shell.overlay-drawers .mobile-topbar-toggle::before,
  .game-shell.overlay-drawers .mobile-topbar-pause .ui-sprite-icon,
  .game-shell.overlay-drawers .mobile-undo-phase .ui-sprite-icon,
  .game-shell.overlay-drawers .mobile-next-phase .ui-sprite-icon,
  .game-shell.overlay-drawers .clock-pause-toggle .ui-sprite-icon {
    width: 100% !important;
    height: 100% !important;
    min-width: 100% !important;
    min-height: 100% !important;
    display: block !important;
    background-size: 100% 100% !important;
    background-repeat: no-repeat !important;
    background-position: center !important;
  }

  .game-shell.overlay-drawers .mobile-nav-icon:active,
  .game-shell.overlay-drawers .mobile-topbar-toggle:active,
  .game-shell.overlay-drawers .mobile-topbar-pause:active,
  .game-shell.overlay-drawers .mobile-undo-phase:active,
  .game-shell.overlay-drawers .mobile-next-phase:active,
  .game-shell.overlay-drawers .clock-pause-toggle:active {
    transform: scale(.93) translateY(1px) !important;
    filter: brightness(.94) saturate(1.05) !important;
  }
}


/* Revision pass32 CSS: responsive site shell and cleaned mobile icon/button presentation.
   Changelog:
   - Kept the new site pages readable on phones and tablets.
   - Removed leftover chrome from the timer / pause / play / log / chat / settings controls so the provided artwork can render with transparent corners.
*/
@media (max-width: 1180px) {
    .site-feature-grid {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }

    .site-hero-grid,
    .site-two-col-grid,
    .rules-two-col,
    .rules-quick-grid,
    .rules-turn-grid {
        grid-template-columns: 1fr;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .site-shell-panel {
        gap: .8rem;
    }

    .site-nav {
        flex-wrap: nowrap;
        overflow-x: auto;
        padding-bottom: .15rem;
        -webkit-overflow-scrolling: touch;
    }

    .site-nav-tab {
        flex: 0 0 auto;
    }

    .site-page-content {
        padding-right: 0;
    }

    .site-feature-grid {
        grid-template-columns: 1fr;
    }

    .game-shell.overlay-drawers .mobile-nav-icon,
    .game-shell.overlay-drawers .mobile-topbar-toggle,
    .game-shell.overlay-drawers .mobile-topbar-pause,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .clock-pause-toggle {
        -webkit-appearance: none !important;
        appearance: none !important;
        background-color: transparent !important;
        background-image: none !important;
        border: 0 !important;
        border-radius: 0 !important;
        box-shadow: none !important;
        padding: 0 !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-nav-icon::before,
    .game-shell.overlay-drawers .mobile-topbar-toggle::before,
    .game-shell.overlay-drawers .mobile-topbar-pause .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-undo-phase .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-next-phase .ui-sprite-icon,
    .game-shell.overlay-drawers .clock-pause-toggle .ui-sprite-icon,
    .turn-clock .turn-clock-icon {
        background-size: contain !important;
        background-repeat: no-repeat !important;
        background-position: center !important;
    }
}

/* Revision pass33 CSS: persistent top navigation, site modal polish, and unscoped mobile topbar artwork fixes.
   Changelog:
   - Moved the page navigation presentation to the persistent top bar on desktop and into a separated Navigation group in the mobile settings sheet.
   - Added readable card/table styling for the refreshed Leaderboard and Rules pages, including when opened over an active game.
   - Targeted .topbar controls directly so history, chat, settings, pause/play, and timer artwork keep their intended square dimensions outside .game-shell.
*/
.brand-link {
    display: grid;
    gap: .08rem;
    color: inherit;
    text-decoration: none;
    border-radius: .9rem;
    padding: .12rem .18rem;
    transition: color .14s ease, transform .14s ease, background .14s ease;
}

.brand-link:hover,
.brand-link:focus-visible {
    color: #f3f7ff;
    background: rgba(255,255,255,.05);
    transform: translateY(-1px);
    outline: none;
}

.topbar-site-nav {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    gap: .45rem;
    min-width: 0;
    justify-self: center;
    padding: .22rem;
    border: 1px solid rgba(255,255,255,.10);
    border-radius: 999px;
    background: rgba(255,255,255,.045);
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.035), 0 8px 22px rgba(0,0,0,.18);
}

.topbar-site-nav.hidden {
    display: none !important;
}

.topbar-nav-link {
    min-width: 0;
    min-height: 34px;
    padding: .42rem .78rem;
    border-radius: 999px;
    border: 1px solid transparent;
    background: transparent;
    color: #c9d6f0;
    font-size: .86rem;
    font-weight: 800;
    letter-spacing: .02em;
    box-shadow: none;
    white-space: nowrap;
}

.topbar-nav-link:hover,
.topbar-nav-link:focus-visible {
    color: #f4f8ff;
    border-color: rgba(255,255,255,.13);
    background: rgba(255,255,255,.07);
}

.topbar-nav-link.active {
    color: #f7fbff;
    border-color: rgba(170,196,255,.24);
    background: linear-gradient(180deg, rgba(74,112,205,.95), rgba(44,76,148,.95));
    box-shadow: 0 10px 24px rgba(42,76,156,.24), inset 0 0 0 1px rgba(255,255,255,.08);
}

.site-shell-panel {
    grid-template-rows: minmax(0, 1fr);
    padding: .7rem;
}

.site-page-content {
    padding: .2rem;
}

.site-page {
    padding-bottom: 1rem;
}

.site-section-panel,
.rules-card,
.site-placeholder-panel,
.site-hero-panel,
.rules-hero-panel,
.leaderboard-card {
    border: 1px solid rgba(255,255,255,.12);
    border-radius: 1.15rem;
    padding: clamp(.9rem, 2vw, 1.2rem);
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.035), 0 14px 34px rgba(0,0,0,.22);
}

.leaderboard-grid {
    display: grid;
    grid-template-columns: minmax(0, 1fr) minmax(0, 1fr);
    gap: 1rem;
}

.leaderboard-card {
    display: grid;
    gap: .7rem;
    background: linear-gradient(180deg, rgba(18,27,46,.68), rgba(12,20,34,.78));
    min-width: 0;
}

.leaderboard-card h3,
.rules-card h3,
.site-section-panel h3 {
    margin: 0 0 .35rem;
    color: #f3f7ff;
    letter-spacing: .01em;
}

.leaderboard-card .table-scroll,
.rules-reference-table {
    border-radius: .9rem;
    overflow: auto;
    border: 1px solid rgba(255,255,255,.09);
    background: rgba(3,7,15,.34);
}

.leaderboard-card table,
.rules-reference-table table {
    width: 100%;
    border-collapse: collapse;
}

.leaderboard-card th,
.leaderboard-card td,
.rules-reference-table th,
.rules-reference-table td {
    padding: .62rem .7rem;
    border-bottom: 1px solid rgba(255,255,255,.08);
    vertical-align: top;
    line-height: 1.35;
}

.leaderboard-card th,
.rules-reference-table th {
    color: #93a9d3;
    font-size: .72rem;
    text-transform: uppercase;
    letter-spacing: .14em;
    background: rgba(255,255,255,.035);
}

.leaderboard-card tr:last-child td,
.rules-reference-table tr:last-child td {
    border-bottom: 0;
}

.rules-site-page p,
.rules-site-page li {
    line-height: 1.55;
}

.rules-site-page ul,
.rules-site-page ol {
    padding-left: 1.2rem;
}

.rules-two-col {
    align-items: start;
}

.site-page-modal-backdrop {
    z-index: 720;
    padding: clamp(.8rem, 2vw, 1.2rem);
}

.site-page-modal-window {
    width: min(1180px, calc(100vw - 2rem));
    max-height: min(86dvh, 860px);
    overflow: hidden;
}

.site-page-modal-body {
    overflow: auto;
    -webkit-overflow-scrolling: touch;
    max-height: calc(min(86dvh, 860px) - 74px);
    padding: 1rem;
}

.turn-clock .turn-clock-icon,
.clock-pause-toggle .ui-sprite-icon,
.mobile-topbar-pause .ui-sprite-icon {
    width: 1.35rem !important;
    height: 1.35rem !important;
    min-width: 1.35rem !important;
    min-height: 1.35rem !important;
    display: inline-block !important;
    background-size: contain !important;
    background-repeat: no-repeat !important;
    background-position: center !important;
}

.clock-pause-toggle {
    width: 38px !important;
    height: 38px !important;
    min-width: 38px !important;
    min-height: 38px !important;
    padding: 0 !important;
    display: inline-grid !important;
    place-items: center !important;
    overflow: visible !important;
}

.mobile-topbar-site-nav {
    display: grid;
    gap: .45rem;
}

.mobile-menu-section-label {
    color: #93a9d3;
    font-size: .68rem;
    font-weight: 900;
    letter-spacing: .16em;
    text-transform: uppercase;
}

.mobile-menu-nav-list {
    display: grid;
    grid-template-columns: 1fr 1fr;
    gap: .42rem;
}

.mobile-menu-nav-link {
    width: 100%;
    min-height: 38px;
    padding: .48rem .58rem;
    justify-content: center;
    border-radius: .85rem;
    border: 1px solid rgba(255,255,255,.11);
    background: rgba(255,255,255,.055);
    color: #dbe7ff;
    font-size: .82rem;
    font-weight: 800;
}

.mobile-menu-nav-link.active {
    border-color: rgba(170,196,255,.24);
    background: linear-gradient(180deg, rgba(74,112,205,.96), rgba(44,76,148,.96));
    color: #f7fbff;
}

.mobile-menu-divider {
    height: 1px;
    background: linear-gradient(90deg, transparent, rgba(255,255,255,.16), transparent);
    margin: .14rem 0 .06rem;
}

@media (max-width: 1180px) {
    .topbar {
        gap: .75rem;
    }

    .topbar-nav-link {
        padding-inline: .58rem;
        font-size: .8rem;
    }

    .leaderboard-grid {
        grid-template-columns: 1fr;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar-site-nav {
        display: none !important;
    }

    .site-shell-panel {
        padding: .45rem;
    }

    .site-page-content {
        padding: 0;
    }

    .site-page-modal-backdrop {
        padding: calc(var(--safe-top) + .55rem) max(.55rem, var(--safe-right)) calc(var(--safe-bottom) + .55rem) max(.55rem, var(--safe-left)) !important;
        align-items: start !important;
    }

    .site-page-modal-window {
        width: calc(100vw - max(1.1rem, var(--safe-left) + var(--safe-right))) !important;
        max-width: calc(100vw - max(1.1rem, var(--safe-left) + var(--safe-right))) !important;
        max-height: calc(100dvh - var(--safe-top) - var(--safe-bottom) - 1.1rem) !important;
    }

    .site-page-modal-body {
        max-height: calc(100dvh - var(--safe-top) - var(--safe-bottom) - 5.5rem) !important;
        padding: .65rem !important;
    }

    .site-section-panel,
    .rules-card,
    .site-placeholder-panel,
    .site-hero-panel,
    .rules-hero-panel,
    .leaderboard-card {
        border-radius: 1rem;
        padding: .78rem;
    }

    .mobile-topbar-sheet {
        min-width: min(86vw, 300px) !important;
        gap: .58rem;
    }

    .mobile-topbar-utility-controls {
        margin-bottom: 0;
    }

    .mobile-menu-nav-list {
        grid-template-columns: 1fr 1fr;
    }

    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .topbar .mobile-topbar-pause {
        position: relative;
        width: 52px !important;
        height: 52px !important;
        min-width: 52px !important;
        min-height: 52px !important;
        max-width: 52px !important;
        max-height: 52px !important;
        padding: 0 !important;
        border: 0 !important;
        border-radius: 0 !important;
        background: transparent !important;
        background-image: none !important;
        box-shadow: none !important;
        outline: 0 !important;
        overflow: visible !important;
        -webkit-appearance: none !important;
        appearance: none !important;
        display: grid !important;
        place-items: center !important;
        line-height: 1 !important;
        isolation: isolate;
        transition: transform .12s ease, filter .12s ease, opacity .12s ease;
    }

    .topbar .mobile-nav-icon::before,
    .topbar .mobile-topbar-toggle::before,
    .topbar .mobile-topbar-pause .ui-sprite-icon {
        content: "";
        width: 100% !important;
        height: 100% !important;
        min-width: 100% !important;
        min-height: 100% !important;
        display: block !important;
        background-size: contain !important;
        background-repeat: no-repeat !important;
        background-position: center !important;
        transform: none !important;
    }

    .topbar .mobile-nav-icon:active,
    .topbar .mobile-topbar-toggle:active,
    .topbar .mobile-topbar-pause:active {
        transform: scale(.93) translateY(1px) !important;
        filter: brightness(.95) saturate(1.06) !important;
    }

    .turn-clock .turn-clock-icon,
    .clock-pause-toggle .ui-sprite-icon,
    .mobile-topbar-pause .ui-sprite-icon {
        width: 1.45rem !important;
        height: 1.45rem !important;
        min-width: 1.45rem !important;
        min-height: 1.45rem !important;
    }
}

@media (max-width: 420px) {
    .mobile-menu-nav-list {
        grid-template-columns: 1fr;
    }

    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .topbar .mobile-topbar-pause {
        width: 48px !important;
        height: 48px !important;
        min-width: 48px !important;
        min-height: 48px !important;
        max-width: 48px !important;
        max-height: 48px !important;
    }
}


/* Revision pass42 CSS: safer one-line hero tagline and subtitle sizing.
   Changelog:
   - Let the hero stack use the full panel width so the long subtitle can stay on one desktop line.
   - Adjusted headline/typewriter/subtitle font clamps to respond more aggressively to viewport width.
   - Kept mobile wrapping fallbacks intact so small screens do not overflow.
*/
.landing-home-page {
    --landing-max-copy: 680px;
    --landing-card-radius: 1.45rem;
}

.landing-hero-panel {
    position: relative;
    overflow: hidden;
    padding: clamp(1rem, 2.5vw, 2rem);
    border-radius: 1.45rem;
    background:
        radial-gradient(circle at 18% 18%, rgba(120,169,255,.24), transparent 36%),
        radial-gradient(circle at 82% 24%, rgba(45,212,191,.14), transparent 34%),
        linear-gradient(180deg, rgba(18,27,46,.78), rgba(7,12,23,.92));
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.055), 0 28px 70px rgba(0,0,0,.34);
}

.landing-hero-panel::before {
    content: "";
    position: absolute;
    inset: 0;
    background: linear-gradient(115deg, transparent 0%, rgba(255,255,255,.08) 42%, transparent 58%);
    transform: translateX(-120%);
    animation: landingSheen 8s ease-in-out infinite;
    pointer-events: none;
}

.landing-hero-grid {
    position: relative;
    z-index: 1;
    display: grid;
    justify-items: center;
    gap: clamp(.75rem, 1.6vw, 1.25rem);
    text-align: center;
}

.landing-hero-copy {
    position: relative;
    z-index: 2;
    display: grid;
    justify-items: center;
    max-width: min(82rem, 100%);
}

.landing-hero-title,
.auth-landing-title {
    margin: 0;
    font-size: clamp(1.7rem, 3.9vw, 3.65rem);
    line-height: .98;
    letter-spacing: -.07em;
    text-wrap: balance;
}

.auth-landing-title {
    font-size: clamp(1.45rem, 2.9vw, 3rem);
}

.landing-gradient-text {
    display: inline-flex;
    align-items: flex-end;
    background: linear-gradient(135deg, #f8fbff 0%, #9fc0ff 46%, #5eead4 100%);
    -webkit-background-clip: text;
    background-clip: text;
    -webkit-text-fill-color: transparent;
}

.landing-title-static,
.landing-title-rotator {
    display: block;
    max-width: none;
    white-space: nowrap;
}

.landing-title-rotator {
    display: inline-flex;
    justify-content: center;
    align-items: flex-end;
    min-height: 1.05em;
    white-space: nowrap;
}

.landing-title-rotator [data-landing-typewriter] {
    display: inline-block;
    min-width: 0;
}

.landing-cursor {
    display: inline-block;
    width: .08em;
    min-width: 3px;
    height: .86em;
    margin-left: .08em;
    border-radius: 999px;
    background: #9fc0ff;
    vertical-align: -.08em;
    animation: landingCursorBlink 1s steps(2, start) infinite;
    -webkit-text-fill-color: #9fc0ff;
}

.landing-hero-subtitle,
.auth-landing-subtitle {
    max-width: 58ch;
    color: #d7e3f8;
    font-size: clamp(.9rem, 1.15vw, 1.05rem);
    line-height: 1.45;
}

.landing-hero-bottom {
    display: grid;
    justify-items: center;
    width: 100%;
    max-width: none;
    text-align: center;
}

.landing-actions {
    display: flex;
    flex-wrap: wrap;
    justify-content: center;
    gap: .7rem;
    align-items: center;
}

.landing-primary-cta {
    border-color: rgba(170,196,255,.28);
    background: linear-gradient(180deg, rgba(95,139,255,.98), rgba(45,82,172,.96));
    box-shadow: 0 16px 34px rgba(52,96,204,.32), inset 0 0 0 1px rgba(255,255,255,.08);
    font-weight: 850;
}


.landing-hero-visuals,
.auth-landing-visuals {
    position: relative;
    z-index: 1;
    display: grid;
    place-items: center;
    min-width: 0;
    min-height: clamp(185px, 22vw, 305px);
    perspective: 1200px;
    isolation: isolate;
}

.landing-card-fan {
    position: absolute;
    inset: 0;
    display: grid;
    place-items: center;
    pointer-events: none;
}

.landing-cardback {
    position: absolute;
    display: block;
    object-fit: cover;
    border: 1px solid rgba(255,255,255,.16);
    background: rgba(255,255,255,.05);
    box-shadow: 0 30px 80px rgba(0,0,0,.46), inset 0 0 0 1px rgba(255,255,255,.05);
    will-change: transform;
    transform-origin: bottom center;
}

.landing-cardback-fan {
    left: 50%;
    top: 50%;
    width: clamp(90px, 7.8vw, 138px);
    border-radius: 1rem;
    animation: landingFanFloat var(--fan-duration, 7s) ease-in-out infinite;
    animation-delay: var(--fan-delay, 0s);
    transform: translate3d(calc(-50% + var(--fan-x, 0px)), calc(-50% + var(--fan-y, 0px)), 0) rotateX(var(--fan-rx, 0deg)) rotateY(var(--fan-ry, 0deg)) rotateZ(var(--fan-rz, 0deg));
}

.landing-cardback-fan-1 {
    --fan-x: clamp(-132px, -8.4vw, -78px);
    --fan-y: 28px;
    --fan-rx: 8deg;
    --fan-ry: -16deg;
    --fan-rz: -20deg;
    --fan-lift: 14px;
    --fan-duration: 7.2s;
    z-index: 1;
}

.landing-cardback-fan-2 {
    --fan-x: clamp(-70px, -4.4vw, -38px);
    --fan-y: 10px;
    --fan-rx: 9deg;
    --fan-ry: -10deg;
    --fan-rz: -10deg;
    --fan-lift: 16px;
    --fan-duration: 6.6s;
    --fan-delay: -.8s;
    z-index: 2;
}

.landing-cardback-fan-3 {
    --fan-x: 0px;
    --fan-y: -4px;
    --fan-rx: 10deg;
    --fan-ry: -2deg;
    --fan-rz: 0deg;
    --fan-lift: 18px;
    --fan-duration: 6.1s;
    --fan-delay: -1.4s;
    z-index: 3;
}

.landing-cardback-fan-4 {
    --fan-x: clamp(38px, 4.4vw, 70px);
    --fan-y: 10px;
    --fan-rx: 9deg;
    --fan-ry: 10deg;
    --fan-rz: 10deg;
    --fan-lift: 16px;
    --fan-duration: 6.7s;
    --fan-delay: -2.1s;
    z-index: 2;
}

.landing-cardback-fan-5 {
    --fan-x: clamp(78px, 8.4vw, 132px);
    --fan-y: 28px;
    --fan-rx: 8deg;
    --fan-ry: 16deg;
    --fan-rz: 20deg;
    --fan-lift: 14px;
    --fan-duration: 7.3s;
    --fan-delay: -2.8s;
    z-index: 1;
}

.landing-glow-orb {
    position: absolute;
    border-radius: 999px;
    filter: blur(26px);
    opacity: .5;
    z-index: 0;
    animation: landingGlowPulse 5.8s ease-in-out infinite;
}

.landing-glow-orb-a {
    width: 58%;
    height: 58%;
    left: 24%;
    top: 11%;
    background: rgba(120,169,255,.32);
}

.landing-glow-orb-b {
    width: 46%;
    height: 46%;
    right: 22%;
    bottom: 17%;
    background: rgba(45,212,191,.18);
    animation-delay: -2.4s;
}

.landing-fan-shadow {
    position: absolute;
    left: 30%;
    right: 30%;
    bottom: 8%;
    height: 22px;
    border-radius: 999px;
    background: rgba(0,0,0,.34);
    filter: blur(14px);
    z-index: 0;
}

.landing-section-intro {
    display: grid;
    grid-template-columns: minmax(0, .72fr) minmax(0, 1.28fr);
    gap: clamp(.75rem, 2vw, 1.4rem);
    align-items: start;
    padding: clamp(.15rem, .7vw, .45rem) clamp(.1rem, .7vw, .3rem);
}

.landing-section-intro h3 {
    font-size: clamp(1.2rem, 2vw, 2rem);
    line-height: 1.06;
    letter-spacing: -.03em;
}

.landing-section-intro p,
.landing-showcase-card p {
    line-height: 1.62;
}

.landing-feature-grid .site-feature-card,
.landing-showcase-card,
.landing-home-footer {
    background: linear-gradient(180deg, rgba(18,27,46,.64), rgba(10,17,31,.82));
    border: 1px solid rgba(255,255,255,.12);
    border-radius: var(--landing-card-radius);
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.035), 0 18px 40px rgba(0,0,0,.24);
}

.landing-feature-grid .site-feature-card {
    display: grid;
    gap: .55rem;
    padding: clamp(.85rem, 1.7vw, 1.15rem);
}

.landing-card-actions {
    margin-top: .2rem;
}

.landing-feature-grid--three {
    grid-template-columns: repeat(3, minmax(0, 1fr));
}

.landing-feature-grid .site-feature-card h3,
.landing-showcase-card h3,
.landing-home-footer h3 {
    color: #f5f8ff;
    font-size: clamp(1.05rem, 1.7vw, 1.35rem);
    line-height: 1.18;
}

.landing-showcase-grid {
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: 1rem;
}

.landing-home-footer {
    display: flex;
    justify-content: space-between;
    align-items: center;
    gap: 1rem;
}

.landing-reveal {
    opacity: 0;
    transform: translateY(18px) scale(.985);
    transition: opacity .58s ease, transform .58s ease;
    transition-delay: var(--landing-reveal-delay, 0ms);
}

.landing-reveal.is-visible {
    opacity: 1;
    transform: translateY(0) scale(1);
}

.auth-landing-panel {
    position: relative;
    overflow: hidden;
}

.auth-landing-grid {
    grid-template-columns: minmax(0, 1.15fr) minmax(320px, .78fr);
    align-items: center;
    gap: clamp(1rem, 3vw, 2.4rem);
}

.auth-landing-copy {
    position: relative;
    min-width: 0;
    padding: clamp(.4rem, 2vw, 1rem);
}

.auth-landing-visuals {
    min-height: clamp(190px, 25vw, 320px);
    margin-top: .25rem;
}

.auth-landing-visuals .landing-cardback-fan {
    width: clamp(78px, 8.6vw, 124px);
}

.auth-landing-visuals .landing-cardback-fan-1 {
    --fan-x: clamp(-92px, -7.2vw, -58px);
}

.auth-landing-visuals .landing-cardback-fan-2 {
    --fan-x: clamp(-50px, -4vw, -30px);
}

.auth-landing-visuals .landing-cardback-fan-4 {
    --fan-x: clamp(30px, 4vw, 50px);
}

.auth-landing-visuals .landing-cardback-fan-5 {
    --fan-x: clamp(58px, 7.2vw, 92px);
}

.auth-landing-visuals .landing-fan-shadow {
    left: 23%;
    right: 23%;
    bottom: 7%;
}

@keyframes landingCursorBlink {
    0%, 44% { opacity: 1; }
    45%, 100% { opacity: 0; }
}

@keyframes landingFanFloat {
    0%, 100% {
        transform: translate3d(calc(-50% + var(--fan-x, 0px)), calc(-50% + var(--fan-y, 0px)), 0) rotateX(var(--fan-rx, 0deg)) rotateY(var(--fan-ry, 0deg)) rotateZ(var(--fan-rz, 0deg));
    }
    50% {
        transform: translate3d(calc(-50% + var(--fan-x, 0px)), calc(-50% + var(--fan-y, 0px) - var(--fan-lift, 16px)), 0) rotateX(calc(var(--fan-rx, 0deg) + 2deg)) rotateY(calc(var(--fan-ry, 0deg) * .92)) rotateZ(var(--fan-rz, 0deg));
    }
}

@keyframes landingGlowPulse {
    0%, 100% { opacity: .38; transform: scale(.96); }
    50% { opacity: .62; transform: scale(1.04); }
}

@keyframes landingSheen {
    0%, 46% { transform: translateX(-120%); }
    64%, 100% { transform: translateX(120%); }
}

@media (max-width: 980px) {
    .landing-hero-grid,
    .auth-landing-grid,
    .landing-section-intro,
    .landing-feature-grid--three,
    .landing-showcase-grid {
        grid-template-columns: 1fr;
    }

    .landing-hero-visuals {
        min-height: clamp(230px, 58vw, 380px);
    }

    .landing-hero-copy,
    .auth-landing-copy {
        max-width: none;
    }

    .landing-home-footer {
        align-items: stretch;
        flex-direction: column;
    }

    .landing-home-footer .landing-primary-cta {
        width: 100%;
    }
}

@media (max-width: 620px) {
    .landing-hero-panel {
        padding: 1rem;
        border-radius: 1.05rem;
    }

    .landing-hero-title,
    .auth-landing-title {
        font-size: clamp(1.85rem, 10vw, 3.15rem);
        letter-spacing: -.055em;
    }

    .landing-actions {
        width: 100%;
    }

    .landing-actions button {
        width: 100%;
        justify-content: center;
    }

    .landing-title-static,
    .landing-title-rotator,
    .landing-hero-subtitle {
        white-space: normal;
    }

    .landing-title-rotator {
        min-height: 1.22em;
    }

    .landing-title-rotator [data-landing-typewriter] {
        min-width: 0;
    }

    .landing-cardback-fan {
        width: clamp(82px, 24vw, 138px);
    }

    .landing-cardback-fan-1 {
        --fan-x: clamp(-92px, -22vw, -56px);
        --fan-y: 24px;
    }

    .landing-cardback-fan-2 {
        --fan-x: clamp(-50px, -12vw, -30px);
        --fan-y: 10px;
    }

    .landing-cardback-fan-3 {
        --fan-x: 0px;
        --fan-y: 0px;
    }

    .landing-cardback-fan-4 {
        --fan-x: clamp(30px, 12vw, 50px);
        --fan-y: 10px;
    }

    .landing-cardback-fan-5 {
        --fan-x: clamp(56px, 22vw, 92px);
        --fan-y: 24px;
    }

    .auth-landing-visuals {
        display: none;
    }
}

@media (prefers-reduced-motion: reduce) {
    .landing-hero-panel::before,
    .landing-cursor,
    .landing-cardback,
    .landing-glow-orb {
        animation: none !important;
    }

    .landing-reveal {
        opacity: 1;
        transform: none;
        transition: none;
    }
}


/* Revision pass45 CSS: profile dropdown, cursor alignment fix, tournaments placeholder, and premium Rules page polish.
   Changelog:
   - Added desktop/mobile profile dropdown styling for the placeholder Profile menu.
   - Ensured the landing typewriter cursor sits immediately after the typed text rather than at the edge of a reserved row.
   - Reimagined the Rules page with a premium hero, sticky table-of-contents band, reveal animations, glass cards, and cardback art without removing rule content.
*/
.profile-menu {
    position: relative;
}

.profile-summary {
    list-style: none;
    cursor: pointer;
    user-select: none;
}

.profile-summary::-webkit-details-marker {
    display: none;
}

.profile-summary::after {
    content: "▾";
    font-size: .72rem;
    opacity: .72;
    margin-left: .25rem;
}

.profile-menu[open] .profile-summary {
    border-color: rgba(120,169,255,.35);
    background: rgba(120,169,255,.12);
}

.profile-menu-popover {
    position: absolute;
    right: 0;
    top: calc(100% + .5rem);
    min-width: 180px;
    z-index: 260;
    display: grid;
    gap: .45rem;
    background: linear-gradient(180deg, rgba(15,25,44,.98), rgba(8,13,24,.98));
    border: 1px solid rgba(255,255,255,.14);
    box-shadow: 0 18px 46px rgba(0,0,0,.42);
}

.profile-menu-item {
    width: 100%;
    justify-content: flex-start;
}

.mobile-profile-menu .profile-menu-popover {
    position: static;
    margin-top: .5rem;
    min-width: 0;
    width: 100%;
}

.landing-title-rotator {
    width: fit-content;
    margin-inline: auto;
}

.landing-title-rotator [data-landing-typewriter] {
    min-width: 0 !important;
}

.tournaments-placeholder-panel {
    min-height: min(420px, 58vh);
    display: grid;
    align-content: center;
    justify-items: start;
    gap: .8rem;
    padding: clamp(1.25rem, 4vw, 3rem);
    background:
        radial-gradient(circle at 18% 18%, rgba(120,169,255,.18), transparent 38%),
        linear-gradient(180deg, rgba(18,27,46,.72), rgba(9,15,28,.92));
}

.rules-apple-page {
    gap: clamp(.9rem, 1.7vw, 1.45rem);
}

.rules-apple-hero {
    position: relative;
    overflow: hidden;
    display: grid;
    grid-template-columns: minmax(0, 1.12fr) minmax(220px, .58fr);
    gap: clamp(1.2rem, 3vw, 2.6rem);
    align-items: center;
    padding: clamp(1.15rem, 3.4vw, 3rem);
    border-radius: 1.7rem;
    background:
        radial-gradient(circle at 12% 12%, rgba(120,169,255,.23), transparent 38%),
        radial-gradient(circle at 82% 18%, rgba(45,212,191,.13), transparent 34%),
        linear-gradient(180deg, rgba(18,27,46,.82), rgba(7,12,23,.94));
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.06), 0 28px 70px rgba(0,0,0,.34);
}

.rules-apple-hero::before {
    content: "";
    position: absolute;
    inset: 0;
    background: linear-gradient(120deg, transparent 0%, rgba(255,255,255,.08) 46%, transparent 62%);
    transform: translateX(-120%);
    animation: rulesHeroSheen 9s ease-in-out infinite;
    pointer-events: none;
}

.rules-hero-copy {
    position: relative;
    z-index: 1;
    display: grid;
    gap: .85rem;
}

.rules-apple-hero h2 {
    font-size: clamp(2rem, 5.6vw, 5.35rem);
    line-height: .96;
    letter-spacing: -.065em;
    max-width: 11.5ch;
}

.rules-apple-hero p {
    max-width: 68ch;
    font-size: clamp(.98rem, 1.35vw, 1.2rem);
    line-height: 1.58;
}

.rules-hero-visual {
    position: relative;
    min-height: clamp(210px, 26vw, 360px);
    perspective: 1000px;
    isolation: isolate;
}

.rules-hero-glow {
    position: absolute;
    inset: 14% 6% 8% 4%;
    border-radius: 999px;
    background: radial-gradient(circle, rgba(120,169,255,.28), transparent 67%);
    filter: blur(24px);
    animation: landingGlowPulse 6s ease-in-out infinite;
}

.rules-hero-card {
    position: absolute;
    display: block;
    object-fit: cover;
    border: 1px solid rgba(255,255,255,.16);
    background: rgba(255,255,255,.05);
    box-shadow: 0 26px 66px rgba(0,0,0,.42), inset 0 0 0 1px rgba(255,255,255,.05);
    will-change: transform;
}

.rules-hero-card-a {
    width: min(48%, 190px);
    left: 24%;
    top: 8%;
    border-radius: 1rem;
    transform: rotateX(10deg) rotateY(-16deg) rotateZ(-6deg);
    animation: rulesCardFloatA 7s ease-in-out infinite;
    z-index: 2;
}

.rules-hero-card-b {
    width: min(38%, 150px);
    right: 18%;
    bottom: 7%;
    border-radius: 1.15rem;
    transform: rotateX(-6deg) rotateY(14deg) rotateZ(9deg);
    animation: rulesCardFloatB 7.6s ease-in-out infinite;
    z-index: 1;
}

.rules-toc-panel {
    position: sticky;
    top: calc(var(--safe-top) + .65rem);
    z-index: 18;
    display: flex;
    flex-wrap: wrap;
    justify-content: center;
    gap: .45rem;
    padding: .55rem;
    border: 1px solid rgba(255,255,255,.12);
    border-radius: 999px;
    background: rgba(8,14,26,.72);
    box-shadow: 0 16px 36px rgba(0,0,0,.28);
    backdrop-filter: blur(16px);
    -webkit-backdrop-filter: blur(16px);
}

.rules-toc-panel a {
    color: #dce8ff;
    text-decoration: none;
    border: 1px solid rgba(255,255,255,.1);
    border-radius: 999px;
    padding: .45rem .75rem;
    font-size: .82rem;
    background: rgba(255,255,255,.05);
    transition: transform .14s ease, border-color .14s ease, background .14s ease;
}

.rules-toc-panel a:hover {
    transform: translateY(-1px);
    border-color: rgba(120,169,255,.34);
    background: rgba(120,169,255,.12);
}

.rules-apple-page .rules-card {
    position: relative;
    overflow: hidden;
    border: 1px solid rgba(255,255,255,.12);
    border-radius: 1.45rem;
    padding: clamp(1rem, 2.2vw, 1.5rem);
    background:
        linear-gradient(180deg, rgba(18,27,46,.68), rgba(9,16,30,.9));
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.035), 0 18px 42px rgba(0,0,0,.24);
}

.rules-apple-page .rules-feature-card::before,
.rules-apple-page .rules-card::before {
    content: "";
    position: absolute;
    inset: 0;
    background: radial-gradient(circle at 12% 0%, rgba(120,169,255,.12), transparent 32%);
    pointer-events: none;
}

.rules-apple-page .rules-card > * {
    position: relative;
    z-index: 1;
}

.rules-apple-page .rules-card h3 {
    font-size: clamp(1.25rem, 2.25vw, 2rem);
    line-height: 1.08;
    letter-spacing: -.035em;
}

.rules-apple-page .rules-card p,
.rules-apple-page .rules-card li,
.rules-apple-page .rules-mini-card span,
.rules-apple-page .rules-reference-table td {
    line-height: 1.64;
}

.rules-stat-grid,
.rules-step-grid {
    margin-top: 1rem;
}

.rules-apple-page .rules-mini-card {
    border: 1px solid rgba(255,255,255,.12);
    border-radius: 1.15rem;
    padding: 1rem;
    background: rgba(255,255,255,.055);
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.025);
}

.rules-apple-page .rules-mini-card strong {
    color: #f7fbff;
    font-size: 1rem;
}

.rules-apple-page .rules-reference-table-wrap {
    margin-top: .65rem;
    border: 1px solid rgba(255,255,255,.12);
    border-radius: 1.15rem;
    background: rgba(2,6,12,.22);
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.025);
}

.rules-apple-page .rules-reference-table {
    overflow: hidden;
}

.rules-apple-page .rules-reference-table th {
    color: #edf5ff;
    background: rgba(120,169,255,.12);
}

.rules-reveal {
    opacity: 0;
    transform: translateY(18px) scale(.99);
    transition: opacity .58s ease, transform .58s ease;
    transition-delay: var(--rules-reveal-delay, 0ms);
}

.rules-reveal.is-visible {
    opacity: 1;
    transform: translateY(0) scale(1);
}

@keyframes rulesHeroSheen {
    0%, 44% { transform: translateX(-120%); }
    62%, 100% { transform: translateX(120%); }
}

@keyframes rulesCardFloatA {
    0%, 100% { transform: translate3d(0, 0, 0) rotateX(10deg) rotateY(-16deg) rotateZ(-6deg); }
    50% { transform: translate3d(0, -18px, 0) rotateX(12deg) rotateY(-13deg) rotateZ(-4deg); }
}

@keyframes rulesCardFloatB {
    0%, 100% { transform: translate3d(0, 0, 0) rotateX(-6deg) rotateY(14deg) rotateZ(9deg); }
    50% { transform: translate3d(0, -12px, 0) rotateX(-5deg) rotateY(11deg) rotateZ(7deg); }
}

@media (max-width: 980px) {
    .rules-apple-hero {
        grid-template-columns: 1fr;
    }

    .rules-apple-hero h2 {
        max-width: 12.5ch;
    }

    .rules-hero-visual {
        min-height: clamp(210px, 54vw, 330px);
        order: -1;
    }

    .rules-toc-panel {
        position: relative;
        top: auto;
        border-radius: 1.1rem;
    }
}

@media (max-width: 620px) {
    .profile-menu-popover {
        right: auto;
        left: 0;
    }

    .rules-apple-hero {
        padding: 1rem;
        border-radius: 1.1rem;
    }

    .rules-apple-hero h2 {
        font-size: clamp(2rem, 13vw, 3.35rem);
        letter-spacing: -.055em;
    }

    .rules-toc-panel a {
        flex: 1 1 calc(50% - .45rem);
        text-align: center;
    }

    .rules-apple-page .rules-card {
        border-radius: 1.1rem;
        padding: 1rem;
    }
}

@media (prefers-reduced-motion: reduce) {
    .rules-apple-hero::before,
    .rules-hero-glow,
    .rules-hero-card,
    .rules-reveal {
        animation: none !important;
        transition: none !important;
    }

    .rules-reveal {
        opacity: 1;
        transform: none;
    }
}


/* Revision pass46 CSS: brand lockup cleanup and Rulebook color/table rollback.
   Changelog:
   - Replaced the two-line text brand with a one-line lockup plus rounded cardback icon.
   - Rolled back the premium Rules-specific color/table overrides that made the rulebook feel too dark.
   - Removed the unused large Rules hero presentation from display while preserving the rules content and TOC.
*/
.brand-lockup {
    display: inline-flex;
    align-items: center;
    gap: .65rem;
    min-width: 0;
    color: var(--text);
    text-decoration: none;
}

.brand-icon {
    width: 34px;
    height: 34px;
    flex: 0 0 34px;
    border-radius: 999px;
    object-fit: cover;
    border: 1px solid rgba(255,255,255,.18);
    box-shadow: 0 8px 18px rgba(0,0,0,.28);
}

.brand-lockup h1 {
    min-width: 0;
    overflow: hidden;
    text-overflow: ellipsis;
    white-space: nowrap;
}

/* Keep the Rulebook polished, but use the site's normal panel coloring instead of the darker Apple/table treatment. */
.rules-apple-page .rules-card,
.rules-apple-page .rules-mini-card {
    background: rgba(255,255,255,.04);
    box-shadow: none;
}

.rules-apple-page .rules-card::before,
.rules-apple-page .rules-feature-card::before {
    display: none;
}

.rules-apple-page .rules-reference-table-wrap {
    margin-top: .65rem;
    border: 0;
    border-radius: 0;
    background: transparent;
    box-shadow: none;
}

.rules-apple-page .rules-reference-table th {
    color: #dce7fb;
    background: transparent;
}

.rules-apple-page .rules-reference-table td {
    background: transparent;
}

.rules-toc-panel {
    background: rgba(255,255,255,.05);
    box-shadow: none;
}

@media (max-width: 620px) {
    .brand-icon {
        width: 30px;
        height: 30px;
        flex-basis: 30px;
    }

    .brand-lockup h1 {
        font-size: .95rem;
    }
}


/* Revision pass48 CSS: transparent site blocks, responsive brand text, stable typewriter, and table spacing.
   Changelog:
   - Kept Profile and Tournaments from the JS baseline intact; this pass only corrects visual styling.
   - Restored the responsive brand lockup to icon + full title on wide screens and icon + "Pariquest" on small screens.
   - Kept non-game block windows translucent without changing Rulebook table backgrounds.
   - Added stable typewriter height/line-height so descenders are not clipped and the page does not jump when the typed text is empty.
   - Added table cell padding only, with no table background changes.
*/

/* Non-game page blocks should be translucent; the topbar remains the only intentionally dark bar. */
#auth-view.panel,
#lobby-view > .panel,
.site-shell-panel,
.site-page .panel,
.site-feature-card,
.auth-card,
.mobile-topbar-sheet,
.profile-menu-popover,
.tournaments-placeholder-panel,
.landing-hero-panel,
.landing-feature-grid .site-feature-card,
.landing-section-intro {
    background:
        radial-gradient(circle at 18% 8%, rgba(120,169,255,.12), transparent 34%),
        linear-gradient(180deg, rgba(18,27,46,.48), rgba(12,20,34,.40)) !important;
    backdrop-filter: blur(14px);
    -webkit-backdrop-filter: blur(14px);
}

/* Brand lockup: icon + full title on desktop, icon + Pariquest on narrower screens. */
.brand-lockup {
    display: inline-flex;
    align-items: center;
    gap: .65rem;
    min-width: 0;
}

.brand-lockup h1 {
    display: inline-flex;
    align-items: center;
    min-width: 0;
    max-width: clamp(12rem, 26vw, 28rem);
    overflow: hidden;
    text-overflow: ellipsis;
    white-space: nowrap;
}

.brand-lockup .desktop-title {
    display: inline;
}

.brand-lockup .mobile-title {
    display: none;
}

.brand-icon {
    width: 34px;
    height: 34px;
    flex: 0 0 34px;
    border-radius: 999px;
    object-fit: cover;
}

/* Typewriter stability: cursor stays at the typed text, row height stays reserved even when empty, and descenders are not clipped. */
.landing-hero-title,
.auth-landing-title {
    line-height: 1.1;
    overflow: visible;
}

.landing-gradient-text {
    align-items: baseline;
    overflow: visible;
}

.landing-title-rotator {
    display: inline-flex;
    align-items: baseline;
    justify-content: center;
    min-width: min(34ch, calc(100vw - 2rem));
    min-height: 1.38em;
    line-height: 1.22;
    padding-bottom: .1em;
    overflow: visible;
}

.landing-title-rotator [data-landing-typewriter] {
    display: inline-block;
    min-width: 0 !important;
    line-height: 1.22;
    overflow: visible;
}

.landing-cursor {
    align-self: baseline;
    height: .88em;
    transform: translateY(.06em);
}

/* Rulebook table spacing only. No table background/color overrides in this pass. */
.rules-reference-table th,
.rules-reference-table td,
.rules-apple-page .rules-reference-table th,
.rules-apple-page .rules-reference-table td {
    padding: 1rem 1.1rem !important;
    vertical-align: top;
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .brand-lockup .desktop-title {
        display: none !important;
    }

    .brand-lockup .mobile-title {
        display: inline !important;
    }

    .brand-lockup h1 {
        max-width: 10rem;
    }
}

@media (max-width: 620px) {
    .brand-icon {
        width: 30px;
        height: 30px;
        flex-basis: 30px;
    }

    .landing-title-rotator {
        min-width: 0;
        min-height: 1.42em;
        line-height: 1.22;
        white-space: normal;
    }

    .rules-reference-table th,
    .rules-reference-table td,
    .rules-apple-page .rules-reference-table th,
    .rules-apple-page .rules-reference-table td {
        padding: .85rem .9rem !important;
    }
}


/* Revision pass49 CSS: global in-game background, stable landing typewriter, and Rulebook table cleanup.
   Changelog:
   - Reasserted the same /images/backgrounds/default.png background used in-game as the global page background for non-game pages.
   - Removed table-wrapper/table shadows while preserving the existing table background/color treatment.
   - Reserved a fixed typewriter line box so the landing page does not jump when the text deletes to an empty string.
   - Increased Rulebook table cell padding without changing table backgrounds.
*/
html,
body,
#app,
.shell,
#auth-view,
#lobby-view,
#game-view {
    background-color: transparent;
}

body {
    background-image:
        linear-gradient(180deg, rgba(7,16,29,.28), rgba(11,18,32,.44) 40%, rgba(13,23,40,.52)),
        url('/images/backgrounds/default.png') !important;
    background-size: cover !important;
    background-position: center !important;
    background-repeat: no-repeat !important;
    background-attachment: fixed !important;
}

/* Keep only the top navigation as an intentionally dark bar; page windows stay translucent. */
#auth-view.panel,
#lobby-view > .panel,
.site-shell-panel,
.site-page .panel,
.site-feature-card,
.auth-card,
.mobile-topbar-sheet,
.profile-menu-popover,
.tournaments-placeholder-panel,
.landing-hero-panel,
.landing-feature-grid .site-feature-card,
.landing-section-intro {
    background:
        radial-gradient(circle at 18% 8%, rgba(120,169,255,.12), transparent 34%),
        linear-gradient(180deg, rgba(18,27,46,.48), rgba(12,20,34,.40)) !important;
    backdrop-filter: blur(14px);
    -webkit-backdrop-filter: blur(14px);
}

/* Fixed-size typewriter row: prevents vertical page jump when the text briefly deletes to empty. */
.landing-hero-title,
.auth-landing-title {
    line-height: 1.12;
    overflow: visible;
}

.landing-gradient-text {
    align-items: baseline;
    overflow: visible;
}

.landing-title-rotator {
    display: inline-flex;
    align-items: baseline;
    justify-content: center;
    width: min(38ch, calc(100vw - 2rem));
    min-width: min(38ch, calc(100vw - 2rem));
    min-height: 1.52em;
    line-height: 1.26;
    padding-block: .04em .18em;
    overflow: visible;
    white-space: nowrap;
}

.landing-title-rotator [data-landing-typewriter] {
    display: inline-block;
    min-width: 0 !important;
    line-height: 1.26;
    padding-bottom: .04em;
    overflow: visible;
}

.landing-cursor {
    align-self: baseline;
    height: .88em;
    transform: translateY(.06em);
}

/* Rulebook tables: more room inside cells; no shadow under or around tables. */
.rules-reference-table-wrap,
.rules-apple-page .rules-reference-table-wrap {
    box-shadow: none !important;
}

.rules-reference-table,
.rules-apple-page .rules-reference-table {
    box-shadow: none !important;
}

.rules-reference-table th,
.rules-reference-table td,
.rules-apple-page .rules-reference-table th,
.rules-apple-page .rules-reference-table td {
    padding: 1.05rem 1.15rem !important;
    vertical-align: top;
}

@media (max-width: 620px) {
    .landing-title-rotator {
        width: 100%;
        min-width: 0;
        min-height: 1.56em;
        line-height: 1.28;
        white-space: normal;
    }

    .rules-reference-table th,
    .rules-reference-table td,
    .rules-apple-page .rules-reference-table th,
    .rules-apple-page .rules-reference-table td {
        padding: .9rem .95rem !important;
    }
}


/* Revision pass50 CSS: remove full-page overlay tint, row background, table shadows, and typewriter empty-state jump.
   Changelog:
   - The visible flat-color wash came from the lobby/site shell being styled as a full-height panel; that wrapper is now transparent.
   - Removed the rectangular background treatment from the landing explainer row so only true cards/windows have glass panels.
   - Removed table wrapper/table shadows while preserving table backgrounds and added comfortable table padding.
   - Converted the typewriter row to a fixed-height reserved line so the landing content does not move when the typed text is empty.
*/

/* The site background should remain visible; the outer page shell must not act like a giant tinted panel. */
#lobby-view > .panel.site-shell-panel,
#lobby-view > .panel:first-child,
.site-shell-panel {
    background: transparent !important;
    border-color: transparent !important;
    box-shadow: none !important;
    backdrop-filter: none !important;
    -webkit-backdrop-filter: none !important;
}

/* Remove the unintended rectangular wash behind the Fair/fun/free-to-play row. */
.landing-section-intro,
.site-page .landing-section-intro {
    background: transparent !important;
    border-color: transparent !important;
    box-shadow: none !important;
    backdrop-filter: none !important;
    -webkit-backdrop-filter: none !important;
}

/* Keep the actual landing panels/cards translucent, not solid. */
.landing-hero-panel,
.landing-feature-grid .site-feature-card,
.site-feature-card {
    background:
        radial-gradient(circle at 18% 8%, rgba(120,169,255,.12), transparent 34%),
        linear-gradient(180deg, rgba(18,27,46,.48), rgba(12,20,34,.40)) !important;
    backdrop-filter: blur(14px);
    -webkit-backdrop-filter: blur(14px);
}

/* Fixed reserved typewriter row: no jump when text deletes to empty; cursor remains at the typed text. */
.landing-hero-title,
.auth-landing-title {
    line-height: 1.12;
    overflow: visible;
}

.landing-title-rotator {
    display: inline-flex !important;
    align-items: baseline !important;
    justify-content: center;
    width: min(38ch, calc(100vw - 2rem));
    min-width: min(38ch, calc(100vw - 2rem));
    height: 1.56em;
    min-height: 1.56em;
    line-height: 1.28;
    padding-block: .04em .20em;
    overflow: visible !important;
    white-space: nowrap;
}

.landing-title-rotator [data-landing-typewriter] {
    display: inline-block;
    min-width: 0 !important;
    line-height: 1.28;
    padding-bottom: .05em;
    overflow: visible;
}

.landing-cursor {
    align-self: baseline;
    height: .88em;
    transform: translateY(.06em);
}

/* Clean table treatment: keep backgrounds, remove odd shadows, and give text room to breathe. */
.rules-reference-table-wrap,
.rules-apple-page .rules-reference-table-wrap,
.rules-reference-table,
.rules-apple-page .rules-reference-table {
    box-shadow: none !important;
    filter: none !important;
}

.rules-reference-table th,
.rules-reference-table td,
.rules-apple-page .rules-reference-table th,
.rules-apple-page .rules-reference-table td {
    padding: 1.1rem 1.2rem !important;
    vertical-align: top;
}

@media (max-width: 620px) {
    .landing-title-rotator {
        width: 100%;
        min-width: 0;
        height: auto;
        min-height: 1.6em;
        line-height: 1.3;
        white-space: normal;
    }

    .rules-reference-table th,
    .rules-reference-table td,
    .rules-apple-page .rules-reference-table th,
    .rules-apple-page .rules-reference-table td {
        padding: .9rem .95rem !important;
    }
}


/* Revision pass51 CSS: center the landing hero contents inside the hero panel.
   Changelog:
   - Forced the "Start with one. Master them all." hero stack to use a centered content rail inside the panel.
   - Centered the headline, typewriter row, card fan, subtitle, and CTA row against the same axis.
   - Kept the existing fixed-height typewriter row so the page does not jump when the animated text deletes to empty.
*/
.landing-hero-panel {
    display: grid;
    justify-items: center;
}

.landing-hero-grid {
    width: min(100%, 58rem);
    margin-inline: auto;
    justify-items: center;
    align-items: center;
}

.landing-hero-copy,
.landing-hero-visuals,
.landing-hero-bottom {
    width: 100%;
    justify-self: center;
    margin-inline: auto;
    text-align: center;
}

.landing-hero-title,
.landing-title-static,
.landing-title-rotator,
.landing-hero-subtitle {
    text-align: center;
    margin-inline: auto;
}

.landing-hero-visuals {
    display: grid;
    place-items: center;
}

.landing-card-fan {
    left: 50%;
    right: auto;
    width: min(100%, 34rem);
    transform: translateX(-50%);
}

.landing-actions {
    justify-content: center;
    margin-inline: auto;
}


/* Revision pass52 CSS: repair landing hero centering after pass51 over-constrained the content rail.
   Changelog:
   - Removed the pass51 absolute centering treatment that pushed the hero stack visually right.
   - Re-centered the hero by letting the text, typewriter line, card fan, subtitle, and buttons each center on the panel axis.
   - Preserved the fixed vertical typewriter space so deleting to an empty string does not move the rest of the page.
*/
.landing-hero-panel {
    display: block;
}

.landing-hero-grid {
    width: 100% !important;
    max-width: 100% !important;
    margin-inline: auto !important;
    display: grid !important;
    justify-items: center !important;
    text-align: center !important;
}

.landing-hero-copy,
.landing-hero-bottom {
    width: 100% !important;
    max-width: none !important;
    justify-self: center !important;
    justify-items: center !important;
    margin-inline: auto !important;
    text-align: center !important;
}

.landing-hero-title,
.landing-title-static,
.landing-hero-subtitle {
    width: 100% !important;
    max-width: none !important;
    text-align: center !important;
    margin-inline: auto !important;
}

.landing-title-rotator {
    width: auto !important;
    min-width: 0 !important;
    max-width: 100% !important;
    margin-inline: auto !important;
    text-align: center !important;
    justify-content: center !important;
    min-height: 1.56em !important;
    height: 1.56em !important;
    line-height: 1.28 !important;
    padding-block: .04em .20em !important;
    overflow: visible !important;
}

.landing-title-rotator [data-landing-typewriter] {
    min-width: 0 !important;
    line-height: 1.28 !important;
}

.landing-hero-visuals {
    width: 100% !important;
    justify-self: center !important;
    margin-inline: auto !important;
    display: grid !important;
    place-items: center !important;
}

.landing-card-fan {
    inset: 0 !important;
    left: 0 !important;
    right: 0 !important;
    width: 100% !important;
    transform: none !important;
    margin: 0 !important;
    display: grid !important;
    place-items: center !important;
}

.landing-actions {
    justify-content: center !important;
    margin-inline: auto !important;
}

@media (max-width: 620px) {
    .landing-title-rotator {
        width: 100% !important;
        height: auto !important;
        min-height: 1.6em !important;
        white-space: normal !important;
    }
}


/* Revision pass53 CSS: public-site auth window and signed-out browsing layout.
   Changelog:
   - Replaced the old two-column auth landing panel with a compact login/register window, so the centered Home hero can match the normal logged-in layout.
   - Kept the login/register controls visible for signed-out users without letting the form cut into the headline/typewriter copy.
   - Allowed the signed-out public site shell to scroll normally while preserving the in-game shell behavior.
*/
.shell.signed-out-site {
    overflow: auto;
    -webkit-overflow-scrolling: touch;
}

#auth-view.auth-dock {
    position: fixed;
    right: max(1rem, var(--safe-right));
    bottom: max(1rem, var(--safe-bottom));
    z-index: 95;
    width: min(370px, calc(100vw - 2rem));
    max-height: calc(100vh - var(--topbar-h, 72px) - 2rem);
    overflow: auto;
}

#auth-view.auth-dock .auth-window {
    display: grid;
    gap: .85rem;
    padding: 1rem;
    border: 1px solid rgba(255,255,255,.14);
    border-radius: 1.15rem;
    box-shadow: 0 22px 52px rgba(0,0,0,.36), inset 0 0 0 1px rgba(255,255,255,.04);
}

.auth-window-header {
    display: grid;
    gap: .4rem;
}

.auth-window-header h2 {
    font-size: clamp(1.05rem, 1.4vw, 1.25rem);
    line-height: 1.15;
}

.auth-window-copy {
    font-size: .86rem;
    line-height: 1.45;
}

#auth-view.auth-dock .auth-tabs {
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: .45rem;
    width: 100%;
    margin-bottom: 0;
}

#auth-view.auth-dock .auth-tabs > button,
#auth-view.auth-dock form > button[type="submit"] {
    width: 100%;
}

#auth-view.auth-dock form {
    gap: .7rem;
}

#auth-view.auth-dock label {
    gap: .28rem;
    font-size: .86rem;
}

#auth-view.auth-dock input {
    padding: .62rem .75rem;
    border-radius: .8rem;
}

#auth-view.auth-dock .notice {
    margin-top: .05rem;
}

@media (max-width: 1100px) {
    #auth-view.auth-dock {
        position: relative;
        right: auto;
        bottom: auto;
        width: min(100%, 520px);
        max-height: none;
        margin: 0 auto .8rem;
        overflow: visible;
    }
}

/* Revision pass54 CSS: targeted mobile guest-play/deck-preview usability pass.
   Changelog:
   - Stabilized the logged-out landing card fan/typewriter area on phones.
   - Normalized mobile utility controls, made the settings sheet readable, and made Log Out visually destructive.
   - Compact mobile deck cards, add filter styling, square catalog icons, and dynamic inline card-detail rows.
   - Improve prompt/card-preview layering, Pass Priority identity, phase attention, and the Next button glow.
*/
:root {
    --pq-mobile-control-size: 46px;
}

.deck-filter-controls {
    display: flex;
    justify-content: flex-end;
    margin: .1rem 0 1rem;
}

.deck-source-filter-label {
    display: inline-flex;
    align-items: center;
    gap: .5rem;
    padding: .42rem .55rem;
    border: 1px solid rgba(255,255,255,.14);
    border-radius: 999px;
    background: rgba(5,8,16,.62);
    color: #c8d7ff;
    font-size: .82rem;
}

.deck-source-filter-label select {
    appearance: none;
    min-width: 10.5rem;
    padding: .45rem 2rem .45rem .7rem;
    border: 1px solid rgba(120,169,255,.28);
    border-radius: 999px;
    background: rgba(12,18,34,.94);
    color: #f5f8ff;
}

.leaderboard-deck-heading {
    display: flex;
    align-items: center;
    gap: .75rem;
    margin-bottom: .85rem;
}

.leaderboard-deck-heading img {
    width: 3.45rem;
    height: 3.45rem;
    flex: 0 0 3.45rem;
    object-fit: cover;
    border-radius: .9rem;
    border: 1px solid rgba(255,255,255,.16);
    box-shadow: 0 14px 30px rgba(0,0,0,.26);
}

.catalog-deck-primer {
    display: grid;
    gap: .7rem;
    margin-bottom: .85rem;
}

.catalog-primer-grid {
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: .6rem;
}

.catalog-primer-card {
    padding: .75rem;
    border: 1px solid rgba(255,255,255,.12);
    border-radius: .95rem;
    background: rgba(8,13,24,.66);
}

.catalog-primer-card strong {
    display: block;
    margin-bottom: .25rem;
    color: #f8fbff;
}

.catalog-inline-preview-slot {
    max-height: 0;
    opacity: 0;
    overflow: hidden;
    transform: translateY(-8px);
    transition: max-height .26s ease, opacity .22s ease, transform .22s ease, margin .22s ease;
}

.catalog-deck-layout.has-selected-card .catalog-inline-preview-slot {
    max-height: min(76vh, 760px);
    opacity: 1;
    overflow: auto;
    transform: translateY(0);
    margin: .85rem 0;
    -webkit-overflow-scrolling: touch;
}

.catalog-inline-preview-slot .detail-card,
.catalog-inline-preview-slot .card-detail-panel {
    max-height: none;
}

.catalog-deck-grid {
    grid-template-columns: repeat(auto-fill, minmax(94px, 1fr));
    gap: .6rem;
}

.catalog-card {
    aspect-ratio: 1 / 1;
    min-height: 0;
    height: auto;
}

.catalog-card .card-image-wrap,
.catalog-card .card-art,
.catalog-card img {
    aspect-ratio: 1 / 1;
    width: 100%;
    height: 100%;
    object-fit: cover;
}

.catalog-card .card-overlay,
.catalog-card .card-title,
.catalog-card .card-subtitle {
    display: none !important;
}

.catalog-card-count {
    top: .35rem;
    right: .35rem;
    left: auto;
    z-index: 4;
    box-shadow: 0 6px 14px rgba(0,0,0,.28);
}

.detail-effect,
.touch-card-preview-effect,
.pile-inspector-preview-effect {
    white-space: normal;
    overflow-wrap: anywhere;
}

.touch-card-preview-layer {
    z-index: 360 !important;
}

.touch-card-preview,
.pile-inspector-preview,
.pile-inspector-panel {
    max-height: min(82vh, 720px);
    overflow: auto;
    -webkit-overflow-scrolling: touch;
}

.touch-card-preview-effect,
.pile-inspector-preview-effect {
    display: block !important;
    max-height: none !important;
    overflow: visible !important;
    -webkit-line-clamp: unset !important;
}

.pile-inspector-preview.empty,
.pile-inspector-body-with-preview:not(.has-selected-card) .pile-inspector-preview {
    display: none !important;
}

.pile-inspector-body-with-preview.has-selected-card .pile-inspector-preview {
    min-height: 0 !important;
    max-height: min(70vh, 640px) !important;
    align-self: start;
}

.response-help {
    font-size: .8rem;
    line-height: 1.35;
    padding: .55rem .7rem;
    border: 1px solid rgba(120,169,255,.2);
    border-radius: .8rem;
    background: rgba(120,169,255,.1);
}

.pass-priority-button {
    width: 100%;
    min-height: 44px;
    border-color: rgba(250,204,21,.55) !important;
    background: linear-gradient(180deg, rgba(250,204,21,.18), rgba(250,204,21,.08)) !important;
    color: #fff7cf !important;
    font-weight: 750;
}

.mobile-nav-icon,
.mobile-topbar-toggle,
.mobile-topbar-menu > summary,
.clock-pause-toggle,
.mobile-topbar-pause,
.mobile-undo-phase,
.mobile-next-phase {
    position: relative;
    width: var(--pq-mobile-control-size) !important;
    height: var(--pq-mobile-control-size) !important;
    min-width: var(--pq-mobile-control-size) !important;
    min-height: var(--pq-mobile-control-size) !important;
    max-width: var(--pq-mobile-control-size) !important;
    max-height: var(--pq-mobile-control-size) !important;
    padding: 0 !important;
    display: inline-flex !important;
    align-items: center !important;
    justify-content: center !important;
    flex: 0 0 var(--pq-mobile-control-size) !important;
    line-height: 1 !important;
    overflow: visible !important;
}

.mobile-topbar-sheet,
.mobile-menu-panel,
.settings-menu-panel,
.mobile-settings-panel {
    background: rgba(8,13,24,.96) !important;
    backdrop-filter: blur(18px) saturate(145%);
    border: 1px solid rgba(255,255,255,.16) !important;
    box-shadow: 0 22px 58px rgba(0,0,0,.46) !important;
}

#logout-btn,
#logout-btn-mobile,
[data-action="logout"] {
    color: #ff7979 !important;
    border-color: rgba(255,121,121,.42) !important;
}

#logout-btn:hover,
#logout-btn-mobile:hover,
[data-action="logout"]:hover {
    background: rgba(255,95,95,.14) !important;
}

.zone-row-label {
    align-items: center;
    line-height: 1;
    transform: translateY(.03rem);
}

.pile-label {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    line-height: 1;
}

@keyframes pq-phase-attention {
    0%, 100% { transform: scale(1) rotate(0deg); }
    25% { transform: scale(1.12) rotate(-2deg); }
    75% { transform: scale(1.12) rotate(2deg); }
}

.game-shell.phase-attention .mobile-phase-readout,
.game-shell.phase-attention .phase-pill {
    animation: pq-phase-attention .85s ease-in-out 2;
    text-shadow: 0 0 18px rgba(120,169,255,.82);
}

@keyframes pq-next-glow {
    0%, 100% { opacity: .92; transform: scale(1); }
    50% { opacity: .38; transform: scale(1.09); }
}

.mobile-next-phase:not(:disabled),
.next-phase-glow:not(:disabled),
[data-action="next-phase"]:not(:disabled) {
    box-shadow: 0 0 0 3px rgba(120,169,255,.28), 0 0 22px rgba(120,169,255,.52) !important;
}

.mobile-next-phase:not(:disabled)::after,
.next-phase-glow:not(:disabled)::after,
[data-action="next-phase"]:not(:disabled)::after {
    content: '';
    position: absolute;
    inset: -5px;
    border-radius: inherit;
    box-shadow: 0 0 26px rgba(120,169,255,.62);
    animation: pq-next-glow 1.25s ease-in-out infinite;
    pointer-events: none;
    z-index: 2;
}

@media (max-width: 720px) {
    .landing-hero-grid {
        grid-template-columns: 1fr !important;
        gap: .8rem !important;
    }

    .landing-title-rotator {
        display: flex !important;
        align-items: center;
        justify-content: center;
        min-height: 3.35em !important;
        height: 3.35em !important;
        overflow: hidden;
        white-space: normal !important;
    }

    .landing-hero-visuals {
        min-height: clamp(128px, 35vw, 172px) !important;
        align-items: center !important;
        justify-content: center !important;
        margin: -.25rem 0 -.15rem;
    }

    .landing-card-fan {
        position: relative !important;
        inset: auto !important;
        display: block !important;
        width: min(86vw, 290px) !important;
        height: clamp(118px, 34vw, 164px) !important;
        margin: 0 auto !important;
        transform: none !important;
    }

    .landing-cardback {
        display: block !important;
        opacity: .95 !important;
        position: absolute !important;
        left: 50% !important;
        top: 50% !important;
        width: clamp(54px, 17vw, 78px) !important;
        height: clamp(78px, 24vw, 112px) !important;
        transform-origin: 50% 90% !important;
    }

    .landing-cardback-fan-1 { transform: translate(-138%, -48%) rotate(-22deg) !important; }
    .landing-cardback-fan-2 { transform: translate(-94%, -53%) rotate(-11deg) !important; }
    .landing-cardback-fan-3 { transform: translate(-50%, -57%) rotate(0deg) !important; }
    .landing-cardback-fan-4 { transform: translate(-6%, -53%) rotate(11deg) !important; }
    .landing-cardback-fan-5 { transform: translate(38%, -48%) rotate(22deg) !important; }

    .landing-fan-shadow {
        bottom: .15rem !important;
        opacity: .32 !important;
    }

    .landing-hero-subtitle {
        margin-top: 0 !important;
        max-width: 23rem;
    }

    .deck-filter-controls {
        justify-content: stretch;
        margin-bottom: .7rem;
    }

    .deck-source-filter-label,
    .deck-source-filter-label select {
        width: 100%;
    }

    .deck-bookshelf-grid {
        grid-template-columns: 1fr !important;
        gap: .72rem !important;
    }

    .deck-card {
        display: grid !important;
        grid-template-columns: 74px minmax(0, 1fr) !important;
        grid-template-areas:
            "media cover"
            "actions actions" !important;
        gap: .62rem !important;
        min-height: 0 !important;
        padding: .72rem !important;
    }

    .deck-card-media-column { grid-area: media; gap: .3rem !important; }
    .deck-book-cover { grid-area: cover; min-width: 0; }
    .deck-card-actions { grid-area: actions; }

    .deck-feature-link img,
    .deck-feature-link {
        width: 66px !important;
        height: 66px !important;
        aspect-ratio: 1 / 1 !important;
        object-fit: cover !important;
        border-radius: .85rem !important;
    }

    .deck-source-tag {
        font-size: .57rem !important;
        line-height: 1.08 !important;
        padding: .25rem .28rem !important;
    }

    .deck-card-title-row {
        gap: .35rem !important;
        align-items: flex-start !important;
    }

    .deck-title-link {
        font-size: .98rem !important;
        line-height: 1.1 !important;
    }

    .deck-summary {
        display: -webkit-box;
        -webkit-box-orient: vertical;
        -webkit-line-clamp: 2;
        overflow: hidden;
        margin: .28rem 0 0 !important;
        font-size: .78rem !important;
        line-height: 1.32 !important;
    }

    .deck-status-badge {
        font-size: .61rem !important;
        padding: .18rem .34rem !important;
    }

    .deck-score-badge {
        font-size: .66rem !important;
        padding: .2rem .34rem !important;
    }

    .deck-card-actions {
        display: grid !important;
        grid-template-columns: repeat(3, minmax(0, 1fr)) !important;
        gap: .42rem !important;
    }

    .deck-card-actions > button {
        min-height: 42px !important;
        padding: .46rem .35rem !important;
        font-size: .72rem !important;
    }

    .catalog-primer-grid {
        grid-template-columns: 1fr;
    }

    .catalog-deck-grid {
        grid-template-columns: repeat(4, minmax(0, 1fr)) !important;
        gap: .42rem !important;
    }

    .catalog-card-count {
        font-size: .66rem !important;
        padding: .18rem .32rem !important;
    }

    .touch-card-preview,
    .pile-inspector-preview,
    .pile-inspector-panel {
        max-height: min(78vh, 660px) !important;
    }

    .pass-priority-button {
        min-height: var(--pq-mobile-control-size);
        font-size: .92rem;
    }
}

@media (max-width: 390px) {
    .catalog-deck-grid {
        grid-template-columns: repeat(4, minmax(0, 1fr)) !important;
        gap: .34rem !important;
    }

    .deck-card-actions > button {
        font-size: .68rem !important;
    }
}

/* Revision pass55 CSS: targeted mobile audit cleanup.
   Changelog:
   - Auth stays hidden until explicitly opened from the mobile menu, so signed-out visitors can browse the landing/decks pages unobstructed.
   - Top-right mobile controls use visible, fixed-size fallback glyph buttons instead of disappearing when sprite art fails to paint.
   - Deck cards and catalog deck browsing are compact, square-icon based, and preserve the same slide-down preview model used by deck/grave inspectors.
   - Next-phase attention and idle phase attention now animate the actual controls/readout instead of a detached rectangle. */
.auth-dock.hidden {
    display: none !important;
}

.auth-window-header {
    display: grid;
    grid-template-columns: minmax(0, 1fr) auto;
    gap: .75rem;
    align-items: start;
}

.auth-window-copy {
    grid-column: 1 / -1;
}

.auth-window-close {
    min-height: 38px;
    padding: .42rem .72rem;
}

.mobile-account-actions .mobile-menu-nav-link {
    border-color: rgba(120,169,255,.24);
    background: rgba(120,169,255,.10);
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .topbar .mobile-topbar-pause {
        width: var(--pq-mobile-control-size, 52px) !important;
        height: var(--pq-mobile-control-size, 52px) !important;
        min-width: var(--pq-mobile-control-size, 52px) !important;
        min-height: var(--pq-mobile-control-size, 52px) !important;
        max-width: var(--pq-mobile-control-size, 52px) !important;
        max-height: var(--pq-mobile-control-size, 52px) !important;
        display: inline-grid !important;
        place-items: center !important;
        border-radius: 999px !important;
        border: 1px solid rgba(160,192,255,.22) !important;
        background: radial-gradient(circle at 34% 28%, rgba(120,169,255,.28), rgba(18,33,62,.96)) !important;
        box-shadow: 0 10px 22px rgba(0,0,0,.28), inset 0 1px 0 rgba(255,255,255,.10) !important;
        color: #edf5ff !important;
        font-size: 1.48rem !important;
        line-height: 1 !important;
        text-shadow: 0 2px 8px rgba(0,0,0,.5);
        overflow: visible !important;
        opacity: 1 !important;
    }

    .topbar .mobile-nav-icon::before,
    .topbar .mobile-topbar-toggle::before {
        content: none !important;
        display: none !important;
    }

    .topbar .mobile-nav-icon[data-action="open-left-drawer"]::after,
    .topbar .mobile-nav-icon[data-action="open-right-drawer"]::after,
    .topbar .mobile-topbar-toggle::after {
        display: none !important;
    }

    .topbar .mobile-topbar-pause .ui-sprite-icon {
        display: none !important;
    }

    .mobile-pause-fallback {
        display: inline-grid !important;
        place-items: center;
        color: #edf5ff;
        font-size: 1.55rem;
        font-weight: 900;
        line-height: 1;
    }

    .deck-source-filter-label {
        display: grid !important;
        grid-template-columns: auto minmax(0, 1fr) !important;
        align-items: center !important;
        gap: .55rem !important;
        white-space: nowrap !important;
    }

    .deck-source-filter-label > span {
        white-space: nowrap !important;
    }

    .deck-card {
        grid-template-columns: 86px minmax(0, 1fr) !important;
        grid-template-areas:
            "media cover"
            "actions actions" !important;
        align-items: start !important;
        gap: .62rem .72rem !important;
        padding: .72rem !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .deck-card-media-column {
        width: 86px !important;
        gap: .28rem !important;
        justify-items: center !important;
    }

    .deck-feature-link,
    .deck-feature-link img {
        width: 74px !important;
        height: 74px !important;
        min-width: 74px !important;
        min-height: 74px !important;
        border-radius: .86rem !important;
    }

    .deck-source-tag {
        max-width: 86px !important;
        min-width: 0 !important;
        padding: .2rem .38rem !important;
        font-size: .64rem !important;
        line-height: 1 !important;
        white-space: nowrap !important;
        overflow: hidden !important;
        text-overflow: ellipsis !important;
    }

    .deck-source-prefix {
        display: none !important;
    }

    .deck-book-cover {
        display: grid !important;
        gap: .38rem !important;
        align-content: start !important;
    }

    .deck-card-header-row {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        gap: .38rem !important;
        align-items: start !important;
    }

    .deck-card-title-row {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) !important;
        gap: .28rem !important;
        min-width: 0 !important;
    }

    .deck-title-link {
        text-align: left !important;
        white-space: normal !important;
        overflow-wrap: anywhere !important;
        font-size: 1.02rem !important;
    }

    .deck-status-badge {
        justify-self: start !important;
        width: max-content !important;
        max-width: 100% !important;
    }

    .deck-score-badge {
        justify-self: end !important;
        align-self: start !important;
        min-width: 54px !important;
        padding: .22rem .48rem !important;
        transform: none !important;
    }

    .deck-summary {
        -webkit-line-clamp: 2 !important;
        margin: 0 !important;
        text-align: left !important;
    }

    .deck-card-actions {
        display: grid !important;
        grid-template-columns: repeat(3, minmax(0, 1fr)) !important;
        gap: .42rem !important;
        align-items: stretch !important;
        margin-top: .1rem !important;
    }

    .deck-card-actions > button,
    .deck-card-actions > .view-deck-btn,
    .deck-card-actions > .deck-queue-leave {
        grid-column: auto !important;
        width: 100% !important;
        min-width: 0 !important;
        min-height: 42px !important;
        padding: .42rem .32rem !important;
        font-size: .72rem !important;
        line-height: 1.08 !important;
        white-space: normal !important;
    }

    .deck-card-actions.has-leave {
        grid-template-columns: repeat(2, minmax(0, 1fr)) !important;
    }
}

.catalog-deck-layout-browser {
    display: block !important;
    min-height: 0 !important;
}

.catalog-browser-with-preview {
    display: grid;
    gap: .55rem;
}

.catalog-deck-primer,
.catalog-inline-preview-slot {
    display: none !important;
}

.catalog-browser-with-preview .catalog-preview {
    max-height: 0 !important;
    opacity: 0 !important;
    padding: 0 !important;
    margin: 0 !important;
    border-width: 0 !important;
    overflow: hidden !important;
    pointer-events: none !important;
}

.catalog-browser-with-preview.has-selected-card .catalog-preview {
    max-height: min(54vh, 420px) !important;
    opacity: 1 !important;
    padding: .62rem !important;
    border-width: 1px !important;
    overflow: auto !important;
    pointer-events: auto !important;
}

.catalog-browser-with-preview .pile-inspector-preview-art {
    width: clamp(76px, 20vw, 118px);
}

.catalog-browser-with-preview .pile-inspector-preview-effect {
    white-space: pre-line;
}

.catalog-deck-grid-wrap {
    overflow: auto !important;
    -webkit-overflow-scrolling: touch;
}

.catalog-card,
.catalog-card .card-image-wrap,
.catalog-card .card-image-wrap img {
    aspect-ratio: 1 / 1 !important;
    border-radius: .82rem !important;
}

.catalog-card .card-image-wrap {
    height: 100% !important;
    inset: 0 !important;
}

.catalog-card .card-overlay,
.catalog-card .card-name,
.catalog-card .card-sub {
    display: none !important;
}

.catalog-card-count {
    left: .18rem !important;
    top: .18rem !important;
    transform: none !important;
    min-width: 2rem !important;
    z-index: 4 !important;
}

@media (max-width: 720px) {
    .catalog-deck-body {
        padding: .58rem !important;
    }

    .catalog-deck-grid-wrap {
        overflow: visible !important;
    }

    .catalog-deck-grid {
        grid-template-columns: repeat(4, minmax(0, 1fr)) !important;
        gap: .52rem !important;
        padding: .1rem !important;
    }

    .catalog-card-count {
        font-size: .72rem !important;
        padding: .18rem .34rem !important;
    }

    .catalog-browser-with-preview.has-selected-card .catalog-preview {
        max-height: min(48dvh, 360px) !important;
    }
}

.game-card[data-draggable="true"] {
    touch-action: none;
}

.game-shell.overlay-drawers .touch-card-preview-layer {
    z-index: 1120 !important;
}

.game-shell.overlay-drawers .touch-card-preview,
.game-shell.overlay-drawers .hand-touch-preview {
    width: min(94vw, 640px) !important;
    max-height: min(82dvh, 700px) !important;
    overflow: auto !important;
}

.game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy,
.game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-effect {
    max-height: none !important;
    overflow: visible !important;
    white-space: pre-line !important;
}

.mobile-next-phase:not(:disabled)::after,
.next-phase-glow:not(:disabled)::after,
[data-action="next-phase"]:not(:disabled)::after {
    display: none !important;
    content: none !important;
}

@keyframes pq-next-button-pulse-pass55 {
    0%, 100% { transform: scale(1); filter: drop-shadow(0 0 7px rgba(120,169,255,.45)); }
    50% { transform: scale(1.1); filter: drop-shadow(0 0 18px rgba(120,169,255,.95)); }
}

.game-shell.overlay-drawers .mobile-next-phase:not(:disabled) {
    animation: pq-next-button-pulse-pass55 1.15s ease-in-out infinite !important;
    box-shadow: 0 0 0 2px rgba(142,184,255,.38), 0 0 22px rgba(120,169,255,.58) !important;
    border-radius: 999px !important;
}

.game-shell.phase-attention .mobile-phase-readout,
.game-shell.phase-attention .phase-pill {
    display: inline-block;
    animation: pq-phase-attention .85s ease-in-out 2 !important;
    transform-origin: center center;
}

/* === Revision pass65: targeted mobile header, nested hand, prompt, and inspector stabilization ===
   Changelog:
   - Restores a three-part mobile header: hamburger navigation/account, center wordmark or match controls, and match-only history/chat/settings buttons.
   - Nests the player's hand inside the player mat on mobile and desktop so it cannot float over Reserves or fall below the visible board.
   - Keeps at least five Reserve outlines visible, removes the Reserve empty-text layout hole, and aligns compact labels above card borders.
   - Splits mobile/desktop response-window behavior: mobile card taps preview in-window, desktop card taps choose the response, and Pass Priority has a shared gold treatment.
   - Uses opaque mobile settings surfaces, smaller real image-based topbar/footer controls, non-dimming desktop inspectors, and no nested Card Detail scrollbar. */
.destructive-action,
.profile-menu-item.destructive-action {
    color: #fecaca !important;
    border-color: rgba(248, 113, 113, .35) !important;
    background: rgba(127, 29, 29, .28) !important;
}

.profile-menu-item.destructive-action:hover,
.profile-menu-item.destructive-action:focus-visible {
    color: #fff !important;
    background: rgba(185, 28, 28, .72) !important;
}

.mobile-wordmark {
    justify-self: center;
    align-self: center;
    font-size: clamp(1.05rem, 5vw, 1.45rem);
    font-weight: 950;
    letter-spacing: .08em;
    text-transform: uppercase;
    color: #eef5ff;
    text-shadow: 0 0 18px rgba(120, 169, 255, .32);
    white-space: nowrap;
}

.mobile-settings-menu,
.mobile-nav-menu {
    display: none;
}

.hamburger-lines,
.hamburger-lines::before,
.hamburger-lines::after {
    display: block;
    width: 19px;
    height: 2px;
    border-radius: 999px;
    background: #eaf2ff;
    box-shadow: 0 0 10px rgba(120, 169, 255, .24);
}

.hamburger-lines {
    position: relative;
}

.hamburger-lines::before,
.hamburger-lines::after {
    content: '';
    position: absolute;
    left: 0;
}

.hamburger-lines::before { top: -6px; }
.hamburger-lines::after { top: 6px; }

.topbar .mobile-nav-icon::before,
.topbar .mobile-topbar-toggle::before {
    content: none !important;
    display: none !important;
}

.mobile-settings-sheet,
.mobile-topbar-sheet {
    background: linear-gradient(180deg, rgba(10, 18, 32, .995), rgba(5, 10, 20, .995)) !important;
    border-color: rgba(180, 205, 255, .2) !important;
    box-shadow: 0 24px 52px rgba(0, 0, 0, .62) !important;
    backdrop-filter: none !important;
    -webkit-backdrop-filter: none !important;
}

.prompt-card-preview-button,
.prompt-card-choice-button {
    display: block;
    width: 100%;
    padding: 0;
    border: 0;
    border-radius: 1rem;
    background: transparent;
    box-shadow: none;
}

.response-inline-preview {
    display: grid;
    grid-template-columns: clamp(70px, 24vw, 112px) minmax(0, 1fr);
    gap: .7rem;
    align-items: start;
    padding: .68rem;
    border-radius: 1rem;
    border: 1px solid rgba(251, 191, 36, .26);
    background: rgba(46, 31, 7, .35);
}

.response-inline-preview-art,
.response-inline-preview-art img {
    width: 100%;
    aspect-ratio: 1 / 1;
    object-fit: cover;
    border-radius: .75rem;
}

.response-inline-preview-effect {
    margin-top: .28rem;
    white-space: pre-line;
}

.pass-priority-button,
.mobile-pass-priority-footer {
    color: #1f1600 !important;
    border-color: rgba(251, 191, 36, .88) !important;
    background: linear-gradient(180deg, #fde68a, #f59e0b) !important;
    box-shadow: 0 0 0 1px rgba(255, 255, 255, .18) inset, 0 0 18px rgba(251, 191, 36, .42) !important;
    font-weight: 950 !important;
}

.prompt-modal-header {
    align-items: center !important;
}

.prompt-modal-controls {
    margin-left: auto !important;
}

.prompt-window-collapsed .prompt-modal-header {
    min-height: 48px;
}

.detail-card[data-detail-card] .detail-effect,
.detail-effect {
    overflow: visible !important;
    max-height: none !important;
    padding-right: 0 !important;
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .modal-backdrop.inspect-backdrop {
        background: transparent !important;
        backdrop-filter: none !important;
        -webkit-backdrop-filter: none !important;
        pointer-events: none !important;
    }

    .modal-backdrop.inspect-backdrop .modal-window {
        pointer-events: auto !important;
    }

    .desktop-pile-browser .desktop-card-grid {
        display: grid !important;
        grid-template-columns: repeat(auto-fill, minmax(112px, 1fr)) !important;
        gap: .72rem !important;
        align-items: start !important;
    }

    .desktop-pile-browser .desktop-inspector-card {
        width: 100% !important;
        aspect-ratio: 1 / 1.4 !important;
        min-height: 0 !important;
    }

    .desktop-pile-browser .desktop-inspector-card .card-image-wrap {
        aspect-ratio: 1 / 1 !important;
    }

    .desktop-pile-browser .desktop-inspector-card .card-overlay,
    .desktop-pile-browser .desktop-inspector-card .card-name,
    .desktop-pile-browser .desktop-inspector-card .card-sub {
        display: block !important;
    }

    .sidebar-content {
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
    }

    .detail-panel,
    .log-panel {
        min-height: 0 !important;
    }

    .player-mat-self .nested-desktop-hand {
        margin-top: .45rem !important;
        padding: .52rem !important;
        overflow: hidden !important;
    }

    .player-mat-self .nested-desktop-hand .hand-row {
        padding-block: .18rem !important;
        align-items: center !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        --mobile-button-size-pass65: 38px;
        min-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        max-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        grid-template-columns: var(--mobile-button-size-pass65) minmax(0, 1fr) auto !important;
        padding: calc(var(--safe-top) + .34rem) max(.45rem, var(--safe-right)) .34rem max(.45rem, var(--safe-left)) !important;
        gap: .42rem !important;
        background: rgba(7, 16, 29, .88) !important;
    }

    .mobile-nav-menu,
    .mobile-settings-menu {
        display: block !important;
        position: relative;
    }

    .brand-lockup,
    .topbar-site-nav,
    .topbar-actions {
        display: none !important;
    }

    .mobile-turn-status,
    .mobile-wordmark {
        grid-column: 2;
        grid-row: 1;
    }

    .mobile-game-nav {
        grid-column: 3;
        grid-row: 1;
        display: inline-flex !important;
        align-items: center !important;
        justify-self: end !important;
        gap: .16rem !important;
    }

    .mobile-game-nav.hidden {
        display: none !important;
    }

    .mobile-hamburger-toggle,
    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .topbar .mobile-topbar-pause,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase {
        width: var(--mobile-button-size-pass65) !important;
        height: var(--mobile-button-size-pass65) !important;
        min-width: var(--mobile-button-size-pass65) !important;
        min-height: var(--mobile-button-size-pass65) !important;
        max-width: var(--mobile-button-size-pass65) !important;
        max-height: var(--mobile-button-size-pass65) !important;
        padding: 0 !important;
        border-radius: .76rem !important;
        display: inline-grid !important;
        place-items: center !important;
        overflow: visible !important;
    }

    .topbar .mobile-nav-icon .ui-sprite-icon,
    .topbar .mobile-topbar-toggle .ui-sprite-icon,
    .topbar .mobile-topbar-pause .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-undo-phase .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-next-phase .ui-sprite-icon {
        width: 100% !important;
        height: 100% !important;
        min-width: 100% !important;
        min-height: 100% !important;
        background-size: contain !important;
    }

    .mobile-topbar-menu[open] .mobile-topbar-sheet,
    .mobile-settings-menu[open] .mobile-topbar-sheet {
        position: fixed !important;
        top: calc(var(--safe-top) + var(--topbar-h) - .05rem) !important;
        z-index: 1250 !important;
        width: min(88vw, 320px) !important;
        max-height: calc(100dvh - var(--topbar-h) - var(--safe-top) - var(--safe-bottom) - .5rem) !important;
        overflow: auto !important;
    }

    .mobile-nav-menu[open] .mobile-topbar-sheet {
        left: max(.45rem, var(--safe-left)) !important;
        right: auto !important;
    }

    .mobile-settings-menu[open] .mobile-topbar-sheet {
        right: max(.45rem, var(--safe-right)) !important;
        left: auto !important;
    }

    .mobile-turn-status-inner {
        display: inline-flex !important;
        justify-content: center !important;
        align-items: center !important;
        gap: .42rem !important;
        min-width: 0 !important;
    }

    .mobile-turn-status-text,
    .mobile-turn-status .turn-clock {
        font-size: clamp(.74rem, 3.2vw, .88rem) !important;
        white-space: nowrap !important;
    }

    .mobile-turn-status .turn-clock .turn-clock-icon {
        width: .95rem !important;
        height: .95rem !important;
        min-width: .95rem !important;
        min-height: .95rem !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: var(--topbar-h);
        --mobile-hand-window-h: 0px;
        --mobile-board-h: calc(100dvh - var(--topbar-h) - var(--safe-top) - var(--safe-bottom) - var(--mobile-bottom-bar-h) - (2 * var(--mobile-window-gap, .36rem)));
    }

    .game-shell.overlay-drawers .board-wrap {
        grid-template-rows: minmax(0, .96fr) minmax(0, 1.12fr) !important;
        height: max(0px, var(--mobile-board-h)) !important;
        min-height: max(0px, var(--mobile-board-h)) !important;
        padding-bottom: 0 !important;
    }

    .game-shell.overlay-drawers .player-mat-self {
        align-self: end !important;
        margin-bottom: 0 !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        display: grid !important;
        grid-template-rows: auto auto minmax(0, auto) !important;
        align-content: end !important;
        gap: .12rem !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        margin-top: .08rem !important;
        align-items: center !important;
        padding: .22rem .08rem 0 !important;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        grid-template-rows: var(--mobile-row-label-h, .92rem) minmax(var(--mobile-zone-size), auto) !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main .zone-row-label,
    .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-heading {
        align-items: end !important;
        padding-bottom: .14rem !important;
        line-height: 1 !important;
    }

    .game-shell.overlay-drawers .reserve-placeholder,
    .game-shell.overlay-drawers .reserve-slot {
        width: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        position: relative !important;
        left: auto !important;
        right: auto !important;
        bottom: auto !important;
        top: auto !important;
        width: 100% !important;
        min-width: 0 !important;
        height: calc(var(--mobile-hand-size) + 1.58rem) !important;
        min-height: calc(var(--mobile-hand-size) + 1.58rem) !important;
        max-height: calc(var(--mobile-hand-size) + 1.58rem) !important;
        margin: .02rem 0 0 !important;
        padding: .28rem .34rem !important;
        border-radius: 1rem !important;
        overflow: hidden !important;
        z-index: 2 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch;
        scrollbar-width: none;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap::-webkit-scrollbar {
        display: none;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        display: flex !important;
        flex-wrap: nowrap !important;
        gap: var(--mobile-hand-gap, .38rem) !important;
        min-width: max-content !important;
        padding: .1rem .16rem .22rem !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card.large-card {
        width: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        flex: 0 0 var(--mobile-hand-size) !important;
        aspect-ratio: 1 / 1 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .card-overlay,
    .game-shell.overlay-drawers .nested-mobile-hand .card-name,
    .game-shell.overlay-drawers .nested-mobile-hand .card-sub,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-actions-right {
        display: none !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        min-height: calc(var(--topbar-h) + var(--safe-bottom)) !important;
        max-height: calc(var(--topbar-h) + var(--safe-bottom)) !important;
    }

    .game-shell.overlay-drawers .mobile-phase-readout {
        font-size: clamp(.82rem, 3.5vw, .96rem) !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: auto !important;
        min-width: 112px !important;
        padding: 0 .78rem !important;
        border-radius: 999px !important;
        font-size: .78rem !important;
        letter-spacing: .03em !important;
    }

    .modal-backdrop.response-backdrop {
        place-items: start center !important;
        align-items: start !important;
        padding-top: calc(var(--safe-top) + var(--topbar-h) + .24rem) !important;
    }

    .response-prompt-window {
        margin-top: 0 !important;
        max-height: min(58dvh, 430px) !important;
    }

    .response-prompt-window .modal-body {
        overflow: auto !important;
        -webkit-overflow-scrolling: touch;
    }

    .response-prompt-window .pass-priority-option {
        display: none !important;
    }
}

/* === Revision pass66: targeted desktop/mobile layout and control repair ===
   Changelog:
   - Desktop board now uses three explicit rows: opponent mat, player mat, fixed bottom phase bar.
   - Player hand panel is full-width inside the player mat and no longer overlaps the phase bar.
   - Mobile viewport math now uses the JS visualViewport --app-vh variable so Safari browser chrome does not cause the player hand/name bubble to fall behind the phase bar.
   - Topbar/phase icons are real img elements and pseudo-icon fallbacks are suppressed to avoid blank/duplicate buttons.
   - Response-window Hide/Show controls are forced to the upper-right on both desktop and mobile. */
.ui-sprite-icon[src] {
    display: block !important;
    width: 100% !important;
    height: 100% !important;
    min-width: 0 !important;
    min-height: 0 !important;
    object-fit: contain !important;
    object-position: center !important;
    background: none !important;
    pointer-events: none !important;
}

.mobile-nav-icon::before,
.mobile-topbar-toggle::before {
    display: none !important;
    content: none !important;
}

.clock-pause-toggle,
.mobile-topbar-pause,
.mobile-nav-icon,
.mobile-topbar-toggle,
.mobile-undo-phase,
.mobile-next-phase {
    overflow: hidden !important;
}

.turn-bar-left,
.mobile-turn-status-inner {
    display: inline-flex !important;
    align-items: center !important;
}

.turn-clock {
    gap: 0 !important;
}

.prompt-modal-header {
    display: flex !important;
    align-items: center !important;
    justify-content: space-between !important;
    gap: .75rem !important;
}

.prompt-modal-header > strong {
    min-width: 0 !important;
}

.prompt-modal-controls {
    margin-left: auto !important;
    display: inline-flex !important;
    justify-content: flex-end !important;
    align-items: center !important;
    flex: 0 0 auto !important;
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .shell.game-active {
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) {
        height: 100% !important;
        min-height: 0 !important;
        align-items: stretch !important;
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        grid-template-rows: minmax(0, .82fr) minmax(0, 1.18fr) auto !important;
        gap: .52rem !important;
        align-content: stretch !important;
        overflow: hidden !important;
        padding-bottom: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat {
        padding-block: .62rem !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout {
        height: 100% !important;
        align-items: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        align-content: center !important;
        gap: .62rem !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .pile-column {
        align-content: center !important;
        padding-top: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) auto !important;
        align-content: stretch !important;
        gap: .42rem !important;
        padding-bottom: .5rem !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        min-height: 0 !important;
        height: 100% !important;
        align-items: center !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: end !important;
        gap: .55rem !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        width: 100% !important;
        min-width: 0 !important;
        margin: 0 !important;
        padding: .46rem .55rem !important;
        grid-template-columns: minmax(108px, auto) minmax(0, 1fr) minmax(108px, auto) !important;
        align-items: center !important;
        max-height: calc(var(--hand-h) + 2.15rem) !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row-wrap {
        min-width: 0 !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        scrollbar-width: thin !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row {
        width: max-content !important;
        min-width: 100% !important;
        justify-content: center !important;
        align-items: center !important;
        padding: .1rem .2rem .18rem !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        align-self: end !important;
        min-height: 44px !important;
        padding: .42rem .6rem !important;
        flex-wrap: nowrap !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .clock-pause-toggle {
        width: 34px !important;
        height: 34px !important;
        min-width: 34px !important;
        min-height: 34px !important;
        padding: 0 !important;
        border-radius: .75rem !important;
    }

    .game-shell:not(.overlay-drawers) .clock-pause-toggle .ui-sprite-icon {
        width: 100% !important;
        height: 100% !important;
    }

    .left-sidebar .sidebar-content {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
        gap: .75rem !important;
        align-content: stretch !important;
    }

    .left-sidebar .detail-panel,
    .left-sidebar .log-panel {
        min-height: 0 !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .mobile-wordmark {
        position: absolute !important;
        left: 50% !important;
        top: calc(var(--safe-top) + (var(--topbar-h) - var(--safe-top)) / 2) !important;
        transform: translate(-50%, -50%) !important;
        width: max-content !important;
        justify-self: center !important;
        pointer-events: none !important;
    }

    .mobile-turn-status-inner {
        gap: .34rem !important;
    }

    .topbar .mobile-topbar-pause,
    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase {
        width: 38px !important;
        height: 38px !important;
        min-width: 38px !important;
        min-height: 38px !important;
        padding: 0 !important;
        border-radius: .78rem !important;
    }

    .topbar .mobile-topbar-pause .ui-sprite-icon,
    .topbar .mobile-nav-icon .ui-sprite-icon,
    .topbar .mobile-topbar-toggle .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-undo-phase .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-next-phase .ui-sprite-icon {
        width: 100% !important;
        height: 100% !important;
        max-width: 100% !important;
        max-height: 100% !important;
    }

    .shell.game-active {
        padding: .26rem !important;
        overflow: hidden !important;
    }

    #game-view,
    .game-shell.overlay-drawers {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - .12rem) !important;
        min-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - .12rem) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - .12rem) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(var(--topbar-h) + var(--safe-bottom));
        --mobile-zone-size: clamp(38px, calc((100vw - var(--safe-left) - var(--safe-right) - 2.4rem) / 7.2), 54px);
        --mobile-hand-size: clamp(48px, calc((100vw - var(--safe-left) - var(--safe-right) - 2.25rem) / 6.15), 62px);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        --pile-w: var(--mobile-zone-size);
        --mobile-row-gap-pass66: .28rem;
        --mobile-hand-panel-h-pass66: calc(var(--mobile-hand-size) + 1.36rem);
        --mobile-board-h: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - .64rem);
    }

    .game-shell.overlay-drawers .board-wrap {
        height: var(--mobile-board-h) !important;
        min-height: var(--mobile-board-h) !important;
        max-height: var(--mobile-board-h) !important;
        display: grid !important;
        grid-template-rows: minmax(0, .91fr) minmax(0, 1.09fr) !important;
        gap: .28rem !important;
        overflow: hidden !important;
        padding-bottom: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        z-index: 180 !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        height: var(--mobile-bottom-bar-h) !important;
        border-radius: 0 !important;
        padding: .46rem max(.55rem, var(--safe-right)) calc(.46rem + var(--safe-bottom)) max(.55rem, var(--safe-left)) !important;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        min-height: 0 !important;
        overflow: hidden !important;
        padding: .42rem !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        grid-template-rows: auto minmax(0, 1fr) auto !important;
        gap: var(--mobile-row-gap-pass66) !important;
        align-content: stretch !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-height: 0 !important;
        display: grid !important;
        gap: var(--mobile-row-gap-pass66) !important;
        align-content: center !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: minmax(0, auto) minmax(0, auto) var(--mobile-hand-panel-h-pass66) !important;
        align-content: end !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        min-height: 0 !important;
        align-items: end !important;
        gap: .38rem !important;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        display: grid !important;
        grid-template-rows: auto var(--mobile-zone-size) !important;
        gap: var(--mobile-row-gap-pass66) !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: auto !important;
        min-height: .72rem !important;
        line-height: 1 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        align-items: center !important;
        gap: clamp(.12rem, 1vw, .24rem) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass66) !important;
        min-height: var(--mobile-hand-panel-h-pass66) !important;
        max-height: var(--mobile-hand-panel-h-pass66) !important;
        padding: .26rem .34rem !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        min-height: 34px !important;
        padding: .18rem .08rem 0 !important;
        margin-top: 0 !important;
        flex: 0 0 auto !important;
    }

    .mobile-player-hand-meta,
    .hand-count-button,
    .hand-count-display {
        color: #f8d66d !important;
        font-weight: 950 !important;
        letter-spacing: .02em !important;
    }

    .hand-emoji {
        color: #f8d66d !important;
        filter: drop-shadow(0 0 6px rgba(248, 214, 109, .28));
        font-size: 1.12em !important;
        line-height: 1 !important;
    }

    .hand-count-number {
        color: #f8d66d !important;
        line-height: 1 !important;
    }
}

/* === Revision pass67: targeted desktop/mobile spacing and button-art correction ===
   Changelog:
   - Restores visible button artwork by supporting both inline <img> icons and CSS background-image fallbacks from /images/buttons.
   - Tightens mobile top/bottom bars and field spacing so the hand/name footer can fit between the nav bar and phase bar.
   - Makes desktop opponent/player rows more balanced, widens/tallens the nested hand panel, and prevents hover action menus from being clipped.
   - Enlarges the desktop Card Detail allocation, shrinks only the preview art where needed, and keeps Match History directly beneath it with consistent padding. */
.ui-sprite-icon {
    background-image: var(--pq-button-icon) !important;
    background-position: center !important;
    background-repeat: no-repeat !important;
    background-size: 100% 100% !important;
    display: block !important;
    position: relative !important;
    overflow: hidden !important;
}

.ui-sprite-icon > img {
    display: block !important;
    width: 100% !important;
    height: 100% !important;
    min-width: 100% !important;
    min-height: 100% !important;
    object-fit: cover !important;
    object-position: center !important;
    opacity: 1 !important;
    visibility: visible !important;
    pointer-events: none !important;
}

.ui-icon-pause { --pq-button-icon: url('/images/buttons/pause.png'); }
.ui-icon-play { --pq-button-icon: url('/images/buttons/play.png'); }
.ui-icon-history-log { --pq-button-icon: url('/images/buttons/history_log.png'); }
.ui-icon-chat-log { --pq-button-icon: url('/images/buttons/chat_log.png'); }
.ui-icon-settings-menu { --pq-button-icon: url('/images/buttons/settings_menu.png'); }
.ui-icon-undo { --pq-button-icon: url('/images/buttons/undo.png'); }
.ui-icon-next-phase { --pq-button-icon: url('/images/buttons/next_phase.png'); }
.turn-clock-icon,
.turn-clock .ui-sprite-icon {
    display: none !important;
}

.hand-count-emoji,
.hand-count-inline.hand-count-emoji,
.hand-count-highlight.hand-count-emoji {
    display: inline-flex !important;
    align-items: center !important;
    gap: .28rem !important;
    color: #f8d66d !important;
    font-weight: 950 !important;
}

.hand-count-emoji .hand-emoji {
    color: #f8d66d !important;
    font-size: 1.08em !important;
    line-height: 1 !important;
    filter: drop-shadow(0 0 6px rgba(248, 214, 109, .3));
}

.hand-count-emoji .hand-count-number {
    color: #f8d66d !important;
    line-height: 1 !important;
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --desktop-phase-h-pass67: 46px;
        --desktop-board-gap-pass67: .55rem;
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows: minmax(210px, .66fr) minmax(0, 1.34fr) var(--desktop-phase-h-pass67) !important;
        gap: var(--desktop-board-gap-pass67) !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat {
        padding-block: .48rem !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout {
        align-items: center !important;
        align-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .opponent-mat .pile-column {
        align-content: center !important;
        justify-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .pile-column {
        grid-template-rows: var(--card-h) var(--card-h) !important;
        gap: calc(.46rem + var(--zone-label-space)) !important;
        padding-top: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        overflow: visible !important;
        grid-template-rows: minmax(0, 1fr) auto !important;
        padding: .58rem .74rem .42rem !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        overflow: visible !important;
        align-items: end !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: end !important;
        gap: .48rem !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        width: 100% !important;
        max-width: 100% !important;
        min-width: 0 !important;
        min-height: calc(var(--hand-h) + 3.85rem) !important;
        max-height: calc(var(--hand-h) + 4.25rem) !important;
        padding: .62rem .72rem .72rem !important;
        grid-template-columns: minmax(98px, auto) minmax(0, 1fr) minmax(98px, auto) !important;
        align-items: start !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row-wrap {
        overflow-x: auto !important;
        overflow-y: visible !important;
        padding-top: 3rem !important;
        margin-top: -3rem !important;
        padding-bottom: .15rem !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row {
        overflow: visible !important;
        align-items: start !important;
        padding-top: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .game-card {
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .card-action-menu {
        z-index: 65 !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        min-height: var(--desktop-phase-h-pass67) !important;
        height: var(--desktop-phase-h-pass67) !important;
        max-height: var(--desktop-phase-h-pass67) !important;
        align-self: end !important;
        padding: .3rem .55rem !important;
    }

    .game-shell:not(.overlay-drawers) .clock-pause-toggle {
        width: 34px !important;
        height: 34px !important;
        min-width: 34px !important;
        min-height: 34px !important;
        padding: 0 !important;
        border: 0 !important;
        background: transparent !important;
        box-shadow: none !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .clock-pause-toggle .ui-sprite-icon {
        display: block !important;
        width: 100% !important;
        height: 100% !important;
    }

    .left-sidebar .sidebar-content {
        grid-template-rows: minmax(0, 1.14fr) minmax(0, .86fr) !important;
        gap: .74rem !important;
    }

    .left-sidebar .detail-panel,
    .left-sidebar .log-panel {
        min-height: 0 !important;
        height: 100% !important;
    }

    .left-sidebar .detail-card,
    .left-sidebar .detail-body {
        min-height: 0 !important;
        height: 100% !important;
    }

    .left-sidebar .detail-body {
        grid-template-rows: auto minmax(0, 1fr) !important;
        gap: .5rem !important;
    }

    .left-sidebar .detail-art {
        width: min(100%, 238px) !important;
        min-height: 0 !important;
        max-height: 238px !important;
        justify-self: center !important;
    }

    .left-sidebar .detail-text {
        overflow: visible !important;
        min-height: 0 !important;
        gap: .28rem !important;
        font-size: .92rem !important;
    }

    .left-sidebar .detail-effect {
        overflow: visible !important;
        max-height: none !important;
        font-size: .86rem !important;
        line-height: 1.22 !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root {
        --topbar-h: 58px;
    }

    .topbar {
        --mobile-button-size-pass65: 34px;
        min-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        max-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        height: calc(var(--topbar-h) + var(--safe-top)) !important;
        align-items: center !important;
        padding: calc(var(--safe-top) + .18rem) max(.42rem, var(--safe-right)) .18rem max(.42rem, var(--safe-left)) !important;
        gap: .32rem !important;
    }

    .mobile-turn-status-inner {
        gap: .28rem !important;
        align-items: center !important;
        justify-content: center !important;
    }

    .mobile-turn-status-text,
    .mobile-phase-readout {
        line-height: 1 !important;
    }

    .mobile-game-nav {
        align-items: center !important;
        align-self: center !important;
        height: var(--mobile-button-size-pass65) !important;
        gap: .12rem !important;
    }

    .mobile-hamburger-toggle,
    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .topbar .mobile-topbar-pause,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase {
        width: var(--mobile-button-size-pass65) !important;
        height: var(--mobile-button-size-pass65) !important;
        min-width: var(--mobile-button-size-pass65) !important;
        min-height: var(--mobile-button-size-pass65) !important;
        max-width: var(--mobile-button-size-pass65) !important;
        max-height: var(--mobile-button-size-pass65) !important;
        padding: 0 !important;
        border: 0 !important;
        background: transparent !important;
        box-shadow: none !important;
        overflow: hidden !important;
        border-radius: .72rem !important;
    }

    .topbar .mobile-nav-icon .ui-sprite-icon,
    .topbar .mobile-topbar-toggle .ui-sprite-icon,
    .topbar .mobile-topbar-pause .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-undo-phase .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-next-phase .ui-sprite-icon {
        display: block !important;
        width: 100% !important;
        height: 100% !important;
        min-width: 100% !important;
        min-height: 100% !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(var(--topbar-h) + var(--safe-bottom));
        --mobile-zone-size: clamp(34px, calc((100vw - var(--safe-left) - var(--safe-right) - 2rem) / 7.45), 48px);
        --mobile-hand-size: clamp(42px, calc((100vw - var(--safe-left) - var(--safe-right) - 2rem) / 6.35), 56px);
        --mobile-row-gap-pass66: .16rem;
        --mobile-hand-panel-h-pass66: calc(var(--mobile-hand-size) + 1.1rem);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        --pile-w: var(--mobile-zone-size);
        --mobile-board-h: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - .3rem);
    }

    #game-view,
    .game-shell.overlay-drawers {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        min-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: var(--mobile-board-h) !important;
        min-height: var(--mobile-board-h) !important;
        max-height: var(--mobile-board-h) !important;
        grid-template-rows: minmax(0, .9fr) minmax(0, 1.1fr) !important;
        gap: .2rem !important;
        padding-bottom: 0 !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        height: var(--mobile-bottom-bar-h) !important;
        padding: .26rem max(.42rem, var(--safe-right)) calc(.26rem + var(--safe-bottom)) max(.42rem, var(--safe-left)) !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline {
        align-items: center !important;
        grid-template-columns: var(--mobile-button-size-pass65) minmax(0, 1fr) var(--mobile-button-size-pass65) !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        padding: .28rem !important;
        border-radius: 1rem !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        grid-template-rows: auto minmax(0, 1fr) auto !important;
        gap: .12rem !important;
        height: 100% !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        min-height: 28px !important;
        padding: .06rem .04rem !important;
        gap: .16rem !important;
    }

    .game-shell.overlay-drawers .mobile-player-line-left {
        min-height: 26px !important;
        gap: .32rem !important;
    }

    .game-shell.overlay-drawers .player-avatar {
        width: 26px !important;
        height: 26px !important;
        min-width: 26px !important;
        min-height: 26px !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        gap: .12rem !important;
        align-content: center !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: minmax(0, auto) minmax(0, auto) var(--mobile-hand-panel-h-pass66) !important;
        align-content: end !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        gap: .2rem !important;
        align-items: center !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
        grid-template-rows: .72rem var(--mobile-zone-size) !important;
        gap: .14rem !important;
        min-height: calc(var(--mobile-zone-size) + .86rem) !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        min-height: .72rem !important;
        height: .72rem !important;
        line-height: .72rem !important;
        align-items: center !important;
        justify-content: center !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        gap: clamp(.08rem, .72vw, .18rem) !important;
        align-items: center !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass66) !important;
        min-height: var(--mobile-hand-panel-h-pass66) !important;
        max-height: var(--mobile-hand-panel-h-pass66) !important;
        padding: .18rem .28rem !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        min-height: calc(var(--mobile-hand-size) + .26rem) !important;
        height: calc(var(--mobile-hand-size) + .26rem) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        gap: .28rem !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        min-height: 28px !important;
        padding: .04rem .04rem 0 !important;
        margin-top: 0 !important;
    }

    .mobile-player-hand-meta,
    .hand-count-button,
    .hand-count-display {
        min-height: 28px !important;
        height: 28px !important;
        padding: .16rem .38rem !important;
        gap: .2rem !important;
    }
}

/* === Revision pass68: targeted visual correction from annotated desktop/mobile screenshots ===
   Changelog:
   - Uses the same PARIQUEST wordmark treatment in desktop and mobile headers.
   - Rebalances desktop field padding so cards no longer touch/cut through mat borders and the phase bar has enough height.
   - Keeps the Card Detail panel tall enough for hovered card text, with Match History directly below it.
   - Places a single-option response window's Pass Priority control below the one available response at matching width.
   - Tightens mobile mat spacing and bottom-bar sizing so the hand strip plus player name/hand button fit above the phase bar.
   - Adds a right-to-left phase-change sweep animation without changing phase logic. */
.brand-wordmark-text,
.brand-block h1 .desktop-title.brand-wordmark-text,
.brand-block h1 .mobile-title.brand-wordmark-text,
.mobile-wordmark.brand-wordmark-text {
    letter-spacing: .18em !important;
    text-transform: uppercase !important;
    font-weight: 950 !important;
    color: #f8fbff !important;
    text-shadow: 0 0 18px rgba(120,169,255,.35), 0 0 2px rgba(255,255,255,.35) !important;
}

.phase-row-wrap {
    position: relative !important;
    overflow: visible !important;
}

.phase-change-sweep {
    position: absolute;
    right: -18%;
    top: 50%;
    transform: translateY(-50%);
    z-index: 8;
    pointer-events: none;
    padding: .34rem .78rem;
    border: 1px solid rgba(248, 214, 109, .44);
    border-radius: 999px;
    background: linear-gradient(135deg, rgba(251,191,36,.94), rgba(120,169,255,.18));
    color: #07101d;
    font-size: .78rem;
    font-weight: 950;
    letter-spacing: .12em;
    text-transform: uppercase;
    box-shadow: 0 0 24px rgba(251,191,36,.36);
    animation: pq-phase-sweep-pass68 .72s ease-out forwards;
}

@keyframes pq-phase-sweep-pass68 {
    0% { opacity: 0; transform: translate(24vw, -50%) scale(.94); }
    18% { opacity: 1; }
    78% { opacity: 1; transform: translate(-42vw, -50%) scale(1); }
    100% { opacity: 0; transform: translate(-56vw, -50%) scale(.98); }
}

.mobile-phase-readout.phase-slide-active {
    animation: pq-mobile-phase-slide-pass68 .52s ease-out both !important;
}

@keyframes pq-mobile-phase-slide-pass68 {
    0% { opacity: .1; transform: translateX(42px); }
    70% { opacity: 1; transform: translateX(-4px); }
    100% { opacity: 1; transform: translateX(0); }
}

.response-prompt-window.response-single-choice .modal-body {
    align-items: stretch !important;
}

.response-prompt-window.response-single-choice .prompt-group-block,
.response-prompt-window.response-single-choice .prompt-option-grid {
    width: 100% !important;
}

.response-prompt-window.response-single-choice .prompt-option-grid {
    display: grid !important;
    grid-template-columns: minmax(220px, 1fr) !important;
    justify-items: center !important;
    gap: .72rem !important;
}

.response-prompt-window.response-single-choice .prompt-option-card,
.response-prompt-window.response-single-choice .prompt-option-plain {
    width: min(100%, 280px) !important;
}

.response-prompt-window.response-single-choice .pass-priority-option {
    width: min(100%, 280px) !important;
    justify-self: center !important;
}

.response-prompt-window.response-single-choice .pass-priority-option .pass-priority-button {
    width: 100% !important;
    min-width: 0 !important;
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .topbar .brand-block h1 {
        font-size: 1.02rem !important;
        line-height: 1 !important;
    }

    .game-shell:not(.overlay-drawers) {
        --desktop-phase-h-pass68: 54px;
        --desktop-board-gap-pass68: .48rem;
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows: minmax(220px, .72fr) minmax(0, 1.28fr) var(--desktop-phase-h-pass68) !important;
        gap: var(--desktop-board-gap-pass68) !important;
        overflow: hidden !important;
        padding: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        padding: .78rem .86rem !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        min-height: 0 !important;
        height: 100% !important;
        align-items: center !important;
        align-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        align-content: center !important;
        gap: .5rem !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .pile-column {
        align-content: center !important;
        justify-content: center !important;
        grid-template-rows: var(--card-h) var(--card-h) !important;
        gap: calc(.36rem + var(--zone-label-space)) !important;
        padding: .16rem 0 !important;
    }

    .game-shell:not(.overlay-drawers) .zone-row-block.guardian-zone-block,
    .game-shell:not(.overlay-drawers) .zone-row-block.reserve-zone-block {
        min-height: calc(var(--card-h) + var(--zone-label-space) + .12rem) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) auto !important;
        gap: .34rem !important;
        padding-bottom: .58rem !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: end !important;
        gap: .44rem !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        width: calc(100% - .2rem) !important;
        max-height: calc(var(--hand-h) + 2.45rem) !important;
        min-height: calc(var(--hand-h) + 1.55rem) !important;
        padding: .58rem .7rem !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row-wrap,
    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row {
        overflow-y: visible !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        min-height: var(--desktop-phase-h-pass68) !important;
        height: var(--desktop-phase-h-pass68) !important;
        max-height: var(--desktop-phase-h-pass68) !important;
        padding: .42rem .62rem !important;
        align-self: end !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .clock-pause-toggle {
        width: 31px !important;
        height: 31px !important;
        min-width: 31px !important;
        min-height: 31px !important;
        max-width: 31px !important;
        max-height: 31px !important;
    }

    .game-shell:not(.overlay-drawers) .clock-pause-toggle .ui-sprite-icon {
        transform: scale(1.16) !important;
        transform-origin: center !important;
    }

    .left-sidebar .sidebar-content {
        grid-template-rows: minmax(0, 1.42fr) minmax(0, .58fr) !important;
        gap: .58rem !important;
        overflow: hidden !important;
    }

    .left-sidebar .detail-panel,
    .left-sidebar .log-panel {
        overflow: hidden !important;
    }

    .left-sidebar .detail-card,
    .left-sidebar .detail-body {
        min-height: 0 !important;
        height: 100% !important;
        overflow: hidden !important;
    }

    .left-sidebar .detail-body {
        grid-template-rows: auto minmax(0, 1fr) !important;
        gap: .42rem !important;
    }

    .left-sidebar .detail-art {
        max-height: min(226px, 42vh) !important;
        width: min(100%, 226px) !important;
    }

    .left-sidebar .detail-text {
        overflow: hidden !important;
        font-size: .9rem !important;
        line-height: 1.18 !important;
        gap: .22rem !important;
    }

    .left-sidebar .detail-effect {
        max-height: none !important;
        overflow: hidden !important;
        font-size: .82rem !important;
        line-height: 1.16 !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root {
        --topbar-h: 52px;
    }

    .topbar {
        --mobile-button-size-pass65: 32px;
        padding: calc(var(--safe-top) + .12rem) max(.36rem, var(--safe-right)) .12rem max(.36rem, var(--safe-left)) !important;
        gap: .26rem !important;
    }

    .mobile-game-nav,
    .mobile-settings-menu,
    .mobile-settings-menu > summary,
    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .topbar .mobile-topbar-pause {
        align-items: center !important;
        align-self: center !important;
        justify-content: center !important;
    }

    .mobile-settings-menu > summary {
        transform: translateY(1px) !important;
    }

    .topbar .mobile-topbar-pause .ui-sprite-icon,
    .topbar .mobile-nav-icon .ui-sprite-icon,
    .topbar .mobile-topbar-toggle .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-undo-phase .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-next-phase .ui-sprite-icon {
        transform: scale(1.08) !important;
        transform-origin: center !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(50px + var(--safe-bottom));
        --mobile-zone-size: clamp(31px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.65rem) / 7.75), 43px);
        --mobile-hand-size: clamp(38px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.65rem) / 6.65), 50px);
        --mobile-row-gap-pass66: .08rem;
        --mobile-hand-panel-h-pass66: calc(var(--mobile-hand-size) + .82rem);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        --pile-w: var(--mobile-zone-size);
        --mobile-board-h: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - .12rem);
    }

    .game-shell.overlay-drawers .board-wrap {
        grid-template-rows: minmax(0, .88fr) minmax(0, 1.12fr) !important;
        gap: .12rem !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        padding: .18rem !important;
        border-radius: .88rem !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        gap: .06rem !important;
        grid-template-rows: auto minmax(0, 1fr) auto !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        min-height: 24px !important;
        padding: .02rem .02rem !important;
        gap: .12rem !important;
    }

    .game-shell.overlay-drawers .mobile-player-line-left {
        min-height: 23px !important;
        gap: .26rem !important;
    }

    .game-shell.overlay-drawers .player-avatar {
        width: 22px !important;
        height: 22px !important;
        min-width: 22px !important;
        min-height: 22px !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        gap: .06rem !important;
        align-content: center !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: minmax(0, auto) minmax(0, auto) var(--mobile-hand-panel-h-pass66) !important;
        align-content: end !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        gap: .12rem !important;
        align-items: center !important;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
        grid-template-rows: .58rem var(--mobile-zone-size) !important;
        gap: .06rem !important;
        min-height: calc(var(--mobile-zone-size) + .64rem) !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        min-height: .58rem !important;
        height: .58rem !important;
        line-height: .58rem !important;
        letter-spacing: .22em !important;
        font-size: .57rem !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        gap: clamp(.04rem, .52vw, .12rem) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass66) !important;
        min-height: var(--mobile-hand-panel-h-pass66) !important;
        max-height: var(--mobile-hand-panel-h-pass66) !important;
        padding: .12rem .22rem !important;
        border-radius: .82rem !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        min-height: calc(var(--mobile-hand-size) + .1rem) !important;
        height: calc(var(--mobile-hand-size) + .1rem) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        gap: .18rem !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        min-height: 24px !important;
        height: 24px !important;
        padding: .02rem .02rem 0 !important;
        position: relative !important;
        z-index: 3 !important;
    }

    .mobile-player-hand-meta,
    .hand-count-button,
    .hand-count-display {
        min-height: 24px !important;
        height: 24px !important;
        padding: .1rem .3rem !important;
        gap: .16rem !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .18rem max(.36rem, var(--safe-right)) calc(.18rem + var(--safe-bottom)) max(.36rem, var(--safe-left)) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline {
        grid-template-columns: var(--mobile-button-size-pass65) minmax(0, 1fr) var(--mobile-button-size-pass65) !important;
        column-gap: .24rem !important;
        align-items: center !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer {
        grid-template-columns: var(--mobile-button-size-pass65) minmax(0, 1fr) minmax(92px, 30vw) !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: 100% !important;
        max-width: 118px !important;
        height: 32px !important;
        min-height: 32px !important;
        max-height: 32px !important;
        padding: 0 .42rem !important;
        font-size: .72rem !important;
        line-height: 1 !important;
        white-space: nowrap !important;
        border-radius: 999px !important;
        box-shadow: 0 0 0 2px rgba(248,214,109,.28), 0 0 18px rgba(248,214,109,.38) !important;
        animation: none !important;
    }

    .game-shell.overlay-drawers .mobile-phase-readout {
        font-size: .98rem !important;
        line-height: 1 !important;
        min-width: 0 !important;
    }

    .prompt-minimized-chip {
        max-width: min(62vw, 280px) !important;
        padding: .55rem .82rem !important;
        font-size: .96rem !important;
        line-height: 1.12 !important;
        border-radius: 1.2rem !important;
    }

    .response-prompt-window .prompt-option-grid {
        gap: .62rem !important;
    }
}

/* === Revision pass69: targeted desktop/mobile layout repair from annotated screenshots ===
   Changelog:
   - Restores a cardback-inspired PARIQUEST wordmark without reverting to a long descriptive desktop title.
   - Makes active-match navigation disconnect to full site pages while the server handles the reconnect/abandonment timer.
   - Rebalances desktop mat padding, left-sidebar detail/log proportions, response single-choice layout, and deck page spacing.
   - Compacts mobile header/footer controls and board rows so the player hand/footer can remain playable on Safari-sized viewports. */
.brand-wordmark-text,
.desktop-title.brand-wordmark-text,
.mobile-title.brand-wordmark-text,
.mobile-wordmark.brand-wordmark-text {
    color: transparent !important;
    background: linear-gradient(90deg, #f8d66d 0%, #fff3b0 18%, #5f91ff 48%, #faf5d7 70%, #e59a2d 100%) !important;
    -webkit-background-clip: text !important;
    background-clip: text !important;
    letter-spacing: .24em !important;
    text-shadow: 0 0 10px rgba(95, 145, 255, .18), 0 0 16px rgba(248, 214, 109, .14) !important;
}

.disconnect-status {
    display: inline-flex;
    align-items: center;
    gap: .32rem;
    margin-top: .2rem;
    color: #fde68a;
    font-size: .72rem;
    line-height: 1.1;
    font-weight: 800;
    white-space: nowrap;
}

.disconnect-spinner {
    width: .72rem;
    height: .72rem;
    border-radius: 999px;
    border: 2px solid rgba(253, 230, 138, .3);
    border-top-color: #fde68a;
    animation: pq-reconnect-spin-pass69 .82s linear infinite;
}

@keyframes pq-reconnect-spin-pass69 {
    to { transform: rotate(360deg); }
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .shell:not(.game-active) {
        overflow: auto !important;
        -webkit-overflow-scrolling: touch;
    }

    .shell:not(.game-active) .site-shell-panel {
        height: auto !important;
        min-height: calc(100vh - var(--topbar-h, 64px) - 1.6rem) !important;
    }

    .shell:not(.game-active) .site-page-content,
    #deck-list {
        overflow: visible !important;
        padding-right: 0 !important;
    }

    .site-page {
        max-width: min(1440px, calc(100vw - 3rem)) !important;
    }

    .site-section-header {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        align-items: end !important;
        gap: 1rem !important;
    }

    .deck-filter-controls {
        justify-self: end !important;
        margin-top: .35rem !important;
    }

    .deck-source-filter-label {
        display: inline-flex !important;
        align-items: center !important;
        gap: .48rem !important;
        white-space: nowrap !important;
    }

    .deck-source-filter-label span {
        display: inline-block !important;
        line-height: 1 !important;
    }

    .deck-card {
        min-height: 260px !important;
        grid-template-rows: minmax(0, 1fr) auto !important;
        row-gap: .72rem !important;
        padding: 1rem 1rem 1.05rem !important;
    }

    .deck-card-media-column {
        gap: .45rem !important;
    }

    .deck-source-tag-media {
        display: none !important;
    }

    .deck-source-tag-inline {
        display: inline-flex !important;
        margin-left: .18rem !important;
    }

    .deck-book-cover {
        gap: .55rem !important;
    }

    .deck-card-actions {
        align-self: end !important;
        margin-top: 0 !important;
    }

    .deck-card-actions > button {
        min-height: 40px !important;
        padding-block: .48rem !important;
    }

    .game-shell:not(.overlay-drawers) {
        --desktop-phase-h-pass69: 50px;
        --desktop-board-gap-pass69: .46rem;
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows: minmax(202px, .68fr) minmax(0, 1.32fr) var(--desktop-phase-h-pass69) !important;
        gap: var(--desktop-board-gap-pass69) !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat,
    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        padding: .72rem .86rem !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat {
        grid-template-rows: minmax(0, 1fr) !important;
        align-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout,
    .game-shell:not(.overlay-drawers) .self-layout {
        align-items: center !important;
        align-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        gap: .62rem !important;
        align-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .pile-column,
    .game-shell:not(.overlay-drawers) .player-mat-self .pile-column {
        gap: .62rem !important;
        align-content: center !important;
        justify-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .zone-row-block {
        gap: .2rem !important;
    }

    .game-shell:not(.overlay-drawers) .guardian-strip,
    .game-shell:not(.overlay-drawers) .reserve-strip {
        gap: clamp(.38rem, .9vw, .74rem) !important;
        align-items: center !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) auto !important;
        padding-bottom: .62rem !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        width: 100% !important;
        min-height: calc(var(--hand-h) + 2.7rem) !important;
        max-height: calc(var(--hand-h) + 3.25rem) !important;
        padding: .58rem .7rem .68rem !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row-wrap {
        padding-top: 2.75rem !important;
        margin-top: -2.75rem !important;
        overflow-x: auto !important;
        overflow-y: visible !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        min-height: var(--desktop-phase-h-pass69) !important;
        height: var(--desktop-phase-h-pass69) !important;
        max-height: var(--desktop-phase-h-pass69) !important;
        align-self: end !important;
        padding: .28rem .54rem !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .phase-row-wrap {
        min-height: 36px !important;
        overflow: visible !important;
    }

    .phase-change-sweep {
        position: fixed !important;
        top: 45% !important;
        left: 50% !important;
        z-index: 240 !important;
        transform: translate(95vw, -50%) scale(.96) !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        min-width: 16ch !important;
        padding: .5rem 1rem !important;
        border-radius: 999px !important;
        color: #1f1600 !important;
        background: linear-gradient(180deg, #fde68a, #d9a72f) !important;
        box-shadow: 0 0 0 1px rgba(255, 255, 255, .28) inset, 0 18px 46px rgba(0, 0, 0, .42), 0 0 34px rgba(251, 191, 36, .36) !important;
        font-size: clamp(1rem, 1.35vw, 1.35rem) !important;
        letter-spacing: .18em !important;
        font-weight: 950 !important;
        text-transform: uppercase !important;
        pointer-events: none !important;
        animation: pq-phase-sweep-pass69 3.6s ease-in-out forwards !important;
    }

    .phase-change-sweep::before {
        content: '';
        position: fixed;
        inset: -100vh -100vw;
        z-index: -1;
        background: rgba(2, 6, 16, .34);
        animation: pq-phase-backdrop-pass69 3.6s ease-in-out forwards;
    }

    @keyframes pq-phase-sweep-pass69 {
        0% { opacity: 0; transform: translate(95vw, -50%) scale(.96); }
        22% { opacity: 1; transform: translate(-50%, -50%) scale(1); }
        72% { opacity: 1; transform: translate(-50%, -50%) scale(1); }
        100% { opacity: 0; transform: translate(-120vw, -50%) scale(.96); }
    }

    @keyframes pq-phase-backdrop-pass69 {
        0%, 100% { opacity: 0; }
        18%, 74% { opacity: 1; }
    }

    .left-sidebar .sidebar-content {
        grid-template-rows: minmax(0, 1.24fr) minmax(0, .76fr) !important;
        gap: .72rem !important;
    }

    .left-sidebar .detail-panel,
    .left-sidebar .log-panel {
        height: 100% !important;
        min-height: 0 !important;
    }

    .left-sidebar .detail-art {
        width: min(100%, 218px) !important;
        max-height: 218px !important;
    }

    .left-sidebar .detail-text {
        overflow: visible !important;
        font-size: .86rem !important;
        line-height: 1.14 !important;
        gap: .18rem !important;
    }

    .left-sidebar .detail-effect {
        overflow: visible !important;
        font-size: .78rem !important;
        line-height: 1.12 !important;
    }

    .response-single-choice .prompt-option-grid {
        display: grid !important;
        grid-template-columns: minmax(0, 230px) !important;
        justify-content: center !important;
        justify-items: stretch !important;
        gap: .55rem !important;
    }

    .response-single-choice .prompt-option-card,
    .response-single-choice .prompt-option-plain,
    .response-single-choice .pass-priority-button {
        width: 100% !important;
        max-width: 230px !important;
        justify-self: center !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root {
        --topbar-h: 46px;
    }

    .topbar {
        --mobile-button-size-pass65: 28px;
        min-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        height: calc(var(--topbar-h) + var(--safe-top)) !important;
        max-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        padding: calc(var(--safe-top) + .08rem) max(.34rem, var(--safe-right)) .08rem max(.34rem, var(--safe-left)) !important;
        grid-template-columns: var(--mobile-button-size-pass65) minmax(0, 1fr) auto !important;
        gap: .22rem !important;
    }

    .mobile-turn-status-inner {
        gap: .28rem !important;
        align-items: center !important;
    }

    .mobile-turn-status-text,
    .turn-clock {
        font-size: clamp(.86rem, 4.3vw, 1.05rem) !important;
        line-height: 1 !important;
    }

    .mobile-game-nav {
        gap: .1rem !important;
        align-items: center !important;
    }

    .mobile-hamburger-toggle,
    .topbar .mobile-nav-icon,
    .topbar .mobile-topbar-toggle,
    .topbar .mobile-topbar-pause,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase {
        width: var(--mobile-button-size-pass65) !important;
        height: var(--mobile-button-size-pass65) !important;
        min-width: var(--mobile-button-size-pass65) !important;
        min-height: var(--mobile-button-size-pass65) !important;
        max-width: var(--mobile-button-size-pass65) !important;
        max-height: var(--mobile-button-size-pass65) !important;
        padding: 0 !important;
        border: 0 !important;
        border-radius: .56rem !important;
        background: transparent !important;
        box-shadow: none !important;
        overflow: hidden !important;
    }

    .topbar .mobile-topbar-toggle,
    .mobile-settings-menu > summary {
        transform: none !important;
    }

    .ui-sprite-icon,
    .ui-sprite-icon > img,
    .button-only-icon,
    .button-only-icon > img {
        width: 100% !important;
        height: 100% !important;
        min-width: 100% !important;
        min-height: 100% !important;
        object-fit: contain !important;
        background-size: contain !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(40px + var(--safe-bottom));
        --mobile-zone-size: clamp(28px, calc((100vw - var(--safe-left) - var(--safe-right) - 2.1rem) / 7.9), 38px);
        --mobile-hand-size: clamp(34px, calc((100vw - var(--safe-left) - var(--safe-right) - 2.1rem) / 7.05), 44px);
        --mobile-hand-panel-h-pass66: calc(var(--mobile-hand-size) + .78rem);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        --pile-w: var(--mobile-zone-size);
        --mobile-board-h: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - .08rem);
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        min-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: var(--mobile-board-h) !important;
        min-height: var(--mobile-board-h) !important;
        max-height: var(--mobile-board-h) !important;
        grid-template-rows: minmax(0, .47fr) minmax(0, .53fr) !important;
        gap: .06rem !important;
        padding: 0 !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        padding: .16rem !important;
        border-radius: .78rem !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        gap: .04rem !important;
        min-height: 0 !important;
        height: 100% !important;
        grid-template-rows: auto minmax(0, 1fr) auto !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        min-height: 21px !important;
        height: 21px !important;
        padding: 0 .02rem !important;
        gap: .1rem !important;
    }

    .game-shell.overlay-drawers .mobile-player-line-left {
        min-height: 20px !important;
        gap: .18rem !important;
    }

    .game-shell.overlay-drawers .player-avatar {
        width: 19px !important;
        height: 19px !important;
        min-width: 19px !important;
        min-height: 19px !important;
        font-size: .72rem !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        gap: .035rem !important;
        min-height: 0 !important;
        align-content: center !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: minmax(0, auto) minmax(0, auto) var(--mobile-hand-panel-h-pass66) !important;
        align-content: end !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        grid-template-columns: minmax(0, 1fr) var(--mobile-zone-size) !important;
        gap: .12rem !important;
        align-items: start !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell {
        grid-template-rows: .5rem var(--mobile-zone-size) !important;
        gap: .035rem !important;
        min-height: calc(var(--mobile-zone-size) + .535rem) !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        min-height: .5rem !important;
        height: .5rem !important;
        line-height: .5rem !important;
        font-size: .47rem !important;
        letter-spacing: .22em !important;
        text-align: center !important;
        justify-content: center !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        gap: clamp(.035rem, .42vw, .1rem) !important;
        align-items: center !important;
        justify-content: center !important;
    }

    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass66) !important;
        min-height: var(--mobile-hand-panel-h-pass66) !important;
        max-height: var(--mobile-hand-panel-h-pass66) !important;
        padding: .08rem .18rem !important;
        margin: 0 !important;
        border-radius: .72rem !important;
        grid-template-columns: auto minmax(0, 1fr) auto !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-meta-left .eyebrow {
        font-size: .5rem !important;
        line-height: 1 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: calc(var(--mobile-hand-size) + .12rem) !important;
        min-height: calc(var(--mobile-hand-size) + .12rem) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        gap: .16rem !important;
        align-items: start !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        min-height: 21px !important;
        height: 21px !important;
        padding: 0 .02rem !important;
        margin-top: 0 !important;
    }

    .mobile-player-hand-meta,
    .hand-count-button,
    .hand-count-display {
        min-height: 21px !important;
        height: 21px !important;
        padding: .04rem .26rem !important;
        gap: .12rem !important;
        font-size: .86rem !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .08rem max(.32rem, var(--safe-right)) calc(.08rem + var(--safe-bottom)) max(.32rem, var(--safe-left)) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline {
        grid-template-columns: var(--mobile-button-size-pass65) minmax(0, 1fr) var(--mobile-button-size-pass65) !important;
        column-gap: .18rem !important;
        align-items: center !important;
        min-height: 0 !important;
        height: 100% !important;
    }

    .game-shell.overlay-drawers .mobile-phase-readout {
        font-size: .9rem !important;
        line-height: 1 !important;
        min-height: 0 !important;
    }

    .prompt-minimized-chip {
        max-width: min(58vw, 240px) !important;
        padding: .42rem .72rem !important;
        font-size: .86rem !important;
        line-height: 1.08 !important;
        border-radius: 1rem !important;
    }
}

/* === Revision pass70: targeted repair for annotated desktop/mobile screenshots ===
   Changelog:
   - Restores Decks deck-view to the desktop two-pane 1.4:1 card browser with a static left preview/flavor panel.
   - Rebuilds phase-change animation as a visible board overlay instead of a clipped phase-bar label.
   - Rebalances mobile field sizing so the opponent mat ends after its Guardian row and the player hand/footer remain visible.
   - Normalizes mobile topbar/phase controls, profile dropdown opacity, response-window padding, and PARIQUEST brand coloring. */

/* Brand: one shared cardback-inspired treatment on desktop and mobile. */
.brand-wordmark-text,
.brand-block h1 .desktop-title.brand-wordmark-text,
.brand-block h1 .mobile-title.brand-wordmark-text,
.mobile-wordmark.brand-wordmark-text {
    color: transparent !important;
    background: linear-gradient(90deg, #f5d56a 0%, #fff4d6 22%, #e7f0ff 43%, #4f84ff 58%, #f7e7ae 76%, #f5d56a 100%) !important;
    -webkit-background-clip: text !important;
    background-clip: text !important;
    letter-spacing: .22em !important;
    text-shadow: 0 0 18px rgba(64, 120, 255, .28), 0 0 10px rgba(245, 213, 106, .16) !important;
}

/* Account menu: opaque and useful, not a see-through disabled placeholder. */
.profile-menu-popover {
    background: #101a2e !important;
    backdrop-filter: none !important;
    -webkit-backdrop-filter: none !important;
    border: 1px solid rgba(245, 213, 106, .24) !important;
    box-shadow: 0 20px 48px rgba(0,0,0,.58), inset 0 0 0 1px rgba(255,255,255,.04) !important;
    padding: .48rem !important;
    gap: .34rem !important;
    z-index: 800 !important;
}
.profile-menu-item {
    min-height: 34px !important;
    border-radius: .72rem !important;
    padding: .42rem .62rem !important;
    justify-content: flex-start !important;
    text-align: left !important;
}
.profile-menu-item:not(.destructive-action):hover,
.profile-menu-item:not(.destructive-action):focus-visible {
    background: rgba(120,169,255,.16) !important;
}
.profile-stat-grid {
    display: grid;
    grid-template-columns: repeat(3, minmax(0, 1fr));
    gap: .75rem;
    margin: .75rem 0;
}
.profile-stat-card strong {
    display: block;
    font-size: clamp(1.6rem, 3vw, 2.25rem);
    color: #fff7cf;
}

/* Site / Decks page: no nested inset scrollbar and filter aligns with the section heading. */
.shell:not(.game-active),
.shell:not(.game-active) .site-shell-panel,
.shell:not(.game-active) .site-page-content,
#deck-list {
    overflow: visible !important;
    max-height: none !important;
}
.shell:not(.game-active) {
    overflow-y: auto !important;
}
.site-page-content { padding-right: 0 !important; }
.site-section-header {
    display: grid !important;
    grid-template-columns: minmax(0, 1fr) auto !important;
    align-items: start !important;
    gap: 1rem !important;
}
.deck-filter-controls {
    justify-content: flex-end !important;
    margin: -3.05rem 0 1.05rem auto !important;
    width: fit-content !important;
    max-width: 100% !important;
}
.deck-source-filter-label {
    display: inline-flex !important;
    align-items: center !important;
    white-space: nowrap !important;
    gap: .5rem !important;
}
.deck-source-prefix { display: inline !important; }
.deck-source-prefix::after { content: '' !important; }
.deck-source-value { display: inline !important; }
.deck-card-actions {
    align-self: end !important;
    padding-bottom: .05rem !important;
}
.deck-card { padding-bottom: .88rem !important; }
.deck-summary { margin-bottom: .25rem !important; }
.deck-card-media-column { align-content: start !important; }
.deck-source-tag-media { margin-top: .28rem !important; }
.deck-source-tag-inline { margin-left: .45rem !important; }

/* Deck browser: undo mobile square-icon decklist; use 1.4:1 cards with static left preview/detail panel. */
.catalog-deck-window {
    width: min(1180px, calc(100vw - 2rem)) !important;
    max-width: min(1180px, calc(100vw - 2rem)) !important;
}
.catalog-deck-body {
    overflow: visible !important;
    min-height: min(72vh, 760px) !important;
    padding: .75rem !important;
}
.catalog-deck-layout-browser,
.catalog-deck-layout {
    display: grid !important;
    grid-template-columns: minmax(250px, 320px) minmax(0, 1fr) !important;
    gap: .9rem !important;
    align-items: start !important;
    min-height: min(68vh, 720px) !important;
}
.catalog-deck-detail {
    display: block !important;
    position: sticky !important;
    top: .25rem !important;
    align-self: start !important;
    max-height: min(68vh, 720px) !important;
}
.catalog-deck-detail .detail-card {
    height: min(68vh, 720px) !important;
    min-height: 0 !important;
}
.catalog-deck-flavor-detail .detail-body {
    display: block !important;
}
.catalog-deck-flavor-copy {
    margin-top: .45rem !important;
    font-size: .92rem !important;
    line-height: 1.35 !important;
}
.catalog-deck-mix { margin-top: .75rem !important; }
.catalog-deck-help { margin-top: .85rem !important; }
.catalog-deck-grid-wrap {
    overflow: auto !important;
    max-height: min(68vh, 720px) !important;
    padding: .15rem .35rem .25rem 0 !important;
}
.catalog-deck-grid {
    grid-template-columns: repeat(auto-fill, minmax(112px, 1fr)) !important;
    gap: .72rem !important;
}
.catalog-card,
.catalog-card .card-image-wrap,
.catalog-card .card-image-wrap img,
.catalog-card img {
    aspect-ratio: 1 / 1.4 !important;
    height: auto !important;
    min-height: 0 !important;
    object-fit: cover !important;
    border-radius: .72rem !important;
}
.catalog-card {
    overflow: visible !important;
}
.catalog-card .card-overlay,
.catalog-card .card-name,
.catalog-card .card-subtitle,
.catalog-card .card-sub {
    display: block !important;
}
.catalog-card-count {
    left: 50% !important;
    top: calc(71.4286% - 1px) !important;
    right: auto !important;
    transform: translate(-50%, -50%) !important;
}

/* Phase animation: visible centered overlay, slow enough to read, independent of phase-bar clipping. */
.board-wrap { position: relative !important; }
.phase-change-board-overlay {
    position: fixed;
    inset: 0;
    z-index: 620;
    pointer-events: none;
    display: grid;
    place-items: center;
    background: rgba(3, 8, 18, .28);
    animation: pq-pass70-phase-backdrop 2.6s ease-in-out forwards;
}
.phase-change-board-overlay span {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    min-width: min(68vw, 520px);
    padding: .55rem 1.35rem;
    border-radius: 999px;
    border: 1px solid rgba(245, 213, 106, .44);
    background: linear-gradient(90deg, rgba(245,213,106,.96), rgba(242,248,255,.96), rgba(80,132,255,.96));
    color: #06101f;
    font-size: clamp(1.1rem, 4.2vw, 2.1rem);
    font-weight: 950;
    letter-spacing: .16em;
    text-transform: uppercase;
    text-align: center;
    box-shadow: 0 24px 70px rgba(0,0,0,.46), 0 0 34px rgba(245,213,106,.26);
    animation: pq-pass70-phase-label 2.6s cubic-bezier(.2,.85,.18,1) forwards;
}
@keyframes pq-pass70-phase-label {
    0% { opacity: 0; transform: translateX(45vw) scale(.94); }
    18% { opacity: 1; transform: translateX(0) scale(1); }
    74% { opacity: 1; transform: translateX(0) scale(1); }
    100% { opacity: 0; transform: translateX(-45vw) scale(.96); }
}
@keyframes pq-pass70-phase-backdrop {
    0%, 100% { opacity: 0; }
    16%, 74% { opacity: 1; }
}
.fx-layer,
#fx-layer {
    position: fixed !important;
    inset: 0 !important;
    pointer-events: none !important;
    z-index: 610 !important;
}
.fx-game-start-banner {
    position: fixed !important;
    inset: 0 !important;
    left: 0 !important;
    top: 0 !important;
    width: 100dvw !important;
    height: 100dvh !important;
    display: flex !important;
    align-items: center !important;
    justify-content: center !important;
    transform: none !important;
    text-align: center !important;
}
.fx-game-start-banner .fx-banner-title {
    max-width: 92vw !important;
    white-space: nowrap !important;
    transform-origin: center !important;
    text-align: center !important;
}

/* Desktop field/sidebars/response repairs. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --desktop-phase-h-pass70: 58px;
        --desktop-board-gap-pass70: .36rem;
    }
    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows: minmax(214px, .64fr) minmax(0, 1.36fr) var(--desktop-phase-h-pass70) !important;
        gap: var(--desktop-board-gap-pass70) !important;
        padding: 0 !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat,
    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        padding: .72rem .92rem !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        align-items: center !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        gap: .38rem !important;
        align-content: center !important;
    }
    .game-shell:not(.overlay-drawers) .zone-row-block.guardian-zone-block,
    .game-shell:not(.overlay-drawers) .zone-row-block.reserve-zone-block {
        min-height: calc(var(--card-h) + var(--zone-label-space) + .22rem) !important;
        padding-top: .08rem !important;
        padding-bottom: .08rem !important;
    }
    .game-shell:not(.overlay-drawers) .zone-row-label {
        min-height: var(--zone-label-space) !important;
        line-height: var(--zone-label-space) !important;
        margin-bottom: .08rem !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .pile-column {
        align-content: center !important;
        justify-content: center !important;
        gap: calc(.34rem + var(--zone-label-space)) !important;
        padding: .12rem 0 !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) auto !important;
        gap: .26rem !important;
        padding-bottom: .48rem !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        width: calc(100% - .2rem) !important;
        min-height: calc(var(--hand-h) + 1.45rem) !important;
        max-height: calc(var(--hand-h) + 2.6rem) !important;
        padding: .55rem .72rem .62rem !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .center-turn-bar {
        min-height: var(--desktop-phase-h-pass70) !important;
        height: var(--desktop-phase-h-pass70) !important;
        max-height: var(--desktop-phase-h-pass70) !important;
        padding: .5rem .65rem !important;
        border: 1px solid rgba(255,255,255,.12) !important;
        border-radius: 1rem !important;
        align-self: stretch !important;
        overflow: visible !important;
    }
    .left-sidebar .sidebar-content {
        grid-template-rows: minmax(0, 1.35fr) minmax(0, .65fr) !important;
        gap: .55rem !important;
    }
    .left-sidebar .detail-panel,
    .left-sidebar .log-panel {
        overflow: hidden !important;
    }
    .left-sidebar .detail-art {
        max-height: min(238px, 40vh) !important;
        width: min(100%, 238px) !important;
    }
    .left-sidebar .detail-text {
        font-size: .86rem !important;
        line-height: 1.16 !important;
        gap: .2rem !important;
    }
    .left-sidebar .detail-effect {
        overflow: visible !important;
        max-height: none !important;
        line-height: 1.15 !important;
    }
    .response-prompt-window .modal-body,
    .response-prompt-window .prompt-option-grid,
    .response-prompt-window .prompt-group-block {
        padding-right: .72rem !important;
    }
}

/* Mobile: fixed-height chrome and compact, aligned field rows. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root {
        --topbar-h: 44px;
    }
    .topbar {
        --mobile-button-size-pass65: 27px;
        min-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        height: calc(var(--topbar-h) + var(--safe-top)) !important;
        max-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        padding: calc(var(--safe-top) + .08rem) max(.48rem, var(--safe-right)) .08rem max(.48rem, var(--safe-left)) !important;
        grid-template-columns: 30px minmax(0, 1fr) auto !important;
        gap: .32rem !important;
    }
    .mobile-hamburger-toggle {
        margin-left: .16rem !important;
        width: 27px !important;
        height: 27px !important;
        min-width: 27px !important;
        min-height: 27px !important;
    }
    .hamburger-lines,
    .hamburger-lines::before,
    .hamburger-lines::after {
        width: 20px !important;
    }
    .mobile-turn-status-inner {
        gap: .24rem !important;
        align-items: center !important;
        justify-content: start !important;
    }
    .mobile-turn-status-text,
    .turn-clock {
        font-size: clamp(.76rem, 3.7vw, .96rem) !important;
        line-height: 1 !important;
    }
    .mobile-game-nav {
        gap: .2rem !important;
        align-items: center !important;
    }
    .mobile-nav-icon,
    .mobile-topbar-toggle,
    .mobile-topbar-menu > summary,
    .mobile-topbar-pause,
    .clock-pause-toggle,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase:not(.mobile-pass-priority-footer) {
        width: 27px !important;
        height: 27px !important;
        min-width: 27px !important;
        min-height: 27px !important;
        max-width: 27px !important;
        max-height: 27px !important;
        padding: 0 !important;
        border: 0 !important;
        border-radius: 50% !important;
        background: transparent !important;
        box-shadow: none !important;
        overflow: hidden !important;
        display: inline-grid !important;
        place-items: center !important;
        transform: none !important;
    }
    .mobile-settings-menu > summary,
    .topbar .mobile-topbar-toggle {
        transform: translateY(0) !important;
    }
    .ui-sprite-icon,
    .ui-sprite-icon > img,
    .button-only-icon,
    .button-only-icon > img,
    .mobile-nav-icon img,
    .mobile-topbar-toggle img,
    .mobile-topbar-pause img,
    .mobile-undo-phase img,
    .mobile-next-phase img {
        width: 100% !important;
        height: 100% !important;
        max-width: 100% !important;
        max-height: 100% !important;
        object-fit: contain !important;
        display: block !important;
        transform: none !important;
    }
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(40px + var(--safe-bottom));
        --mobile-zone-size: clamp(34px, calc((100vw - var(--safe-left) - var(--safe-right) - 2.25rem) / 7.25), 45px);
        --mobile-hand-size: clamp(42px, calc((100vw - var(--safe-left) - var(--safe-right) - 2.15rem) / 6.35), 56px);
        --mobile-hand-panel-h-pass66: calc(var(--mobile-hand-size) + 1.15rem);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        --pile-w: var(--mobile-zone-size);
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        min-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .board-wrap {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h)) !important;
        min-height: 0 !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h)) !important;
        display: grid !important;
        grid-template-rows: max-content minmax(0, 1fr) !important;
        gap: .08rem !important;
        padding: .12rem .08rem .08rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .opponent-mat {
        align-self: start !important;
        height: auto !important;
        min-height: 0 !important;
        padding: .28rem .32rem .32rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .player-mat-self {
        align-self: stretch !important;
        min-height: 0 !important;
        padding: .28rem .32rem .34rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-mat-layout {
        gap: .12rem !important;
        height: 100% !important;
        min-height: 0 !important;
        grid-template-rows: auto minmax(0, 1fr) auto !important;
    }
    .game-shell.overlay-drawers .mobile-mat-header {
        min-height: 24px !important;
        height: 24px !important;
        padding: 0 .1rem !important;
        gap: .22rem !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        gap: .18rem !important;
        min-height: 0 !important;
        align-content: start !important;
    }
    .game-shell.overlay-drawers .self-mobile-main {
        display: grid !important;
        grid-template-rows: max-content max-content var(--mobile-hand-panel-h-pass66) !important;
        align-content: end !important;
        gap: .16rem !important;
    }
    .game-shell.overlay-drawers .mobile-field-row {
        grid-template-columns: minmax(0, 1fr) var(--mobile-zone-size) !important;
        gap: .22rem !important;
        align-items: start !important;
        min-height: 0 !important;
    }
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-pile-cell {
        display: grid !important;
        grid-template-rows: .62rem var(--mobile-zone-size) !important;
        gap: .08rem !important;
        min-height: calc(var(--mobile-zone-size) + .7rem) !important;
        align-content: start !important;
        justify-content: center !important;
    }
    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: .62rem !important;
        min-height: .62rem !important;
        line-height: .62rem !important;
        font-size: .48rem !important;
        letter-spacing: .22em !important;
        text-align: center !important;
        justify-content: center !important;
        align-items: center !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        gap: clamp(.08rem, .8vw, .18rem) !important;
        align-items: center !important;
        justify-content: center !important;
        min-width: 0 !important;
    }
    .game-shell.overlay-drawers .pile-zone,
    .game-shell.overlay-drawers .game-card.compact,
    .game-shell.overlay-drawers .zone-slot {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass66) !important;
        min-height: var(--mobile-hand-panel-h-pass66) !important;
        max-height: var(--mobile-hand-panel-h-pass66) !important;
        padding: .2rem .3rem .25rem !important;
        margin: 0 !important;
        border-radius: .78rem !important;
        overflow: hidden !important;
        display: grid !important;
        grid-template-columns: auto minmax(0, 1fr) auto !important;
        gap: .25rem !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: calc(var(--mobile-hand-size) + .28rem) !important;
        min-height: calc(var(--mobile-hand-size) + .28rem) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        gap: .22rem !important;
        align-items: start !important;
        padding-bottom: .06rem !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
    }
    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        min-height: 26px !important;
        height: 26px !important;
        padding: 0 .12rem !important;
        margin-top: .08rem !important;
    }
    .mobile-player-hand-meta,
    .hand-count-button,
    .hand-count-display {
        min-height: 24px !important;
        height: 24px !important;
        padding: .08rem .34rem !important;
        gap: .16rem !important;
        font-size: .82rem !important;
    }
    .hand-emoji {
        font-size: .82rem !important;
        line-height: 1 !important;
    }
    .game-shell.overlay-drawers .mobile-turn-bar {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        z-index: 260 !important;
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .08rem max(.46rem, var(--safe-right)) calc(.08rem + var(--safe-bottom)) max(.46rem, var(--safe-left)) !important;
        border-radius: 0 !important;
        border-top: 1px solid rgba(255,255,255,.12) !important;
        border-left: 0 !important;
        border-right: 0 !important;
        border-bottom: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline {
        grid-template-columns: 27px minmax(0, 1fr) 27px !important;
        column-gap: .26rem !important;
        align-items: center !important;
        height: 100% !important;
        min-height: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-phase-readout {
        font-size: .84rem !important;
        line-height: 1 !important;
        min-height: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: min(32vw, 112px) !important;
        min-width: 0 !important;
        height: 28px !important;
        min-height: 28px !important;
        max-height: 28px !important;
        padding: .12rem .28rem !important;
        font-size: .68rem !important;
        border-radius: .75rem !important;
        overflow: hidden !important;
    }
    .prompt-minimized-chip {
        max-width: min(52vw, 210px) !important;
        padding: .36rem .62rem !important;
        font-size: .78rem !important;
    }
    .catalog-deck-layout,
    .catalog-deck-layout-browser {
        grid-template-columns: minmax(140px, .42fr) minmax(0, 1fr) !important;
        min-height: 0 !important;
    }
    .catalog-deck-detail .detail-card {
        height: auto !important;
        max-height: min(74vh, 620px) !important;
    }
    .catalog-deck-grid {
        grid-template-columns: repeat(auto-fill, minmax(72px, 1fr)) !important;
        gap: .48rem !important;
    }
}

@media (max-width: 520px) {
    .catalog-deck-window {
        width: min(96vw, 720px) !important;
    }
    .catalog-deck-body {
        padding: .55rem !important;
    }
    .catalog-deck-layout,
    .catalog-deck-layout-browser {
        grid-template-columns: 1fr !important;
        gap: .65rem !important;
    }
    .catalog-deck-detail {
        position: static !important;
    }
    .catalog-deck-grid-wrap {
        max-height: none !important;
        overflow: visible !important;
    }
    .catalog-deck-grid {
        grid-template-columns: repeat(3, minmax(0, 1fr)) !important;
    }
}

/* === Revision pass71: targeted fixes for annotated deck/game/mobile screenshots ===
   Changelog:
   - Re-centers and recolors PARIQUEST wordmark using the attached cardback palette.
   - Restores desktop Decks modal to 1.4:1 two-pane hover preview while preserving mobile 1:1 scrollable deck browsing.
   - Rebuilds phase-change animation as a visible centered overlay and hardens mobile board sizing from the phase bar upward.
   - Adds Resume Game link styling, response padding, and mobile button/hand/label alignment repairs. */

/* Brand: fixed page-center on mobile, richer cardback palette on all modes. */
.brand-wordmark-text,
.brand-block h1 .desktop-title.brand-wordmark-text,
.brand-block h1 .mobile-title.brand-wordmark-text,
.mobile-wordmark.brand-wordmark-text {
    color: transparent !important;
    background: linear-gradient(90deg,
        #d94c22 0%,
        #f0761a 14%,
        #ffd55a 27%,
        #fff0c9 40%,
        #0b1d3a 51%,
        #6b5aa6 61%,
        #2f66b6 75%,
        #ffe18a 88%,
        #c63d25 100%) !important;
    -webkit-background-clip: text !important;
    background-clip: text !important;
    letter-spacing: .26em !important;
    text-shadow: 0 0 14px rgba(255, 213, 90, .18), 0 0 18px rgba(47, 102, 182, .22) !important;
}
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .mobile-wordmark {
        position: absolute !important;
        left: 50% !important;
        top: calc(var(--safe-top) + (var(--topbar-h) - var(--safe-top)) / 2) !important;
        transform: translate(-50%, -50%) !important;
        width: max-content !important;
        max-width: 62vw !important;
        text-align: center !important;
        pointer-events: auto !important;
        z-index: 9 !important;
    }
}
.resume-game-link {
    color: #ffd76d !important;
    border-color: rgba(255, 215, 109, .46) !important;
    background: linear-gradient(180deg, rgba(96,38,30,.94), rgba(22,38,78,.92)) !important;
    box-shadow: 0 0 18px rgba(255, 215, 109, .18), inset 0 0 0 1px rgba(255,255,255,.06) !important;
    font-weight: 850 !important;
}

/* Decks page header/filter alignment. */
.decks-site-section-header {
    display: grid !important;
    grid-template-columns: minmax(0, 1fr) max-content !important;
    align-items: center !important;
    gap: 1.25rem !important;
}
.decks-header-side {
    display: grid !important;
    justify-items: end !important;
    align-items: center !important;
    gap: .45rem !important;
}
.decks-site-section-header .deck-filter-controls {
    margin: 0 !important;
    width: auto !important;
}
.deck-source-filter-label {
    display: inline-flex !important;
    align-items: center !important;
    gap: .5rem !important;
    white-space: nowrap !important;
}
.deck-source-tag { white-space: nowrap !important; }
.deck-source-prefix,
.deck-source-value { display: contents !important; }

/* Desktop Decks modal: static left Card Detail panel, hover-driven, 1.4:1 cards. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .catalog-deck-window {
        width: min(1180px, calc(100vw - 2rem)) !important;
        max-width: min(1180px, calc(100vw - 2rem)) !important;
    }
    .catalog-deck-body {
        overflow: hidden !important;
        max-height: min(78vh, 790px) !important;
        min-height: min(72vh, 720px) !important;
        padding: .85rem !important;
    }
    .catalog-deck-layout.catalog-desktop-browser {
        display: grid !important;
        grid-template-columns: minmax(250px, 320px) minmax(0, 1fr) !important;
        gap: 1rem !important;
        min-height: min(70vh, 730px) !important;
        height: min(70vh, 730px) !important;
    }
    .catalog-desktop-browser .catalog-deck-detail {
        position: sticky !important;
        top: 0 !important;
        height: 100% !important;
        max-height: 100% !important;
        min-height: 0 !important;
    }
    .catalog-desktop-browser .catalog-deck-detail .detail-card {
        height: 100% !important;
        max-height: 100% !important;
        overflow: hidden !important;
    }
    .catalog-desktop-browser .catalog-deck-grid-wrap {
        overflow-y: auto !important;
        overflow-x: hidden !important;
        max-height: 100% !important;
        padding: .1rem .35rem .3rem 0 !important;
    }
    .catalog-desktop-browser .catalog-deck-grid {
        grid-template-columns: repeat(auto-fill, minmax(108px, 1fr)) !important;
        gap: .72rem !important;
    }
    .catalog-desktop-browser .catalog-card,
    .catalog-desktop-browser .catalog-card .card-image-wrap,
    .catalog-desktop-browser .catalog-card .card-image-wrap img {
        aspect-ratio: 1 / 1.4 !important;
        width: 100% !important;
        height: auto !important;
        min-height: 0 !important;
        object-fit: cover !important;
    }
    .catalog-desktop-browser .catalog-card .card-overlay,
    .catalog-desktop-browser .catalog-card .card-name,
    .catalog-desktop-browser .catalog-card .card-sub { display: block !important; }
    .catalog-desktop-hover-empty .notice { margin-top: .5rem !important; }
}

/* Mobile Decks modal: scrollable 1:1 icon browser, flavor-only preview, no mix/instruction cruft. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .decks-site-section-header {
        display: grid !important;
        grid-template-columns: 1fr !important;
        align-items: start !important;
        gap: .7rem !important;
    }
    .decks-header-side {
        justify-items: start !important;
        width: 100% !important;
    }
    .decks-site-section-header .deck-filter-controls {
        order: 2 !important;
        margin: 0 !important;
        width: 100% !important;
    }
    .decks-site-section-header .deck-source-filter-label {
        width: 100% !important;
        justify-content: space-between !important;
    }
    .deck-source-tag-inline { display: none !important; }
    .deck-source-tag-media {
        display: inline-flex !important;
        margin-top: .35rem !important;
        font-size: .68rem !important;
    }
    .deck-card-actions { padding-bottom: .35rem !important; }
    .catalog-deck-window {
        width: min(96vw, 720px) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--safe-top) - var(--safe-bottom) - .75rem) !important;
        overflow: hidden !important;
    }
    .catalog-deck-body {
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--safe-top) - var(--safe-bottom) - 5.25rem) !important;
        min-height: 0 !important;
        overflow-y: auto !important;
        overflow-x: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        padding: .62rem !important;
    }
    .catalog-deck-layout.catalog-mobile-browser {
        display: grid !important;
        grid-template-columns: 1fr !important;
        gap: .65rem !important;
        min-height: 0 !important;
        height: auto !important;
    }
    .catalog-mobile-browser .catalog-deck-detail {
        position: static !important;
        max-height: none !important;
    }
    .catalog-mobile-deck-flavor,
    .catalog-mobile-browser .catalog-preview {
        border: 1px solid rgba(255,255,255,.12) !important;
        border-radius: .9rem !important;
        background: rgba(8, 15, 30, .82) !important;
        padding: .55rem .65rem !important;
    }
    .catalog-mobile-deck-flavor p { margin: .2rem 0 0 !important; line-height: 1.25 !important; }
    .catalog-deck-mix,
    .catalog-deck-help,
    .catalog-primer-grid { display: none !important; }
    .catalog-mobile-browser .catalog-deck-grid-wrap {
        max-height: none !important;
        overflow: visible !important;
        padding: 0 !important;
    }
    .catalog-mobile-browser .catalog-deck-grid {
        grid-template-columns: repeat(4, minmax(0, 1fr)) !important;
        gap: .78rem .58rem !important;
    }
    .catalog-mobile-browser .catalog-card,
    .catalog-mobile-browser .catalog-card .card-image-wrap,
    .catalog-mobile-browser .catalog-card .card-image-wrap img {
        aspect-ratio: 1 / 1 !important;
        width: 100% !important;
        height: auto !important;
        min-height: 0 !important;
        object-fit: cover !important;
        border-radius: .7rem !important;
    }
    .catalog-mobile-browser .catalog-card .card-overlay,
    .catalog-mobile-browser .catalog-card .card-name,
    .catalog-mobile-browser .catalog-card .card-sub { display: none !important; }
    .catalog-mobile-browser .catalog-card-count {
        top: .35rem !important;
        right: .35rem !important;
        left: auto !important;
        transform: none !important;
        min-width: 2.25rem !important;
        height: 1.35rem !important;
        font-size: .78rem !important;
    }
}

/* Phase-change animation redone as a self-contained overlay with visible text. */
.phase-change-sweep { display: none !important; }
.phase-change-overlay-pass71 {
    position: fixed !important;
    inset: 0 !important;
    z-index: 900 !important;
    pointer-events: none !important;
    display: grid !important;
    place-items: center !important;
    overflow: hidden !important;
    animation: pq-phase71-backdrop 2.8s ease-in-out both !important;
}
.phase-change-card-pass71 {
    display: flex !important;
    align-items: center !important;
    justify-content: center !important;
    min-width: min(72vw, 600px) !important;
    padding: .65rem 1.55rem !important;
    border-radius: 999px !important;
    border: 1px solid rgba(255, 214, 99, .58) !important;
    background: linear-gradient(90deg, rgba(12,25,54,.96), rgba(45,67,124,.94), rgba(126,49,92,.92), rgba(238,142,40,.94)) !important;
    box-shadow: 0 28px 80px rgba(0,0,0,.52), 0 0 34px rgba(255, 214, 99, .22) !important;
    animation: pq-phase71-card 2.8s cubic-bezier(.16,.9,.17,1) both !important;
}
.phase-change-card-pass71 span {
    color: #fff5d0 !important;
    font-size: clamp(1.05rem, 5.8vw, 2.4rem) !important;
    font-weight: 950 !important;
    letter-spacing: .18em !important;
    text-transform: uppercase !important;
    text-align: center !important;
    text-shadow: 0 2px 10px rgba(0,0,0,.55) !important;
    white-space: nowrap !important;
}
@keyframes pq-phase71-card {
    0% { opacity: 0; transform: translateX(60vw) scale(.92); }
    18% { opacity: 1; transform: translateX(0) scale(1); }
    72% { opacity: 1; transform: translateX(0) scale(1); }
    100% { opacity: 0; transform: translateX(-60vw) scale(.96); }
}
@keyframes pq-phase71-backdrop {
    0%, 100% { background: rgba(2, 8, 18, 0); }
    18%, 72% { background: rgba(2, 8, 18, .22); }
}
.fx-game-start-banner {
    display: flex !important;
    align-items: center !important;
    justify-content: center !important;
    width: 100vw !important;
    transform: none !important;
}
.fx-game-start-banner .fx-banner-title {
    max-width: 94vw !important;
    text-align: center !important;
    white-space: nowrap !important;
    transform: none !important;
}

/* Desktop game repairs: tighter proportional mats, visible phase bar, response padding, centered single response option. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows: minmax(186px, .56fr) minmax(0, 1.44fr) 62px !important;
        gap: .34rem !important;
        padding: 0 !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        padding: .56rem .82rem !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        gap: .26rem !important;
        align-content: center !important;
    }
    .game-shell:not(.overlay-drawers) .zone-row-block.guardian-zone-block,
    .game-shell:not(.overlay-drawers) .zone-row-block.reserve-zone-block {
        min-height: calc(var(--card-h) + var(--zone-label-space) + .1rem) !important;
        padding: 0 !important;
    }
    .game-shell:not(.overlay-drawers) .pile-column {
        gap: calc(.24rem + var(--zone-label-space)) !important;
        padding: 0 !important;
        justify-content: center !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) auto !important;
        gap: .22rem !important;
        padding-bottom: .32rem !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        width: calc(100% - .12rem) !important;
        min-height: calc(var(--hand-h) + 1.7rem) !important;
        max-height: calc(var(--hand-h) + 2.25rem) !important;
        padding: .48rem .68rem .46rem !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .center-turn-bar {
        min-height: 62px !important;
        height: 62px !important;
        max-height: 62px !important;
        padding: .45rem .7rem !important;
        border-radius: .9rem !important;
        border: 1px solid rgba(255,255,255,.16) !important;
        align-self: stretch !important;
    }
    .response-prompt-window .modal-body,
    .response-prompt-window .prompt-option-grid,
    .response-prompt-window .prompt-group-block {
        padding-right: 1rem !important;
    }
    .response-prompt-window.response-single-choice .prompt-option-grid,
    .response-prompt-window.response-single-choice .prompt-group-block {
        justify-items: center !important;
        justify-content: center !important;
    }
    .response-prompt-window.response-single-choice .prompt-option-card,
    .response-prompt-window.response-single-choice .pass-priority-button {
        margin-left: auto !important;
        margin-right: auto !important;
    }
}

/* Mobile game repairs: buttons smaller, player mat locked above phase bar, labels aligned to their exact rows. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root { --topbar-h: 40px; }
    .topbar {
        --mobile-button-size-pass65: 24px;
        min-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        height: calc(var(--topbar-h) + var(--safe-top)) !important;
        max-height: calc(var(--topbar-h) + var(--safe-top)) !important;
        padding: calc(var(--safe-top) + .06rem) max(.45rem, var(--safe-right)) .06rem max(.62rem, var(--safe-left)) !important;
        grid-template-columns: 30px minmax(0, 1fr) auto !important;
    }
    .mobile-hamburger-toggle { margin-left: .18rem !important; }
    .mobile-game-nav { gap: .36rem !important; }
    .mobile-turn-status-inner { gap: .26rem !important; }
    .mobile-turn-status-text { font-size: clamp(.7rem, 3.15vw, .86rem) !important; }
    .mobile-turn-status .turn-clock { font-size: clamp(.68rem, 3vw, .82rem) !important; }
    .mobile-nav-icon,
    .mobile-topbar-toggle,
    .mobile-topbar-menu > summary,
    .mobile-topbar-pause,
    .clock-pause-toggle,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase:not(.mobile-pass-priority-footer) {
        width: 24px !important;
        height: 24px !important;
        min-width: 24px !important;
        min-height: 24px !important;
        max-width: 24px !important;
        max-height: 24px !important;
        padding: 0 !important;
        border: 0 !important;
        overflow: visible !important;
        display: inline-grid !important;
        place-items: center !important;
    }
    .ui-sprite-icon,
    .ui-sprite-icon > img,
    .button-only-icon,
    .button-only-icon > img,
    .mobile-nav-icon img,
    .mobile-topbar-toggle img,
    .mobile-topbar-pause img,
    .mobile-undo-phase img,
    .mobile-next-phase img {
        width: 100% !important;
        height: 100% !important;
        max-width: 100% !important;
        max-height: 100% !important;
        object-fit: contain !important;
    }
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(34px + var(--safe-bottom));
        --mobile-zone-size: clamp(31px, calc((100vw - var(--safe-left) - var(--safe-right) - 2rem) / 7.35), 42px);
        --mobile-hand-size: clamp(39px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.85rem) / 5.8), 54px);
        --mobile-hand-panel-h-pass66: calc(var(--mobile-hand-size) + 1.65rem);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        --pile-w: var(--mobile-zone-size);
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .board-wrap {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h)) !important;
        min-height: 0 !important;
        display: grid !important;
        grid-template-rows: minmax(0, .92fr) minmax(0, 1.08fr) !important;
        gap: .06rem !important;
        padding: .08rem .08rem .08rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        min-height: 0 !important;
        height: 100% !important;
        padding: .22rem .28rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .player-mat-self { align-self: end !important; }
    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        gap: .08rem !important;
    }
    .game-shell.overlay-drawers .opponent-layout.mobile-mat-layout { grid-template-rows: auto minmax(0, 1fr) !important; }
    .game-shell.overlay-drawers .self-layout.mobile-mat-layout { grid-template-rows: minmax(0, 1fr) auto !important; }
    .game-shell.overlay-drawers .self-mobile-main {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) var(--mobile-hand-panel-h-pass66) !important;
        align-content: end !important;
        gap: .1rem !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
        gap: .1rem !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-field-row {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-zone-size) !important;
        gap: .24rem !important;
        align-items: center !important;
        min-height: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        height: calc(var(--mobile-zone-size) + .7rem) !important;
        min-height: calc(var(--mobile-zone-size) + .7rem) !important;
        display: grid !important;
        grid-template-rows: .56rem var(--mobile-zone-size) !important;
        gap: .06rem !important;
        align-items: start !important;
        align-content: start !important;
    }
    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: .56rem !important;
        min-height: .56rem !important;
        line-height: .56rem !important;
        font-size: .45rem !important;
        letter-spacing: .22em !important;
        text-align: center !important;
        overflow: visible !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        gap: clamp(.06rem, .7vw, .14rem) !important;
        justify-content: center !important;
        align-items: center !important;
        min-width: 0 !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass66) !important;
        min-height: var(--mobile-hand-panel-h-pass66) !important;
        max-height: var(--mobile-hand-panel-h-pass66) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: .8rem minmax(0, 1fr) !important;
        padding: .22rem .34rem .28rem !important;
        gap: .08rem .28rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-meta-left { grid-column: 1 / 2 !important; grid-row: 1 !important; }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-actions-right { grid-column: 2 !important; grid-row: 1 !important; }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        grid-column: 1 / 3 !important;
        grid-row: 2 !important;
        height: calc(var(--mobile-hand-size) + .2rem) !important;
        min-height: calc(var(--mobile-hand-size) + .2rem) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        gap: .2rem !important;
        align-items: start !important;
        padding-bottom: .08rem !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        touch-action: pan-x !important;
    }
    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        height: 23px !important;
        min-height: 23px !important;
        padding: 0 .12rem !important;
        margin: .06rem 0 0 !important;
    }
    .mobile-player-line strong { font-size: .86rem !important; }
    .mobile-player-hand-meta,
    .hand-count-button,
    .hand-count-display {
        min-height: 22px !important;
        height: 22px !important;
        padding: .05rem .38rem !important;
        gap: .18rem !important;
        font-size: .78rem !important;
        line-height: 1 !important;
    }
    .hand-emoji { font-size: .78rem !important; line-height: 1 !important; }
    .game-shell.overlay-drawers .mobile-turn-bar {
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .08rem max(.5rem, var(--safe-right)) calc(.08rem + var(--safe-bottom)) max(.5rem, var(--safe-left)) !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline {
        display: grid !important;
        grid-template-columns: 28px minmax(0, 1fr) 28px !important;
        align-items: center !important;
        height: 100% !important;
        min-height: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-undo-phase { justify-self: start !important; }
    .game-shell.overlay-drawers .mobile-next-phase { justify-self: end !important; }
    .game-shell.overlay-drawers .mobile-phase-readout {
        justify-self: center !important;
        font-size: .8rem !important;
        line-height: 1 !important;
        max-width: 100% !important;
        overflow: hidden !important;
        text-overflow: ellipsis !important;
        white-space: nowrap !important;
    }
}

/* === Revision pass72: fresh targeted cleanup for wordmark, phase animation, deck browser, response footer, and board sizing ===
   Changelog:
   - Replaces the rainbow wordmark/phase treatment with a cardback-inspired ivory/navy/gold/red accent treatment.
   - Shortens the phase overlay and keeps text visibly centered.
   - Restores mobile deck browsing to a scrollable 1:1 icon grid and desktop deck browsing to 1.4:1 hover-preview cards.
   - Rebuilds mobile game sizing from the fixed phase bar upward so Pass Priority/Undo/Next remain reachable. */

/* Brand wordmark: no horizontal rainbow gradient; use cardback navy text, ivory stroke, gold/red/blue accents. */
.brand-wordmark-text,
.brand-block h1 .desktop-title.brand-wordmark-text,
.brand-block h1 .mobile-title.brand-wordmark-text,
.mobile-wordmark.brand-wordmark-text {
    background: none !important;
    -webkit-background-clip: initial !important;
    background-clip: initial !important;
    color: #f7ead0 !important;
    -webkit-text-fill-color: #f7ead0 !important;
    -webkit-text-stroke: .55px #102e57 !important;
    letter-spacing: .24em !important;
    text-shadow:
        .055em 0 0 #d75624,
        -.055em 0 0 #2f63ad,
        0 .05em 0 rgba(246, 181, 54, .85),
        0 0 12px rgba(247, 234, 208, .18) !important;
}
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    #mobile-wordmark.mobile-wordmark,
    .mobile-wordmark.brand-wordmark-text {
        position: fixed !important;
        left: 50vw !important;
        right: auto !important;
        top: calc(var(--safe-top) + (var(--topbar-h) / 2)) !important;
        transform: translate(-50%, -50%) !important;
        width: max-content !important;
        max-width: 58vw !important;
        justify-self: auto !important;
        text-align: center !important;
        pointer-events: auto !important;
        z-index: 80 !important;
    }
}

/* Match complete: true center and requested action order is emitted by JS. */
.match-result-overlay {
    display: grid !important;
    place-items: center !important;
    justify-content: center !important;
    align-content: center !important;
    padding: max(1rem, var(--safe-top)) max(1rem, var(--safe-right)) max(1rem, var(--safe-bottom)) max(1rem, var(--safe-left)) !important;
}
.match-result-panel {
    margin: 0 auto !important;
    transform: none !important;
    left: auto !important;
    right: auto !important;
    max-width: min(92vw, 560px) !important;
}
.match-result-actions {
    justify-content: center !important;
}

/* Phase animation: shorter, centered, and restrained to the cardback palette. */
.phase-change-overlay-pass71 {
    position: fixed !important;
    inset: 0 !important;
    z-index: 900 !important;
    pointer-events: none !important;
    display: grid !important;
    place-items: center !important;
    overflow: hidden !important;
    animation: pq-phase72-backdrop 2.15s ease-in-out both !important;
}
.phase-change-card-pass71 {
    min-width: min(70vw, 560px) !important;
    max-width: 92vw !important;
    padding: .62rem 1.35rem !important;
    border-radius: 999px !important;
    border: 1px solid rgba(247, 210, 104, .66) !important;
    background:
        radial-gradient(circle at 88% 50%, rgba(217, 86, 36, .95) 0, rgba(217, 86, 36, .78) 22%, transparent 42%),
        linear-gradient(90deg, rgba(8, 25, 59, .98) 0%, rgba(15, 43, 86, .98) 54%, rgba(244, 183, 54, .88) 100%) !important;
    box-shadow: 0 24px 68px rgba(0,0,0,.52), 0 0 26px rgba(247, 210, 104, .18) !important;
    animation: pq-phase72-card 2.15s cubic-bezier(.16,.9,.14,1) both !important;
}
.phase-change-card-pass71 span {
    color: #fff3d0 !important;
    -webkit-text-stroke: .7px #10284f !important;
    font-size: clamp(1rem, 5.2vw, 2.15rem) !important;
    font-weight: 950 !important;
    letter-spacing: .18em !important;
    text-transform: uppercase !important;
    text-align: center !important;
    white-space: nowrap !important;
    text-shadow: 0 2px 8px rgba(0,0,0,.58), .055em 0 0 rgba(211,80,37,.72), -.055em 0 0 rgba(47,99,173,.72) !important;
}
@keyframes pq-phase72-card {
    0% { opacity: 0; transform: translateX(62vw) scale(.94); }
    16% { opacity: 1; transform: translateX(0) scale(1); }
    58% { opacity: 1; transform: translateX(0) scale(1); }
    100% { opacity: 0; transform: translateX(-72vw) scale(.98); }
}
@keyframes pq-phase72-backdrop {
    0%, 100% { background: rgba(2, 8, 18, 0); }
    16%, 58% { background: rgba(2, 8, 18, .18); }
}

/* Decks page source spacing: use actual flex gap between the prefix and source label. */
.deck-source-tag {
    display: inline-flex !important;
    align-items: center !important;
    gap: .32em !important;
    white-space: nowrap !important;
}
.deck-source-prefix,
.deck-source-value {
    display: inline-block !important;
}
.decks-site-section-header {
    align-items: start !important;
}
.decks-header-side {
    align-self: start !important;
    padding-top: .08rem !important;
}
.deck-card .deck-summary {
    text-wrap: pretty;
}
.deck-card .deck-summary,
.catalog-deck-window,
.catalog-deck-body {
    scrollbar-width: auto !important;
}

/* Desktop deck modal: force normal card proportions and clean rounded borders. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .catalog-deck-layout.catalog-desktop-browser {
        grid-template-columns: minmax(260px, 330px) minmax(0, 1fr) !important;
    }
    .catalog-desktop-browser .catalog-deck-grid {
        grid-template-columns: repeat(auto-fill, minmax(112px, 1fr)) !important;
        gap: .78rem !important;
    }
    .catalog-desktop-browser .catalog-card {
        aspect-ratio: 1 / 1.4 !important;
        border-radius: 12px !important;
        overflow: hidden !important;
        padding: 0 !important;
        background: transparent !important;
        box-shadow: 0 0 0 2px rgba(255,255,255,.12), 0 8px 20px rgba(0,0,0,.25) !important;
    }
    .catalog-desktop-browser .catalog-card .card-image-wrap {
        aspect-ratio: 1 / 1.4 !important;
        width: 100% !important;
        height: 100% !important;
        border-radius: inherit !important;
        overflow: hidden !important;
        background: transparent !important;
    }
    .catalog-desktop-browser .catalog-card .card-image-wrap img {
        width: 100% !important;
        height: 100% !important;
        border-radius: inherit !important;
        object-fit: cover !important;
        display: block !important;
    }
    .catalog-desktop-browser .catalog-card::before,
    .catalog-desktop-browser .catalog-card::after { border-radius: inherit !important; }
    .catalog-desktop-browser .catalog-deck-detail .detail-card { border-radius: 16px !important; }
}

/* In-game deck/grave inspectors: normalize the card frame so borders are even on every side. */
.pile-inspector-grid .game-card,
.pile-modal .game-card,
.modal-window .pile-inspector-grid .game-card {
    border-width: 2px !important;
    padding: 0 !important;
    background-clip: padding-box !important;
    overflow: hidden !important;
}
.pile-inspector-grid .game-card img,
.pile-modal .game-card img,
.modal-window .pile-inspector-grid .game-card img {
    border-radius: inherit !important;
    display: block !important;
}

/* Desktop board: allocate enough row height to the opponent, then keep player padding symmetric. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) .board-wrap {
        --desktop-phase-h-pass72: 58px;
        grid-template-rows: minmax(calc(var(--card-h) * 2 + 3.1rem), .92fr) minmax(calc(var(--card-h) + var(--hand-h) + 4.2rem), 1.08fr) var(--desktop-phase-h-pass72) !important;
        gap: .4rem !important;
        padding: .15rem .25rem 0 !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        padding: .72rem .9rem !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        height: 100% !important;
        align-items: center !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: center !important;
        justify-content: center !important;
        gap: .48rem !important;
        min-height: 0 !important;
    }
    .game-shell:not(.overlay-drawers) .zone-row-block {
        min-height: calc(var(--card-h) + var(--zone-label-space) + .18rem) !important;
        padding: 0 !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .pile-column {
        align-self: center !important;
        justify-content: center !important;
        gap: .72rem !important;
        padding: 0 !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) auto !important;
        gap: .46rem !important;
        padding-bottom: .58rem !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        min-height: calc(var(--hand-h) + 1.8rem) !important;
        max-height: calc(var(--hand-h) + 2.2rem) !important;
        padding: .55rem .72rem .5rem !important;
    }
    .game-shell:not(.overlay-drawers) .center-turn-bar {
        height: var(--desktop-phase-h-pass72) !important;
        min-height: var(--desktop-phase-h-pass72) !important;
        max-height: var(--desktop-phase-h-pass72) !important;
        padding: .45rem .8rem !important;
        align-self: end !important;
    }
    .response-prompt-window .modal-body,
    .response-prompt-window .prompt-option-grid,
    .response-prompt-window .prompt-group-block {
        padding-right: 1.15rem !important;
    }
    .response-prompt-window.response-single-choice .prompt-option-grid,
    .response-prompt-window.response-single-choice .prompt-group-block {
        display: grid !important;
        justify-items: center !important;
        justify-content: center !important;
    }
}

/* Mobile deck modal: scrollable square-icon deck list; hide desktop-only instruction/count summary clutter. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .decks-site-section-header {
        display: grid !important;
        grid-template-columns: 1fr !important;
        gap: .55rem !important;
    }
    .decks-site-section-header .deck-filter-controls {
        order: 2 !important;
        width: 100% !important;
        margin: 0 !important;
        position: static !important;
    }
    .deck-source-filter-label {
        width: 100% !important;
        justify-content: space-between !important;
    }
    .deck-source-tag-inline { display: none !important; }
    .deck-source-tag-media {
        display: inline-flex !important;
        justify-content: center !important;
        gap: 0 !important;
    }
    .catalog-deck-window {
        width: min(96vw, 720px) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--safe-top) - var(--safe-bottom) - .75rem) !important;
        overflow: hidden !important;
        display: grid !important;
        grid-template-rows: auto minmax(0, 1fr) !important;
    }
    .catalog-deck-window .modal-header,
    .catalog-deck-window .panel-header { min-height: 0 !important; }
    .catalog-deck-body {
        min-height: 0 !important;
        max-height: none !important;
        overflow-y: auto !important;
        overflow-x: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        padding: .65rem !important;
    }
    .catalog-deck-layout.catalog-mobile-browser {
        display: grid !important;
        grid-template-columns: 1fr !important;
        gap: .65rem !important;
        min-height: 0 !important;
    }
    .catalog-mobile-browser .catalog-deck-detail {
        position: static !important;
        max-height: none !important;
        min-height: 0 !important;
    }
    .catalog-mobile-browser .catalog-deck-grid-wrap {
        max-height: none !important;
        overflow: visible !important;
        padding: 0 !important;
    }
    .catalog-mobile-browser .catalog-deck-grid {
        display: grid !important;
        grid-template-columns: repeat(4, minmax(0, 1fr)) !important;
        gap: .7rem .55rem !important;
    }
    .catalog-mobile-browser .catalog-card,
    .catalog-mobile-browser .catalog-card .card-image-wrap,
    .catalog-mobile-browser .catalog-card .card-image-wrap img {
        aspect-ratio: 1 / 1 !important;
        width: 100% !important;
        height: auto !important;
        border-radius: .72rem !important;
        object-fit: cover !important;
        overflow: hidden !important;
    }
    .catalog-mobile-browser .catalog-card .card-overlay,
    .catalog-mobile-browser .catalog-card .card-name,
    .catalog-mobile-browser .catalog-card .card-sub,
    .catalog-primer-grid,
    .catalog-deck-mix,
    .catalog-deck-help { display: none !important; }
}

/* Mobile topbar: smaller evenly-centered controls, real spacing between history/chat/settings. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root { --topbar-h: 40px; }
    .topbar {
        --mobile-button-size-pass65: 23px;
        grid-template-columns: 34px minmax(0, 1fr) auto !important;
        column-gap: .34rem !important;
        padding: calc(var(--safe-top) + .05rem) max(.52rem, var(--safe-right)) .05rem max(.72rem, var(--safe-left)) !important;
        align-items: center !important;
    }
    .mobile-hamburger-toggle { margin-left: 0 !important; justify-self: start !important; }
    .mobile-game-nav {
        display: inline-flex !important;
        align-items: center !important;
        justify-content: flex-end !important;
        gap: .46rem !important;
    }
    .mobile-topbar-menu,
    .mobile-topbar-menu > summary,
    .mobile-nav-icon,
    .mobile-topbar-toggle,
    .mobile-topbar-pause,
    .clock-pause-toggle {
        width: 23px !important;
        height: 23px !important;
        min-width: 23px !important;
        min-height: 23px !important;
        max-width: 23px !important;
        max-height: 23px !important;
        padding: 0 !important;
        margin: 0 !important;
        vertical-align: middle !important;
        align-self: center !important;
        transform: none !important;
    }
    .mobile-topbar-menu > summary { display: grid !important; place-items: center !important; }
    .mobile-turn-status-text { font-size: clamp(.68rem, 3vw, .82rem) !important; }
    .mobile-turn-status .turn-clock { font-size: clamp(.66rem, 2.85vw, .8rem) !important; }
    .hand-count-button,
    .hand-count-display {
        height: 22px !important;
        min-height: 22px !important;
        padding: .06rem .44rem !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
    }
    .hand-emoji { font-size: .72rem !important; line-height: 1 !important; }
}

/* Mobile board: bottom-up layout. Player mat ends above phase bar; hand panel is reserved and not overlapped. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(36px + var(--safe-bottom));
        --mobile-outer-pad: .18rem;
        --mobile-zone-size: clamp(30px, calc((100vw - var(--safe-left) - var(--safe-right) - 2.2rem) / 7.5), 40px);
        --mobile-hand-size: clamp(42px, calc((100vw - var(--safe-left) - var(--safe-right) - 1.6rem) / 5.7), 56px);
        --mobile-hand-panel-h-pass72: calc(var(--mobile-hand-size) + 1.75rem);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        --pile-w: var(--mobile-zone-size);
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .board-wrap {
        position: relative !important;
        display: grid !important;
        grid-template-rows: minmax(0, .88fr) minmax(0, 1.12fr) !important;
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - var(--mobile-outer-pad)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - var(--mobile-outer-pad)) !important;
        padding: var(--mobile-outer-pad) .1rem .08rem !important;
        gap: .1rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        height: 100% !important;
        min-height: 0 !important;
        max-height: 100% !important;
        padding: .2rem .28rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .player-mat-self {
        align-self: end !important;
        margin-bottom: .08rem !important;
    }
    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        gap: .08rem !important;
    }
    .game-shell.overlay-drawers .opponent-layout.mobile-mat-layout { grid-template-rows: auto minmax(0, 1fr) !important; }
    .game-shell.overlay-drawers .self-layout.mobile-mat-layout { grid-template-rows: minmax(0, 1fr) auto !important; }
    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-height: 0 !important;
        overflow: hidden !important;
        display: grid !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
        align-content: start !important;
        gap: .04rem !important;
    }
    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) var(--mobile-hand-panel-h-pass72) !important;
        align-content: end !important;
        gap: .06rem !important;
    }
    .game-shell.overlay-drawers .mobile-field-row {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-zone-size) !important;
        gap: .24rem !important;
        align-items: center !important;
        min-height: 0 !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        height: calc(var(--mobile-zone-size) + .86rem) !important;
        min-height: calc(var(--mobile-zone-size) + .86rem) !important;
        display: grid !important;
        grid-template-rows: .62rem var(--mobile-zone-size) !important;
        gap: .08rem !important;
        align-items: start !important;
        align-content: start !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-pile-cell {
        justify-items: center !important;
    }
    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: .62rem !important;
        min-height: .62rem !important;
        line-height: .62rem !important;
        font-size: .44rem !important;
        letter-spacing: .2em !important;
        text-align: center !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-pile-heading {
        width: max-content !important;
        max-width: calc(var(--mobile-zone-size) + 1.2rem) !important;
        white-space: nowrap !important;
    }
    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        gap: clamp(.06rem, .7vw, .14rem) !important;
        align-items: center !important;
        justify-content: center !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass72) !important;
        min-height: var(--mobile-hand-panel-h-pass72) !important;
        max-height: var(--mobile-hand-panel-h-pass72) !important;
        padding: .26rem .38rem .34rem !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: .78rem minmax(0, 1fr) !important;
        gap: .08rem .25rem !important;
        overflow: hidden !important;
        align-self: end !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: calc(var(--mobile-hand-size) + .1rem) !important;
        min-height: calc(var(--mobile-hand-size) + .1rem) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow: hidden !important;
        touch-action: pan-x !important;
    }
    .game-shell.overlay-drawers .mobile-mat-header.self-footer {
        height: 25px !important;
        min-height: 25px !important;
        max-height: 25px !important;
        padding: 0 .16rem .04rem !important;
        margin: .04rem 0 0 !important;
        align-items: center !important;
    }
}

/* Mobile phase bar: three columns always stay on one line; Pass Priority replaces only the right column and remains tappable. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers .mobile-turn-bar {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        z-index: 95 !important;
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .1rem max(.55rem, var(--safe-right)) calc(.1rem + var(--safe-bottom)) max(.55rem, var(--safe-left)) !important;
        border-radius: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline {
        display: grid !important;
        grid-template-columns: 28px minmax(0, 1fr) 28px !important;
        gap: .35rem !important;
        align-items: center !important;
        height: 100% !important;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer {
        grid-template-columns: 28px minmax(0, 1fr) minmax(88px, 112px) !important;
    }
    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: 100% !important;
        min-width: 0 !important;
        max-width: 112px !important;
        height: 28px !important;
        min-height: 28px !important;
        max-height: 28px !important;
        padding: 0 .42rem !important;
        font-size: .62rem !important;
        line-height: 1 !important;
        white-space: nowrap !important;
        border-radius: 999px !important;
        justify-self: end !important;
        display: inline-grid !important;
        place-items: center !important;
    }
    .game-shell.overlay-drawers .mobile-next-phase:not(.mobile-pass-priority-footer),
    .game-shell.overlay-drawers .mobile-undo-phase {
        width: 28px !important;
        height: 28px !important;
        min-width: 28px !important;
        min-height: 28px !important;
        max-width: 28px !important;
        max-height: 28px !important;
    }
    .game-shell.overlay-drawers .mobile-phase-readout {
        justify-self: center !important;
        font-size: .78rem !important;
        line-height: 1 !important;
        overflow: hidden !important;
        text-overflow: ellipsis !important;
        white-space: nowrap !important;
    }
}

/* === Revision pass73: fresh desktop/mobile repair for phase, inspectors, and bottom-up mobile field sizing ===
   Changelog:
   - Shortens the phase sweep exit, normalizes temporary Reserve reveal visuals, and fixes modal card border rounding.
   - Rebuilds mobile game layout from fixed viewport/phase-bar constraints so mats, hand, and footer cannot overlap.
   - Rebalances desktop mat row heights so opponent content is not clipped while player Reserves cannot overlap the Hand panel. */

/* Phase banner: same basic visual language, but it leaves sooner and uses a narrower cardback palette. */
.phase-change-overlay-pass71 {
    animation: pq-phase73-backdrop 2.05s ease-in-out both !important;
}
.phase-change-card-pass71 {
    background: linear-gradient(100deg, rgba(8, 23, 55, .96) 0%, rgba(22, 43, 86, .96) 47%, rgba(205, 91, 33, .94) 100%) !important;
    border-color: rgba(244, 201, 91, .82) !important;
    box-shadow: 0 16px 46px rgba(0, 0, 0, .34), inset 0 0 0 1px rgba(255, 245, 214, .18) !important;
    animation: pq-phase73-card 2.05s cubic-bezier(.18,.84,.16,1) both !important;
}
.phase-change-card-pass71 span {
    color: #fff4d1 !important;
    text-shadow: 0 2px 0 rgba(5, 10, 22, .88), 0 0 16px rgba(244, 201, 91, .28) !important;
}
@keyframes pq-phase73-backdrop {
    0%, 100% { background: rgba(3, 8, 18, 0); }
    12%, 58% { background: rgba(3, 8, 18, .19); }
}
@keyframes pq-phase73-card {
    0% { opacity: 0; transform: translate3d(58vw, 0, 0) scale(.96); }
    18% { opacity: 1; transform: translate3d(0, 0, 0) scale(1); }
    46% { opacity: 1; transform: translate3d(0, 0, 0) scale(1); }
    100% { opacity: 0; transform: translate3d(-62vw, 0, 0) scale(.98); }
}

/* Modal/deck card rounding: keep the outer frame, art frame, and image radii synchronized so black corners cannot show through. */
.catalog-card,
.desktop-inspector-card,
.catalog-deck-window .game-card,
.pile-inspector-window .desktop-card-grid .game-card {
    border-radius: 1rem !important;
    overflow: hidden !important;
    background-clip: padding-box !important;
}
.catalog-card .card-image-wrap,
.catalog-card .card-image-wrap img,
.desktop-inspector-card .card-image-wrap,
.desktop-inspector-card .card-image-wrap img,
.catalog-deck-window .game-card .card-image-wrap,
.catalog-deck-window .game-card .card-image-wrap img,
.pile-inspector-window .desktop-card-grid .game-card .card-image-wrap,
.pile-inspector-window .desktop-card-grid .game-card .card-image-wrap img {
    border-radius: calc(1rem - 4px) !important;
    overflow: hidden !important;
}
.pile-inspector-window .desktop-card-grid .game-card,
.pile-inspector-window .desktop-card-grid .desktop-inspector-card {
    padding: 3px !important;
    box-shadow: inset 0 0 0 1px rgba(255,255,255,.12), 0 8px 18px rgba(0,0,0,.26) !important;
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    /* Desktop field: make the opponent row content-sized enough to avoid clipping, then give the player field/hand the remaining room. */
    .game-shell:not(.overlay-drawers) .board-wrap {
        --desktop-phase-h-pass73: 54px;
        grid-template-rows: minmax(calc(var(--card-h) + var(--card-h) + 3.35rem), .68fr) minmax(calc(var(--card-h) + var(--hand-h) + 5.25rem), 1.32fr) var(--desktop-phase-h-pass73) !important;
        gap: .44rem !important;
        padding: .42rem .34rem 0 !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        min-height: 0 !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat {
        padding: .72rem .95rem !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout {
        height: 100% !important;
        align-items: center !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        align-content: center !important;
        gap: .52rem !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) auto !important;
        gap: .72rem !important;
        padding: .86rem 1.02rem .72rem !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        height: auto !important;
        min-height: 0 !important;
        align-self: stretch !important;
        align-items: center !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: center !important;
        gap: .58rem !important;
        padding: .2rem 0 .12rem !important;
    }
    .game-shell:not(.overlay-drawers) .zone-row-block {
        min-height: calc(var(--card-h) + var(--zone-label-space) + .3rem) !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .zone-row-label {
        margin: 0 0 .34rem !important;
        line-height: .8rem !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        width: 100% !important;
        min-height: calc(var(--hand-h) + 1.95rem) !important;
        max-height: calc(var(--hand-h) + 2.35rem) !important;
        padding: .56rem .82rem .62rem !important;
        overflow: visible !important;
        align-self: end !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand .hand-row-wrap {
        overflow-x: auto !important;
        overflow-y: visible !important;
        padding-bottom: .18rem !important;
    }
    .game-shell:not(.overlay-drawers) .center-turn-bar {
        height: var(--desktop-phase-h-pass73) !important;
        min-height: var(--desktop-phase-h-pass73) !important;
        max-height: var(--desktop-phase-h-pass73) !important;
        padding: .38rem .78rem !important;
        border-top: 1px solid rgba(255,255,255,.13) !important;
    }
}

/* Mobile wordmark: force true viewport centering by making the center region full-width and non-participating in left/right layout. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    #mobile-wordmark.mobile-wordmark {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        top: calc(var(--safe-top) + ((var(--topbar-h) - var(--safe-top)) / 2)) !important;
        width: 100vw !important;
        max-width: 100vw !important;
        transform: translateY(-50%) !important;
        text-align: center !important;
        justify-content: center !important;
        pointer-events: none !important;
        z-index: 8 !important;
    }
    #mobile-wordmark.mobile-wordmark.resume-game-link {
        pointer-events: auto !important;
        left: 50% !important;
        right: auto !important;
        width: max-content !important;
        max-width: 62vw !important;
        transform: translate(-50%, -50%) !important;
    }

    /* Header controls: make the right icons a deliberate spaced group and keep the cog vertically centered. */
    .topbar {
        min-height: var(--topbar-h) !important;
        height: var(--topbar-h) !important;
        padding-left: max(.72rem, var(--safe-left)) !important;
        padding-right: max(.72rem, var(--safe-right)) !important;
    }
    .mobile-hamburger-toggle {
        margin-left: .18rem !important;
    }
    #mobile-game-nav.mobile-game-nav {
        gap: .46rem !important;
        align-items: center !important;
        padding-right: .12rem !important;
    }
    #mobile-game-nav .mobile-nav-icon,
    #mobile-game-nav .mobile-topbar-toggle,
    #mobile-game-nav .mobile-settings-menu > summary,
    .mobile-topbar-pause {
        width: 30px !important;
        height: 30px !important;
        min-width: 30px !important;
        min-height: 30px !important;
        max-width: 30px !important;
        max-height: 30px !important;
        padding: 0 !important;
        margin: 0 !important;
        display: inline-grid !important;
        place-items: center !important;
        align-self: center !important;
        transform: none !important;
    }
    #mobile-game-nav .mobile-settings-menu {
        display: inline-grid !important;
        place-items: center !important;
        align-self: center !important;
        margin: 0 !important;
    }
    #mobile-game-nav .ui-sprite-icon,
    .mobile-topbar-pause .ui-sprite-icon {
        width: 100% !important;
        height: 100% !important;
        min-width: 100% !important;
        min-height: 100% !important;
    }

    /* First-principles mobile board: a fixed viewport box between topbar and phase bar.  Opponent is content-height; player gets the rest. */
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: calc(40px + var(--safe-bottom));
        --mobile-zone-size: clamp(31px, min(9.15vw, 5.15dvh), 42px);
        --mobile-hand-size: clamp(43px, min(12.6vw, 6.9dvh), 58px);
        --mobile-label-h: .64rem;
        --mobile-row-gap: .08rem;
        --mobile-field-row-h: calc(var(--mobile-label-h) + var(--mobile-row-gap) + var(--mobile-zone-size));
        --mobile-hand-panel-h-pass73: calc(var(--mobile-hand-size) + 1.5rem);
        --mobile-opponent-fixed-h: calc(31px + var(--mobile-field-row-h) + var(--mobile-field-row-h) + .86rem);
        --card-w: var(--mobile-zone-size);
        --card-h: var(--mobile-zone-size);
        --pile-w: var(--mobile-zone-size);
        --hand-w: var(--mobile-hand-size);
        --hand-h: var(--mobile-hand-size);
        height: calc(100dvh - var(--topbar-h)) !important;
        max-height: calc(100dvh - var(--topbar-h)) !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .board-wrap {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        top: var(--topbar-h) !important;
        bottom: var(--mobile-bottom-bar-h) !important;
        height: auto !important;
        max-height: none !important;
        display: grid !important;
        grid-template-rows: var(--mobile-opponent-fixed-h) minmax(0, 1fr) !important;
        gap: .26rem !important;
        padding: .32rem max(.42rem, var(--safe-right)) .34rem max(.42rem, var(--safe-left)) !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .board-wrap > .opponent-mat {
        grid-row: 1 !important;
    }
    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        grid-row: 2 !important;
    }
    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        position: relative !important;
        min-height: 0 !important;
        max-height: 100% !important;
        padding: .32rem .38rem !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .opponent-mat {
        height: var(--mobile-opponent-fixed-h) !important;
        max-height: var(--mobile-opponent-fixed-h) !important;
    }
    .game-shell.overlay-drawers .player-mat-self {
        height: 100% !important;
        align-self: stretch !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-mat-layout {
        position: absolute !important;
        inset: .28rem .34rem !important;
        display: block !important;
        min-height: 0 !important;
        height: auto !important;
    }
    .game-shell.overlay-drawers .mobile-mat-header {
        height: 27px !important;
        min-height: 27px !important;
        max-height: 27px !important;
        padding: 0 !important;
        margin: 0 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: space-between !important;
        gap: .32rem !important;
        position: relative !important;
        z-index: 2 !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main {
        position: absolute !important;
        left: 0 !important;
        right: 0 !important;
        top: 31px !important;
        bottom: 0 !important;
        display: grid !important;
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) !important;
        gap: .2rem !important;
        align-content: start !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .self-mobile-main {
        position: absolute !important;
        left: 0 !important;
        right: 0 !important;
        top: 0 !important;
        bottom: 31px !important;
        display: grid !important;
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) var(--mobile-hand-panel-h-pass73) !important;
        align-content: end !important;
        gap: .22rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        position: absolute !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-field-row {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-zone-size) !important;
        gap: .32rem !important;
        align-items: start !important;
        height: var(--mobile-field-row-h) !important;
        min-height: var(--mobile-field-row-h) !important;
        max-height: var(--mobile-field-row-h) !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        height: var(--mobile-field-row-h) !important;
        min-height: var(--mobile-field-row-h) !important;
        max-height: var(--mobile-field-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-zone-size) !important;
        gap: var(--mobile-row-gap) !important;
        align-items: start !important;
        overflow: visible !important;
        padding: 0 !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-pile-cell {
        justify-items: center !important;
    }
    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        font-size: .44rem !important;
        letter-spacing: .2em !important;
        text-align: center !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        white-space: nowrap !important;
    }
    .game-shell.overlay-drawers .mobile-pile-heading {
        width: max-content !important;
        max-width: calc(var(--mobile-zone-size) + 1.35rem) !important;
    }
    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        gap: clamp(.08rem, .95vw, .2rem) !important;
        align-items: center !important;
        justify-content: center !important;
        overflow: visible !important;
        padding: 0 !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass73) !important;
        min-height: var(--mobile-hand-panel-h-pass73) !important;
        max-height: var(--mobile-hand-panel-h-pass73) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: .72rem var(--mobile-hand-size) !important;
        gap: .12rem .35rem !important;
        padding: .28rem .42rem .36rem !important;
        overflow: hidden !important;
        align-self: end !important;
        margin: 0 !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        align-items: flex-start !important;
        gap: .34rem !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow: hidden !important;
        touch-action: pan-x !important;
    }

    /* Phase bar: left undo, center phase, right next/pass.  Pass Priority inherits the gold desktop treatment. */
    .game-shell.overlay-drawers .mobile-turn-bar {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        z-index: 120 !important;
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .18rem max(.64rem, var(--safe-right)) calc(.18rem + var(--safe-bottom)) max(.64rem, var(--safe-left)) !important;
        border-radius: 0 !important;
        border-top: 1px solid rgba(255,255,255,.14) !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline,
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer {
        display: grid !important;
        grid-template-columns: 30px minmax(0, 1fr) minmax(30px, 126px) !important;
        gap: .38rem !important;
        align-items: center !important;
        height: 100% !important;
    }
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase:not(.mobile-pass-priority-footer) {
        width: 30px !important;
        height: 30px !important;
        min-width: 30px !important;
        min-height: 30px !important;
        max-width: 30px !important;
        max-height: 30px !important;
        padding: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-undo-phase { justify-self: start !important; }
    .game-shell.overlay-drawers .mobile-next-phase { justify-self: end !important; }
    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: min(126px, 31vw) !important;
        max-width: 126px !important;
        height: 30px !important;
        min-height: 30px !important;
        max-height: 30px !important;
        padding: 0 .58rem !important;
        border-radius: 999px !important;
        background: linear-gradient(180deg, #fff3a8 0%, #f0c547 48%, #a66b13 100%) !important;
        color: #15100a !important;
        border: 1px solid rgba(255, 242, 168, .82) !important;
        box-shadow: inset 0 1px 0 rgba(255,255,255,.42), 0 0 18px rgba(240,197,71,.26) !important;
        font-size: .66rem !important;
        font-weight: 900 !important;
        letter-spacing: .04em !important;
        line-height: 1 !important;
        display: inline-grid !important;
        place-items: center !important;
        white-space: nowrap !important;
    }
    .game-shell.overlay-drawers .mobile-phase-readout {
        justify-self: center !important;
        font-size: .84rem !important;
        line-height: 1 !important;
        max-width: 100% !important;
        overflow: hidden !important;
        text-overflow: ellipsis !important;
        white-space: nowrap !important;
    }

    /* Keep the collapsed response chip usable without letting it become a layout participant over the cards. */
    .prompt-minimized-chip-wrap {
        position: fixed !important;
        top: calc(var(--topbar-h) + .64rem) !important;
        left: 50% !important;
        transform: translateX(-50%) !important;
        z-index: 125 !important;
        pointer-events: none !important;
    }
    .prompt-minimized-chip-wrap .prompt-minimized-chip {
        pointer-events: auto !important;
        max-width: min(66vw, 260px) !important;
        padding: .44rem .74rem !important;
        font-size: .82rem !important;
        line-height: 1.05 !important;
        border-radius: 999px !important;
    }
}

/* Revision pass74 CSS: targeted desktop/mobile layout recovery.
   Changelog:
   - Rebuilds mobile field sizing from fixed viewport slots so mats never overlap, Pass Priority stays tappable, and deck/grave cells align with rows.
   - Adds desktop-height-responsive card sizing so 1080p displays do not cut off the player mat, match log, or chat.
   - Removes desktop-only source labels under Decks thumbnails while keeping them under thumbnails on mobile. */

/* Desktop Decks page: source label belongs next to availability only; actions align with the feature image bottom. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .deck-card .deck-source-tag-media {
        display: none !important;
    }
    .deck-card .deck-source-tag-inline {
        display: inline-flex !important;
        margin-left: .5rem !important;
    }
    .deck-card {
        grid-template-rows: minmax(0, 1fr) auto !important;
        align-items: stretch !important;
    }
    .deck-card-media-column {
        align-content: start !important;
    }
    .deck-card-actions {
        align-self: end !important;
        margin-top: 0 !important;
        padding-bottom: .02rem !important;
    }
}

/* Desktop game: derive card size from available viewport height so 1080p no longer clips the lower player field. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(66px, min(5.1vw, 8.4vh), 112px) !important;
        --hand-w: var(--card-w) !important;
        --hand-h: calc(var(--hand-w) * 1.4) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
        --desktop-phase-h-pass74: clamp(46px, 5.8vh, 56px);
    }
    .game-shell:not(.overlay-drawers) .board-wrap {
        height: 100% !important;
        min-height: 0 !important;
        grid-template-rows: minmax(0, .96fr) minmax(0, 1.04fr) var(--desktop-phase-h-pass74) !important;
        gap: clamp(.26rem, .7vh, .5rem) !important;
        padding: .12rem .22rem 0 !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        min-height: 0 !important;
        padding: clamp(.42rem, .85vh, .72rem) clamp(.62rem, 1vw, .95rem) !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        align-items: center !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        min-height: 0 !important;
        max-height: 100% !important;
        gap: clamp(.22rem, .62vh, .48rem) !important;
        align-content: center !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .zone-row-block.guardian-zone-block,
    .game-shell:not(.overlay-drawers) .zone-row-block.reserve-zone-block {
        grid-template-rows: clamp(.54rem, 1.15vh, .9rem) var(--card-h) !important;
        min-height: calc(var(--card-h) + clamp(.54rem, 1.15vh, .9rem)) !important;
        gap: .08rem !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .pile-column {
        gap: clamp(.32rem, 1.1vh, .72rem) !important;
        align-self: center !important;
        justify-content: center !important;
        min-height: 0 !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(calc(var(--hand-h) + 1.45rem), auto) !important;
        gap: clamp(.22rem, .65vh, .46rem) !important;
        padding-top: clamp(.48rem, .9vh, .76rem) !important;
        padding-bottom: clamp(.42rem, .75vh, .62rem) !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        min-height: calc(var(--hand-h) + 1.45rem) !important;
        max-height: calc(var(--hand-h) + 1.75rem) !important;
        padding: .45rem .68rem .42rem !important;
        overflow: visible !important;
    }
    .game-shell:not(.overlay-drawers) .center-turn-bar {
        height: var(--desktop-phase-h-pass74) !important;
        min-height: var(--desktop-phase-h-pass74) !important;
        max-height: var(--desktop-phase-h-pass74) !important;
        padding: .34rem .72rem !important;
        align-self: end !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .left-sidebar,
    .game-shell:not(.overlay-drawers) .right-sidebar {
        min-height: 0 !important;
        overflow: hidden !important;
    }
    .game-shell:not(.overlay-drawers) .chat-panel,
    .game-shell:not(.overlay-drawers) .log-panel,
    .game-shell:not(.overlay-drawers) .detail-card {
        min-height: 0 !important;
    }
}

/* Mobile: true center wordmark inside the topbar, independent of the hamburger/right controls. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        position: relative !important;
    }
    #mobile-wordmark.mobile-wordmark:not(.hidden) {
        position: absolute !important;
        left: 50% !important;
        right: auto !important;
        top: 50% !important;
        width: max-content !important;
        max-width: 64vw !important;
        transform: translate(-50%, -50%) !important;
        text-align: center !important;
        justify-content: center !important;
        pointer-events: none !important;
        z-index: 15 !important;
    }
    #mobile-wordmark.mobile-wordmark.resume-game-link {
        pointer-events: auto !important;
    }
}

/* Mobile game: bottom-up fixed slots.  The phase bar is outside the board height; player mat cannot run underneath it. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .shell.game-active {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        min-height: 0 !important;
        padding: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: 54px;
        --mobile-zone-size: clamp(38px, min(12.2vw, 6.05vh), 58px);
        --mobile-hand-size: clamp(46px, min(13.6vw, 6.8vh), 66px);
        --mobile-label-h: 13px;
        --mobile-row-gap: 3px;
        --mobile-field-row-h: calc(var(--mobile-label-h) + var(--mobile-row-gap) + var(--mobile-zone-size));
        --mobile-hand-panel-h-pass74: calc(var(--mobile-hand-size) + 1.28rem);
        height: 100% !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .board-wrap {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(4px, var(--safe-bottom))) !important;
        min-height: 0 !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(4px, var(--safe-bottom))) !important;
        display: grid !important;
        grid-template-rows: minmax(calc((var(--mobile-field-row-h) * 2) + 2.45rem), 38%) minmax(0, 1fr) !important;
        gap: .32rem !important;
        padding: .34rem .42rem .4rem !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .player-mat {
        min-height: 0 !important;
        height: 100% !important;
        padding: .48rem .48rem !important;
        border-radius: 1rem !important;
        overflow: hidden !important;
        position: relative !important;
    }
    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        gap: .32rem !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .opponent-mat .mobile-mat-layout {
        grid-template-rows: 32px minmax(0, 1fr) !important;
    }
    .game-shell.overlay-drawers .player-mat-self .mobile-mat-layout {
        grid-template-rows: minmax(0, 1fr) 34px !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        position: static !important;
        left: auto !important;
        right: auto !important;
        top: auto !important;
        bottom: auto !important;
        min-height: 0 !important;
        display: grid !important;
        overflow: hidden !important;
        align-content: center !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) !important;
        gap: .22rem !important;
    }
    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) var(--mobile-hand-panel-h-pass74) !important;
        gap: .26rem !important;
        align-content: end !important;
    }
    .game-shell.overlay-drawers .mobile-mat-header,
    .game-shell.overlay-drawers .self-footer.mobile-mat-header,
    .game-shell.overlay-drawers .opponent-header.mobile-mat-header {
        position: static !important;
        left: auto !important;
        right: auto !important;
        bottom: auto !important;
        min-height: 0 !important;
        height: 32px !important;
        padding: 0 .05rem !important;
        margin: 0 !important;
        display: flex !important;
        align-items: center !important;
    }
    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        height: 34px !important;
        align-self: end !important;
    }
    .game-shell.overlay-drawers .mobile-field-row {
        height: var(--mobile-field-row-h) !important;
        min-height: 0 !important;
        max-height: var(--mobile-field-row-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-zone-size) !important;
        gap: .34rem !important;
        align-items: start !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        height: var(--mobile-field-row-h) !important;
        min-height: 0 !important;
        max-height: var(--mobile-field-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-zone-size) !important;
        gap: var(--mobile-row-gap) !important;
        align-items: start !important;
        align-content: start !important;
        justify-items: center !important;
        overflow: visible !important;
        padding: 0 !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        font-size: .48rem !important;
        letter-spacing: .19em !important;
        display: flex !important;
        align-items: flex-end !important;
        justify-content: center !important;
        margin: 0 !important;
        padding: 0 !important;
        text-align: center !important;
        white-space: nowrap !important;
    }
    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        display: flex !important;
        gap: clamp(.08rem, .8vw, .18rem) !important;
        align-items: center !important;
        justify-content: center !important;
        overflow: visible !important;
        padding: 0 !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        border-radius: .72rem !important;
    }
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .pile-slot {
        align-self: start !important;
        justify-self: center !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass74) !important;
        min-height: var(--mobile-hand-panel-h-pass74) !important;
        max-height: var(--mobile-hand-panel-h-pass74) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: .72rem var(--mobile-hand-size) !important;
        gap: .08rem .36rem !important;
        padding: .23rem .38rem .34rem !important;
        align-self: end !important;
        overflow: hidden !important;
        margin: 0 !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        align-items: center !important;
        gap: .34rem !important;
        padding: 0 !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        border-radius: .72rem !important;
        overflow: hidden !important;
        touch-action: pan-x !important;
    }
}

/* Mobile phase bar: keep Pass Priority reachable and styled like the desktop gold action. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers .mobile-turn-bar {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        z-index: 2200 !important;
        height: var(--mobile-bottom-bar-h, 54px) !important;
        min-height: var(--mobile-bottom-bar-h, 54px) !important;
        max-height: var(--mobile-bottom-bar-h, 54px) !important;
        padding: .28rem max(.5rem, var(--safe-right)) calc(.28rem + var(--safe-bottom)) max(.5rem, var(--safe-left)) !important;
        border-radius: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline,
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer {
        display: grid !important;
        grid-template-columns: 34px minmax(0, 1fr) minmax(34px, 126px) !important;
        align-items: center !important;
        gap: .42rem !important;
        height: 100% !important;
    }
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase:not(.mobile-pass-priority-footer) {
        width: 34px !important;
        height: 34px !important;
        min-width: 34px !important;
        min-height: 34px !important;
        max-width: 34px !important;
        max-height: 34px !important;
        padding: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: min(126px, 31vw) !important;
        height: 34px !important;
        min-height: 34px !important;
        max-height: 34px !important;
        padding: 0 .62rem !important;
        justify-self: end !important;
        display: inline-grid !important;
        place-items: center !important;
        border-radius: 999px !important;
        background: linear-gradient(180deg, #fff5bf 0%, #f5cf55 48%, #b47416 100%) !important;
        color: #150f07 !important;
        border: 1px solid rgba(255, 242, 168, .9) !important;
        box-shadow: inset 0 1px 0 rgba(255,255,255,.45), 0 0 18px rgba(240,197,71,.28) !important;
        font-size: .64rem !important;
        font-weight: 950 !important;
        letter-spacing: .045em !important;
        line-height: 1 !important;
        white-space: nowrap !important;
        pointer-events: auto !important;
    }
    .game-shell.overlay-drawers .mobile-phase-readout {
        justify-self: center !important;
        font-size: .9rem !important;
        line-height: 1 !important;
        white-space: nowrap !important;
        overflow: hidden !important;
        text-overflow: ellipsis !important;
    }
}

/* Revision pass74 CSS: shorten the already-visible phase overlay without changing its trigger logic. */
.phase-change-overlay-pass71 {
    animation-name: pq-phase74-backdrop !important;
    animation-duration: 1.65s !important;
    animation-timing-function: ease-in-out !important;
}
.phase-change-card-pass71 {
    animation-name: pq-phase74-card !important;
    animation-duration: 1.65s !important;
    animation-timing-function: cubic-bezier(.16,.92,.16,1) !important;
}
@keyframes pq-phase74-card {
    0% { opacity: 0; transform: translateX(58vw) scale(.95); }
    18% { opacity: 1; transform: translateX(0) scale(1); }
    46% { opacity: 1; transform: translateX(0) scale(1); }
    100% { opacity: 0; transform: translateX(-72vw) scale(.98); }
}
@keyframes pq-phase74-backdrop {
    0%, 100% { background: rgba(2, 8, 18, 0); }
    18%, 46% { background: rgba(2, 8, 18, .14); }
}

/* Revision pass75 CSS: targeted mobile-first layout repair and light desktop balancing.
   Changelog:
   - Rebuilds the mobile board into fixed, non-overlapping slots with a smaller responsive card scale.
   - Keeps the phase label truly centered even when Pass Priority replaces Next.
   - Excludes the phase bar from the response overlay/backdrop so Pass Priority remains visible and tappable.
   - Slightly increases desktop card sizing on taller displays while preserving the pass74 1080p guardrails. */

/* Desktop: modestly increase card size on tall screens so the opponent/player padding feels more balanced without reworking the stable layout. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) and (min-height: 900px) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(72px, min(5.35vw, 9.15vh), 120px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --hand-h: calc(var(--hand-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }
    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows: minmax(0, .98fr) minmax(0, 1.02fr) var(--desktop-phase-h-pass74) !important;
        gap: clamp(.2rem, .52vh, .42rem) !important;
    }
}

/* Desktop short screens keep the conservative 1080p card scale. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) and (max-height: 820px) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(62px, min(4.9vw, 8.0vh), 92px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --hand-h: calc(var(--hand-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    /* Treat the response overlay as board-only; the fixed phase bar remains outside the dimmed area. */
    .modal-backdrop.response-backdrop {
        top: var(--topbar-h) !important;
        right: 0 !important;
        bottom: calc(var(--mobile-bottom-bar-h, 56px) + max(0px, var(--safe-bottom))) !important;
        left: 0 !important;
        height: auto !important;
        min-height: 0 !important;
        padding: .52rem .55rem .45rem !important;
        background: rgba(3, 8, 18, .28) !important;
        backdrop-filter: blur(3px) !important;
        align-items: start !important;
        justify-items: center !important;
        pointer-events: none !important;
        z-index: 1800 !important;
    }
    .modal-backdrop.response-backdrop .response-prompt-window {
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h, 56px) - max(0px, var(--safe-bottom)) - 1.35rem) !important;
        overflow: hidden !important;
    }
    .modal-backdrop.response-backdrop .modal-body {
        overflow-y: auto !important;
        -webkit-overflow-scrolling: touch !important;
    }

    .shell.game-active {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        min-height: 0 !important;
        overflow: hidden !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: 56px;
        --mobile-zone-size: clamp(34px, calc((100vw - max(1rem, var(--safe-left) + var(--safe-right)) - 5.85rem) / 5), 50px);
        --mobile-hand-size: clamp(42px, calc((100vw - max(1rem, var(--safe-left) + var(--safe-right)) - 3.6rem) / 6), 58px);
        --mobile-label-h: 12px;
        --mobile-row-gap: 4px;
        --mobile-field-row-h: calc(var(--mobile-label-h) + var(--mobile-row-gap) + var(--mobile-zone-size));
        --mobile-hand-panel-h-pass75: calc(var(--mobile-hand-size) + 1.42rem);
        --mobile-opponent-h-pass75: calc(32px + (var(--mobile-field-row-h) * 2) + .92rem);
        height: 100% !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom))) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom))) !important;
        min-height: 0 !important;
        display: grid !important;
        grid-template-rows: var(--mobile-opponent-h-pass75) minmax(0, 1fr) !important;
        gap: .38rem !important;
        padding: .4rem .44rem .5rem !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .opponent-mat,
    .game-shell.overlay-drawers .player-mat-self {
        min-height: 0 !important;
        width: 100% !important;
        padding: .48rem .46rem !important;
        border-radius: 1.05rem !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .opponent-mat {
        height: var(--mobile-opponent-h-pass75) !important;
        max-height: var(--mobile-opponent-h-pass75) !important;
        align-self: start !important;
    }
    .game-shell.overlay-drawers .player-mat-self {
        height: 100% !important;
        max-height: 100% !important;
        padding-bottom: .62rem !important;
        align-self: stretch !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        overflow: hidden !important;
        gap: .3rem !important;
    }
    .game-shell.overlay-drawers .opponent-mat .mobile-mat-layout {
        grid-template-rows: 30px minmax(0, 1fr) !important;
    }
    .game-shell.overlay-drawers .player-mat-self .mobile-mat-layout {
        grid-template-rows: minmax(0, 1fr) 34px !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-height: 0 !important;
        height: 100% !important;
        display: grid !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) !important;
        gap: .26rem !important;
        align-content: start !important;
    }
    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) var(--mobile-hand-panel-h-pass75) !important;
        gap: .42rem !important;
        align-content: end !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        height: var(--mobile-field-row-h) !important;
        min-height: var(--mobile-field-row-h) !important;
        max-height: var(--mobile-field-row-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-zone-size) !important;
        gap: .38rem !important;
        align-items: start !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        height: var(--mobile-field-row-h) !important;
        min-height: var(--mobile-field-row-h) !important;
        max-height: var(--mobile-field-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-zone-size) !important;
        gap: var(--mobile-row-gap) !important;
        align-items: start !important;
        align-content: start !important;
        justify-items: center !important;
        overflow: visible !important;
        padding: 0 !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        font-size: .46rem !important;
        letter-spacing: .19em !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        margin: 0 !important;
        padding: 0 !important;
        transform: none !important;
        white-space: nowrap !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        display: flex !important;
        gap: clamp(.06rem, .72vw, .15rem) !important;
        align-items: center !important;
        justify-content: center !important;
        overflow: visible !important;
        padding: 0 !important;
        margin: 0 !important;
    }
    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        border-radius: .68rem !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .mobile-pile-cell {
        justify-self: center !important;
        align-self: start !important;
    }
    .game-shell.overlay-drawers .pile-inline,
    .game-shell.overlay-drawers .pile-slot,
    .game-shell.overlay-drawers .mobile-field-row-side {
        width: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass75) !important;
        min-height: var(--mobile-hand-panel-h-pass75) !important;
        max-height: var(--mobile-hand-panel-h-pass75) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: .82rem var(--mobile-hand-size) !important;
        gap: .1rem .34rem !important;
        padding: .28rem .42rem .4rem !important;
        align-self: end !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        margin: 0 !important;
        z-index: 2 !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        align-items: center !important;
        gap: .34rem !important;
        padding: 0 !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        border-radius: .68rem !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .self-footer.mobile-mat-header,
    .game-shell.overlay-drawers .opponent-header.mobile-mat-header {
        height: 30px !important;
        min-height: 30px !important;
        max-height: 34px !important;
        padding: 0 .05rem !important;
        margin: 0 !important;
        align-items: center !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        height: 34px !important;
        padding-bottom: .06rem !important;
    }
    .game-shell.overlay-drawers .mobile-player-line-left {
        min-width: 0 !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .mobile-player-hand-meta {
        height: 28px !important;
        min-height: 28px !important;
        padding: 0 .62rem !important;
        align-self: center !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        z-index: 2600 !important;
        padding: .28rem max(.52rem, var(--safe-right)) calc(.28rem + var(--safe-bottom)) max(.52rem, var(--safe-left)) !important;
        border-radius: 0 !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .mobile-phase-row-inline,
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer {
        position: relative !important;
        display: grid !important;
        grid-template-columns: 1fr auto 1fr !important;
        height: 100% !important;
        align-items: center !important;
        gap: .28rem !important;
    }
    .game-shell.overlay-drawers .mobile-undo-phase {
        grid-column: 1 !important;
        justify-self: start !important;
    }
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        grid-column: 3 !important;
        justify-self: end !important;
    }
    .game-shell.overlay-drawers .mobile-phase-readout {
        position: absolute !important;
        left: 50% !important;
        top: 50% !important;
        transform: translate(-50%, -50%) !important;
        width: max-content !important;
        max-width: 44vw !important;
        text-align: center !important;
        justify-self: center !important;
        font-size: .92rem !important;
        line-height: 1 !important;
        white-space: nowrap !important;
        overflow: hidden !important;
        text-overflow: ellipsis !important;
        pointer-events: none !important;
    }
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase:not(.mobile-pass-priority-footer) {
        width: 36px !important;
        height: 36px !important;
        min-width: 36px !important;
        min-height: 36px !important;
        max-width: 36px !important;
        max-height: 36px !important;
        padding: 0 !important;
    }
    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: min(132px, 33vw) !important;
        height: 36px !important;
        min-height: 36px !important;
        max-height: 36px !important;
        padding: 0 .66rem !important;
        border-radius: 999px !important;
        background: linear-gradient(180deg, #fff7c2 0%, #f3ce52 45%, #b67516 100%) !important;
        color: #150f07 !important;
        border: 1px solid rgba(255, 242, 168, .9) !important;
        box-shadow: inset 0 1px 0 rgba(255,255,255,.45), 0 0 18px rgba(240,197,71,.28) !important;
        font-size: .62rem !important;
        font-weight: 950 !important;
        letter-spacing: .04em !important;
        line-height: 1 !important;
        white-space: nowrap !important;
        pointer-events: auto !important;
        z-index: 3 !important;
    }
}

/* Revision pass76 CSS: targeted mobile non-overlap repair and light desktop field balancing.
   Changelog:
   - Replaces the previous mobile sizing cascade with a tighter slot-based layout so opponent/player rows, hand, footer, and phase bar do not overlap.
   - Keeps the phase bar outside the response backdrop and preserves the three-column Undo / centered phase / Next-or-Pass Priority row.
   - Adds a taller-display desktop card-size bump only where there is enough vertical space, improving opponent/player padding balance without reworking the stable desktop structure. */
@media (min-width: 900px) and (min-height: 900px) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(76px, min(5.45vw, 9.45vh), 126px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }
}

@media (min-width: 900px) {
    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows: minmax(0, .99fr) minmax(0, 1.01fr) var(--desktop-phase-h-pass74) !important;
        gap: .46rem !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        padding-block: clamp(.62rem, 1.15vh, 1.05rem) !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        gap: clamp(.28rem, .72vh, .72rem) !important;
    }
}

@media (max-width: 899px) {
    body:has(.game-shell.overlay-drawers) {
        overflow: hidden !important;
    }

    .shell.game-active {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h)) !important;
        min-height: 0 !important;
        overflow: hidden !important;
        padding: 0 !important;
    }

    .modal-backdrop.response-backdrop {
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + max(0px, var(--safe-bottom))) !important;
        pointer-events: none !important;
        z-index: 1800 !important;
    }
    .modal-backdrop.response-backdrop .response-prompt-window,
    .modal-backdrop.response-backdrop .response-prompt-window * {
        pointer-events: auto !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: 58px;
        /* pass76: use a single compact square size for all field zones so two rows + labels fit every phone-height slot. */
        --mobile-zone-size: clamp(38px, calc((100vw - max(1rem, var(--safe-left) + var(--safe-right)) - 5.7rem) / 5), 48px);
        --mobile-hand-size: clamp(42px, calc((100vw - max(1rem, var(--safe-left) + var(--safe-right)) - 4.2rem) / 6), 54px);
        --mobile-label-h: 11px;
        --mobile-row-gap: 4px;
        --mobile-field-row-h: calc(var(--mobile-label-h) + var(--mobile-row-gap) + var(--mobile-zone-size));
        --mobile-hand-panel-h-pass76: calc(var(--mobile-hand-size) + 1.72rem);
        --mobile-mat-gap-pass76: .42rem;
        --mobile-opponent-h-pass76: calc(32px + (var(--mobile-field-row-h) * 2) + .62rem + (var(--mobile-mat-gap-pass76) * 2));
        height: 100% !important;
        min-height: 0 !important;
        overflow: hidden !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom))) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom))) !important;
        min-height: 0 !important;
        display: grid !important;
        grid-template-rows: minmax(var(--mobile-opponent-h-pass76), var(--mobile-opponent-h-pass76)) minmax(0, 1fr) !important;
        gap: var(--mobile-mat-gap-pass76) !important;
        padding: .38rem max(.42rem, var(--safe-right)) .58rem max(.42rem, var(--safe-left)) !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat,
    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        min-width: 0 !important;
        width: 100% !important;
        min-height: 0 !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        border-radius: .98rem !important;
        padding: .44rem .44rem .5rem !important;
    }
    .game-shell.overlay-drawers .board-wrap > .opponent-mat {
        height: var(--mobile-opponent-h-pass76) !important;
        max-height: var(--mobile-opponent-h-pass76) !important;
    }
    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        height: 100% !important;
        max-height: 100% !important;
        padding-bottom: .72rem !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        overflow: hidden !important;
        gap: .32rem !important;
    }
    .game-shell.overlay-drawers .opponent-mat .mobile-mat-layout {
        grid-template-rows: 30px minmax(0, 1fr) !important;
    }
    .game-shell.overlay-drawers .player-mat-self .mobile-mat-layout {
        grid-template-rows: minmax(0, 1fr) 36px !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-height: 0 !important;
        height: 100% !important;
        display: grid !important;
        overflow: hidden !important;
    }
    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) !important;
        gap: .44rem !important;
        align-content: center !important;
    }
    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: var(--mobile-field-row-h) var(--mobile-field-row-h) var(--mobile-hand-panel-h-pass76) !important;
        gap: .52rem !important;
        align-content: end !important;
        padding-bottom: .08rem !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        height: var(--mobile-field-row-h) !important;
        min-height: var(--mobile-field-row-h) !important;
        max-height: var(--mobile-field-row-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) calc(var(--mobile-zone-size) + .36rem) !important;
        gap: .44rem !important;
        align-items: start !important;
        overflow: hidden !important;
        padding: 0 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block {
        height: var(--mobile-field-row-h) !important;
        min-height: var(--mobile-field-row-h) !important;
        max-height: var(--mobile-field-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-zone-size) !important;
        gap: var(--mobile-row-gap) !important;
        align-content: start !important;
        align-items: start !important;
        justify-items: center !important;
        overflow: hidden !important;
        padding: 0 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        font-size: .44rem !important;
        letter-spacing: .18em !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        margin: 0 !important;
        padding: 0 !important;
        white-space: nowrap !important;
        overflow: visible !important;
        transform: none !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        gap: clamp(.05rem, .55vw, .12rem) !important;
        overflow: hidden !important;
        padding: 0 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        border-radius: .58rem !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .pile-inline,
    .game-shell.overlay-drawers .pile-slot,
    .game-shell.overlay-drawers .mobile-field-row-side {
        width: calc(var(--mobile-zone-size) + .36rem) !important;
        min-width: calc(var(--mobile-zone-size) + .36rem) !important;
        max-width: calc(var(--mobile-zone-size) + .36rem) !important;
        justify-self: center !important;
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-pile-cell {
        justify-items: center !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h-pass76) !important;
        min-height: var(--mobile-hand-panel-h-pass76) !important;
        max-height: var(--mobile-hand-panel-h-pass76) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: .86rem var(--mobile-hand-size) !important;
        gap: .14rem .32rem !important;
        padding: .32rem .42rem .44rem !important;
        margin: 0 !important;
        align-self: stretch !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        z-index: 2 !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        align-items: center !important;
        gap: .34rem !important;
        padding: 0 !important;
    }
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        border-radius: .58rem !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .self-footer.mobile-mat-header,
    .game-shell.overlay-drawers .opponent-header.mobile-mat-header {
        height: 30px !important;
        min-height: 30px !important;
        max-height: 36px !important;
        padding: 0 .08rem !important;
        margin: 0 !important;
        align-items: center !important;
        box-sizing: border-box !important;
    }
    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        height: 36px !important;
        padding-bottom: .16rem !important;
        align-self: end !important;
    }
    .game-shell.overlay-drawers .mobile-player-hand-meta {
        height: 28px !important;
        min-height: 28px !important;
        padding: 0 .58rem !important;
        align-self: center !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .3rem max(.52rem, var(--safe-right)) calc(.3rem + var(--safe-bottom)) max(.52rem, var(--safe-left)) !important;
        z-index: 2600 !important;
    }
    .game-shell.overlay-drawers .mobile-phase-readout {
        left: 50% !important;
        transform: translate(-50%, -50%) !important;
        max-width: 42vw !important;
        font-size: .9rem !important;
    }
}

/* Revision pass77 CSS: surgical definitive board layout reset.
   Changelog:
   - Desktop: reserve a real player-hand row so player Reserves cannot collide with the Hand panel, while preserving the stable desktop structure.
   - Mobile: replace the layered sizing cascade with a complete slot-based board reset from the phase bar upward.
   - Mobile: compact board cards are rendered as true square art icons instead of cropped 1.4:1 cards forced into square boxes.
   - Mobile: Deck/Grave pile cells receive their own wider label/card column so labels align to the same row rhythm as Guardians/Reserves. */
@media (min-width: 900px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --desktop-hand-panel-h-pass77: calc(var(--hand-h) + 2.18rem);
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows:
            minmax(calc(var(--card-h) + var(--card-h) + 3.45rem), .98fr)
            minmax(calc(var(--card-h) + var(--card-h) + var(--desktop-hand-panel-h-pass77) + 3.25rem), 1.02fr)
            var(--desktop-phase-h-pass73, var(--desktop-phase-h-pass74, 54px)) !important;
        gap: clamp(.36rem, .74vh, .58rem) !important;
        padding: clamp(.34rem, .74vh, .56rem) .34rem 0 !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h-pass77) !important;
        gap: clamp(.52rem, .86vh, .78rem) !important;
        padding: clamp(.58rem, .96vh, .9rem) 1rem clamp(.58rem, .9vh, .78rem) !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        min-height: 0 !important;
        height: 100% !important;
        align-self: stretch !important;
        align-items: center !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        min-height: 0 !important;
        height: 100% !important;
        align-content: center !important;
        gap: clamp(.42rem, .82vh, .78rem) !important;
        padding: 0 !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        height: var(--desktop-hand-panel-h-pass77) !important;
        min-height: var(--desktop-hand-panel-h-pass77) !important;
        max-height: var(--desktop-hand-panel-h-pass77) !important;
        width: 100% !important;
        align-self: end !important;
        padding: .54rem .82rem .58rem !important;
        margin: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat {
        padding-block: clamp(.56rem, .92vh, .82rem) !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        align-items: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        align-content: center !important;
        gap: clamp(.4rem, .78vh, .72rem) !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .zone-row-label {
        margin-bottom: clamp(.18rem, .34vh, .34rem) !important;
    }
}

@media (min-width: 900px) and (min-height: 900px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(78px, min(5.55vw, 9.55vh), 128px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }
}

@media (max-width: 899px) {
    body:has(.game-shell.overlay-drawers),
    .shell.game-active {
        overflow: hidden !important;
    }

    #mobile-wordmark.mobile-wordmark {
        position: fixed !important;
        left: 50vw !important;
        right: auto !important;
        top: calc(var(--safe-top) + ((var(--topbar-h) - var(--safe-top)) / 2)) !important;
        width: max-content !important;
        max-width: calc(100vw - 7rem) !important;
        transform: translate(-50%, -50%) !important;
        text-align: center !important;
        justify-content: center !important;
        z-index: 70 !important;
    }

    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: 58px;
        --mobile-zone-size: clamp(40px, min(12.15vw, 5.85vh), 49px);
        --mobile-hand-size: clamp(45px, min(13.35vw, 6.35vh), 55px);
        --mobile-label-h: 14px;
        --mobile-row-gap: 4px;
        --mobile-row-h: calc(var(--mobile-label-h) + var(--mobile-row-gap) + var(--mobile-zone-size));
        --mobile-hand-label-h: 16px;
        --mobile-hand-gap: 4px;
        --mobile-hand-pad-top: 7px;
        --mobile-hand-pad-bottom: 8px;
        --mobile-hand-panel-h: calc(var(--mobile-hand-label-h) + var(--mobile-hand-gap) + var(--mobile-hand-size) + var(--mobile-hand-pad-top) + var(--mobile-hand-pad-bottom));
        --mobile-footer-h: 38px;
        --mobile-opponent-header-h: 33px;
        --mobile-pile-col-w: calc(var(--mobile-zone-size) + 1.22rem);
        --mobile-board-pad-x: max(.44rem, var(--safe-left));
        --mobile-board-pad-y: .42rem;
        --mobile-mat-gap: .42rem;
        --mobile-opponent-h: calc(var(--mobile-opponent-header-h) + (var(--mobile-row-h) * 2) + .72rem + 1.03rem);
        height: 100% !important;
        min-height: 0 !important;
        overflow: hidden !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom))) !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom))) !important;
        min-height: 0 !important;
        display: grid !important;
        grid-template-rows: minmax(0, var(--mobile-opponent-h)) minmax(0, 1fr) !important;
        gap: var(--mobile-mat-gap) !important;
        padding: var(--mobile-board-pad-y) max(.44rem, var(--safe-right)) .48rem max(.44rem, var(--safe-left)) !important;
        margin: 0 !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
        align-items: stretch !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat,
    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        width: 100% !important;
        min-width: 0 !important;
        min-height: 0 !important;
        margin: 0 !important;
        padding: .42rem .44rem .46rem !important;
        border-radius: .98rem !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat {
        height: var(--mobile-opponent-h) !important;
        max-height: var(--mobile-opponent-h) !important;
    }

    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        height: 100% !important;
        max-height: 100% !important;
        align-self: stretch !important;
        padding-bottom: .58rem !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        gap: .32rem !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .opponent-layout.mobile-mat-layout {
        grid-template-rows: var(--mobile-opponent-header-h) minmax(0, 1fr) !important;
    }

    .game-shell.overlay-drawers .self-layout.mobile-mat-layout {
        grid-template-rows: minmax(0, 1fr) var(--mobile-footer-h) !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-width: 0 !important;
        min-height: 0 !important;
        height: 100% !important;
        display: grid !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
        margin: 0 !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: var(--mobile-row-h) var(--mobile-row-h) !important;
        gap: .42rem !important;
        align-content: center !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: var(--mobile-row-h) var(--mobile-row-h) var(--mobile-hand-panel-h) !important;
        gap: .48rem !important;
        align-content: end !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-pile-col-w) !important;
        gap: .34rem !important;
        align-items: start !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-pile-cell {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-zone-size) !important;
        gap: var(--mobile-row-gap) !important;
        align-content: start !important;
        align-items: start !important;
        justify-items: center !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .pile-slot,
    .game-shell.overlay-drawers .pile-inline {
        width: var(--mobile-pile-col-w) !important;
        min-width: var(--mobile-pile-col-w) !important;
        max-width: var(--mobile-pile-col-w) !important;
        justify-self: center !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        margin: 0 !important;
        padding: 0 !important;
        font-size: .45rem !important;
        letter-spacing: .17em !important;
        white-space: nowrap !important;
        overflow: visible !important;
        transform: none !important;
        text-align: center !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        gap: clamp(.06rem, .66vw, .16rem) !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        border-radius: .58rem !important;
        box-sizing: border-box !important;
        flex: 0 0 var(--mobile-zone-size) !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card {
        overflow: visible !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .reserve-strip .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .pile-inline .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .card-image-wrap {
        position: absolute !important;
        inset: 0 !important;
        width: 100% !important;
        height: 100% !important;
        border-radius: calc(.58rem - 3px) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card > .card-overlay,
    .game-shell.overlay-drawers .reserve-strip .game-card > .card-overlay,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card > .card-overlay,
    .game-shell.overlay-drawers .pile-inline .game-card > .card-overlay,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .card-overlay,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .pile-card-overlay {
        display: none !important;
    }

    .game-shell.overlay-drawers .pile-zone:not(.faceup-pile) > img,
    .game-shell.overlay-drawers .pile-zone.faceup-pile .card-image-wrap img,
    .game-shell.overlay-drawers .guardian-strip .game-card .card-image-wrap img,
    .game-shell.overlay-drawers .reserve-strip .game-card .card-image-wrap img,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card .card-image-wrap img,
    .game-shell.overlay-drawers .pile-inline .game-card .card-image-wrap img {
        width: 100% !important;
        height: 100% !important;
        object-fit: cover !important;
        display: block !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h) !important;
        min-height: var(--mobile-hand-panel-h) !important;
        max-height: var(--mobile-hand-panel-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: var(--mobile-hand-label-h) var(--mobile-hand-size) !important;
        gap: var(--mobile-hand-gap) .34rem !important;
        padding: var(--mobile-hand-pad-top) .42rem var(--mobile-hand-pad-bottom) !important;
        margin: 0 !important;
        align-self: stretch !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        z-index: 3 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        display: flex !important;
        align-items: center !important;
        gap: .34rem !important;
        padding: 0 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        border-radius: .58rem !important;
        flex: 0 0 var(--mobile-hand-size) !important;
        box-sizing: border-box !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        min-height: 0 !important;
        height: var(--mobile-opponent-header-h) !important;
        max-height: var(--mobile-opponent-header-h) !important;
        padding: 0 .08rem !important;
        margin: 0 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: space-between !important;
        box-sizing: border-box !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        height: var(--mobile-footer-h) !important;
        min-height: var(--mobile-footer-h) !important;
        max-height: var(--mobile-footer-h) !important;
        padding: 0 .08rem .08rem !important;
        align-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-player-line {
        min-width: 0 !important;
        line-height: 1 !important;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        height: 30px !important;
        min-height: 30px !important;
        max-height: 30px !important;
        padding: 0 .6rem !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        box-sizing: border-box !important;
        line-height: 1 !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .3rem max(.52rem, var(--safe-right)) calc(.3rem + var(--safe-bottom)) max(.52rem, var(--safe-left)) !important;
        z-index: 2600 !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-phase-readout {
        position: absolute !important;
        left: 50% !important;
        top: 50% !important;
        transform: translate(-50%, -50%) !important;
        max-width: 42vw !important;
        text-align: center !important;
        white-space: nowrap !important;
        pointer-events: none !important;
    }

    .modal-backdrop.response-backdrop {
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + max(0px, var(--safe-bottom))) !important;
        pointer-events: none !important;
    }

    .modal-backdrop.response-backdrop .response-prompt-window,
    .modal-backdrop.response-backdrop .response-prompt-window * {
        pointer-events: auto !important;
    }
}

/* Revision pass78: measured mobile game-board layout and small desktop field clearance correction.
   Changelog:
   - Mobile board dimensions now consume JS-measured CSS variables from the live visual viewport instead of relying on fixed guesses.
   - The mobile player mat is explicitly built upward from the phase bar: footer, hand panel, Reserve row, Guardian row, then flexible spacer.
   - Compact mobile board cards are kept as true square art icons, with reserved row heights and a wider Deck/Grave pile column to prevent clipping.
   - Desktop keeps the pass77 structure but adds a hard clearance between the player Reserve row and the Hand panel. */
@media (min-width: 900px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) .player-mat-self {
        --desktop-hand-clearance-pass78: clamp(.64rem, 1.05vh, .95rem);
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h-pass77) !important;
        gap: var(--desktop-hand-clearance-pass78) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: center !important;
        padding-bottom: var(--desktop-hand-clearance-pass78) !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        margin-top: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        gap: clamp(.46rem, .82vh, .86rem) !important;
    }
}

@media (min-width: 900px) and (min-height: 820px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(76px, min(5.45vw, 9.35vh), 126px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }
}

@media (max-width: 899px) {
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: var(--mobile-measured-phase-bar-h, 58px) !important;
        --mobile-zone-size: var(--mobile-measured-zone-size, clamp(38px, min(11.7vw, 5.6vh), 50px)) !important;
        --mobile-hand-size: var(--mobile-measured-hand-size, clamp(44px, min(13.1vw, 6.15vh), 56px)) !important;
        --mobile-label-h: 14px !important;
        --mobile-row-gap: 4px !important;
        --mobile-row-h: var(--mobile-measured-row-h, calc(var(--mobile-label-h) + var(--mobile-row-gap) + var(--mobile-zone-size))) !important;
        --mobile-hand-label-h: 16px !important;
        --mobile-hand-gap: 5px !important;
        --mobile-hand-pad-top: 8px !important;
        --mobile-hand-pad-bottom: 12px !important;
        --mobile-hand-panel-h: var(--mobile-measured-hand-panel-h, calc(var(--mobile-hand-label-h) + var(--mobile-hand-gap) + var(--mobile-hand-size) + var(--mobile-hand-pad-top) + var(--mobile-hand-pad-bottom) + 8px)) !important;
        --mobile-footer-h: 42px !important;
        --mobile-opponent-header-h: 34px !important;
        --mobile-pile-col-w: var(--mobile-measured-pile-col-w, calc(var(--mobile-zone-size) + 1.95rem)) !important;
        --mobile-card-gap: var(--mobile-measured-card-gap, 4px) !important;
        --mobile-board-pad-x: var(--mobile-measured-board-pad-x, max(.46rem, var(--safe-left))) !important;
        --mobile-board-pad-y: 6px !important;
        --mobile-mat-gap: 7px !important;
        --mobile-opponent-h: var(--mobile-measured-opponent-h, 190px) !important;
        --mobile-player-h: var(--mobile-measured-player-h, 292px) !important;
        height: 100% !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: var(--mobile-measured-board-h, calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom)))) !important;
        max-height: var(--mobile-measured-board-h, calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom)))) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-opponent-h) minmax(0, var(--mobile-player-h)) !important;
        gap: var(--mobile-mat-gap) !important;
        padding: var(--mobile-board-pad-y) max(var(--mobile-board-pad-x), var(--safe-right)) 7px max(var(--mobile-board-pad-x), var(--safe-left)) !important;
        align-content: start !important;
        align-items: stretch !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat,
    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        min-width: 0 !important;
        min-height: 0 !important;
        margin: 0 !important;
        padding: 8px 7px !important;
        border-radius: 1rem !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat {
        height: var(--mobile-opponent-h) !important;
        min-height: var(--mobile-opponent-h) !important;
        max-height: var(--mobile-opponent-h) !important;
    }

    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        height: var(--mobile-player-h) !important;
        min-height: 0 !important;
        max-height: var(--mobile-player-h) !important;
        align-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        gap: 5px !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .opponent-layout.mobile-mat-layout {
        grid-template-rows: var(--mobile-opponent-header-h) minmax(0, 1fr) !important;
    }

    .game-shell.overlay-drawers .self-layout.mobile-mat-layout {
        grid-template-rows: minmax(0, 1fr) var(--mobile-footer-h) !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-width: 0 !important;
        min-height: 0 !important;
        display: grid !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: var(--mobile-row-h) var(--mobile-row-h) !important;
        gap: 7px !important;
        align-content: center !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: minmax(0, 1fr) var(--mobile-row-h) var(--mobile-row-h) var(--mobile-hand-panel-h) !important;
        gap: 7px !important;
        align-content: stretch !important;
    }

    .game-shell.overlay-drawers .self-mobile-main::before {
        content: "";
        display: block;
        min-height: 0;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-pile-col-w) !important;
        gap: 8px !important;
        align-items: start !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-pile-cell {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-zone-size) !important;
        gap: var(--mobile-row-gap) !important;
        align-items: start !important;
        justify-items: center !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        font-size: .45rem !important;
        letter-spacing: .17em !important;
        white-space: nowrap !important;
        text-align: center !important;
        overflow: visible !important;
        margin: 0 !important;
        padding: 0 !important;
        transform: none !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        gap: var(--mobile-card-gap) !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        border-radius: .58rem !important;
        flex: 0 0 var(--mobile-zone-size) !important;
        box-sizing: border-box !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone.faceup-pile {
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .reserve-strip .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .pile-inline .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .card-image-wrap {
        position: absolute !important;
        inset: 0 !important;
        width: 100% !important;
        height: 100% !important;
        border-radius: calc(.58rem - 3px) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card > .card-overlay,
    .game-shell.overlay-drawers .reserve-strip .game-card > .card-overlay,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card > .card-overlay,
    .game-shell.overlay-drawers .pile-inline .game-card > .card-overlay,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .card-overlay,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .pile-card-overlay {
        display: none !important;
    }

    .game-shell.overlay-drawers .pile-zone:not(.faceup-pile) > img,
    .game-shell.overlay-drawers .pile-zone.faceup-pile .card-image-wrap img,
    .game-shell.overlay-drawers .guardian-strip .game-card .card-image-wrap img,
    .game-shell.overlay-drawers .reserve-strip .game-card .card-image-wrap img,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card .card-image-wrap img,
    .game-shell.overlay-drawers .pile-inline .game-card .card-image-wrap img {
        width: 100% !important;
        height: 100% !important;
        object-fit: cover !important;
        display: block !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h) !important;
        min-height: var(--mobile-hand-panel-h) !important;
        max-height: var(--mobile-hand-panel-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: var(--mobile-hand-label-h) var(--mobile-hand-size) !important;
        gap: var(--mobile-hand-gap) .36rem !important;
        padding: var(--mobile-hand-pad-top) .46rem var(--mobile-hand-pad-bottom) !important;
        margin: 0 !important;
        align-self: stretch !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        z-index: 3 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        display: flex !important;
        align-items: center !important;
        gap: .36rem !important;
        padding: 0 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        border-radius: .58rem !important;
        flex: 0 0 var(--mobile-hand-size) !important;
        box-sizing: border-box !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        height: var(--mobile-opponent-header-h) !important;
        min-height: var(--mobile-opponent-header-h) !important;
        max-height: var(--mobile-opponent-header-h) !important;
        padding: 0 .1rem !important;
        margin: 0 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: space-between !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        height: var(--mobile-footer-h) !important;
        min-height: var(--mobile-footer-h) !important;
        max-height: var(--mobile-footer-h) !important;
        padding: 4px .1rem 2px !important;
        align-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-player-line {
        min-width: 0 !important;
        line-height: 1 !important;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        height: 31px !important;
        min-height: 31px !important;
        max-height: 31px !important;
        padding: 0 .62rem !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        box-sizing: border-box !important;
        line-height: 1 !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        z-index: 2600 !important;
    }

    .modal-backdrop.response-backdrop {
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + max(0px, var(--safe-bottom))) !important;
        pointer-events: none !important;
    }

    .modal-backdrop.response-backdrop .response-prompt-window,
    .modal-backdrop.response-backdrop .response-prompt-window * {
        pointer-events: auto !important;
    }
}

/* Revision pass79: final measured layout correction.
   Changelog:
   - Desktop receives only a small deterministic field/hand clearance adjustment and a conservative viewport-driven card-size bump.
   - Mobile now treats the second board row as a flexible inter-field slot with the player mat bottom-anchored inside it, instead of stretching the player mat to fill all surplus height.
   - Mobile row/card/hand/pile sizing consumes the pass79 measured solver variables, with separate safety allowances for cards, labels, and hand content. */
@media (min-width: 900px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(78px, min(5.72vw, 10.1vh), 132px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        --desktop-hand-clearance-pass79: clamp(.78rem, 1.22vh, 1.18rem);
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h-pass77) !important;
        gap: var(--desktop-hand-clearance-pass79) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: end !important;
        padding-top: clamp(.34rem, .72vh, .72rem) !important;
        padding-bottom: var(--desktop-hand-clearance-pass79) !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        align-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main,
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        gap: clamp(.5rem, .92vh, .9rem) !important;
    }
}

@media (max-width: 899px) {
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: var(--mobile-measured-phase-bar-h, 58px) !important;
        --mobile-zone-size: var(--mobile-measured-zone-size, 44px) !important;
        --mobile-hand-size: var(--mobile-measured-hand-size, 50px) !important;
        --mobile-label-h: var(--mobile-measured-label-h, 13px) !important;
        --mobile-label-gap: var(--mobile-measured-label-gap, 5px) !important;
        --mobile-card-safety: var(--mobile-measured-card-safety, 8px) !important;
        --mobile-row-h: var(--mobile-measured-row-h, calc(var(--mobile-label-h) + var(--mobile-label-gap) + var(--mobile-zone-size) + var(--mobile-card-safety))) !important;
        --mobile-hand-label-h: 16px !important;
        --mobile-hand-gap: 5px !important;
        --mobile-hand-pad-top: 8px !important;
        --mobile-hand-pad-bottom: 13px !important;
        --mobile-hand-safety: var(--mobile-measured-hand-safety, 12px) !important;
        --mobile-hand-panel-h: var(--mobile-measured-hand-panel-h, calc(var(--mobile-hand-label-h) + var(--mobile-hand-gap) + var(--mobile-hand-size) + var(--mobile-hand-pad-top) + var(--mobile-hand-pad-bottom) + var(--mobile-hand-safety))) !important;
        --mobile-footer-h: 42px !important;
        --mobile-opponent-header-h: 34px !important;
        --mobile-pile-col-w: var(--mobile-measured-pile-col-w, calc(var(--mobile-zone-size) + 2.5rem)) !important;
        --mobile-card-gap: var(--mobile-measured-card-gap, 4px) !important;
        --mobile-board-pad-x: var(--mobile-measured-board-pad-x, max(.46rem, var(--safe-left))) !important;
        --mobile-board-pad-top: var(--mobile-measured-board-pad-top, 5px) !important;
        --mobile-board-pad-bottom: var(--mobile-measured-board-pad-bottom, 6px) !important;
        --mobile-mat-gap: var(--mobile-measured-mat-gap, 6px) !important;
        --mobile-opponent-h: var(--mobile-measured-opponent-h, 194px) !important;
        --mobile-player-h: var(--mobile-measured-player-h, 300px) !important;
        --mobile-opponent-row-gap: var(--mobile-measured-opponent-row-gap, 8px) !important;
        --mobile-player-row-gap: var(--mobile-measured-player-row-gap, 7px) !important;
        height: 100% !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: var(--mobile-measured-board-h, calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom)))) !important;
        max-height: var(--mobile-measured-board-h, calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom)))) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-opponent-h) minmax(0, 1fr) !important;
        gap: var(--mobile-mat-gap) !important;
        padding: var(--mobile-board-pad-top) max(var(--mobile-board-pad-x), var(--safe-right)) var(--mobile-board-pad-bottom) max(var(--mobile-board-pad-x), var(--safe-left)) !important;
        align-content: stretch !important;
        align-items: stretch !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat,
    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        min-width: 0 !important;
        min-height: 0 !important;
        margin: 0 !important;
        padding: 7px !important;
        border-radius: 1rem !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat {
        height: var(--mobile-opponent-h) !important;
        min-height: var(--mobile-opponent-h) !important;
        max-height: var(--mobile-opponent-h) !important;
        align-self: start !important;
    }

    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        height: min(var(--mobile-player-h), 100%) !important;
        min-height: 0 !important;
        max-height: min(var(--mobile-player-h), 100%) !important;
        align-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        gap: 5px !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .opponent-layout.mobile-mat-layout {
        grid-template-rows: var(--mobile-opponent-header-h) minmax(0, 1fr) !important;
    }

    .game-shell.overlay-drawers .self-layout.mobile-mat-layout {
        grid-template-rows: minmax(0, 1fr) var(--mobile-footer-h) !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-width: 0 !important;
        min-height: 0 !important;
        display: grid !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: var(--mobile-row-h) var(--mobile-row-h) !important;
        gap: var(--mobile-opponent-row-gap) !important;
        align-content: start !important;
        align-items: start !important;
    }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: minmax(0, 1fr) var(--mobile-row-h) var(--mobile-row-h) var(--mobile-hand-panel-h) !important;
        gap: var(--mobile-player-row-gap) !important;
        align-content: stretch !important;
        align-items: stretch !important;
    }

    .game-shell.overlay-drawers .self-mobile-main::before {
        content: "";
        display: block;
        min-height: 0;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-pile-col-w) !important;
        gap: 8px !important;
        align-items: start !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-pile-cell {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-zone-size) !important;
        gap: var(--mobile-label-gap) !important;
        align-content: start !important;
        align-items: start !important;
        justify-items: center !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        font-size: .44rem !important;
        letter-spacing: .16em !important;
        white-space: nowrap !important;
        text-align: center !important;
        overflow: visible !important;
        margin: 0 !important;
        padding: 0 !important;
        transform: none !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        gap: var(--mobile-card-gap) !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        border-radius: .58rem !important;
        flex: 0 0 var(--mobile-zone-size) !important;
        box-sizing: border-box !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone.faceup-pile {
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .reserve-strip .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .pile-inline .game-card > .card-image-wrap,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .card-image-wrap {
        position: absolute !important;
        inset: 0 !important;
        width: 100% !important;
        height: 100% !important;
        border-radius: calc(.58rem - 3px) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .guardian-strip .game-card > .card-overlay,
    .game-shell.overlay-drawers .reserve-strip .game-card > .card-overlay,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card > .card-overlay,
    .game-shell.overlay-drawers .pile-inline .game-card > .card-overlay,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .card-overlay,
    .game-shell.overlay-drawers .pile-zone.faceup-pile > .pile-card-overlay {
        display: none !important;
    }

    .game-shell.overlay-drawers .pile-zone.faceup-pile .card-image-wrap img,
    .game-shell.overlay-drawers .guardian-strip .game-card:not(.facedown-card) .card-image-wrap img,
    .game-shell.overlay-drawers .reserve-strip .game-card:not(.facedown-card) .card-image-wrap img,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card:not(.facedown-card) .card-image-wrap img,
    .game-shell.overlay-drawers .pile-inline .game-card:not(.facedown-card) .card-image-wrap img {
        width: 100% !important;
        height: 100% !important;
        object-fit: cover !important;
        display: block !important;
    }

    .game-shell.overlay-drawers .pile-zone:not(.faceup-pile) > img,
    .game-shell.overlay-drawers .guardian-strip .game-card.facedown-card .card-image-wrap img,
    .game-shell.overlay-drawers .reserve-strip .game-card.facedown-card .card-image-wrap img,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card.facedown-card .card-image-wrap img,
    .game-shell.overlay-drawers .pile-inline .game-card.facedown-card .card-image-wrap img {
        width: 100% !important;
        height: 100% !important;
        object-fit: contain !important;
        display: block !important;
        background: rgba(244, 233, 211, .92) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h) !important;
        min-height: var(--mobile-hand-panel-h) !important;
        max-height: var(--mobile-hand-panel-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: var(--mobile-hand-label-h) var(--mobile-hand-size) !important;
        gap: var(--mobile-hand-gap) .36rem !important;
        padding: var(--mobile-hand-pad-top) .46rem var(--mobile-hand-pad-bottom) !important;
        margin: 0 !important;
        align-self: stretch !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        z-index: 3 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        display: flex !important;
        align-items: center !important;
        gap: .36rem !important;
        padding: 0 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        border-radius: .58rem !important;
        flex: 0 0 var(--mobile-hand-size) !important;
        box-sizing: border-box !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        height: var(--mobile-opponent-header-h) !important;
        min-height: var(--mobile-opponent-header-h) !important;
        max-height: var(--mobile-opponent-header-h) !important;
        padding: 0 .1rem !important;
        margin: 0 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: space-between !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        height: var(--mobile-footer-h) !important;
        min-height: var(--mobile-footer-h) !important;
        max-height: var(--mobile-footer-h) !important;
        padding: 4px .1rem 2px !important;
        align-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        height: 31px !important;
        min-height: 31px !important;
        max-height: 31px !important;
        padding: 0 .62rem !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        box-sizing: border-box !important;
        line-height: 1 !important;
    }
}

/* Revision pass80 CSS: constrained desktop/mobile board correction from pass79.
   Changelog:
   - Desktop: keeps the working structure but gives the player field a deterministic clearance above the Hand panel and slightly reduces opponent dead bands.
   - Mobile: removes the internal flexible spacer row, uses measured row/card lanes, gives the hand and piles real safety space, and separates topbar button hitboxes from their circular artwork.
   - Mobile: keeps surplus height outside the player mat, so the Reserve row and Hand panel do not fight for the same pixels. */
@media (min-width: 900px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --desktop-hand-panel-h-pass80: calc(var(--hand-h) + 2.22rem);
        --card-w: clamp(80px, min(5.9vw, 10.55vh), 134px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        grid-template-rows:
            minmax(calc((var(--card-h) * 2) + 3.1rem), .94fr)
            minmax(calc((var(--card-h) * 2) + var(--desktop-hand-panel-h-pass80) + 3.65rem), 1.06fr)
            var(--desktop-phase-h-pass73, var(--desktop-phase-h-pass74, 54px)) !important;
        gap: clamp(.34rem, .66vh, .54rem) !important;
        padding-top: clamp(.3rem, .62vh, .48rem) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h-pass80) !important;
        gap: clamp(.7rem, 1.08vh, 1rem) !important;
        padding-top: clamp(.8rem, 1.18vh, 1.08rem) !important;
        padding-bottom: clamp(.52rem, .82vh, .72rem) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: end !important;
        padding-top: clamp(.45rem, .86vh, .8rem) !important;
        padding-bottom: clamp(.12rem, .28vh, .28rem) !important;
        gap: clamp(.5rem, .86vh, .82rem) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        height: var(--desktop-hand-panel-h-pass80) !important;
        min-height: var(--desktop-hand-panel-h-pass80) !important;
        max-height: var(--desktop-hand-panel-h-pass80) !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat {
        padding-block: clamp(.48rem, .78vh, .72rem) !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        align-content: center !important;
        gap: clamp(.44rem, .78vh, .76rem) !important;
    }
}

@media (max-width: 899px) {
    .game-shell.overlay-drawers {
        --mobile-bottom-bar-h: var(--mobile-measured-phase-bar-h, 58px) !important;
        --mobile-zone-size: var(--mobile-measured-zone-size, 42px) !important;
        --mobile-hand-size: var(--mobile-measured-hand-size, 47px) !important;
        --mobile-label-h: var(--mobile-measured-label-h, 13px) !important;
        --mobile-label-gap: var(--mobile-measured-label-gap, 4px) !important;
        --mobile-card-safety: var(--mobile-measured-card-safety, 10px) !important;
        --mobile-row-card-h: var(--mobile-measured-row-card-h, calc(var(--mobile-zone-size) + var(--mobile-card-safety))) !important;
        --mobile-row-h: var(--mobile-measured-row-h, calc(var(--mobile-label-h) + var(--mobile-label-gap) + var(--mobile-row-card-h))) !important;
        --mobile-hand-label-h: 16px !important;
        --mobile-hand-gap: 5px !important;
        --mobile-hand-pad-top: 8px !important;
        --mobile-hand-pad-bottom: 13px !important;
        --mobile-hand-safety: var(--mobile-measured-hand-safety, 14px) !important;
        --mobile-hand-lane-h: var(--mobile-measured-hand-lane-h, calc(var(--mobile-hand-size) + var(--mobile-hand-safety))) !important;
        --mobile-hand-panel-h: var(--mobile-measured-hand-panel-h, calc(var(--mobile-hand-label-h) + var(--mobile-hand-gap) + var(--mobile-hand-lane-h) + var(--mobile-hand-pad-top) + var(--mobile-hand-pad-bottom))) !important;
        --mobile-footer-h: var(--mobile-measured-footer-h, 42px) !important;
        --mobile-opponent-header-h: var(--mobile-measured-opponent-header-h, 33px) !important;
        --mobile-pile-col-w: var(--mobile-measured-pile-col-w, calc(var(--mobile-zone-size) + 52px)) !important;
        --mobile-card-gap: var(--mobile-measured-card-gap, 4px) !important;
        --mobile-board-pad-x: var(--mobile-measured-board-pad-x, max(.46rem, var(--safe-left))) !important;
        --mobile-board-pad-top: var(--mobile-measured-board-pad-top, 4px) !important;
        --mobile-board-pad-bottom: var(--mobile-measured-board-pad-bottom, 4px) !important;
        --mobile-mat-gap: var(--mobile-measured-mat-gap, 6px) !important;
        --mobile-opponent-h: var(--mobile-measured-opponent-h, 188px) !important;
        --mobile-player-h: var(--mobile-measured-player-h, 286px) !important;
        --mobile-opponent-row-gap: var(--mobile-measured-opponent-row-gap, 7px) !important;
        --mobile-player-row-gap: var(--mobile-measured-player-row-gap, 7px) !important;
        --mobile-reserve-hand-gap: var(--mobile-measured-reserve-hand-gap, 9px) !important;
        --mobile-mat-pad-y: var(--mobile-measured-mat-pad-y, 7px) !important;
        --mobile-mat-layout-gap: var(--mobile-measured-mat-layout-gap, 5px) !important;
    }

    .mobile-topbar-menu,
    .mobile-topbar-menu > summary,
    #mobile-game-nav .mobile-topbar-toggle,
    .mobile-topbar-pause {
        width: 36px !important;
        height: 36px !important;
        min-width: 36px !important;
        min-height: 36px !important;
        max-width: 36px !important;
        max-height: 36px !important;
        padding: 0 !important;
        display: grid !important;
        place-items: center !important;
        overflow: visible !important;
        box-sizing: border-box !important;
        flex: 0 0 36px !important;
    }

    #mobile-game-nav {
        gap: .46rem !important;
        align-items: center !important;
    }

    #mobile-game-nav .mobile-topbar-toggle .ui-sprite-icon,
    #mobile-game-nav .mobile-topbar-toggle img,
    .mobile-topbar-pause .ui-sprite-icon,
    .mobile-topbar-pause img {
        width: 31px !important;
        height: 31px !important;
        max-width: 31px !important;
        max-height: 31px !important;
        object-fit: contain !important;
        overflow: visible !important;
    }

    .mobile-turn-status-inner {
        gap: .34rem !important;
    }

    .game-shell.overlay-drawers .board-wrap {
        height: var(--mobile-measured-board-h, calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom)))) !important;
        max-height: var(--mobile-measured-board-h, calc((var(--app-vh, 1vh) * 100) - var(--topbar-h) - var(--mobile-bottom-bar-h) - max(0px, var(--safe-bottom)))) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-opponent-h) minmax(0, 1fr) !important;
        gap: var(--mobile-mat-gap) !important;
        padding: var(--mobile-board-pad-top) max(var(--mobile-board-pad-x), var(--safe-right)) var(--mobile-board-pad-bottom) max(var(--mobile-board-pad-x), var(--safe-left)) !important;
        align-content: stretch !important;
        align-items: stretch !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat,
    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        padding: var(--mobile-mat-pad-y) 7px !important;
        border-radius: 1rem !important;
        min-height: 0 !important;
        box-sizing: border-box !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .board-wrap > .opponent-mat {
        height: var(--mobile-opponent-h) !important;
        min-height: var(--mobile-opponent-h) !important;
        max-height: var(--mobile-opponent-h) !important;
        align-self: start !important;
    }

    .game-shell.overlay-drawers .board-wrap > .player-mat-self {
        height: var(--mobile-player-h) !important;
        min-height: var(--mobile-player-h) !important;
        max-height: var(--mobile-player-h) !important;
        align-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        display: grid !important;
        gap: var(--mobile-mat-layout-gap) !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .opponent-layout.mobile-mat-layout {
        grid-template-rows: var(--mobile-opponent-header-h) minmax(0, 1fr) !important;
    }

    .game-shell.overlay-drawers .self-layout.mobile-mat-layout {
        grid-template-rows: minmax(0, 1fr) var(--mobile-footer-h) !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main,
    .game-shell.overlay-drawers .self-mobile-main {
        min-width: 0 !important;
        min-height: 0 !important;
        display: grid !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main {
        grid-template-rows: var(--mobile-row-h) var(--mobile-opponent-row-gap) var(--mobile-row-h) !important;
        gap: 0 !important;
        align-content: start !important;
        align-items: start !important;
    }

    .game-shell.overlay-drawers .opponent-mobile-main .reserve-aligned-row { grid-row: 1 !important; }
    .game-shell.overlay-drawers .opponent-mobile-main .guardian-aligned-row { grid-row: 3 !important; }

    .game-shell.overlay-drawers .self-mobile-main {
        grid-template-rows: var(--mobile-row-h) var(--mobile-player-row-gap) var(--mobile-row-h) var(--mobile-reserve-hand-gap) var(--mobile-hand-panel-h) !important;
        gap: 0 !important;
        align-content: end !important;
        align-items: start !important;
    }

    .game-shell.overlay-drawers .self-mobile-main::before {
        display: none !important;
        content: none !important;
    }

    .game-shell.overlay-drawers .self-mobile-main .guardian-aligned-row { grid-row: 1 !important; }
    .game-shell.overlay-drawers .self-mobile-main .reserve-aligned-row { grid-row: 3 !important; }
    .game-shell.overlay-drawers .self-mobile-main .nested-mobile-hand { grid-row: 5 !important; }

    .game-shell.overlay-drawers .mobile-field-row {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--mobile-pile-col-w) !important;
        gap: 8px !important;
        align-items: start !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .zone-row-block.guardian-zone-block,
    .game-shell.overlay-drawers .zone-row-block.reserve-zone-block,
    .game-shell.overlay-drawers .mobile-pile-cell {
        height: var(--mobile-row-h) !important;
        min-height: var(--mobile-row-h) !important;
        max-height: var(--mobile-row-h) !important;
        display: grid !important;
        grid-template-rows: var(--mobile-label-h) var(--mobile-label-gap) var(--mobile-row-card-h) !important;
        gap: 0 !important;
        align-content: start !important;
        align-items: start !important;
        justify-items: center !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        grid-row: 1 !important;
        align-self: center !important;
        height: var(--mobile-label-h) !important;
        min-height: var(--mobile-label-h) !important;
        max-height: var(--mobile-label-h) !important;
        line-height: var(--mobile-label-h) !important;
        font-size: .43rem !important;
        letter-spacing: .15em !important;
        white-space: nowrap !important;
        text-align: center !important;
        overflow: visible !important;
        margin: 0 !important;
        padding: 0 !important;
        transform: none !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip,
    .game-shell.overlay-drawers .pile-inline {
        grid-row: 3 !important;
        height: var(--mobile-row-card-h) !important;
        min-height: var(--mobile-row-card-h) !important;
        max-height: var(--mobile-row-card-h) !important;
        display: flex !important;
        align-items: flex-start !important;
        justify-content: center !important;
        gap: var(--mobile-card-gap) !important;
        margin: 0 !important;
        padding: 0 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .pile-inline .game-card,
    .game-shell.overlay-drawers .pile-zone {
        width: var(--mobile-zone-size) !important;
        height: var(--mobile-zone-size) !important;
        min-width: var(--mobile-zone-size) !important;
        min-height: var(--mobile-zone-size) !important;
        max-width: var(--mobile-zone-size) !important;
        max-height: var(--mobile-zone-size) !important;
        border-radius: .58rem !important;
        flex: 0 0 var(--mobile-zone-size) !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .pile-zone:not(.faceup-pile),
    .game-shell.overlay-drawers .game-card.facedown-card {
        background: linear-gradient(135deg, #f9efd8 0%, #f4e7c9 52%, #fff8e9 100%) !important;
    }

    .game-shell.overlay-drawers .pile-zone:not(.faceup-pile) > img,
    .game-shell.overlay-drawers .guardian-strip .game-card.facedown-card .card-image-wrap img,
    .game-shell.overlay-drawers .reserve-strip .game-card.facedown-card .card-image-wrap img,
    .game-shell.overlay-drawers .nested-mobile-hand .game-card.facedown-card .card-image-wrap img,
    .game-shell.overlay-drawers .pile-inline .game-card.facedown-card .card-image-wrap img {
        width: 100% !important;
        height: 100% !important;
        object-fit: contain !important;
        display: block !important;
        border-radius: calc(.58rem - 3px) !important;
        background: linear-gradient(135deg, #f9efd8 0%, #f4e7c9 52%, #fff8e9 100%) !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        height: var(--mobile-hand-panel-h) !important;
        min-height: var(--mobile-hand-panel-h) !important;
        max-height: var(--mobile-hand-panel-h) !important;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto !important;
        grid-template-rows: var(--mobile-hand-label-h) var(--mobile-hand-gap) var(--mobile-hand-lane-h) !important;
        gap: 0 .36rem !important;
        padding: var(--mobile-hand-pad-top) .46rem var(--mobile-hand-pad-bottom) !important;
        margin: 0 !important;
        align-self: stretch !important;
        box-sizing: border-box !important;
        overflow: hidden !important;
        z-index: 3 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-meta-left,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-actions-right {
        grid-row: 1 !important;
        align-self: center !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row-wrap {
        grid-row: 3 !important;
        grid-column: 1 / 3 !important;
        height: var(--mobile-hand-lane-h) !important;
        min-height: var(--mobile-hand-lane-h) !important;
        max-height: var(--mobile-hand-lane-h) !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .hand-row {
        height: var(--mobile-hand-lane-h) !important;
        min-height: var(--mobile-hand-lane-h) !important;
        display: flex !important;
        align-items: flex-start !important;
        gap: .36rem !important;
        padding: 0 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        width: var(--mobile-hand-size) !important;
        height: var(--mobile-hand-size) !important;
        min-width: var(--mobile-hand-size) !important;
        min-height: var(--mobile-hand-size) !important;
        max-width: var(--mobile-hand-size) !important;
        max-height: var(--mobile-hand-size) !important;
        border-radius: .58rem !important;
        flex: 0 0 var(--mobile-hand-size) !important;
        box-sizing: border-box !important;
        touch-action: pan-x !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        height: var(--mobile-opponent-header-h) !important;
        min-height: var(--mobile-opponent-header-h) !important;
        max-height: var(--mobile-opponent-header-h) !important;
        padding: 0 .12rem !important;
        margin: 0 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: space-between !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .self-footer.mobile-mat-header {
        height: var(--mobile-footer-h) !important;
        min-height: var(--mobile-footer-h) !important;
        max-height: var(--mobile-footer-h) !important;
        padding: 4px .12rem 4px !important;
        align-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        height: 31px !important;
        min-height: 31px !important;
        max-height: 31px !important;
        padding: 0 .62rem !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        box-sizing: border-box !important;
        line-height: 1 !important;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        height: var(--mobile-bottom-bar-h) !important;
        min-height: var(--mobile-bottom-bar-h) !important;
        max-height: var(--mobile-bottom-bar-h) !important;
        padding: .34rem max(.72rem, var(--safe-right)) calc(.34rem + var(--safe-bottom)) max(.72rem, var(--safe-left)) !important;
        overflow: visible !important;
        grid-template-columns: 54px minmax(0, 1fr) 54px !important;
    }

    .game-shell.overlay-drawers .phase-footer-control {
        width: 46px !important;
        height: 46px !important;
        min-width: 46px !important;
        min-height: 46px !important;
        max-width: 46px !important;
        max-height: 46px !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .phase-footer-control .ui-sprite-icon,
    .game-shell.overlay-drawers .phase-footer-control img {
        width: 43px !important;
        height: 43px !important;
        max-width: 43px !important;
        max-height: 43px !important;
        object-fit: contain !important;
    }
}

/* Revision pass81 CSS: surgical desktop/mobile fit and overlay cleanup.
   Changelog:
   - Desktop compact-board now reserves the phase bar first and scales cards from available height instead of letting field rows push controls offscreen.
   - Player field receives explicit top label clearance so the self GUARDIANS label is not clipped at 4K or compact desktop sizes.
   - Mobile topbar icons share one final hitbox/art contract, Pass Priority is a narrower two-line control, card preview is always centered, and hand cards no longer use browser pan-x as their drag gesture owner. */
@media (min-width: 900px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers).compact-board {
        --desktop-phase-h-pass81: clamp(46px, 5.7vh, 54px);
        --desktop-hand-panel-h-pass81: clamp(112px, 15.5vh, 168px);
        --card-w: clamp(70px, min(5.4vw, 8.6vh), 118px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .board-wrap {
        height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h, 72px)) !important;
        min-height: 0 !important;
        max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h, 72px)) !important;
        grid-template-rows:
            minmax(0, .92fr)
            minmax(0, 1.08fr)
            var(--desktop-phase-h-pass81) !important;
        gap: clamp(.22rem, .52vh, .42rem) !important;
        padding-top: clamp(.2rem, .44vh, .36rem) !important;
        padding-bottom: clamp(.18rem, .38vh, .32rem) !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .center-turn-bar {
        min-height: var(--desktop-phase-h-pass81) !important;
        height: var(--desktop-phase-h-pass81) !important;
        max-height: var(--desktop-phase-h-pass81) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        padding-top: max(.72rem, 1.05vh) !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main .field-row:first-child .zone-label {
        transform: translateY(.08rem) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .player-mat-self {
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h-pass81) !important;
        gap: clamp(.38rem, .75vh, .68rem) !important;
        padding-top: clamp(.42rem, .82vh, .72rem) !important;
        padding-bottom: clamp(.32rem, .62vh, .54rem) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .player-mat-self .nested-desktop-hand {
        height: var(--desktop-hand-panel-h-pass81) !important;
        min-height: var(--desktop-hand-panel-h-pass81) !important;
        max-height: var(--desktop-hand-panel-h-pass81) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .player-mat-self .mat-main,
    .game-shell:not(.overlay-drawers).compact-board .opponent-mat .mat-main {
        gap: clamp(.22rem, .55vh, .48rem) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .sidebar.collapsed .sidebar-content {
        display: none !important;
    }
}

@media (max-width: 899px), (hover: none) and (pointer: coarse) {
    .game-shell.overlay-drawers .mobile-topbar-menu,
    .game-shell.overlay-drawers .mobile-topbar-menu > summary,
    .game-shell.overlay-drawers .mobile-nav-icon,
    .game-shell.overlay-drawers .mobile-topbar-toggle,
    .game-shell.overlay-drawers .mobile-topbar-pause {
        width: 42px !important;
        height: 42px !important;
        min-width: 42px !important;
        min-height: 42px !important;
        max-width: 42px !important;
        max-height: 42px !important;
        padding: 0 !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-topbar-menu img,
    .game-shell.overlay-drawers .mobile-nav-icon img,
    .game-shell.overlay-drawers .mobile-topbar-toggle img,
    .game-shell.overlay-drawers .mobile-topbar-pause img,
    .game-shell.overlay-drawers .mobile-topbar-menu .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-nav-icon .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-topbar-toggle .ui-sprite-icon,
    .game-shell.overlay-drawers .mobile-topbar-pause .ui-sprite-icon {
        width: 38px !important;
        height: 38px !important;
        max-width: 38px !important;
        max-height: 38px !important;
        object-fit: contain !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-footer {
        width: clamp(108px, 34vw, 136px) !important;
        min-width: clamp(108px, 34vw, 136px) !important;
        max-width: clamp(108px, 34vw, 136px) !important;
        height: 48px !important;
        min-height: 48px !important;
        max-height: 48px !important;
        padding: .28rem .58rem !important;
        white-space: normal !important;
        line-height: .95 !important;
        flex-direction: column !important;
        gap: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-footer span {
        display: block !important;
    }

    .game-shell.overlay-drawers .prompt-minimized-chip-wrap {
        top: calc(var(--topbar-h, 58px) + 8px) !important;
        pointer-events: none !important;
    }

    .game-shell.overlay-drawers .prompt-minimized-chip {
        width: auto !important;
        max-width: min(58vw, 260px) !important;
        min-height: 38px !important;
        padding: .42rem .9rem !important;
        border-radius: 999px !important;
        font-size: clamp(.84rem, 3.4vw, 1rem) !important;
        line-height: 1.05 !important;
        pointer-events: auto !important;
    }

    .game-shell.overlay-drawers .nested-mobile-hand .game-card,
    .game-shell.overlay-drawers .nested-mobile-hand .hand-row .game-card {
        touch-action: none !important;
    }

    .game-shell.overlay-drawers .mobile-pile-cell .mobile-zone-label,
    .game-shell.overlay-drawers .mobile-pile-cell .zone-label {
        min-width: 58px !important;
        text-align: center !important;
        letter-spacing: .18em !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header .hand-bubble,
    .game-shell.overlay-drawers .mobile-player-hand-meta {
        margin-inline-start: .35rem !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-layer {
        position: fixed !important;
        inset: 0 !important;
        z-index: 1500 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        padding: max(.75rem, var(--safe-top)) max(.75rem, var(--safe-right)) max(.75rem, calc(var(--safe-bottom) + .75rem)) max(.75rem, var(--safe-left)) !important;
        pointer-events: auto !important;
    }

    .game-shell.overlay-drawers .hand-touch-preview {
        position: relative !important;
        left: auto !important;
        right: auto !important;
        top: auto !important;
        bottom: auto !important;
        transform: none !important;
        width: min(92vw, 620px) !important;
        max-width: min(92vw, 620px) !important;
        max-height: min(54vh, 360px) !important;
        display: grid !important;
        grid-template-columns: minmax(112px, 30%) minmax(0, 1fr) !important;
        align-items: center !important;
    }
}

/* Revision pass82 CSS: surgical viewport contract and mobile cleanup from pass81.
   Changelog:
   - Match mode now locks the active shell to the visual viewport so desktop controls cannot be pushed below the page fold.
   - Compact desktop remains desktop markup, collapses sidebars by JS thresholds, and scales cards/hand rows from available height while reserving the phase bar first.
   - Mobile restores dark empty pile zones, separates pile labels from hand-count bubbles, targets the real topbar DOM, and replaces the conflicted preview cascade with one centered/readable sheet contract. */
.shell.game-active {
    height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h, 72px)) !important;
    min-height: 0 !important;
    max-height: calc((var(--app-vh, 1vh) * 100) - var(--topbar-h, 72px)) !important;
    overflow: hidden !important;
    -webkit-overflow-scrolling: auto !important;
}

.shell.game-active #game-view,
.shell.game-active .game-shell {
    height: 100% !important;
    min-height: 0 !important;
    max-height: 100% !important;
    overflow: hidden !important;
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        --desktop-phase-h-pass82: clamp(46px, 5.2vh, 54px);
        --card-w: clamp(78px, min(5.7vw, 9.0vh), 124px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board {
        --desktop-phase-h-pass82: clamp(44px, 5.6vh, 52px);
        --desktop-hand-panel-h-pass82: clamp(96px, 14.2vh, 150px);
        --card-w: clamp(64px, min(5.15vw, 8.45vh), 96px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
    }

    .game-shell:not(.overlay-drawers) > .board-wrap,
    .game-shell:not(.overlay-drawers) .board-wrap {
        height: 100% !important;
        min-height: 0 !important;
        max-height: 100% !important;
        display: grid !important;
        grid-template-rows: minmax(0, .94fr) minmax(0, 1.06fr) var(--desktop-phase-h-pass82) !important;
        gap: clamp(.18rem, .48vh, .44rem) !important;
        padding: clamp(.18rem, .42vh, .42rem) .28rem 0 !important;
        overflow: hidden !important;
        align-content: stretch !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        height: var(--desktop-phase-h-pass82) !important;
        min-height: var(--desktop-phase-h-pass82) !important;
        max-height: var(--desktop-phase-h-pass82) !important;
        align-self: end !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        min-height: 0 !important;
        max-height: 100% !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h-pass80, calc(var(--hand-h) + 2.22rem)) !important;
        gap: clamp(.42rem, .72vh, .82rem) !important;
        padding-top: clamp(.62rem, .98vh, 1rem) !important;
        padding-bottom: clamp(.34rem, .62vh, .66rem) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .player-mat-self {
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h-pass82) !important;
        gap: clamp(.28rem, .58vh, .58rem) !important;
        padding-top: clamp(.48rem, .74vh, .82rem) !important;
        padding-bottom: clamp(.24rem, .48vh, .48rem) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .player-mat-self .nested-desktop-hand {
        height: var(--desktop-hand-panel-h-pass82) !important;
        min-height: var(--desktop-hand-panel-h-pass82) !important;
        max-height: var(--desktop-hand-panel-h-pass82) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout,
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main,
    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main {
        min-height: 0 !important;
        max-height: 100% !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: end !important;
        padding-top: clamp(.78rem, 1.08vh, 1.18rem) !important;
        padding-bottom: clamp(.1rem, .24vh, .24rem) !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main .field-row:first-child .zone-label,
    .game-shell:not(.overlay-drawers) .player-mat-self .guardian-zone-block .zone-row-label {
        margin-top: .1rem !important;
        transform: translateY(.06rem) !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .sidebar.collapsed {
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers).compact-board .sidebar.collapsed .sidebar-content {
        display: none !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    #mobile-game-nav .mobile-topbar-menu,
    #mobile-game-nav .mobile-topbar-menu > summary,
    #mobile-game-nav .mobile-nav-icon,
    #mobile-game-nav .mobile-topbar-toggle,
    #mobile-turn-status .mobile-topbar-pause,
    .mobile-turn-status-inner .mobile-topbar-pause {
        width: 40px !important;
        height: 40px !important;
        min-width: 40px !important;
        min-height: 40px !important;
        max-width: 40px !important;
        max-height: 40px !important;
        padding: 0 !important;
        display: inline-grid !important;
        place-items: center !important;
        overflow: visible !important;
        box-sizing: border-box !important;
        flex: 0 0 40px !important;
    }

    #mobile-game-nav .mobile-topbar-menu img,
    #mobile-game-nav .mobile-nav-icon img,
    #mobile-game-nav .mobile-topbar-toggle img,
    #mobile-turn-status .mobile-topbar-pause img,
    #mobile-game-nav .mobile-topbar-menu .ui-sprite-icon,
    #mobile-game-nav .mobile-nav-icon .ui-sprite-icon,
    #mobile-game-nav .mobile-topbar-toggle .ui-sprite-icon,
    #mobile-turn-status .mobile-topbar-pause .ui-sprite-icon,
    .mobile-turn-status-inner .mobile-topbar-pause .ui-sprite-icon {
        width: 36px !important;
        height: 36px !important;
        max-width: 36px !important;
        max-height: 36px !important;
        object-fit: contain !important;
    }

    #mobile-game-nav {
        gap: .42rem !important;
        align-items: center !important;
    }

    .mobile-turn-status-inner {
        gap: .36rem !important;
    }

    .game-shell.overlay-drawers .opponent-layout .mobile-mat-header {
        padding-right: calc(var(--mobile-pile-col-w, 102px) + 4px) !important;
    }

    .game-shell.overlay-drawers .mobile-pile-cell {
        justify-items: center !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-pile-heading,
    .game-shell.overlay-drawers .mobile-pile-cell .zone-row-label {
        width: 100% !important;
        min-width: 0 !important;
        max-width: 100% !important;
        text-align: center !important;
        justify-self: center !important;
        letter-spacing: .14em !important;
        transform: none !important;
        pointer-events: none !important;
    }

    .game-shell.overlay-drawers .pile-zone.empty {
        background: linear-gradient(180deg, rgba(37, 49, 76, .58), rgba(18, 29, 50, .62)) !important;
        border: 1px dashed rgba(204, 217, 242, .22) !important;
        color: rgba(222, 231, 248, .62) !important;
        box-shadow: inset 0 0 0 1px rgba(255,255,255,.035) !important;
    }

    .game-shell.overlay-drawers .pile-zone.empty > img {
        display: none !important;
    }

    .game-shell.overlay-drawers .pile-zone:not(.empty):not(.faceup-pile),
    .game-shell.overlay-drawers .game-card.facedown-card {
        background: linear-gradient(135deg, #f9efd8 0%, #f4e7c9 52%, #fff8e9 100%) !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-layer {
        position: fixed !important;
        inset: 0 !important;
        z-index: 1500 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        padding: max(.85rem, var(--safe-top)) max(.8rem, var(--safe-right)) max(.85rem, calc(var(--safe-bottom) + .85rem)) max(.8rem, var(--safe-left)) !important;
        pointer-events: auto !important;
    }

    .game-shell.overlay-drawers .hand-touch-preview {
        position: relative !important;
        left: auto !important;
        right: auto !important;
        top: auto !important;
        bottom: auto !important;
        transform: none !important;
        width: min(92vw, 680px) !important;
        max-width: min(92vw, 680px) !important;
        max-height: min(62vh, 520px) !important;
        display: block !important;
        padding: clamp(.7rem, 2.4vw, 1rem) !important;
        overflow: hidden !important;
        pointer-events: auto !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-sheet,
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-inner {
        display: grid !important;
        grid-template-columns: clamp(92px, 26vw, 132px) minmax(0, 1fr) !important;
        gap: clamp(.78rem, 3vw, 1.05rem) !important;
        align-items: start !important;
        width: 100% !important;
        min-width: 0 !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-art,
    .game-shell.overlay-drawers .touch-card-preview-art-rich {
        width: clamp(92px, 26vw, 132px) !important;
        min-width: clamp(92px, 26vw, 132px) !important;
        max-width: clamp(92px, 26vw, 132px) !important;
        align-self: start !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-art img,
    .game-shell.overlay-drawers .touch-card-preview-art-rich img {
        width: 100% !important;
        height: auto !important;
        aspect-ratio: 1 / 1 !important;
        object-fit: cover !important;
        border-radius: .72rem !important;
        display: block !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-copy,
    .game-shell.overlay-drawers .touch-card-preview-copy-rich,
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy {
        min-width: 0 !important;
        width: 100% !important;
        max-width: none !important;
        display: grid !important;
        gap: .28rem !important;
        white-space: normal !important;
        overflow: hidden !important;
        align-content: start !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-copy .eyebrow {
        line-height: 1.05 !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-copy strong,
    .game-shell.overlay-drawers .touch-card-preview-copy-rich strong,
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-copy strong {
        white-space: normal !important;
        overflow: visible !important;
        text-overflow: clip !important;
        font-size: clamp(1.08rem, 5vw, 1.55rem) !important;
        line-height: 1.05 !important;
        max-width: calc(100% - 2.6rem) !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-copy .muted,
    .game-shell.overlay-drawers .touch-card-preview-copy-rich .muted {
        white-space: normal !important;
        overflow-wrap: normal !important;
        line-height: 1.18 !important;
        font-size: clamp(.92rem, 4vw, 1.12rem) !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-effect,
    .game-shell.overlay-drawers .hand-touch-preview .touch-card-preview-effect {
        max-height: min(27vh, 220px) !important;
        overflow-y: auto !important;
        overflow-x: hidden !important;
        white-space: normal !important;
        line-height: 1.22 !important;
        font-size: clamp(.92rem, 3.9vw, 1.08rem) !important;
        padding-right: .25rem !important;
    }

    .game-shell.overlay-drawers .touch-card-preview-actions {
        max-height: 20vh !important;
        overflow-y: auto !important;
        margin-top: .55rem !important;
    }

    .game-shell.overlay-drawers .touch-preview-close {
        position: absolute !important;
        top: .72rem !important;
        right: .72rem !important;
        z-index: 2 !important;
        width: 42px !important;
        height: 42px !important;
        min-width: 42px !important;
        min-height: 42px !important;
        padding: 0 !important;
    }
}


/* Revision auth-page-01 CSS: make Login / Register a full site page instead of a floating auth popup.
   Changelog:
   - Header signed-out controls are actual navigation buttons labeled Login / Register.
   - The auth form is centered in the normal page flow with enough width for desktop and safe padding for mobile.
   - The old auth-dock popup positioning is not used by the auth-page class. */
.session-auth-button {
    cursor: pointer;
    color: var(--text);
}

.session-auth-button:hover,
.session-auth-button:focus-visible {
    border-color: rgba(120,169,255,.42);
    background: rgba(120,169,255,.14);
}

#auth-view.auth-page {
    min-height: calc(100vh - var(--topbar-h, 72px) - 1.6rem);
    width: 100%;
    display: grid;
    place-items: center;
    padding: clamp(.75rem, 3vw, 2.5rem);
}

#auth-view.auth-page .auth-window {
    width: min(100%, 560px);
    display: grid;
    gap: 1rem;
    padding: clamp(1rem, 2.4vw, 1.55rem);
    border: 1px solid rgba(255,255,255,.14);
    border-radius: 1.2rem;
    box-shadow: 0 22px 52px rgba(0,0,0,.36), inset 0 0 0 1px rgba(255,255,255,.04);
}

#auth-view.auth-page .auth-tabs {
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: .5rem;
    width: 100%;
    margin-bottom: 0;
}

#auth-view.auth-page .auth-tabs > button,
#auth-view.auth-page form > button[type="submit"] {
    width: 100%;
}

#auth-view.auth-page form {
    gap: .75rem;
}

#auth-view.auth-page input {
    padding: .72rem .82rem;
    border-radius: .85rem;
}

#auth-view.auth-page.hidden {
    display: none !important;
}

/* Revision auth-email-01 CSS: support full-page account recovery states without reintroducing popup controls.
   Changelog:
   - Forgot/reset actions share the full-page auth card layout.
   - No Back to home button is styled or required inside the auth page. */
#auth-view.auth-page .auth-secondary-action {
    width: 100%;
    justify-content: center;
    border-color: rgba(148,163,184,.24);
}

#auth-view.auth-page #forgot-form,
#auth-view.auth-page #reset-form {
    margin-top: .5rem;
}

/* Revision response-window-01 CSS: a hidden desktop response window must not dim or block the board.
   Changelog:
   - Collapsed response/choice windows keep their small restore control clickable while leaving the field, hand, and opponent cards visually available. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .desktop-prompt-collapsed-backdrop {
        background: transparent !important;
        backdrop-filter: none !important;
        pointer-events: none !important;
        align-items: start !important;
        justify-items: center !important;
    }
    .desktop-prompt-collapsed-backdrop .modal-window {
        pointer-events: auto !important;
    }
}

/* Revision security-compliance-04 CSS: style public legal/storage notices without disturbing existing game layout.
   Changelog:
   - Adds compact legal footer, readable policy pages, and a dismissible storage notice banner. */
.legal-footer {
  display: flex;
  flex-wrap: wrap;
  gap: 10px;
  justify-content: center;
  margin: 22px auto 4px;
  padding-top: 16px;
  border-top: 1px solid rgba(255,255,255,.08);
}
.legal-footer-link {
  border: 0;
  background: transparent;
  color: var(--muted);
  cursor: pointer;
  font-size: .85rem;
  padding: 4px 6px;
  text-decoration: underline;
  text-underline-offset: 3px;
}
.legal-footer-link:hover,
.legal-footer-link:focus-visible { color: var(--text); }
.legal-page .legal-copy {
  display: grid;
  gap: 12px;
  color: var(--muted);
  line-height: 1.62;
}
.legal-page .legal-copy h3 {
  color: var(--text);
  margin: 10px 0 0;
}
.legal-page .legal-copy ul {
  margin: 0;
  padding-left: 20px;
}
.storage-notice-banner {
  position: fixed;
  z-index: 120;
  left: clamp(12px, 3vw, 28px);
  right: clamp(12px, 3vw, 28px);
  bottom: clamp(12px, 3vw, 24px);
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 16px;
  max-width: 980px;
  margin: 0 auto;
  padding: 14px 16px;
  box-shadow: 0 18px 50px rgba(0,0,0,.34);
}
.storage-notice-banner p {
  margin: 0;
  color: var(--muted);
  line-height: 1.45;
}
.storage-notice-actions {
  display: flex;
  gap: 10px;
  flex-shrink: 0;
}
@media (max-width: 680px) {
  .storage-notice-banner {
    align-items: stretch;
    flex-direction: column;
  }
  .storage-notice-actions { justify-content: flex-end; }
}
.auth-legal-links {
  display: flex;
  flex-wrap: wrap;
  justify-content: center;
  gap: 8px;
  margin-top: 14px;
}
.auth-terms-check {
  display: grid;
  grid-template-columns: auto 1fr;
  align-items: start;
  gap: 10px;
  color: var(--muted);
  font-size: .9rem;
  line-height: 1.4;
}
.auth-terms-check input { margin-top: 2px; }

/* Revision ux-polish-01 CSS: surgical polish for header dropdowns, mobile landing typewriter overflow, and the newly built account/store/tournaments/leaderboard placeholder pages.
   Changelog:
   - Profile/header <details> dropdowns animate in instead of snapping, with a subtle scale-up.
   - Mobile landing-hero typewriter row grows vertically so 3-line phrases like "No bad matchups. Just better choices." render without clipping.
   - Built-out account pages (Profile, Match History, Friends, Messages, Settings) and Tournaments, Store, and Leaderboard share a consistent card/grid system. */
.profile-menu-popover {
    transform-origin: top right;
    opacity: 0;
    transform: translateY(-4px) scale(.98);
    transition: opacity .18s ease, transform .18s ease;
    pointer-events: none;
}
.profile-menu[open] .profile-menu-popover,
.mobile-profile-menu[open] .profile-menu-popover {
    opacity: 1;
    transform: translateY(0) scale(1);
    pointer-events: auto;
}
.mobile-profile-menu .profile-menu-popover {
    transform-origin: top left;
}
.profile-summary {
    transition: background .18s ease, border-color .18s ease, color .15s ease;
}
.profile-summary::after {
    display: inline-block;
    transition: transform .2s ease;
}
.profile-menu[open] .profile-summary::after {
    transform: rotate(-180deg);
}

@media (max-width: 620px) {
    /* Mobile landing typewriter must allow 2-3 line phrases to wrap without being clipped behind the card fan. */
    .landing-title-rotator,
    .landing-title-rotator [data-landing-typewriter] {
        white-space: normal !important;
        min-width: 0 !important;
    }
    .landing-title-rotator {
        height: auto !important;
        min-height: 0 !important;
        line-height: 1.18 !important;
        align-items: flex-start !important;
        padding-block: 0 !important;
        overflow: visible !important;
    }
    .landing-title-rotator .landing-cursor {
        align-self: center;
    }
    .landing-hero-grid {
        gap: clamp(.65rem, 3vw, 1.05rem) !important;
    }
}

/* Account pages (Profile / Match History / Friends / Messages / Settings) shared visual language. */
.account-cta-row {
    display: flex;
    flex-wrap: wrap;
    gap: 10px;
    margin-top: 10px;
}
.profile-actions {
    display: flex;
    gap: 8px;
    flex-wrap: wrap;
    align-items: flex-start;
}
.profile-email-warning {
    margin-top: 10px;
}
.profile-stat-grid {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(180px, 1fr));
    gap: 14px;
    margin-top: 14px;
}
.profile-stat-card {
    display: grid;
    gap: 4px;
    align-content: start;
}
.profile-stat-card strong {
    font-size: clamp(1.4rem, 2.2vw, 1.85rem);
    line-height: 1.05;
    letter-spacing: -.01em;
}
.profile-stat-card .muted {
    font-size: .82rem;
}
.profile-record-panel {
    margin-top: 16px;
    overflow-x: auto;
}

.friends-add-form {
    display: flex;
    flex-wrap: wrap;
    align-items: flex-end;
    gap: 10px;
    margin: 16px 0 12px;
}
.friends-add-label {
    display: grid;
    gap: 4px;
    flex: 1 1 220px;
    min-width: 0;
}
.friends-add-form button {
    flex: 0 0 auto;
}
.friends-list {
    list-style: none;
    padding: 0;
    margin: 0;
    display: grid;
    gap: 8px;
}
.friend-row {
    display: flex;
    justify-content: space-between;
    align-items: center;
    gap: 12px;
    padding: 10px 12px;
    border: 1px solid rgba(255,255,255,.08);
    border-radius: 12px;
    background: rgba(255,255,255,.03);
}
.friend-info {
    display: grid;
    gap: 2px;
    min-width: 0;
}
.friend-name {
    font-weight: 700;
    overflow: hidden;
    text-overflow: ellipsis;
    white-space: nowrap;
}
.friend-meta {
    font-size: .8rem;
}
.friend-actions {
    display: flex;
    gap: 6px;
    flex-shrink: 0;
    flex-wrap: wrap;
    justify-content: flex-end;
}
.friends-empty {
    margin: 14px 0 0;
}

.messages-empty-grid {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(220px, 1fr));
    gap: 14px;
    margin-top: 14px;
}
.messages-empty-card {
    display: grid;
    gap: 6px;
    align-content: start;
}
.messages-empty-card button {
    justify-self: flex-start;
}

.settings-grid {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(240px, 1fr));
    gap: 14px;
    margin-top: 14px;
}
.settings-card {
    display: grid;
    gap: 8px;
    align-content: start;
}
.settings-card h3 {
    margin: 0;
    font-size: 1.02rem;
    letter-spacing: -.01em;
}
.settings-toggle {
    justify-self: flex-start;
    border: 1px solid rgba(255,255,255,.16);
    background: rgba(255,255,255,.04);
    padding: .42rem .9rem;
    border-radius: 999px;
    font-weight: 700;
    transition: background .15s ease, border-color .15s ease, transform .12s ease;
}
.settings-toggle.is-on {
    background: linear-gradient(180deg, rgba(95,139,255,.85), rgba(45,82,172,.85));
    border-color: rgba(170,196,255,.4);
    color: #f8fbff;
}
.settings-toggle.is-off {
    background: rgba(255,255,255,.04);
    color: #d7e3f8;
}
.settings-toggle:hover {
    transform: translateY(-1px);
}
.settings-toggle-row {
    display: flex;
    gap: 8px;
    flex-wrap: wrap;
    align-items: center;
}

/* Tournaments roadmap cards. */
.tournaments-grid {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(240px, 1fr));
    gap: 14px;
    margin-top: 14px;
}
.tournament-card {
    display: grid;
    gap: 6px;
    align-content: start;
    position: relative;
}
.tournament-card h3 {
    margin: 0;
    font-size: 1.05rem;
    letter-spacing: -.01em;
}
.tournament-window strong {
    color: #f8fbff;
}
.tournament-status {
    margin-top: 6px;
    align-self: flex-start;
    font-size: .76rem;
    letter-spacing: .08em;
    text-transform: uppercase;
    padding: 4px 10px;
    border-radius: 999px;
    background: rgba(120,169,255,.16);
    border: 1px solid rgba(120,169,255,.36);
    color: #cdd9ff;
}

/* Store grid. */
.store-grid {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(220px, 1fr));
    gap: 14px;
    margin-top: 14px;
}
.store-card {
    display: grid;
    gap: 6px;
    align-content: start;
}
.store-card h3 {
    margin: 0;
    font-size: 1.05rem;
    letter-spacing: -.01em;
}
.store-price {
    font-weight: 800;
    color: #f8fbff;
    font-size: 1.05rem;
}
.store-card button[disabled] {
    opacity: .55;
    cursor: not-allowed;
}
.store-note {
    margin-top: 12px;
    font-size: .85rem;
}

/* Leaderboard tabs. */
.leaderboard-tab-row {
    display: flex;
    flex-wrap: wrap;
    gap: 6px;
    margin: 14px 0 10px;
}
.leaderboard-tab {
    padding: .38rem .8rem;
    border-radius: 999px;
    border: 1px solid rgba(255,255,255,.12);
    background: rgba(255,255,255,.04);
    color: #d7e3f8;
    font-weight: 700;
    font-size: .85rem;
    transition: background .15s ease, border-color .15s ease, transform .12s ease;
}
.leaderboard-tab:hover {
    transform: translateY(-1px);
}
.leaderboard-tab.active {
    background: linear-gradient(180deg, rgba(95,139,255,.85), rgba(45,82,172,.85));
    border-color: rgba(170,196,255,.4);
    color: #f8fbff;
}
.leaderboard-active-card {
    margin-top: 4px;
    overflow-x: auto;
}

/* Site page enter animation - subtle fade for nav transitions, respects reduced motion. */
.site-page {
    animation: pqSitePageEnter .22s ease both;
}
@keyframes pqSitePageEnter {
    from { opacity: 0; transform: translateY(4px); }
    to { opacity: 1; transform: translateY(0); }
}
@media (prefers-reduced-motion: reduce) {
    .site-page { animation: none; }
    .profile-menu-popover {
        transition: none;
        opacity: 1;
        transform: none;
    }
}

/* Revision ux-polish-02 CSS: in-game layout corrections for desktop padding asymmetry, sub-4K phase-bar clipping, and mobile mat/icon sizing.
   Changelog:
   - Desktop opponent mat content (cards + deck/grave column) now anchors to the BOTTOM of its grid row, and player mat anchors to the TOP, so the visible gap between mats sits in the middle of the board instead of stacking entirely under the opponent.
   - Desktop center-turn-bar is raised in z-order so hand cards never paint on top of phase buttons at sub-4K resolutions (1440x900 was clipping Main/Battle/Recovery behind hand cards).
   - The compact-desktop hand row now scrolls horizontally inside its panel instead of overflowing into the phase bar, while keeping individual card sizes.
   - Mobile match header icons (history / chat / settings cog) are tightened to a single 32px target size with consistent inner spacing.
   - Mobile turn/phase bar gets overflow: visible so the Next-Phase / Pass-Priority pulse glow is never clipped by the panel border.
   - Mobile mats use align-self so the opponent mat ends just above center and the player mat starts just below center, eliminating the vertical dead-zone between them. */

/* Desktop: balance the two mats and keep the phase bar above the hand at compact resolutions. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) .opponent-layout .mat-main {
        align-content: end !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-layout .pile-column {
        align-content: end !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        align-content: start !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .pile-column {
        align-content: start !important;
    }
    .game-shell:not(.overlay-drawers) .opponent-mat {
        align-self: end !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self {
        align-self: start !important;
    }
    .game-shell:not(.overlay-drawers) .center-turn-bar {
        position: relative !important;
        z-index: 80 !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .hand-wrap {
        min-height: 0 !important;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .hand-row-wrap {
        overflow-x: auto !important;
        overflow-y: hidden !important;
        scrollbar-width: thin;
    }
    .game-shell:not(.overlay-drawers) .player-mat-self .hand-row {
        overflow: visible !important;
        flex-wrap: nowrap !important;
    }
}

/* Mobile (overlay-drawers): trim header icons, balance mats, and prevent pulse clipping. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .mobile-game-nav {
        gap: .3rem !important;
        align-items: center !important;
    }
    .mobile-game-nav .mobile-nav-icon,
    .mobile-game-nav .mobile-topbar-toggle {
        width: 32px !important;
        height: 32px !important;
        min-width: 32px !important;
        min-height: 32px !important;
        font-size: .92rem !important;
    }
    .mobile-game-nav .mobile-nav-icon img,
    .mobile-game-nav .mobile-topbar-toggle img,
    .mobile-game-nav .mobile-nav-icon .ui-sprite-icon,
    .mobile-game-nav .mobile-topbar-toggle .ui-sprite-icon {
        width: 22px !important;
        height: 22px !important;
        max-width: 22px !important;
        max-height: 22px !important;
    }
    .mobile-game-nav .nav-badge {
        top: -.18rem !important;
        right: -.18rem !important;
        font-size: .62rem !important;
        padding: 1px 5px !important;
    }
    /* Allow Next-Phase / Pass-Priority pulse to extend past the bar. */
    .game-shell.overlay-drawers .mobile-turn-bar,
    .game-shell.overlay-drawers .mobile-phase-row,
    .game-shell.overlay-drawers .mobile-phase-row-inline {
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .mobile-undo-phase {
        overflow: visible !important;
    }
    .game-shell.overlay-drawers .mobile-next-phase::after,
    .game-shell.overlay-drawers .mobile-next-phase::before {
        pointer-events: none;
    }
    /* Push opponent mat down and player mat up so the empty space lives between them, not under the opponent. */
    .game-shell.overlay-drawers .opponent-mat {
        align-self: end !important;
        margin-bottom: 0 !important;
    }
    .game-shell.overlay-drawers .player-mat-self {
        align-self: start !important;
        margin-top: 0 !important;
    }
    /* Tighten the in-mat side header (avatar + name + hand-count pill) so the hand pill aligns to the deck/grave column. */
    .game-shell.overlay-drawers .mobile-mat-header {
        padding-inline: .12rem !important;
        align-items: center !important;
    }
    .game-shell.overlay-drawers .mobile-mat-header .mobile-player-hand-meta {
        align-self: center !important;
    }
}

/* Desktop: also raise the phase bar on coarse-pointer / tablet-landscape resolutions that fall back to the desktop layout. */
.game-shell:not(.overlay-drawers) .center-turn-bar {
    position: relative;
    z-index: 60;
}

/* === Revision pass83 CSS: targeted UX repair from the cross-viewport audit ===
   Scope: only touches the surfaces called out in the audit; no other layout primitives are changed.
   Changelog:
   - Mobile: stop clipping the phase-button pulse/glow. The pulse ::after sits at inset:-5px and was being cut by overflow:hidden inherited from pass66.
   - Mobile: make .mobile-next-phase, .pass-priority-button, and any [data-action="next-phase"] glow visible against their parent phase row by overriding overflow on both the button and its immediate phase-row/center-turn-bar ancestor.
   - Mobile: nudge the settings cog vertical alignment so it sits on the same baseline as the chat/history icons inside #mobile-game-nav.
   - Mobile: tighten oversized top-bar control padding without shrinking the tappable target below 40px.
   - Desktop / 4K: pin the response prompt window and its collapsed Show/Hide chip to the top-right edge so it never floats over the opponent's reserve / guardian zones on very wide screens. The width cap stays the same so option grids do not change shape.
   - All overlay-cleanup behavior on page navigation is handled in app.js (closeTransientSiteOverlays). */

/* (7) Phase-button pulse/glow must not be clipped on mobile. The button is square, the ::after is inset:-5px, so
       both the button AND its immediate parent need overflow:visible. We keep button rounding so the glow follows
       the button shape via border-radius:inherit on ::after (already set). */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .pass-priority-button,
    .game-shell.overlay-drawers [data-action="next-phase"],
    .game-shell.overlay-drawers [data-action="pass-priority"] {
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .center-turn-bar,
    .game-shell.overlay-drawers .phase-row,
    .game-shell.overlay-drawers .mobile-phase-bar,
    .game-shell.overlay-drawers .mobile-phase-controls,
    .game-shell.overlay-drawers .mobile-bottom-bar,
    .game-shell.overlay-drawers .mobile-footer,
    .game-shell.overlay-drawers .mobile-action-bar {
        overflow: visible !important;
    }

    /* The pulse should still feel intentional even on very small phones: keep a small extra inset so the glow is
       legible but does not bleed into neighbouring chat/history icons. */
    .game-shell.overlay-drawers .mobile-next-phase:not(:disabled)::after,
    .game-shell.overlay-drawers [data-action="next-phase"]:not(:disabled)::after,
    .game-shell.overlay-drawers .pass-priority-button:not(:disabled)::after,
    .game-shell.overlay-drawers [data-action="pass-priority"]:not(:disabled)::after {
        inset: -4px !important;
        border-radius: inherit !important;
        pointer-events: none !important;
    }
}

/* (5,6) Mobile top-bar buttons: identical box size for chat, history, and the settings cog summary, with the cog
        sitting on the same vertical baseline as its peers and the icon scaling cleanly within the touch target. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    #mobile-game-nav {
        align-items: center !important;
    }

    #mobile-game-nav .mobile-settings-menu {
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        height: 40px !important;
        min-height: 40px !important;
        line-height: 1 !important;
    }

    #mobile-game-nav .mobile-settings-menu > summary.mobile-topbar-toggle,
    #mobile-game-nav .mobile-nav-icon {
        display: inline-grid !important;
        place-items: center !important;
        vertical-align: middle !important;
        padding: 0 !important;
        margin: 0 !important;
        list-style: none !important;
    }

    #mobile-game-nav .mobile-settings-menu > summary.mobile-topbar-toggle::-webkit-details-marker {
        display: none !important;
    }

    /* Tighten the icon-art container so the chrome around each button is consistent and the icons do not look
       oversized on 375px phones. The outer touch target stays at 40x40 from pass82. */
    #mobile-game-nav .mobile-nav-icon img,
    #mobile-game-nav .mobile-topbar-toggle img,
    #mobile-game-nav .mobile-nav-icon .ui-sprite-icon,
    #mobile-game-nav .mobile-topbar-toggle .ui-sprite-icon {
        width: 28px !important;
        height: 28px !important;
        max-width: 28px !important;
        max-height: 28px !important;
    }
}

/* (3) Response prompt window position on desktop. The pass31/66 rules placed the window at
       top-center inside a fixed full-viewport backdrop. On 4K (3840x2160) this lands directly over
       the opponent's reserve/guardian strip. Pin it to the upper-right corner instead so the rest of
       the board stays visible. The width contract (min(760px, calc(100vw - 2rem))) and option-grid
       layout are unchanged; only the alignment of the modal window inside the backdrop is updated. */
@media (min-width: 921px) {
    .modal-backdrop.response-backdrop {
        justify-items: end !important;
        padding-top: clamp(.75rem, 1.2vh, 1.25rem) !important;
        padding-right: clamp(.75rem, 1.4vw, 1.5rem) !important;
        padding-left: 0 !important;
    }

    .modal-backdrop.response-backdrop .modal-window {
        justify-self: end !important;
        margin-right: 0 !important;
        margin-left: auto !important;
        /* Cap width on ultra-wide so the response window stays in the right gutter instead of stretching across the board. */
        width: min(560px, calc(100vw - 2rem)) !important;
        max-width: min(560px, calc(100vw - 2rem)) !important;
    }

    .modal-backdrop.response-backdrop .modal-window.prompt-window-collapsed,
    .modal-backdrop.response-backdrop .modal-window.small-modal {
        width: auto !important;
        min-width: 240px !important;
        max-width: min(360px, calc(100vw - 2rem)) !important;
    }

    /* Keep the desktop-prompt-collapsed-backdrop in the same corner so the Show/Hide chip is in a stable,
       intentional position regardless of viewport width. */
    .modal-backdrop.desktop-prompt-collapsed-backdrop {
        justify-items: end !important;
        align-items: start !important;
        padding-top: clamp(.75rem, 1.2vh, 1.25rem) !important;
        padding-right: clamp(.75rem, 1.4vw, 1.5rem) !important;
    }
}

/* (4) Mobile deck/grave columns: keep the right-rail pile column visually aligned with the reserve/guardian
       rows by clamping its width and gutter at the same value used in the header offset. This prevents the
       deck pile from drifting horizontally relative to its row when the strip becomes scrollable. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .game-shell.overlay-drawers .mobile-field-row {
        column-gap: clamp(.28rem, 1.2vw, .42rem) !important;
        align-items: center !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell {
        width: var(--mobile-pile-col-w, 102px) !important;
        min-width: var(--mobile-pile-col-w, 102px) !important;
        max-width: var(--mobile-pile-col-w, 102px) !important;
        justify-self: end !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main {
        min-width: 0 !important;
    }
}

/* Structural UI reconciliation: right-rail Action Window, stable board rows, and compact mobile command controls. */
.action-window-panel {
    display: grid;
    grid-template-rows: minmax(0, 1fr);
    min-height: 0;
}

.action-window-content {
    min-height: 0;
    display: grid;
    grid-template-rows: auto minmax(0, 1fr);
    gap: .7rem;
}

.action-window-header {
    padding-bottom: .1rem;
}

.action-window-body {
    min-height: 0;
    overflow: auto;
    display: grid;
    align-content: start;
    gap: .72rem;
    padding-right: .12rem;
}

.action-window-primary {
    width: 100%;
    min-height: 44px;
    justify-content: center;
    background: linear-gradient(180deg, #7aa7ff, #365fb6);
    border-color: rgba(180, 204, 255, .54);
    box-shadow: 0 0 0 1px rgba(255,255,255,.12) inset, 0 0 20px rgba(120,169,255,.24);
}

.action-window-phase,
.action-window-context {
    line-height: 1.35;
}

.action-window-empty {
    line-height: 1.35;
}

.action-option-group {
    display: grid;
    gap: .5rem;
}

.action-option-grid {
    display: grid;
    gap: .58rem;
}

.action-option-card {
    display: grid;
    grid-template-columns: 58px minmax(0, 1fr);
    gap: .58rem;
    align-items: center;
    padding: .52rem;
    border: 1px solid rgba(255,255,255,.1);
    border-radius: .9rem;
    background: rgba(255,255,255,.045);
}

.action-option-art {
    width: 58px;
    height: 58px;
    min-width: 58px;
    padding: 0;
    border-radius: .78rem;
    overflow: hidden;
    border: 1px solid rgba(255,255,255,.16);
    background: rgba(255,255,255,.06);
}

.action-option-art .game-card {
    width: 100% !important;
    height: 100% !important;
    min-width: 0 !important;
    min-height: 0 !important;
    border-radius: inherit;
}

.action-option-art .card-image-wrap,
.action-option-art .card-image-wrap img {
    width: 100%;
    height: 100%;
    object-fit: cover;
}

.action-option-copy,
.action-option-plain {
    min-width: 0;
    display: grid;
    gap: .36rem;
}

.action-option-copy > button,
.action-option-plain > button {
    justify-self: start;
}

.action-option-description {
    font-size: .78rem;
    line-height: 1.25;
}

.zone-row-block {
    position: relative;
    isolation: isolate;
}

.zone-row-label,
.mobile-pile-heading {
    position: relative;
    z-index: 10;
    pointer-events: none;
}

.game-card:hover,
.game-card.menu-open {
    z-index: 5;
}

@media (min-width: 921px) {
    .game-shell:not(.overlay-drawers) {
        --left-sidebar-w: clamp(280px, 16vw, 340px);
        --right-sidebar-w: clamp(300px, 18vw, 390px);
        --desktop-phase-h: clamp(44px, 5vh, 58px);
        --card-w: clamp(72px, min(4.8vw, 8vh), 124px) !important;
        --hand-w: var(--card-w) !important;
        --card-h: calc(var(--card-w) * 1.4) !important;
        --hand-h: calc(var(--hand-w) * 1.4) !important;
        --pile-w: var(--card-w) !important;
        --desktop-hand-panel-h: clamp(calc(var(--hand-h) + 1.5rem), 16vh, calc(var(--hand-h) + 2.25rem));
    }

    .game-shell:not(.overlay-drawers) > .board-wrap,
    .game-shell:not(.overlay-drawers) .board-wrap {
        height: 100% !important;
        min-height: 0 !important;
        max-height: 100% !important;
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) var(--desktop-phase-h) !important;
        gap: clamp(.36rem, .72vh, .72rem) !important;
        padding: clamp(.28rem, .54vh, .5rem) .28rem 0 !important;
        align-content: stretch !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        min-height: 0 !important;
        max-height: 100% !important;
        padding: clamp(.56rem, .9vh, .86rem) clamp(.7rem, 1vw, 1rem) !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat {
        align-self: end !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self {
        align-self: start !important;
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) var(--desktop-hand-panel-h) !important;
        gap: clamp(.46rem, .78vh, .88rem) !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-layout,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-layout {
        height: 100% !important;
        min-height: 0 !important;
        align-items: center !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        min-height: 0 !important;
        max-height: 100% !important;
        gap: clamp(.42rem, .78vh, .82rem) !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .opponent-mat .pile-column {
        align-content: end !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .pile-column {
        align-content: start !important;
    }

    .game-shell:not(.overlay-drawers) .zone-row-block.guardian-zone-block,
    .game-shell:not(.overlay-drawers) .zone-row-block.reserve-zone-block {
        grid-template-rows: clamp(.62rem, 1.1vh, .92rem) var(--card-h) !important;
        min-height: calc(var(--card-h) + clamp(.62rem, 1.1vh, .92rem) + .08rem) !important;
        gap: .1rem !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat-self .nested-desktop-hand {
        height: var(--desktop-hand-panel-h) !important;
        min-height: var(--desktop-hand-panel-h) !important;
        max-height: var(--desktop-hand-panel-h) !important;
        width: 100% !important;
        margin: 0 !important;
        padding: .5rem .72rem .54rem !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row-wrap {
        min-width: 0 !important;
        overflow-x: auto !important;
        overflow-y: hidden !important;
        scrollbar-width: thin;
    }

    .game-shell:not(.overlay-drawers) .nested-desktop-hand .hand-row {
        min-width: 100% !important;
        width: max-content !important;
        flex-wrap: nowrap !important;
        align-items: center !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        height: var(--desktop-phase-h) !important;
        min-height: var(--desktop-phase-h) !important;
        max-height: var(--desktop-phase-h) !important;
        padding: .36rem .7rem !important;
        overflow: visible !important;
        align-self: end !important;
        z-index: 70 !important;
    }

    .game-shell:not(.overlay-drawers) .right-sidebar .sidebar-content.action-rail {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) clamp(220px, 28vh, 360px) !important;
        gap: var(--rail-gap, .75rem) !important;
        height: 100% !important;
        min-height: 0 !important;
        align-items: stretch !important;
    }

    .game-shell:not(.overlay-drawers) .right-sidebar .chat-panel {
        height: auto !important;
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .action-window-panel {
        align-self: end !important;
        height: auto !important;
        min-height: 0 !important;
        overflow: hidden !important;
        padding: .8rem !important;
    }

    .game-shell:not(.overlay-drawers) .left-sidebar .sidebar-content {
        overflow: hidden !important;
    }
}

@media (min-width: 1920px) {
    .game-shell:not(.overlay-drawers) {
        --card-w: clamp(78px, min(4.2vw, 7.2vh), 124px) !important;
    }
}

@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .topbar {
        --mobile-topbar-btn: 34px;
        --mobile-action-btn: 40px;
        --mobile-topbar-icon: 24px;
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) auto minmax(0, 1fr) !important;
        align-items: center !important;
        column-gap: .5rem !important;
    }

    .topbar > .mobile-nav-menu {
        grid-column: 1 !important;
        justify-self: start !important;
    }

    .topbar > #mobile-wordmark,
    .topbar > #mobile-turn-status {
        grid-column: 2 !important;
        justify-self: center !important;
        position: static !important;
        left: auto !important;
        right: auto !important;
        top: auto !important;
        width: auto !important;
        max-width: min(56vw, 18rem) !important;
        transform: none !important;
        text-align: center !important;
        pointer-events: auto !important;
    }

    .topbar > .topbar-actions,
    .topbar > #mobile-game-nav {
        grid-column: 3 !important;
        justify-self: end !important;
    }

    .mobile-hamburger-toggle,
    .mobile-nav-icon,
    .mobile-topbar-toggle,
    .mobile-topbar-pause,
    .mobile-settings-menu > summary {
        width: var(--mobile-topbar-btn) !important;
        height: var(--mobile-topbar-btn) !important;
        min-width: var(--mobile-topbar-btn) !important;
        min-height: var(--mobile-topbar-btn) !important;
        max-width: var(--mobile-topbar-btn) !important;
        max-height: var(--mobile-topbar-btn) !important;
        display: inline-grid !important;
        place-items: center !important;
        padding: 0 !important;
        margin: 0 !important;
        overflow: visible !important;
    }

    #mobile-game-nav {
        gap: .32rem !important;
        align-items: center !important;
    }

    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .mobile-action-placeholder,
    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        width: var(--mobile-action-btn) !important;
        height: var(--mobile-action-btn) !important;
        min-width: var(--mobile-action-btn) !important;
        min-height: var(--mobile-action-btn) !important;
        max-width: var(--mobile-action-btn) !important;
        max-height: var(--mobile-action-btn) !important;
        display: inline-grid !important;
        place-items: center !important;
        padding: 0 !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-action-placeholder {
        pointer-events: none !important;
        visibility: hidden !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline,
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer {
        display: grid !important;
        grid-template-columns: var(--mobile-action-btn) minmax(0, 1fr) var(--mobile-action-btn) !important;
        align-items: center !important;
        gap: .42rem !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        border-radius: 999px !important;
        background: linear-gradient(180deg, #fff5bf 0%, #f5cf55 48%, #b47416 100%) !important;
        color: #150f07 !important;
        border: 1px solid rgba(255, 242, 168, .9) !important;
        box-shadow: inset 0 1px 0 rgba(255,255,255,.45), 0 0 18px rgba(240,197,71,.32) !important;
        font-weight: 950 !important;
        font-size: 1.25rem !important;
        line-height: 1 !important;
        justify-self: end !important;
        position: fixed !important;
        right: max(.72rem, var(--safe-right)) !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + max(.5rem, var(--safe-bottom))) !important;
        z-index: 4200 !important;
        pointer-events: auto !important;
        box-shadow: inset 0 1px 0 rgba(255,255,255,.5), 0 0 0 2px rgba(21,15,7,.22), 0 0 22px rgba(240,197,71,.46) !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-floating {
        position: fixed !important;
        right: max(.72rem, var(--safe-right)) !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + max(.5rem, var(--safe-bottom))) !important;
        z-index: 4200 !important;
        box-shadow: inset 0 1px 0 rgba(255,255,255,.5), 0 0 0 2px rgba(21,15,7,.22), 0 0 22px rgba(240,197,71,.46) !important;
    }

    .priority-glyph {
        display: block;
        transform: translateY(-1px);
    }

    .prompt-minimized-chip-wrap {
        position: fixed !important;
        right: max(.7rem, var(--safe-right)) !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + max(.7rem, var(--safe-bottom))) !important;
        top: auto !important;
        left: auto !important;
        transform: none !important;
        z-index: 1900 !important;
        pointer-events: none !important;
    }

    .prompt-minimized-chip-wrap .mobile-prompt-action-chip {
        width: auto !important;
        min-width: 72px !important;
        min-height: 36px !important;
        padding: .45rem .78rem !important;
        border-radius: 999px !important;
        font-size: .8rem !important;
        font-weight: 900 !important;
        pointer-events: auto !important;
    }

    .modal-backdrop.response-backdrop {
        align-items: end !important;
        justify-items: center !important;
        padding: .55rem .55rem calc(var(--mobile-bottom-bar-h, 58px) + max(.55rem, var(--safe-bottom))) !important;
        pointer-events: none !important;
    }

    .response-prompt-window.mobile-action-sheet {
        width: min(96vw, 440px) !important;
        max-width: min(96vw, 440px) !important;
        max-height: min(52vh, 430px) !important;
        margin: 0 auto !important;
        border-radius: 1.15rem 1.15rem .95rem .95rem !important;
        pointer-events: auto !important;
    }

    .response-prompt-window.mobile-action-sheet .modal-body {
        max-height: calc(min(52vh, 430px) - 4.25rem) !important;
        overflow-y: auto !important;
        -webkit-overflow-scrolling: touch;
    }

    .game-shell.overlay-drawers .mobile-turn-bar {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        top: auto !important;
        height: var(--mobile-bottom-bar-h, 58px) !important;
        min-height: var(--mobile-bottom-bar-h, 58px) !important;
        max-height: var(--mobile-bottom-bar-h, 58px) !important;
        z-index: 3200 !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-turn-row-panel {
        position: fixed !important;
        left: 0 !important;
        right: 0 !important;
        bottom: 0 !important;
        top: auto !important;
        height: var(--mobile-bottom-bar-h, 58px) !important;
        min-height: var(--mobile-bottom-bar-h, 58px) !important;
        max-height: var(--mobile-bottom-bar-h, 58px) !important;
        padding: .34rem max(.72rem, var(--safe-right)) calc(.34rem + var(--safe-bottom)) max(.72rem, var(--safe-left)) !important;
        z-index: 3200 !important;
        overflow: visible !important;
        box-sizing: border-box !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline,
    .game-shell.overlay-drawers .mobile-phase-row-inline.mobile-pass-priority-footer,
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer,
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer-button {
        display: grid !important;
        grid-template-columns: var(--mobile-action-btn) minmax(0, 1fr) var(--mobile-action-btn) !important;
        align-items: center !important;
        gap: .42rem !important;
        height: 100% !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline .mobile-undo-phase {
        grid-column: 1 !important;
        justify-self: start !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline .mobile-phase-readout {
        grid-column: 2 !important;
        position: static !important;
        left: auto !important;
        top: auto !important;
        transform: none !important;
        width: auto !important;
        max-width: 100% !important;
        justify-self: center !important;
        text-align: center !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline .mobile-pass-priority-compact,
    .game-shell.overlay-drawers .mobile-phase-row-inline .mobile-next-phase {
        grid-column: 3 !important;
        justify-self: end !important;
    }

    .game-shell.overlay-drawers .compact-priority-glyph {
        position: relative !important;
        z-index: 3202 !important;
        pointer-events: auto !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact .priority-glyph {
        color: #150f07 !important;
        -webkit-text-fill-color: #150f07 !important;
        font-size: 1.25rem !important;
        font-weight: 950 !important;
        line-height: 1 !important;
    }

    .mobile-pass-priority-compact {
        width: 44px !important;
        height: 44px !important;
        min-width: 44px !important;
        min-height: 44px !important;
        max-width: 44px !important;
        max-height: 44px !important;
        border-radius: 999px !important;
        display: inline-grid !important;
        place-items: center !important;
        padding: 0 !important;
        background: linear-gradient(180deg, #fff5bf 0%, #f5cf55 48%, #b47416 100%) !important;
        color: #150f07 !important;
        -webkit-text-fill-color: #150f07 !important;
        border: 1px solid rgba(255, 242, 168, .9) !important;
        box-shadow: inset 0 1px 0 rgba(255,255,255,.5), 0 0 0 2px rgba(21,15,7,.22), 0 0 22px rgba(240,197,71,.46) !important;
        font-size: 1.25rem !important;
        font-weight: 950 !important;
        line-height: 1 !important;
        overflow: visible !important;
    }

    .mobile-pass-priority-compact .priority-glyph {
        color: #150f07 !important;
        -webkit-text-fill-color: #150f07 !important;
        font-size: 1.25rem !important;
        line-height: 1 !important;
    }
}


/* Revision pq48 CSS: surgical layout corrections for the 48-item mobile/desktop UI pass.
   Changelog:
   - Centers the mobile header wordmark with symmetric slots, stabilizes landing typewriter/cards, aligns mobile field/phase/action controls, and locks desktop rails into 50/50 panels. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root {
        --pq-mobile-control-size: 34px;
        --pq-mobile-field-space: clamp(.24rem, .86vh, .44rem);
        --pq-mobile-page-pad: max(.72rem, var(--safe-left, 0px));
        --pq-mobile-topbar-h: var(--topbar-h, 56px);
    }

    .topbar {
        grid-template-columns: var(--pq-mobile-control-size) minmax(0, 1fr) var(--pq-mobile-control-size) !important;
        align-items: center !important;
        column-gap: .35rem !important;
    }

    .topbar > .mobile-nav-menu {
        grid-column: 1 !important;
        justify-self: start !important;
        width: var(--pq-mobile-control-size) !important;
        min-width: var(--pq-mobile-control-size) !important;
    }

    .topbar > #mobile-wordmark {
        grid-column: 2 !important;
        justify-self: center !important;
        text-align: center !important;
        width: 100% !important;
        max-width: 100% !important;
        transform: none !important;
    }

    .topbar > #mobile-game-nav {
        grid-column: 3 !important;
        justify-self: end !important;
        gap: .18rem !important;
    }

    .topbar:has(#mobile-turn-status:not(.hidden)) {
        grid-template-columns: var(--pq-mobile-control-size) minmax(0, 1fr) auto !important;
    }

    .topbar:has(#mobile-turn-status:not(.hidden)) > #mobile-turn-status {
        grid-column: 2 !important;
        justify-self: start !important;
        width: 100% !important;
        max-width: 100% !important;
        text-align: left !important;
    }

    .topbar:has(#mobile-turn-status:not(.hidden)) .mobile-turn-status-inner {
        justify-content: flex-start !important;
        gap: .18rem !important;
        width: auto !important;
    }

    #mobile-game-nav .mobile-nav-icon,
    #mobile-game-nav .mobile-topbar-toggle,
    #mobile-turn-status .mobile-topbar-pause,
    .mobile-hamburger-toggle {
        width: var(--pq-mobile-control-size) !important;
        height: var(--pq-mobile-control-size) !important;
        min-width: var(--pq-mobile-control-size) !important;
        min-height: var(--pq-mobile-control-size) !important;
        max-width: var(--pq-mobile-control-size) !important;
        max-height: var(--pq-mobile-control-size) !important;
        padding: 0 !important;
        display: inline-grid !important;
        place-items: center !important;
    }

    .landing-title-rotator {
        display: inline-flex !important;
        justify-content: center !important;
        align-items: flex-start !important;
        width: 100% !important;
        min-height: calc(2 * 1.18em + .14em) !important;
        max-height: calc(2 * 1.18em + .14em) !important;
        line-height: 1.18 !important;
        overflow: visible !important;
        white-space: normal !important;
    }

    .landing-title-rotator [data-landing-typewriter] {
        display: -webkit-box !important;
        -webkit-box-orient: vertical !important;
        -webkit-line-clamp: 2 !important;
        overflow: hidden !important;
        white-space: normal !important;
        overflow-wrap: normal !important;
        word-break: normal !important;
        line-height: 1.18 !important;
        font-size: clamp(1.42rem, 6.6vw, 2.18rem) !important;
        padding-bottom: .08em !important;
    }

    .landing-cardback-fan {
        display: block !important;
        visibility: visible !important;
        animation-name: landingFanFloat !important;
        animation-duration: var(--fan-duration, 5.8s) !important;
        animation-timing-function: ease-in-out !important;
        animation-iteration-count: infinite !important;
        animation-delay: var(--fan-delay, 0s) !important;
    }

    .landing-cardback-fan-1 { --fan-delay: 0s; }
    .landing-cardback-fan-2 { --fan-delay: .32s; }
    .landing-cardback-fan-3 { --fan-delay: .64s; }
    .landing-cardback-fan-4 { --fan-delay: .96s; }
    .landing-cardback-fan-5 { --fan-delay: 1.28s; }

    @media (prefers-reduced-motion: reduce) {
        .landing-cardback-fan { animation: none !important; }
    }

    .deck-card .deck-source-tag,
    .deck-card .deck-source-tag-media,
    .deck-card .deck-source-value {
        white-space: normal !important;
        overflow: visible !important;
        text-overflow: clip !important;
    }

    .deck-card .deck-source-value {
        display: -webkit-box !important;
        -webkit-box-orient: vertical !important;
        -webkit-line-clamp: 2 !important;
        line-height: 1.08 !important;
        max-height: 2.2em !important;
    }

    .catalog-mobile-browser .catalog-card-count,
    .catalog-card .catalog-card-count {
        top: auto !important;
        right: auto !important;
        left: 50% !important;
        bottom: .34rem !important;
        transform: translateX(-50%) !important;
        z-index: 8 !important;
        pointer-events: none !important;
    }

    .catalog-mobile-browser .catalog-deck-detail {
        min-height: 0 !important;
        height: auto !important;
    }

    .catalog-mobile-browser .catalog-preview.empty,
    .catalog-mobile-browser .catalog-deck-detail:empty {
        display: none !important;
        height: 0 !important;
        min-height: 0 !important;
        margin: 0 !important;
        padding: 0 !important;
    }

    .catalog-mobile-deck-flavor {
        height: auto !important;
        min-height: 0 !important;
    }

    .catalog-mobile-deck-title {
        display: block !important;
        margin: .1rem 0 .22rem !important;
    }

    .game-shell.overlay-drawers .player-mat,
    .game-shell.overlay-drawers .mobile-player-mat-core,
    .game-shell.overlay-drawers .mobile-field-stack,
    .game-shell.overlay-drawers .mobile-field-row,
    .game-shell.overlay-drawers .zone-row-block,
    .game-shell.overlay-drawers .mobile-mat-header,
    .game-shell.overlay-drawers .hand-wrap {
        gap: var(--pq-mobile-field-space) !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        align-items: start !important;
        margin-block: var(--pq-mobile-field-space) !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-pile-cell,
    .game-shell.overlay-drawers .mobile-player-hand-meta {
        justify-self: center !important;
        align-self: start !important;
        text-align: center !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-pile-cell .zone-title,
    .game-shell.overlay-drawers .mobile-pile-cell .zone-count,
    .game-shell.overlay-drawers .zone-title,
    .game-shell.overlay-drawers .mobile-hand-title,
    .game-shell.overlay-drawers .hand-title {
        margin-block: var(--pq-mobile-field-space) !important;
        line-height: 1.05 !important;
    }

    .game-shell.overlay-drawers .player-mat-self .mobile-player-hand-meta,
    .game-shell.overlay-drawers .player-mat-opponent .mobile-player-hand-meta {
        margin-top: var(--pq-mobile-field-space) !important;
        padding-top: var(--pq-mobile-field-space) !important;
    }

    .game-shell.overlay-drawers .hand-wrap,
    .game-shell.overlay-drawers .hand-row {
        padding-block: var(--pq-mobile-field-space) !important;
        margin-block: var(--pq-mobile-field-space) !important;
    }

    .game-shell.overlay-drawers .mobile-phase-row-inline,
    .game-shell.overlay-drawers .mobile-phase-row-inline.has-pass-priority-footer {
        grid-template-columns: var(--pq-mobile-control-size) minmax(0, 1fr) var(--pq-mobile-control-size) !important;
        gap: .32rem !important;
        align-items: center !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        width: var(--pq-mobile-control-size) !important;
        height: var(--pq-mobile-control-size) !important;
        min-width: var(--pq-mobile-control-size) !important;
        min-height: var(--pq-mobile-control-size) !important;
        max-width: var(--pq-mobile-control-size) !important;
        max-height: var(--pq-mobile-control-size) !important;
        padding: 0 !important;
        overflow: visible !important;
        display: inline-grid !important;
        place-items: center !important;
    }

    .game-shell.overlay-drawers .mobile-phase-readout {
        min-width: 0 !important;
        overflow: visible !important;
        text-overflow: clip !important;
        white-space: nowrap !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        background: radial-gradient(circle at 35% 22%, rgba(255, 255, 255, .9), rgba(255, 239, 173, .9) 28%, rgba(222, 166, 45, .95) 70%, rgba(112, 66, 9, .96) 100%) !important;
        color: var(--gold-ink, #2a1805) !important;
        -webkit-text-fill-color: var(--gold-ink, #2a1805) !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact .priority-glyph {
        font-family: var(--brand-font, var(--display-font, inherit)) !important;
        font-weight: 950 !important;
        letter-spacing: -.05em !important;
        font-size: 1.22rem !important;
        line-height: 1 !important;
        color: var(--gold-ink, #2a1805) !important;
        -webkit-text-fill-color: var(--gold-ink, #2a1805) !important;
        text-shadow: 0 1px 0 rgba(255,255,255,.45), 0 0 8px rgba(255,226,119,.7) !important;
    }

    .prompt-minimized-chip-wrap {
        position: fixed !important;
        left: max(.72rem, var(--safe-left, 0px)) !important;
        right: auto !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + max(.55rem, var(--safe-bottom, 0px))) !important;
        z-index: 5200 !important;
    }

    .modal-backdrop.response-backdrop {
        position: fixed !important;
        top: calc(var(--pq-mobile-topbar-h) + var(--safe-top, 0px)) !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + var(--safe-bottom, 0px)) !important;
        left: 0 !important;
        right: 0 !important;
        width: 100vw !important;
        height: auto !important;
        padding: 0 max(.55rem, var(--safe-right, 0px)) 0 max(.55rem, var(--safe-left, 0px)) !important;
        align-items: stretch !important;
        justify-content: stretch !important;
        pointer-events: none !important;
    }

    .modal-backdrop.response-backdrop .response-prompt-window.mobile-action-sheet {
        width: 100% !important;
        max-width: none !important;
        height: 100% !important;
        max-height: none !important;
        margin: 0 !important;
        display: flex !important;
        flex-direction: column !important;
        pointer-events: auto !important;
    }

    .response-prompt-window.mobile-action-sheet .modal-body {
        flex: 1 1 auto !important;
        min-height: 0 !important;
        max-height: none !important;
        overflow-y: auto !important;
        gap: clamp(.28rem, 1vh, .48rem) !important;
    }

    .response-prompt-window.mobile-action-sheet .prompt-option-grid {
        display: grid !important;
        grid-template-columns: repeat(auto-fit, minmax(min(8.8rem, 100%), 1fr)) !important;
        justify-items: center !important;
        align-items: start !important;
        gap: clamp(.24rem, .82vh, .45rem) !important;
    }

    .response-prompt-window.mobile-action-sheet.has-single-action-option .prompt-option-grid {
        grid-template-columns: minmax(8.5rem, min(72vw, 13rem)) !important;
        justify-content: center !important;
    }

    .response-prompt-window.mobile-action-sheet .responsive-prompt-card,
    .response-prompt-window.mobile-action-sheet .responsive-prompt-plain {
        width: min(100%, 12rem) !important;
        max-width: 100% !important;
        overflow: visible !important;
    }

    .response-prompt-window.mobile-action-sheet .square-option-card {
        width: clamp(50px, calc((100dvh - var(--pq-mobile-topbar-h) - var(--mobile-bottom-bar-h, 58px) - 9rem) / var(--mobile-action-option-count, 1) * .88), 92px) !important;
        height: clamp(50px, calc((100dvh - var(--pq-mobile-topbar-h) - var(--mobile-bottom-bar-h, 58px) - 9rem) / var(--mobile-action-option-count, 1) * .88), 92px) !important;
        min-width: 50px !important;
        min-height: 50px !important;
    }

    .response-prompt-window.mobile-action-sheet .prompt-option-actions-row,
    .response-prompt-window.mobile-action-sheet .prompt-option-actions-row button,
    .response-prompt-window.mobile-action-sheet .prompt-option-plain button {
        white-space: normal !important;
        line-height: 1.12 !important;
        min-height: 34px !important;
        overflow: visible !important;
        text-overflow: clip !important;
    }

    .response-prompt-window.mobile-action-sheet .prompt-option-description,
    .response-prompt-window.mobile-action-sheet .muted {
        max-height: none !important;
        overflow: visible !important;
    }

    .toast,
    .toast-message,
    .toast-notification {
        left: max(.72rem, var(--safe-left, 0px)) !important;
        right: max(.72rem, var(--safe-right, 0px)) !important;
        width: auto !important;
        max-width: none !important;
        white-space: nowrap !important;
        text-align: center !important;
    }

    .fx-mobile-spell-reveal {
        z-index: 6200 !important;
        pointer-events: none !important;
        will-change: transform, opacity !important;
    }

    .fx-mobile-spell-back .card-overlay,
    .fx-mobile-spell-back .card-name {
        display: none !important;
    }

    .fx-mobile-spell-front {
        box-shadow: 0 18px 38px rgba(0,0,0,.36), 0 0 28px rgba(245,207,85,.34) !important;
    }

    .fx-mobile-spell-flip-in {
        animation: pq48SpellFlipIn 620ms cubic-bezier(.2,.86,.2,1) both !important;
    }
}

@keyframes pq48SpellFlipIn {
    0% { transform: perspective(720px) rotateY(90deg) scale(.72); opacity: .18; }
    48% { transform: perspective(720px) rotateY(-8deg) scale(1.34); opacity: 1; }
    100% { transform: perspective(720px) rotateY(0deg) scale(1.26); opacity: 1; }
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) {
        align-items: stretch !important;
        min-height: calc(100dvh - var(--topbar-h, 56px)) !important;
    }

    .game-shell:not(.overlay-drawers) .left-sidebar .sidebar-content,
    .game-shell:not(.overlay-drawers) .right-sidebar .sidebar-content {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
        min-height: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .detail-panel,
    .game-shell:not(.overlay-drawers) .chat-panel,
    .game-shell:not(.overlay-drawers) .log-panel,
    .game-shell:not(.overlay-drawers) .action-window-panel {
        min-height: 0 !important;
        height: 100% !important;
        max-height: none !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        min-height: 0 !important;
        height: calc(100dvh - var(--topbar-h, 56px)) !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) auto !important;
        align-content: stretch !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat {
        min-height: 0 !important;
        height: 100% !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        align-self: end !important;
    }

    .game-shell:not(.overlay-drawers) .card-overlay {
        min-height: 2.35em !important;
    }

    .game-shell:not(.overlay-drawers) .game-card .card-name {
        min-height: 2.12em !important;
        max-height: 2.18em !important;
        line-height: 1.06 !important;
        white-space: normal !important;
        overflow: hidden !important;
        display: -webkit-box !important;
        -webkit-box-orient: vertical !important;
        -webkit-line-clamp: 2 !important;
    }

    .action-window-panel {
        display: flex !important;
    }

    .action-window-content,
    .action-window-body {
        min-height: 0 !important;
        height: 100% !important;
        display: flex !important;
        flex-direction: column !important;
    }

    .action-window-scroll {
        flex: 1 1 auto !important;
        min-height: 0 !important;
        overflow-y: auto !important;
        padding-right: .18rem !important;
    }

    .action-window-primary-row {
        flex: 0 0 auto !important;
        margin-top: auto !important;
        padding-top: .5rem !important;
        display: flex !important;
        justify-content: center !important;
        align-items: center !important;
    }

    .action-window-primary-row .action-option-card,
    .action-window-primary-row .action-option-plain {
        width: min(100%, 16rem) !important;
    }

    .action-window-primary-row .pass-priority-button,
    .action-window-primary-row .action-window-primary,
    .action-window-primary-row button[data-action="next-phase"] {
        width: 100% !important;
    }

    .action-option-grid {
        align-items: start !important;
    }
}

/* Revision pq48 CSS follow-up: apply the full-height mobile Action Window bounds to every prompt type, not only response-priority prompts. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    .modal-backdrop:has(.mobile-action-sheet) {
        position: fixed !important;
        top: calc(var(--pq-mobile-topbar-h, 56px) + var(--safe-top, 0px)) !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + var(--safe-bottom, 0px)) !important;
        left: 0 !important;
        right: 0 !important;
        width: 100vw !important;
        height: auto !important;
        padding: 0 max(.55rem, var(--safe-right, 0px)) 0 max(.55rem, var(--safe-left, 0px)) !important;
        align-items: stretch !important;
        justify-content: stretch !important;
        pointer-events: none !important;
    }

    .modal-backdrop:has(.mobile-action-sheet) .mobile-action-sheet {
        width: 100% !important;
        max-width: none !important;
        height: 100% !important;
        max-height: none !important;
        margin: 0 !important;
        display: flex !important;
        flex-direction: column !important;
        pointer-events: auto !important;
    }
}

/* Revision pq50 CSS: targeted follow-up for mobile/desktop layout regressions reported after pq48.
   Changelog:
   - Re-centers the mobile landing wordmark against the full viewport, restores mobile landing-card motion, and keeps the typewriter cursor attached to the typed text.
   - Rebuilds mobile field rows around a stable main-card area plus Deck/Grave side column so labels, piles, and hand buttons align.
   - Normalizes mobile icon-button sizing and keeps Pass Priority in the phase-bar primary-action slot.
   - Makes the mobile Action Window content-sized within its topbar/phasebar bounds instead of forcing dead full-screen height.
   - Restores centered toasts, repairs desktop rail/phase-bar containment, and prevents subtype text clipping. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root {
        --pq-mobile-control-size: 34px;
        --pq-mobile-control-icon-size: 30px;
        --pq-mobile-field-space: clamp(.32rem, 1.05vw, .46rem);
        --pq-mobile-side-col: clamp(72px, 18.5vw, 90px);
        --pq-mobile-row-card: clamp(64px, 16vw, 82px);
        --pq-mobile-label-h: 1.15rem;
    }

    /* Item 1: true centered mobile landing wordmark, independent of the hamburger slot. */
    .topbar:has(#mobile-wordmark:not(.hidden)) {
        position: relative !important;
        grid-template-columns: var(--pq-mobile-control-size) minmax(0, 1fr) var(--pq-mobile-control-size) !important;
        column-gap: .55rem !important;
    }

    .topbar:has(#mobile-wordmark:not(.hidden)) > #mobile-menu-toggle {
        grid-column: 1 !important;
        justify-self: center !important;
    }

    .topbar:has(#mobile-wordmark:not(.hidden)) > #mobile-wordmark {
        position: absolute !important;
        left: 50% !important;
        top: 50% !important;
        transform: translate(-50%, -50%) !important;
        grid-column: auto !important;
        width: max-content !important;
        max-width: calc(100vw - 7.25rem) !important;
        justify-self: center !important;
        text-align: center !important;
        pointer-events: none !important;
    }

    /* Item 9/10: gameplay topbar group stays after hamburger with consistent padding/control sizes. */
    .topbar:has(#mobile-turn-status:not(.hidden)) {
        grid-template-columns: var(--pq-mobile-control-size) minmax(0, 1fr) auto !important;
        column-gap: .42rem !important;
    }

    .topbar:has(#mobile-turn-status:not(.hidden)) > #mobile-turn-status {
        grid-column: 2 !important;
        justify-self: start !important;
        padding-left: .24rem !important;
        gap: .34rem !important;
        min-width: 0 !important;
    }

    #mobile-game-nav {
        gap: .34rem !important;
    }

    #mobile-game-nav .mobile-topbar-toggle,
    #mobile-game-nav .mobile-nav-icon,
    #mobile-turn-status .clock-pause-toggle,
    #mobile-turn-status .mobile-topbar-pause,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        width: var(--pq-mobile-control-size) !important;
        height: var(--pq-mobile-control-size) !important;
        min-width: var(--pq-mobile-control-size) !important;
        min-height: var(--pq-mobile-control-size) !important;
        max-width: var(--pq-mobile-control-size) !important;
        max-height: var(--pq-mobile-control-size) !important;
        padding: 0 !important;
        border-radius: 999px !important;
        display: inline-flex !important;
        align-items: center !important;
        justify-content: center !important;
        overflow: visible !important;
        line-height: 1 !important;
    }

    #mobile-game-nav .button-only-icon,
    #mobile-game-nav .button-only-icon > img,
    #mobile-turn-status .button-only-icon,
    #mobile-turn-status .button-only-icon > img,
    .game-shell.overlay-drawers .mobile-undo-phase .button-only-icon,
    .game-shell.overlay-drawers .mobile-undo-phase .button-only-icon > img,
    .game-shell.overlay-drawers .mobile-next-phase .button-only-icon,
    .game-shell.overlay-drawers .mobile-next-phase .button-only-icon > img {
        width: var(--pq-mobile-control-icon-size) !important;
        height: var(--pq-mobile-control-icon-size) !important;
        min-width: var(--pq-mobile-control-icon-size) !important;
        min-height: var(--pq-mobile-control-icon-size) !important;
    }

    /* Item 2: keep a stable two-line typewriter area while attaching the cursor to typed text. */
    .landing-title-rotator {
        display: block !important;
        min-height: calc(2 * 1.18em + .22em) !important;
        max-height: calc(2 * 1.18em + .22em) !important;
        line-height: 1.18 !important;
        overflow: visible !important;
        text-align: center !important;
        max-width: min(100%, 16.9em) !important;
        margin-inline: auto !important;
    }

    .landing-title-rotator [data-landing-typewriter] {
        display: inline !important;
        white-space: normal !important;
        overflow-wrap: normal !important;
        word-break: normal !important;
        font-size: clamp(1.18rem, 5.55vw, 1.68rem) !important;
        line-height: 1.18 !important;
        vertical-align: baseline !important;
    }

    .landing-title-rotator .landing-cursor {
        display: none !important;
    }

    .landing-title-rotator [data-landing-typewriter]::after {
        content: '';
        display: inline-block;
        width: .08em;
        height: .95em;
        margin-left: .06em;
        transform: translateY(.11em);
        background: currentColor;
        animation: landingCursorBlink .82s steps(1, end) infinite;
    }

    /* Item 3: restore mobile fan motion without fighting existing transform-based card fan placement. */
    .landing-cardback-fan {
        --pq50-fan-bob: 9px;
        animation-name: pq50MobileFanBob !important;
        animation-duration: 3.4s !important;
        animation-timing-function: ease-in-out !important;
        animation-iteration-count: infinite !important;
    }

    .landing-cardback-fan.card-1 { animation-delay: -.4s !important; }
    .landing-cardback-fan.card-2 { animation-delay: -.15s !important; }
    .landing-cardback-fan.card-3 { animation-delay: -.65s !important; }
    .landing-cardback-fan.card-4 { animation-delay: -.28s !important; }
    .landing-cardback-fan.card-5 { animation-delay: -.52s !important; }

    @media (prefers-reduced-motion: reduce) {
        .landing-cardback-fan,
        .landing-title-rotator [data-landing-typewriter]::after {
            animation: none !important;
        }
    }

    /* Items 12-18: align mobile mats as a two-column grid: five card columns + one Deck/Grave side column. */
    .game-shell.overlay-drawers .mobile-mat-layout {
        gap: var(--pq-mobile-field-space) !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-mat-header {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--pq-mobile-side-col) !important;
        align-items: center !important;
        column-gap: var(--pq-mobile-field-space) !important;
        margin: 0 !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-player-line {
        min-width: 0 !important;
        justify-self: start !important;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        grid-column: 2 !important;
        justify-self: center !important;
        align-self: center !important;
        margin: 0 !important;
        min-width: min(100%, 4.9rem) !important;
        max-width: 100% !important;
    }

    .game-shell.overlay-drawers .mobile-mat-body {
        display: grid !important;
        gap: var(--pq-mobile-field-space) !important;
        align-content: start !important;
        min-height: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        display: grid !important;
        grid-template-columns: minmax(0, 1fr) var(--pq-mobile-side-col) !important;
        column-gap: var(--pq-mobile-field-space) !important;
        align-items: start !important;
        margin: 0 !important;
        padding: 0 !important;
        min-height: calc(var(--pq-mobile-label-h) + var(--pq-mobile-field-space) + var(--pq-mobile-row-card)) !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side {
        min-width: 0 !important;
        min-height: 0 !important;
        margin: 0 !important;
        padding: 0 !important;
        align-self: start !important;
    }

    .game-shell.overlay-drawers .zone-row-block,
    .game-shell.overlay-drawers .mobile-pile-cell {
        display: grid !important;
        grid-template-rows: var(--pq-mobile-label-h) var(--pq-mobile-row-card) !important;
        row-gap: var(--pq-mobile-field-space) !important;
        align-items: start !important;
        justify-items: center !important;
        margin: 0 !important;
        padding: 0 !important;
        min-height: calc(var(--pq-mobile-label-h) + var(--pq-mobile-field-space) + var(--pq-mobile-row-card)) !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-label {
        height: var(--pq-mobile-label-h) !important;
        min-height: var(--pq-mobile-label-h) !important;
        max-height: var(--pq-mobile-label-h) !important;
        line-height: var(--pq-mobile-label-h) !important;
        margin: 0 !important;
        padding: 0 !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        overflow: visible !important;
        white-space: nowrap !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        min-height: var(--pq-mobile-row-card) !important;
        height: var(--pq-mobile-row-card) !important;
        align-items: center !important;
        gap: var(--pq-mobile-field-space) !important;
        margin: 0 !important;
        padding: 0 !important;
    }

    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-inline,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
        width: var(--pq-mobile-row-card) !important;
        height: var(--pq-mobile-row-card) !important;
        max-width: var(--pq-mobile-row-card) !important;
        max-height: var(--pq-mobile-row-card) !important;
        min-width: var(--pq-mobile-row-card) !important;
        min-height: var(--pq-mobile-row-card) !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-side {
        justify-self: center !important;
        width: var(--pq-mobile-side-col) !important;
    }

    .game-shell.overlay-drawers .hand-panel.mobile-hand-panel,
    .game-shell.overlay-drawers .hand-panel {
        margin-top: var(--pq-mobile-field-space) !important;
        margin-bottom: var(--pq-mobile-field-space) !important;
    }

    .game-shell.overlay-drawers .hand-panel .panel-title,
    .game-shell.overlay-drawers .hand-panel .hand-title,
    .game-shell.overlay-drawers .hand-panel [class*='title'] {
        margin-top: 0 !important;
        margin-bottom: var(--pq-mobile-field-space) !important;
    }

    /* Items 19-23: keep back/next/pass in the phase bar, same icon size, with a wordmark-like P. */
    .game-shell.overlay-drawers .mobile-phase-row-inline {
        grid-template-columns: var(--pq-mobile-control-size) minmax(0, 1fr) var(--pq-mobile-control-size) !important;
        align-items: center !important;
        column-gap: .62rem !important;
        min-height: calc(var(--pq-mobile-control-size) + .8rem) !important;
        padding-inline: .7rem !important;
    }

    .game-shell.overlay-drawers .mobile-phase-readout {
        min-width: 0 !important;
        justify-self: center !important;
        white-space: nowrap !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        position: static !important;
        inset: auto !important;
        transform: none !important;
        grid-column: 3 !important;
        justify-self: end !important;
        align-self: center !important;
        z-index: auto !important;
        background: radial-gradient(circle at 34% 24%, #fff4b8 0 15%, #f1c545 42%, #9c6f11 72%, #2f2106 100%) !important;
        border: 2px solid rgba(255, 246, 190, .92) !important;
        box-shadow: 0 0 0 2px rgba(74, 120, 210, .45), 0 0 16px rgba(255, 215, 95, .55) !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact .priority-glyph {
        font-family: var(--brand-font, 'Cinzel', 'Trajan Pro', Georgia, serif) !important;
        font-size: calc(var(--pq-mobile-control-size) * .58) !important;
        font-weight: 900 !important;
        letter-spacing: -.04em !important;
        color: #f8f1dc !important;
        -webkit-text-fill-color: #f8f1dc !important;
        -webkit-text-stroke: .045em #17386f !important;
        text-shadow: .035em .035em 0 #cc5b28, -.035em -.035em 0 #3d73bd, 0 .08em .12em rgba(0,0,0,.72) !important;
        line-height: 1 !important;
    }

    /* Item 24/26-29: Action Window has natural height within topbar/phasebar bounds, not forced dead full-screen space. */
    .modal-backdrop:has(.mobile-action-sheet),
    .modal-backdrop.response-backdrop {
        position: fixed !important;
        top: calc(var(--pq-mobile-topbar-h, 56px) + var(--safe-top, 0px)) !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + var(--safe-bottom, 0px)) !important;
        left: 0 !important;
        right: 0 !important;
        width: 100vw !important;
        height: auto !important;
        padding: .38rem max(.55rem, var(--safe-right, 0px)) .45rem max(.55rem, var(--safe-left, 0px)) !important;
        align-items: flex-end !important;
        justify-content: center !important;
        pointer-events: none !important;
    }

    .modal-backdrop:has(.mobile-action-sheet) .mobile-action-sheet,
    .modal-backdrop.response-backdrop .response-prompt-window.mobile-action-sheet {
        width: 100% !important;
        max-width: none !important;
        height: auto !important;
        min-height: 0 !important;
        max-height: calc(100dvh - var(--pq-mobile-topbar-h, 56px) - var(--mobile-bottom-bar-h, 58px) - var(--safe-top, 0px) - var(--safe-bottom, 0px) - .9rem) !important;
        margin: 0 !important;
        display: flex !important;
        flex-direction: column !important;
        pointer-events: auto !important;
    }

    .response-prompt-window.mobile-action-sheet .modal-body {
        flex: 0 1 auto !important;
        min-height: 0 !important;
        max-height: none !important;
        overflow-y: auto !important;
        gap: clamp(.32rem, .9vh, .55rem) !important;
        align-content: start !important;
    }

    .response-prompt-window.mobile-action-sheet .response-context {
        min-height: 0 !important;
        height: auto !important;
        max-height: 28vh !important;
        overflow-y: auto !important;
        padding: .58rem .72rem !important;
        line-height: 1.18 !important;
    }

    .response-prompt-window.mobile-action-sheet .prompt-option-grid {
        justify-content: center !important;
        align-items: start !important;
        align-content: start !important;
    }

    .response-prompt-window.mobile-action-sheet.has-single-action-option .prompt-option-grid {
        justify-content: center !important;
        align-content: start !important;
        place-content: start center !important;
    }

    .response-prompt-window.mobile-action-sheet .responsive-prompt-card,
    .response-prompt-window.mobile-action-sheet .responsive-prompt-plain {
        align-self: start !important;
    }

    .prompt-minimized-chip-wrap {
        position: fixed !important;
        left: max(.74rem, var(--safe-left, 0px)) !important;
        right: auto !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + var(--safe-bottom, 0px) + .55rem) !important;
        transform: none !important;
        z-index: 6100 !important;
        pointer-events: none !important;
    }

    .prompt-minimized-chip-wrap .mobile-prompt-action-chip,
    .prompt-minimized-chip-wrap .prompt-minimized-chip {
        pointer-events: auto !important;
        white-space: nowrap !important;
    }

    /* Item 31: restore centered gameplay toasts and prevent left-edge clipping. */
    .toast,
    .toast-message,
    .toast-notification {
        left: 50% !important;
        right: auto !important;
        bottom: calc(var(--mobile-bottom-bar-h, 58px) + var(--safe-bottom, 0px) + .75rem) !important;
        transform: translateX(-50%) !important;
        width: min(calc(100vw - 1.4rem), 34rem) !important;
        max-width: min(calc(100vw - 1.4rem), 34rem) !important;
        text-align: center !important;
        justify-content: center !important;
        white-space: nowrap !important;
        overflow: hidden !important;
        text-overflow: ellipsis !important;
        z-index: 7000 !important;
    }
}

@keyframes pq50MobileFanBob {
    0%, 100% { margin-top: 0; }
    50% { margin-top: calc(-1 * var(--pq50-fan-bob, 9px)); }
}

/* Revision pq50 CSS: desktop gameplay shell repair after pq48 height clipping. */
@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    body:has(.game-shell:not(.overlay-drawers)) {
        overflow: hidden !important;
    }

    body:has(.game-shell:not(.overlay-drawers)) .app-shell,
    body:has(.game-shell:not(.overlay-drawers)) main,
    body:has(.game-shell:not(.overlay-drawers)) #game-view {
        min-height: 0 !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) {
        height: calc(100dvh - var(--topbar-h, 56px) - .75rem) !important;
        min-height: 0 !important;
        max-height: calc(100dvh - var(--topbar-h, 56px) - .75rem) !important;
        align-items: stretch !important;
        overflow: hidden !important;
        box-sizing: border-box !important;
    }

    .game-shell:not(.overlay-drawers) .left-sidebar,
    .game-shell:not(.overlay-drawers) .right-sidebar,
    .game-shell:not(.overlay-drawers) .board-wrap,
    .game-shell:not(.overlay-drawers) .sidebar-content {
        height: 100% !important;
        min-height: 0 !important;
        max-height: 100% !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .left-sidebar .sidebar-content,
    .game-shell:not(.overlay-drawers) .right-sidebar .sidebar-content {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
        gap: .6rem !important;
    }

    .game-shell:not(.overlay-drawers) .detail-panel,
    .game-shell:not(.overlay-drawers) .chat-panel,
    .game-shell:not(.overlay-drawers) .log-panel,
    .game-shell:not(.overlay-drawers) .action-window-panel {
        min-height: 0 !important;
        height: 100% !important;
        max-height: 100% !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .chat-panel,
    .game-shell:not(.overlay-drawers) .action-window-panel {
        align-self: stretch !important;
    }

    .game-shell:not(.overlay-drawers) .log-panel .log-list,
    .game-shell:not(.overlay-drawers) .action-window-panel .action-window-body,
    .game-shell:not(.overlay-drawers) .action-window-panel .action-window-scroll {
        min-height: 0 !important;
        overflow-y: auto !important;
    }

    .game-shell:not(.overlay-drawers) .board-wrap {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) auto !important;
        gap: .55rem !important;
        align-content: stretch !important;
    }

    .game-shell:not(.overlay-drawers) .player-mat {
        min-height: 0 !important;
        height: 100% !important;
        overflow: hidden !important;
        padding-block: clamp(.35rem, .7vh, .55rem) !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        gap: clamp(.35rem, .7vh, .6rem) !important;
        align-content: center !important;
        justify-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .center-turn-bar {
        align-self: end !important;
        min-height: 0 !important;
        margin: 0 !important;
        overflow: visible !important;
    }

    /* Item 38: subtype/stat line must not clip words such as Normal or Elite. */
    .game-shell:not(.overlay-drawers) .card-overlay {
        min-height: 2.75rem !important;
        overflow: visible !important;
    }

    .game-shell:not(.overlay-drawers) .card-sub,
    .game-shell:not(.overlay-drawers) .card-type,
    .game-shell:not(.overlay-drawers) .card-subtype {
        min-height: 1.05em !important;
        line-height: 1.05 !important;
        overflow: visible !important;
        text-overflow: clip !important;
    }
}

/* Revision pq52 CSS: surgical follow-up for remaining mobile/desktop layout regressions.
   Changelog:
   - Tightens the now-single-line mobile landing typewriter and raises the card fan.
   - Reasserts mobile field rows as same-size centered card/pile lanes with duplicate pile labels hidden.
   - Moves mobile Action Window Show/Hide into the phase-bar left arrow, keeps prompt art as preview-only, and restores hand horizontal scrolling.
   - Forces desktop rails to start as true 50/50 panels and keeps Action Window primary controls bottom-aligned. */
@media (max-width: 920px), ((hover: none) and (pointer: coarse) and (max-width: 1180px)) {
    :root {
        --pq52-mobile-control-size: 34px;
        --pq52-mobile-zone-size: clamp(56px, min(14.2vw, 7.6vh), 66px);
        --pq52-mobile-side-col: calc(var(--pq52-mobile-zone-size) + .72rem);
        --pq52-mobile-label-h: 1rem;
        --pq52-mobile-field-gap: clamp(.28rem, .8vh, .42rem);
    }

    .landing-title-rotator {
        min-height: calc(1 * 1.18em + .16em) !important;
        max-height: calc(1 * 1.18em + .16em) !important;
        margin-bottom: .18rem !important;
        max-width: min(100%, 15.5em) !important;
    }

    .landing-title-rotator [data-landing-typewriter] {
        white-space: nowrap !important;
        font-size: clamp(1.22rem, 5.65vw, 1.72rem) !important;
    }

    .landing-hero-visuals,
    .landing-card-fan {
        margin-top: clamp(-1.1rem, -2.4vw, -.38rem) !important;
    }

    #mobile-turn-status .mobile-turn-status-inner {
        gap: .54rem !important;
    }

    #mobile-turn-status .mobile-turn-status-text {
        margin-right: .12rem !important;
    }

    #mobile-turn-status .turn-clock {
        margin-left: .12rem !important;
    }

    #mobile-turn-status .mobile-topbar-pause,
    .topbar .mobile-topbar-pause {
        width: var(--pq52-mobile-control-size) !important;
        height: var(--pq52-mobile-control-size) !important;
        min-width: var(--pq52-mobile-control-size) !important;
        min-height: var(--pq52-mobile-control-size) !important;
        max-width: var(--pq52-mobile-control-size) !important;
        max-height: var(--pq52-mobile-control-size) !important;
        padding: 0 !important;
        overflow: visible !important;
        background: transparent !important;
        border: 0 !important;
        box-shadow: none !important;
    }

    #mobile-turn-status .mobile-topbar-pause .ui-sprite-icon,
    #mobile-turn-status .mobile-topbar-pause .ui-sprite-icon > img,
    .topbar .mobile-topbar-pause .ui-sprite-icon,
    .topbar .mobile-topbar-pause .ui-sprite-icon > img {
        width: var(--pq52-mobile-control-size) !important;
        height: var(--pq52-mobile-control-size) !important;
        min-width: var(--pq52-mobile-control-size) !important;
        min-height: var(--pq52-mobile-control-size) !important;
        max-width: var(--pq52-mobile-control-size) !important;
        max-height: var(--pq52-mobile-control-size) !important;
        background-image: none !important;
        object-fit: contain !important;
        object-position: center !important;
        display: block !important;
    }

    .game-shell.overlay-drawers .mobile-mat-layout {
        gap: var(--pq52-mobile-field-gap) !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-mat-body {
        gap: var(--pq52-mobile-field-gap) !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .mobile-field-row,
    .game-shell.overlay-drawers .mobile-mat-header {
        grid-template-columns: minmax(0, 1fr) var(--pq52-mobile-side-col) !important;
        column-gap: var(--pq52-mobile-field-gap) !important;
        align-items: center !important;
    }

    .game-shell.overlay-drawers .mobile-field-row {
        min-height: calc(var(--pq52-mobile-label-h) + var(--pq52-mobile-field-gap) + var(--pq52-mobile-zone-size)) !important;
    }

    .game-shell.overlay-drawers .zone-row-block,
    .game-shell.overlay-drawers .mobile-pile-cell {
        display: grid !important;
        grid-template-rows: var(--pq52-mobile-label-h) var(--pq52-mobile-zone-size) !important;
        row-gap: var(--pq52-mobile-field-gap) !important;
        min-height: calc(var(--pq52-mobile-label-h) + var(--pq52-mobile-field-gap) + var(--pq52-mobile-zone-size)) !important;
        align-items: center !important;
        justify-items: center !important;
        align-content: center !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-main,
    .game-shell.overlay-drawers .mobile-field-row-side {
        align-self: center !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-side,
    .game-shell.overlay-drawers .mobile-field-row-side .mobile-pile-cell,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-inline {
        width: var(--pq52-mobile-side-col) !important;
        min-width: var(--pq52-mobile-side-col) !important;
        max-width: var(--pq52-mobile-side-col) !important;
        justify-self: center !important;
        justify-content: center !important;
    }

    .game-shell.overlay-drawers .zone-row-label,
    .game-shell.overlay-drawers .mobile-pile-heading {
        height: var(--pq52-mobile-label-h) !important;
        min-height: var(--pq52-mobile-label-h) !important;
        max-height: var(--pq52-mobile-label-h) !important;
        line-height: var(--pq52-mobile-label-h) !important;
        display: flex !important;
        align-items: center !important;
        justify-content: center !important;
        margin: 0 !important;
        padding: 0 !important;
        white-space: nowrap !important;
    }

    .game-shell.overlay-drawers .guardian-strip,
    .game-shell.overlay-drawers .reserve-strip {
        height: var(--pq52-mobile-zone-size) !important;
        min-height: var(--pq52-mobile-zone-size) !important;
        max-height: var(--pq52-mobile-zone-size) !important;
        align-items: center !important;
        justify-content: center !important;
        gap: var(--pq52-mobile-field-gap) !important;
        overflow: visible !important;
    }

    .game-shell.overlay-drawers .guardian-strip .zone-stack,
    .game-shell.overlay-drawers .reserve-strip .zone-stack,
    .game-shell.overlay-drawers .guardian-strip .zone-slot,
    .game-shell.overlay-drawers .reserve-strip .zone-slot,
    .game-shell.overlay-drawers .guardian-strip .game-card,
    .game-shell.overlay-drawers .reserve-strip .game-card,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-inline .pile-zone {
        width: var(--pq52-mobile-zone-size) !important;
        min-width: var(--pq52-mobile-zone-size) !important;
        max-width: var(--pq52-mobile-zone-size) !important;
        height: var(--pq52-mobile-zone-size) !important;
        min-height: var(--pq52-mobile-zone-size) !important;
        max-height: var(--pq52-mobile-zone-size) !important;
        flex: 0 0 var(--pq52-mobile-zone-size) !important;
        box-sizing: border-box !important;
        margin: 0 !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone > img,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone .card-image-wrap,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone .card-image-wrap img {
        width: 100% !important;
        height: 100% !important;
        object-fit: cover !important;
        display: block !important;
    }

    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone > .pile-label,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone .pile-card-overlay,
    .game-shell.overlay-drawers .mobile-field-row-side .pile-zone .pile-overlay-text {
        display: none !important;
    }

    .game-shell.overlay-drawers .mobile-player-hand-meta {
        width: var(--pq52-mobile-zone-size) !important;
        min-width: var(--pq52-mobile-zone-size) !important;
        max-width: var(--pq52-mobile-zone-size) !important;
        justify-self: center !important;
    }

    .game-shell.overlay-drawers .self-footer .mobile-player-hand-meta {
        margin-bottom: var(--pq52-mobile-field-gap) !important;
    }

    .game-shell.overlay-drawers .hand-panel,
    .game-shell.overlay-drawers .hand-panel.mobile-hand-panel,
    .game-shell.overlay-drawers .nested-mobile-hand.hand-wrap {
        margin-bottom: calc(var(--pq52-mobile-field-gap) * 1.25) !important;
        overflow: hidden !important;
    }

    .game-shell.overlay-drawers .hand-row-wrap {
        overflow-x: auto !important;
        overflow-y: hidden !important;
        -webkit-overflow-scrolling: touch !important;
        touch-action: pan-x !important;
        overscroll-behavior-x: contain !important;
        scrollbar-width: none !important;
    }

    .game-shell.overlay-drawers .hand-row-wrap::-webkit-scrollbar {
        display: none !important;
    }

    .game-shell.overlay-drawers .hand-row {
        width: max-content !important;
        min-width: 100% !important;
        justify-content: flex-start !important;
        flex-wrap: nowrap !important;
    }

    .game-shell.overlay-drawers .hand-row .game-card {
        touch-action: pan-x !important;
    }

    .game-shell.overlay-drawers .mobile-action-window-toggle,
    .game-shell.overlay-drawers .mobile-undo-phase,
    .game-shell.overlay-drawers .mobile-next-phase,
    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        width: var(--pq52-mobile-control-size) !important;
        height: var(--pq52-mobile-control-size) !important;
        min-width: var(--pq52-mobile-control-size) !important;
        min-height: var(--pq52-mobile-control-size) !important;
        max-width: var(--pq52-mobile-control-size) !important;
        max-height: var(--pq52-mobile-control-size) !important;
    }

    .game-shell.overlay-drawers .mobile-action-window-toggle .phase-arrow-glyph {
        font-size: calc(var(--pq52-mobile-control-size) * .66) !important;
        line-height: 1 !important;
        font-weight: 900 !important;
        color: #d9ecff !important;
        text-shadow: 0 0 8px rgba(120, 196, 255, .5), 0 2px 5px rgba(0,0,0,.55) !important;
        transform: translateY(-.02em) !important;
    }

    .prompt-minimized-chip-wrap {
        display: none !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact {
        background: radial-gradient(circle at 32% 24%, #fff6cc 0 17%, #f7dc72 35%, #d69627 58%, #183e85 82%, #08142f 100%) !important;
        border: 2px solid rgba(255, 246, 210, .95) !important;
        box-shadow: 0 0 0 2px rgba(15, 38, 92, .95), 0 0 0 3px rgba(226, 96, 45, .65), 0 0 18px rgba(255, 211, 91, .6) !important;
    }

    .game-shell.overlay-drawers .mobile-pass-priority-compact .priority-glyph {
        font-family: var(--brand-font, 'Cinzel', 'Trajan Pro', Georgia, serif) !important;
        color: #f8f3df !important;
        -webkit-text-fill-color: #f8f3df !important;
        -webkit-text-stroke: .055em #15366f !important;
        text-shadow: .055em 0 #e36a2e, -.055em 0 #4ca2e8, 0 .105em .1em rgba(0,0,0,.86), 0 0 .38em rgba(255,255,255,.28) !important;
        font-size: calc(var(--pq52-mobile-control-size) * .66) !important;
        transform: scaleX(.9) !important;
    }

    .response-prompt-window.mobile-action-sheet .prompt-card-preview-button {
        cursor: zoom-in !important;
    }

    .response-prompt-window.mobile-action-sheet .response-inline-preview {
        max-height: 30vh !important;
        overflow: auto !important;
    }

    .catalog-mobile-browser .catalog-preview {
        display: grid !important;
        grid-template-columns: clamp(72px, 24vw, 104px) minmax(0, 1fr) !important;
        align-items: start !important;
        gap: .65rem !important;
        max-height: 32vh !important;
        overflow: auto !important;
    }

    .catalog-mobile-browser .catalog-preview .pile-inspector-preview-art {
        width: clamp(72px, 24vw, 104px) !important;
        height: clamp(72px, 24vw, 104px) !important;
        min-width: 0 !important;
        min-height: 0 !important;
    }

    .catalog-mobile-browser .catalog-preview .pile-inspector-preview-art img {
        width: 100% !important;
        height: 100% !important;
        object-fit: cover !important;
    }

    .deck-grid-modal .muted,
    .pile-grid-only .muted {
        white-space: nowrap !important;
        max-width: none !important;
        text-align: center !important;
    }
}

@media (min-width: 921px) and (hover: hover) and (pointer: fine) {
    .game-shell:not(.overlay-drawers) .sidebar.expanded .sidebar-content,
    .game-shell:not(.overlay-drawers) .sidebar .sidebar-content {
        position: static !important;
        inset: auto !important;
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
        height: 100% !important;
        min-height: 0 !important;
        max-height: 100% !important;
        width: 100% !important;
        gap: .6rem !important;
        align-items: stretch !important;
    }

    .game-shell:not(.overlay-drawers) .right-sidebar .sidebar-content.action-rail {
        grid-template-rows: minmax(0, 1fr) minmax(0, 1fr) !important;
    }

    .game-shell:not(.overlay-drawers) .detail-panel,
    .game-shell:not(.overlay-drawers) .log-panel,
    .game-shell:not(.overlay-drawers) .chat-panel,
    .game-shell:not(.overlay-drawers) .action-window-panel {
        height: auto !important;
        min-height: 0 !important;
        max-height: none !important;
        align-self: stretch !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .action-window-content,
    .game-shell:not(.overlay-drawers) .action-window-body {
        width: 100% !important;
        max-width: none !important;
        min-width: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .action-window-body {
        display: grid !important;
        grid-template-rows: minmax(0, 1fr) auto auto !important;
        align-content: stretch !important;
        overflow: hidden !important;
    }

    .game-shell:not(.overlay-drawers) .action-window-scroll {
        width: 100% !important;
        max-width: none !important;
        overflow-y: auto !important;
        min-height: 0 !important;
    }

    .game-shell:not(.overlay-drawers) .action-window-secondary {
        align-self: end !important;
        width: 100% !important;
        margin-top: auto !important;
    }

    .game-shell:not(.overlay-drawers) .action-window-primary-row {
        align-self: end !important;
        width: 100% !important;
        margin-top: .35rem !important;
    }

    .game-shell:not(.overlay-drawers) .action-window-primary-row .action-window-primary,
    .game-shell:not(.overlay-drawers) .action-window-primary-row button[data-action="next-phase"],
    .game-shell:not(.overlay-drawers) .action-window-primary-row .pass-priority-button {
        width: 100% !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat .mat-main,
    .game-shell:not(.overlay-drawers) .player-mat-self .mat-main {
        gap: clamp(.45rem, .9vh, .72rem) !important;
        align-content: center !important;
    }

    .game-shell:not(.overlay-drawers) .opponent-mat,
    .game-shell:not(.overlay-drawers) .player-mat-self {
        padding-block: clamp(.42rem, .8vh, .68rem) !important;
    }
}
